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Last active December 26, 2016 00:10
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MacBook-Armada:build Armada$ make
[ 0%] Built target osg-ffmpeg-videoplayer
[ 0%] Built target local_tinyxml
[ 1%] Built target oics
[ 2%] Built target osgQt
-- OpenMW version 0.40.0
[ 2%] Built target git-version
[ 24%] Built target components
[ 24%] Linking CXX executable ../../OpenMW.app/Contents/MacOS/openmw
Undefined symbols for architecture x86_64:
"osg::computeLocalToWorld(std::__1::vector<osg::Node*, std::__1::allocator<osg::Node*> > const&, bool)", referenced from:
MWRender::RotateController::getWorldOrientation(osg::Node*) in rotatecontroller.cpp.o
MWRender::WeaponAnimation::releaseArrow(MWWorld::Ptr, float) in weaponanimation.cpp.o
MWRender::UpdateCameraCallback::operator()(osg::Node*, osg::NodeVisitor*) in characterpreview.cpp.o
MWRender::Camera::getFocalPoint() in camera.cpp.o
MWWorld::World::getActorHeadTransform(MWWorld::ConstPtr const&) const in worldimp.cpp.o
MWPhysics::Object::animateCollisionShapes(btCollisionWorld*) in physicssystem.cpp.o
MWMechanics::CharacterController::updateHeadTracking(float) in character.cpp.o
...
"osg::computeWorldToLocal(std::__1::vector<osg::Node*, std::__1::allocator<osg::Node*> > const&, bool)", referenced from:
SceneUtil::RigGeometry::updateGeomToSkelMatrix(std::__1::vector<osg::Node*, std::__1::allocator<osg::Node*> > const&) in libcomponents.a(riggeometry.cpp.o)
"osg::Image::setFileName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Resource::ImageManager::getImage(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(imagemanager.cpp.o)
"osg::Stats::setAttribute(unsigned int, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, double)", referenced from:
OMW::Engine::frame(float) in engine.cpp.o
"osg::Shader::setShaderSource(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWRender::readShader(osg::Shader::Type, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::map<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > > const&) in water.cpp.o
Shader::ShaderManager::getShader(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::map<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > > const&, osg::Shader::Type) in libcomponents.a(shadermanager.cpp.o)
"osg::Geometry::setPrimitiveSetList(std::__1::vector<osg::ref_ptr<osg::PrimitiveSet>, std::__1::allocator<osg::ref_ptr<osg::PrimitiveSet> > > const&)", referenced from:
SceneUtil::RigGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry>) in libcomponents.a(riggeometry.cpp.o)
"osg::Geometry::setVertexAttribArrayList(std::__1::vector<osg::ref_ptr<osg::Array>, std::__1::allocator<osg::ref_ptr<osg::Array> > > const&)", referenced from:
SceneUtil::RigGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry>) in libcomponents.a(riggeometry.cpp.o)
"osg::StateSet::removeUniform(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWRender::GlowUpdater::removeTexture(osg::StateSet*) in animation.cpp.o
"osg::StateSet::setRenderBinDetails(int, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osg::StateSet::RenderBinMode)", referenced from:
MWRender::SkyManager::SkyManager(osg::Group*, Resource::SceneManager*) in sky.cpp.o
MWRender::Sun::Sun(osg::Group*, Resource::ImageManager&) in sky.cpp.o
MWRender::Sun::createSunFlash(Resource::ImageManager&) in sky.cpp.o
MWRender::Sun::createSunGlare() in sky.cpp.o
MWRender::NpcAnimation::setRenderBin() in npcanimation.cpp.o
MWRender::Water::createShaderWaterStateSet(osg::Node*, MWRender::Reflection*, MWRender::Refraction*) in water.cpp.o
SceneUtil::createSimpleWaterStateSet(float, int) in libcomponents.a(waterutil.cpp.o)
...
"MyGUI::LogManager::log(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::LogLevel, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, int)", referenced from:
MyGUI::Singleton<MyGUI::InputManager>::getInstance() in inputmanagerimp.cpp.o
MyGUI::Singleton<MyGUI::RenderManager>::getInstance() in inputmanagerimp.cpp.o
MyGUI::Button* MyGUI::IObject::castType<MyGUI::Button>(bool) in inputmanagerimp.cpp.o
MWGui::Layout::initialise(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::Widget*) in layout.cpp.o
MyGUI::Singleton<MyGUI::LayoutManager>::getInstance() in layout.cpp.o
MyGUI::Singleton<MyGUI::Gui>::getInstance() in layout.cpp.o
void MWGui::Layout::getWidget<MyGUI::Widget>(MyGUI::Widget*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in layout.cpp.o
...
"MyGUI::LayoutManager::loadLayout(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::Widget*)", referenced from:
MWGui::Layout::initialise(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::Widget*) in layout.cpp.o
"MyGUI::DataFileStream::DataFileStream(std::__1::basic_ifstream<char, std::__1::char_traits<char> >*)", referenced from:
osgMyGUI::DataManager::getData(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(myguidatamanager.cpp.o)
"MyGUI::FactoryManager::createObject(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::FactoryManager::registerFactory(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::delegates::IDelegate1<MyGUI::IObject*&>*)", referenced from:
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWSkill>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWAttribute>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWSpell>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWEffectList>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWSpellEffect>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::Widgets::MWDynamicStat>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
void MyGUI::FactoryManager::registerFactory<MWGui::ExposedWindow>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
...
"MyGUI::PointerManager::setPointer(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::WindowManager::changePointer(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
"MyGUI::ResourceManager::removeByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::~FontLoader() in libcomponents.a(fontloader.cpp.o)
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::ResourceManager::load(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::WindowManager::WindowManager(osgViewer::Viewer*, osg::Group*, Resource::ResourceSystem*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool, Translation::Storage&, ToUTF8::FromType, bool, std::__1::map<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
"MyGUI::ControllerManager::createItem(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Widgets::MWScrollBar::onDecreaseButtonPressed(MyGUI::Widget*, int, int, MyGUI::MouseButton) in widgets.cpp.o
MWGui::Widgets::MWScrollBar::onIncreaseButtonPressed(MyGUI::Widget*, int, int, MyGUI::MouseButton) in widgets.cpp.o
MWGui::TradeWindow::addRepeatController(MyGUI::Widget*) in tradewindow.cpp.o
MWGui::DragAndDrop::startDrag(int, MWGui::SortFilterItemModel*, MWGui::ItemModel*, MWGui::ItemView*, int) in draganddrop.cpp.o
"MyGUI::Gui::initialise(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::WindowManager::WindowManager(osgViewer::Viewer*, osg::Group*, Resource::ResourceSystem*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool, Translation::Storage&, ToUTF8::FromType, bool, std::__1::map<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
"MyGUI::Gui::createWidgetT(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MyGUI::Widget* MyGUI::Gui::createWidget<MyGUI::Widget>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, int, int, int, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
MWGui::ItemWidget* MyGUI::Gui::createWidget<MWGui::ItemWidget>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, int, int, int, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in draganddrop.cpp.o
"MyGUI::Gui::destroyWidgets(MyGUI::Enumerator<std::__1::vector<MyGUI::Widget*, std::__1::allocator<MyGUI::Widget*> > >&)", referenced from:
MWGui::EffectEditorBase::updateEffectsView() in spellcreationdialog.cpp.o
MWGui::TrainingWindow::startTraining(MWWorld::Ptr) in trainingwindow.cpp.o
"MyGUI::Gui::createWidgetRealT(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MyGUI::ImageBox* MyGUI::Gui::createWidgetReal<MyGUI::ImageBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
MyGUI::ImageBox* MyGUI::Gui::createWidgetReal<MyGUI::ImageBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in mainmenu.cpp.o
MWGui::BackgroundImage* MyGUI::Gui::createWidgetReal<MWGui::BackgroundImage>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in mainmenu.cpp.o
MWGui::BackgroundImage* MyGUI::Gui::createWidgetReal<MWGui::BackgroundImage>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in loadingscreen.cpp.o
"MyGUI::xml::ElementEnumerator::next(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::ResourceImageSetPointerFix::deserialization(MyGUI::xml::Element*, MyGUI::Version) in cursor.cpp.o
"MyGUI::xml::Element::createChild(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::xml::ElementType)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::xml::Element::addAttribute(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<char [14]>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const (&) [14]) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<float>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float const&) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<char [7]>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const (&) [7]) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<unsigned long>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, unsigned long const&) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<MyGUI::types::TSize<int> >(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TSize<int> const&) in libcomponents.a(fontloader.cpp.o)
void MyGUI::xml::Element::addAttribute<int>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int const&) in libcomponents.a(fontloader.cpp.o)
...
"MyGUI::xml::Element::findAttribute(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::ResourceImageSetPointerFix::deserialization(MyGUI::xml::Element*, MyGUI::Version) in cursor.cpp.o
osgMyGUI::ScalingLayer::deserialization(MyGUI::xml::Element*, MyGUI::Version) in libcomponents.a(scalinglayer.cpp.o)
"MyGUI::xml::Element::findAttribute(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&)", referenced from:
MyGUI::IResource::deserialization(MyGUI::xml::Element*, MyGUI::Version) in cursor.cpp.o
"MyGUI::xml::Document::createRoot(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::xml::Document::createDeclaration(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::xml::Document::save(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::FontLoader::loadFont(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) in libcomponents.a(fontloader.cpp.o)
"MyGUI::Button::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for Gui::SharedStateButton in libcomponents.a(sharedstatebutton.cpp.o)
Gui::AutoSizedButton::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(box.cpp.o)
"MyGUI::Colour::parse(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
(anonymous namespace)::getDialogueTextColour(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in dialogue.cpp.o
MWGui::LocalMapBase::updateDoorMarkers() in mapwindow.cpp.o
MWGui::MapWindow::addVisitedLocation(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, int) in mapwindow.cpp.o
(anonymous namespace)::getTextColour(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in journalbooks.cpp.o
"MyGUI::Widget::findWidget(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Layout::getWidget(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in layout.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::TextBox>(MyGUI::TextBox*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in widgets.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::Button>(MyGUI::Button*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in widgets.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::ImageBox>(MyGUI::ImageBox*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in widgets.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::ProgressBar>(MyGUI::ProgressBar*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in widgets.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::ScrollView>(MyGUI::ScrollView*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in itemview.cpp.o
void MyGUI::Widget::assignWidget<MyGUI::ImageBox>(MyGUI::ImageBox*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in itemwidget.cpp.o
...
"MyGUI::Widget::setProperty(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::ToolTips::onFrame(float) in tooltips.cpp.o
MWGui::ToolTips::createToolTip(MWGui::ToolTipInfo const&, bool) in tooltips.cpp.o
MWGui::Formatting::TextElement::TextElement(MyGUI::Widget*, MWGui::Formatting::Paginator&, MWGui::Formatting::BlockStyle const&, MWGui::Formatting::TextStyle const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in formatting.cpp.o
MWGui::Formatting::ImageElement::ImageElement(MyGUI::Widget*, MWGui::Formatting::Paginator&, MWGui::Formatting::BlockStyle const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, int) in formatting.cpp.o
MWGui::MainMenu::updateMenu() in mainmenu.cpp.o
"MyGUI::Widget::createWidgetT(MyGUI::WidgetStyle, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MyGUI::Button* MyGUI::Widget::createWidget<MyGUI::Button>(MyGUI::WidgetStyle, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in messagebox.cpp.o
"MyGUI::Widget::createWidgetT(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Widgets::MWSpellEffect* MyGUI::Widget::createWidget<MWGui::Widgets::MWSpellEffect>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in widgets.cpp.o
MWGui::Widgets::MWSkill* MyGUI::Widget::createWidget<MWGui::Widgets::MWSkill>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in race.cpp.o
MWGui::Widgets::MWSpell* MyGUI::Widget::createWidget<MWGui::Widgets::MWSpell>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in race.cpp.o
MyGUI::Button* MyGUI::Widget::createWidget<MyGUI::Button>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in class.cpp.o
MyGUI::TextBox* MyGUI::Widget::createWidget<MyGUI::TextBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in birth.cpp.o
MWGui::Widgets::MWSpell* MyGUI::Widget::createWidget<MWGui::Widgets::MWSpell>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in birth.cpp.o
MyGUI::ImageBox* MyGUI::Widget::createWidget<MyGUI::ImageBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in review.cpp.o
...
"MyGUI::Widget::attachToWidget(MyGUI::Widget*, MyGUI::WidgetStyle, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
(anonymous namespace)::JournalWindowImpl::JournalWindowImpl(boost::shared_ptr<MWGui::JournalViewModel>, bool) in journalwindow.cpp.o
MWGui::LevelupDialog::resetCoins() in levelupdialog.cpp.o
MWGui::LevelupDialog::assignCoins() in levelupdialog.cpp.o
"MyGUI::Widget::_setWidgetState(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Widgets::MWSkill::updateWidgets() in widgets.cpp.o
MWGui::Widgets::MWAttribute::updateWidgets() in widgets.cpp.o
MWGui::ReviewDialog::setSkillValue(ESM::Skill::SkillEnum, MWMechanics::SkillValue const&) in review.cpp.o
MWGui::ReviewDialog::addValueItem(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int>&, MyGUI::types::TCoord<int>&) in review.cpp.o
MWGui::StatsWindow::setValue(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MWMechanics::AttributeValue const&) in statswindow.cpp.o
MWGui::StatsWindow::setValue(ESM::Skill::SkillEnum, MWMechanics::SkillValue const&) in statswindow.cpp.o
MWGui::StatsWindow::addValueItem(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<int>&, MyGUI::types::TCoord<int>&) in statswindow.cpp.o
...
"MyGUI::Widget::changeWidgetSkin(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::WindowPinnableBase::onPinButtonPressed(MyGUI::Widget*, int, int, MyGUI::MouseButton) in windowpinnablebase.cpp.o
MWGui::ToolTips::createToolTip(MWGui::ToolTipInfo const&, bool) in tooltips.cpp.o
MWGui::HUD::setCrosshairOwned(bool) in hud.cpp.o
"MyGUI::Widget::detachFromWidget(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
(anonymous namespace)::JournalWindowImpl::JournalWindowImpl(boost::shared_ptr<MWGui::JournalViewModel>, bool) in journalwindow.cpp.o
MWGui::LevelupDialog::resetCoins() in levelupdialog.cpp.o
MWGui::LevelupDialog::assignCoins() in levelupdialog.cpp.o
"MyGUI::Widget::createWidgetRealT(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<float> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MyGUI::TextBox* MyGUI::Widget::createWidgetReal<MyGUI::TextBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<float> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in quickkeysmenu.cpp.o
MyGUI::ImageBox* MyGUI::Widget::createWidgetReal<MyGUI::ImageBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<float> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in backgroundimage.cpp.o
MyGUI::EditBox* MyGUI::Widget::createWidgetReal<MyGUI::EditBox>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<float> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in debugwindow.cpp.o
MyGUI::ScrollView* MyGUI::Widget::createWidgetReal<MyGUI::ScrollView>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::types::TCoord<float> const&, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(list.cpp.o)
"MyGUI::Widget::createWidgetRealT(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::VideoWidget* MyGUI::Widget::createWidgetReal<MWGui::VideoWidget>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, float, float, float, MyGUI::Align, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
"MyGUI::Widget::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for MWGui::Widgets::MWSkill in widgets.cpp.o
vtable for MWGui::Widgets::MWAttribute in widgets.cpp.o
vtable for MWGui::Widgets::MWSpell in widgets.cpp.o
vtable for MWGui::Widgets::MWEffectList in widgets.cpp.o
vtable for MWGui::Widgets::MWSpellEffect in widgets.cpp.o
vtable for MWGui::Widgets::MWDynamicStat in widgets.cpp.o
vtable for (anonymous namespace)::MarkerWidget in mapwindow.cpp.o
...
"MyGUI::Widget::getSkinWidgetsByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::ExposedWindow::getSkinWidgetsByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in exposedwindow.cpp.o
"MyGUI::Window::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"MyGUI::EditBox::setFontName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"MyGUI::EditBox::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
Gui::AutoSizedEditBox::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"MyGUI::TextBox::setFontName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
vtable for Gui::SharedStateButton in libcomponents.a(sharedstatebutton.cpp.o)
vtable for Gui::AutoSizedTextBox in libcomponents.a(box.cpp.o)
vtable for Gui::AutoSizedButton in libcomponents.a(box.cpp.o)
"MyGUI::TextBox::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
Gui::AutoSizedTextBox::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(box.cpp.o)
"MyGUI::TextBox::setCaptionWithReplacing(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Layout::setTitle(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in layout.cpp.o
MWGui::Widgets::MWSpellEffect::updateWidgets() in widgets.cpp.o
MWGui::GenerateClassResultDialog::GenerateClassResultDialog() in class.cpp.o
MWGui::PersuasionDialog::open() in dialogue.cpp.o
MWGui::MessageBox::MessageBox(MWGui::MessageBoxManager&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in messagebox.cpp.o
MWGui::InteractiveMessageBox::InteractiveMessageBox(MWGui::MessageBoxManager&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&) in messagebox.cpp.o
MWGui::MapWindow::MapWindow(MWGui::CustomMarkerCollection&, MWGui::DragAndDrop*, MWRender::LocalMap*) in mapwindow.cpp.o
...
"MyGUI::UString::UString(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWInput::InputManager::getActionKeyBindingName(int) in inputmanagerimp.cpp.o
MWGui::Layout::setText(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in layout.cpp.o
MWGui::TextInputDialog::setNextButtonShow(bool) in textinput.cpp.o
MWGui::TextInputDialog::setTextInput(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in textinput.cpp.o
MWGui::Widgets::MWSkill::updateWidgets() in widgets.cpp.o
MWGui::Widgets::MWAttribute::updateWidgets() in widgets.cpp.o
MWGui::Widgets::MWSpell::updateWidgets() in widgets.cpp.o
...
"MyGUI::ImageBox::setImageTexture(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::Widgets::MWSpellEffect::updateWidgets() in widgets.cpp.o
MWGui::setClassImage(MyGUI::ImageBox*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in class.cpp.o
MWGui::BirthDialog::updateSpells() in birth.cpp.o
MWGui::WindowManager::WindowManager(osgViewer::Viewer*, osg::Group*, Resource::ResourceSystem*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool, Translation::Storage&, ToUTF8::FromType, bool, std::__1::map<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowmanagerimp.cpp.o
MWGui::LocalMapBase::applyFogOfWar() in mapwindow.cpp.o
MWGui::LocalMapBase::updateMagicMarkers() in mapwindow.cpp.o
MWGui::LocalMapBase::addDetectionMarkers(int) in mapwindow.cpp.o
...
"MyGUI::ImageBox::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for MWGui::BackgroundImage in backgroundimage.cpp.o
Gui::ImageButton::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(imagebutton.cpp.o)
"MyGUI::UserData::setUserString(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWGui::RaceDialog::updateSpellPowers() in race.cpp.o
MWGui::ReviewDialog::setHealth(MWMechanics::DynamicStat<float> const&) in review.cpp.o
MWGui::ReviewDialog::setMagicka(MWMechanics::DynamicStat<float> const&) in review.cpp.o
MWGui::ReviewDialog::setFatigue(MWMechanics::DynamicStat<float> const&) in review.cpp.o
MWGui::ReviewDialog::addItem(ESM::Spell const*, MyGUI::types::TCoord<int>&, MyGUI::types::TCoord<int>&) in review.cpp.o
MWGui::StatsWindow::setValue(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MWMechanics::DynamicStat<float> const&) in statswindow.cpp.o
MWGui::StatsWindow::updateSkillArea() in statswindow.cpp.o
...
"MyGUI::Exception::Exception(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, long)", referenced from:
MyGUI::Singleton<MyGUI::InputManager>::getInstance() in inputmanagerimp.cpp.o
MyGUI::Singleton<MyGUI::RenderManager>::getInstance() in inputmanagerimp.cpp.o
MyGUI::Button* MyGUI::IObject::castType<MyGUI::Button>(bool) in inputmanagerimp.cpp.o
MWGui::Layout::initialise(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, MyGUI::Widget*) in layout.cpp.o
MyGUI::Singleton<MyGUI::LayoutManager>::getInstance() in layout.cpp.o
MyGUI::Singleton<MyGUI::Gui>::getInstance() in layout.cpp.o
void MWGui::Layout::getWidget<MyGUI::Widget>(MyGUI::Widget*&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in layout.cpp.o
...
"MyGUI::ScrollBar::setPropertyOverride(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
vtable for MWGui::Widgets::MWScrollBar in widgets.cpp.o
"boost::program_options::to_internal(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > boost::program_options::to_internal<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&) in main.cpp.o
"boost::program_options::basic_parsed_options<char> boost::program_options::parse_config_file<char>(std::__1::basic_istream<char, std::__1::char_traits<char> >&, boost::program_options::options_description const&, bool)", referenced from:
Files::ConfigurationManager::loadConfig(boost::filesystem::path const&, boost::program_options::variables_map&, boost::program_options::options_description&) in libcomponents.a(configurationmanager.cpp.o)
"boost::program_options::options_description::options_description(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, unsigned int, unsigned int)", referenced from:
parseOptions(int, char**, OMW::Engine&, Files::ConfigurationManager&) in main.cpp.o
"boost::program_options::invalid_option_value::invalid_option_value(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
void boost::program_options::validate<Files::EscapePath, char>(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, std::__1::vector<Files::EscapePath, std::__1::allocator<Files::EscapePath> >*, int) in main.cpp.o
void boost::program_options::validate<Files::EscapePath, char>(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, Files::EscapePath*, long) in main.cpp.o
void boost::program_options::validate<int, char>(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, int*, long) in main.cpp.o
"boost::program_options::error_with_option_name::error_with_option_name(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int)", referenced from:
boost::program_options::validation_error::validation_error(boost::program_options::validation_error::kind_t, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int) in main.cpp.o
boost::program_options::validation_error::validation_error(boost::program_options::validation_error::kind_t, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int) in libcomponents.a(escape.cpp.o)
"boost::program_options::detail::cmdline::cmdline(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&)", referenced from:
boost::program_options::basic_command_line_parser<char>::basic_command_line_parser(int, char const* const*) in main.cpp.o
"boost::program_options::validate(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, bool*, int)", referenced from:
boost::program_options::typed_value<bool, char>::xparse(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&) const in main.cpp.o
"boost::program_options::operator<<(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, boost::program_options::options_description const&)", referenced from:
parseOptions(int, char**, OMW::Engine&, Files::ConfigurationManager&) in main.cpp.o
"osgDB::writeImageFile(osg::Image const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
osgDB::writeImageFile(osg::Image const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(fontloader.cpp.o)
"osgDB::ReadFileCallback::readObject(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::readScript(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::readShader(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::openArchive(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::ReaderWriter::ArchiveStatus, unsigned int, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::readHeightField(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::readNode(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
vtable for Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::ReadFileCallback::readImage(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgDB::Options const*)", referenced from:
construction vtable for osgDB::ReadFileCallback-in-Resource::ImageReadCallback in libcomponents.a(scenemanager.cpp.o)
"osgDB::Options::parsePluginStringData(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char, char)", referenced from:
osgDB::Options::Options(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in libcomponents.a(imagemanager.cpp.o)
"osgDB::Registry::getReaderWriterForExtension(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
MWRender::GlobalMap::write(ESM::GlobalMap&) in globalmap.cpp.o
MWRender::GlobalMap::read(ESM::GlobalMap&) in globalmap.cpp.o
MWRender::LocalMap::MapSegment::saveFogOfWar(ESM::FogTexture&) const in localmap.cpp.o
MWRender::LocalMap::MapSegment::loadFogOfWar(ESM::FogTexture const&) in localmap.cpp.o
MWRender::readPngImage(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in water.cpp.o
MWGui::SaveGameDialog::onSlotSelected(MyGUI::ListBox*, unsigned long) in savegamedialog.cpp.o
MWState::StateManager::writeScreenshot(std::__1::vector<char, std::__1::allocator<char> >&) const in statemanagerimp.cpp.o
...
"osgUtil::RenderBin::find_or_insert(int, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from:
osgUtil::CullVisitor::pushStateSet(osg::StateSet const*) in sky.cpp.o
osgUtil::CullVisitor::pushStateSet(osg::StateSet const*) in libcomponents.a(lightmanager.cpp.o)
"osgUtil::RenderBin::addRenderBinPrototype(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osgUtil::RenderBin*)", referenced from:
MWRender::NpcAnimation::setRenderBin() in npcanimation.cpp.o
"osgViewer::StatsHandler::addUserStatsLine(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, osg::Vec4f const&, osg::Vec4f const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float)", referenced from:
OMW::Engine::go() in engine.cpp.o
"MyGUI::FontManager::getByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const", referenced from:
MWGui::Formatting::TextElement::currentFontHeight() const in formatting.cpp.o
MWGui::TypesetBookImpl::Typesetter::createStyle(char const*, MyGUI::Colour) in bookpage.cpp.o
"MyGUI::ResourceManager::getByName(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) const", referenced from:
MWGui::ResourceImageSetPointerFix::deserialization(MyGUI::xml::Element*, MyGUI::Version) in cursor.cpp.o
"MyGUI::UString::operator std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >() const", referenced from:
MWInput::InputManager::getActionKeyBindingName(int) in inputmanagerimp.cpp.o
MWGui::TextInputDialog::getTextInput() const in textinput.cpp.o
MWGui::GenerateClassResultDialog::getClassId() const in class.cpp.o
MWGui::InfoBoxDialog::getText() const in class.cpp.o
MWGui::CreateClassDialog::getName() const in class.cpp.o
MWGui::DescriptionDialog::getTextInput() const in class.cpp.o
MWGui::WindowManager::onRetrieveTag(MyGUI::UString const&, MyGUI::UString&) in windowmanagerimp.cpp.o
...
"MyGUI::UserData::isUserString(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const", referenced from:
MWGui::WindowPinnableBase::WindowPinnableBase(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in windowpinnablebase.cpp.o
MWGui::ToolTips::onFrame(float) in tooltips.cpp.o
MWGui::AlchemyWindow::onCreateButtonClicked(MyGUI::Widget*) in alchemywindow.cpp.o
Gui::AutoSizedButton::getRequestedSize() in libcomponents.a(box.cpp.o)
"MyGUI::UserData::getUserString(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const", referenced from:
MWGui::MapWindow::setGlobalMapMarkerTooltip(MyGUI::Widget*, int, int) in mapwindow.cpp.o
MWGui::ToolTips::onFrame(float) in tooltips.cpp.o
(anonymous namespace)::getSettingType(MyGUI::Widget*) in settingswindow.cpp.o
(anonymous namespace)::getSettingName(MyGUI::Widget*) in settingswindow.cpp.o
(anonymous namespace)::getSettingCategory(MyGUI::Widget*) in settingswindow.cpp.o
(anonymous namespace)::getSettingValueType(MyGUI::Widget*) in settingswindow.cpp.o
(anonymous namespace)::getSettingMinMax(MyGUI::Widget*, float&, float&) in settingswindow.cpp.o
...
"boost::program_options::abstract_variables_map::operator[](std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const", referenced from:
boost::program_options::variables_map::operator[](std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const in main.cpp.o
"boost::program_options::error_with_option_name::substitute_placeholders(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const", referenced from:
vtable for boost::program_options::validation_error in main.cpp.o
vtable for boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::program_options::validation_error> > in main.cpp.o
vtable for boost::exception_detail::error_info_injector<boost::program_options::validation_error> in main.cpp.o
vtable for boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::program_options::invalid_option_value> > in main.cpp.o
vtable for boost::exception_detail::error_info_injector<boost::program_options::invalid_option_value> in main.cpp.o
vtable for boost::program_options::invalid_option_value in main.cpp.o
vtable for boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::program_options::validation_error> > in libcomponents.a(escape.cpp.o)
...
"boost::program_options::value_semantic_codecvt_helper<char>::parse(boost::any&, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, bool) const", referenced from:
vtable for boost::program_options::typed_value<std::__1::vector<Files::EscapePath, std::__1::allocator<Files::EscapePath> >, char> in main.cpp.o
vtable for boost::program_options::typed_value<Files::EscapeHashString, char> in main.cpp.o
vtable for boost::program_options::typed_value<Files::EscapeStringVector, char> in main.cpp.o
vtable for boost::program_options::typed_value<bool, char> in main.cpp.o
vtable for boost::program_options::typed_value<int, char> in main.cpp.o
vtable for boost::program_options::typed_value<Fallback::FallbackMap, char> in main.cpp.o
"non-virtual thunk to MyGUI::EditBox::getViewSize()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::getContentSize()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::getHScrollPage()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::getVScrollPage()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::getContentAlign()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::getContentPosition()", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::setContentPosition(MyGUI::types::TPoint<int> const&)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::Button::onMouseSetFocus(MyGUI::Widget*)", referenced from:
vtable for Gui::AutoSizedButton in libcomponents.a(box.cpp.o)
"non-virtual thunk to MyGUI::Button::onMouseLostFocus(MyGUI::Widget*)", referenced from:
vtable for Gui::AutoSizedButton in libcomponents.a(box.cpp.o)
"non-virtual thunk to MyGUI::Button::onMouseButtonPressed(int, int, MyGUI::MouseButton)", referenced from:
vtable for Gui::AutoSizedButton in libcomponents.a(box.cpp.o)
"non-virtual thunk to MyGUI::Button::onMouseButtonReleased(int, int, MyGUI::MouseButton)", referenced from:
vtable for Gui::AutoSizedButton in libcomponents.a(box.cpp.o)
"non-virtual thunk to MyGUI::Window::onMouseDrag(int, int, MyGUI::MouseButton)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"non-virtual thunk to MyGUI::Window::onKeyChangeRootFocus(bool)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"non-virtual thunk to MyGUI::Window::onMouseButtonPressed(int, int, MyGUI::MouseButton)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"non-virtual thunk to MyGUI::Window::onMouseButtonReleased(int, int, MyGUI::MouseButton)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"non-virtual thunk to MyGUI::Window::onMouseChangeRootFocus(bool)", referenced from:
vtable for MWGui::ExposedWindow in windowmanagerimp.cpp.o
"non-virtual thunk to MyGUI::EditBox::onMouseDrag(int, int, MyGUI::MouseButton)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::onKeySetFocus(MyGUI::Widget*)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::onKeyLostFocus(MyGUI::Widget*)", referenced from:
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::EditBox::onKeyButtonPressed(MyGUI::KeyCode, unsigned int)", referenced from:
vtable for Gui::NumericEditBox in libcomponents.a(numericeditbox.cpp.o)
vtable for Gui::AutoSizedEditBox in libcomponents.a(box.cpp.o)
vtable for Gui::WindowCaption in libcomponents.a(windowcaption.cpp.o)
"non-virtual thunk to MyGUI::ScrollBar::onMouseWheel(int)", referenced from:
vtable for MWGui::Widgets::MWScrollBar in widgets.cpp.o
"non-virtual thunk to osg::Camera::inheritCullSettings(osg::CullSettings const&, unsigned int)", referenced from:
vtable for MWRender::Reflection in water.cpp.o
vtable for MWRender::Refraction in water.cpp.o
"non-virtual thunk to osgViewer::GraphicsWindow::requestRedraw()", referenced from:
vtable for SDLUtil::GraphicsWindowSDL2 in libcomponents.a(sdlgraphicswindow.cpp.o)
"non-virtual thunk to MyGUI::Widget::resizeLayerItemView(MyGUI::types::TSize<int> const&, MyGUI::types::TSize<int> const&)", referenced from:
vtable for MWGui::Widgets::MWSkill in widgets.cpp.o
vtable for MWGui::Widgets::MWAttribute in widgets.cpp.o
vtable for MWGui::Widgets::MWSpell in widgets.cpp.o
vtable for MWGui::Widgets::MWEffectList in widgets.cpp.o
vtable for MWGui::Widgets::MWSpellEffect in widgets.cpp.o
vtable for MWGui::Widgets::MWDynamicStat in widgets.cpp.o
vtable for MWGui::Widgets::MWScrollBar in widgets.cpp.o
...
"non-virtual thunk to MyGUI::Widget::getLayerItemCoord() const", referenced from:
vtable for MWGui::Widgets::MWSkill in widgets.cpp.o
vtable for MWGui::Widgets::MWAttribute in widgets.cpp.o
vtable for MWGui::Widgets::MWSpell in widgets.cpp.o
vtable for MWGui::Widgets::MWEffectList in widgets.cpp.o
vtable for MWGui::Widgets::MWSpellEffect in widgets.cpp.o
vtable for MWGui::Widgets::MWDynamicStat in widgets.cpp.o
vtable for MWGui::Widgets::MWScrollBar in widgets.cpp.o
...
"non-virtual thunk to MyGUI::Widget::getLayerItemByPoint(int, int) const", referenced from:
vtable for MWGui::Widgets::MWSkill in widgets.cpp.o
vtable for MWGui::Widgets::MWAttribute in widgets.cpp.o
vtable for MWGui::Widgets::MWSpell in widgets.cpp.o
vtable for MWGui::Widgets::MWEffectList in widgets.cpp.o
vtable for MWGui::Widgets::MWSpellEffect in widgets.cpp.o
vtable for MWGui::Widgets::MWDynamicStat in widgets.cpp.o
vtable for MWGui::Widgets::MWScrollBar in widgets.cpp.o
...
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [OpenMW.app/Contents/MacOS/openmw] Error 1
make[1]: *** [apps/openmw/CMakeFiles/openmw.dir/all] Error 2
make: *** [all] Error 2
MacBook-Armada:build Armada$
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