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| Essential Installer™ | |
| Use and Contribution License Agreement | |
| Last Updated: 28th November 2024 | |
| This Use and Contribution License Agreement allows you to modify, | |
| create, fork, and use new versions of our Essential Installer mod in | |
| accordance with the GPL-3 License. However, if you submit a pull | |
| request with changes or additions to the main Essential Installer | |
| repository, subject to the terms of this license, you transfer the |
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| cmake_minimum_required(VERSION 3.15) | |
| project(gain) # <-- change me | |
| # this CMakeLists.txt has a "gain_auv2" target that | |
| # converts the "gain.clap" file into AUv2 plugin "gain.component". | |
| # assumes the "gain.clap" file is located next to this CMakeLists.txt | |
| set(CLAP_PLUGIN_PATH "${CMAKE_CURRENT_SOURCE_DIR}/gain.clap") # <-- change me | |
| # the following lines are required to build AU SDK on macOS |
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| // first, let's define some types. | |
| // many of these would be built into a framework | |
| // and the user can just use them | |
| type PoleType : EnumDefinition { | |
| LowPass = 0 | |
| LowShelf = 1 | |
| HighPass = 2 | |
| HighShelf = 3 | |
| Peak = 4 |
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| Essential Loader™ | |
| Use and Contribution License Agreement | |
| 4th April 2024 | |
| ModCore Inc., doing business as Essential (“Essential”), owns, | |
| publishes, and make available for download and use its Essential | |
| Loader™ modification to the Minecraft® game (collectively with all of | |
| its features and content and all updates thereto and versions thereof, | |
| the “Mod”), including its underlying source code (collectively with | |
| all updates thereto and versions thereof, the “Mod Code”), subject to |
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| scene = new THREE.Scene() | |
| camera = new THREE.PerspectiveCamera(70, window.innerWidth/window.innerHeight, 0.1, 1000) | |
| renderer = new THREE.WebGLRenderer() | |
| renderer.setSize(window.innerWidth, window.innerHeight) | |
| renderer.setClearColorHex(0x000000, 1) | |
| $('div.viewport').append(renderer.domElement) | |
| $(window).resize -> | |
| camera = new THREE.PerspectiveCamera(70, window.innerWidth/window.innerHeight, 0.1, 1000) |
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| on run {input, parameters} | |
| tell application "System Events" to set frontmost of process "CLion" to true | |
| tell application "System Events" | |
| tell process "CLion" | |
| -- close the preferences window if it's open | |
| key code 53 -- esc | |
| delay 0.5 | |