- Bronze: 88%
- Silver: 10%
- Gold: 2%
- Normal (White): +1% / +2% / +4% HP (at 2 / 4 / 6)
- Fighting (Orange): +1% / +2% / +4% Attack (at 2 / 4 / 6)
- Poison (Black): 2% / 4% / 8% move cooldown reduction (at 3 / 5 / 7)
- Fire (Red): +2% / +4% / +8% basic attack speed (at 3 / 5 / 7)
- Water (Blue): +2% / +4% / +8% Defense (at 2 / 4 / 6)
- Grass (Green): +1% / +2% / +4% Sp. Atk (at 2 / 4 / 6)
- Electric (Yellow): Unknown, probably movement speed (at 3 / 5 / 7)
- Psychic (Purple): +2% / +4% / +8% Sp. Def (at 2 / 4 / 6)
- Fairy (Pink): -4% / -8% / -16% hindrance effect duration (at 3 / 5 / 7)
- Venusaur (Grass)
- Charmander (Fire)
- Butterfree (Grass, Normal)
- Ninetales (Fire)
- Zubat (Poison)
- Vileplume (Grass, Poison)
- Venonat (Grass)
- Golduck (Water)
- Arcanine (Fire)
- Alakazam (Psychic)
- Magneton (Electric)
- Seel (Water)
- Grimer (Poison)
- Gengar (Psychic, Poison)
- Blastoise (Water)
- Pikachu (Electric)
- Paras (Grass)
- Venomoth (Grass, Poison)
- Kadabra (Psychic)
- Tentacruel (Water, Poison)
- Graveler (Fighting)
- Hypno (Psychic)
- Metapod (Grass)
- Kakuna (Grass)
- Clefable (Fairy)
- Wigglytuff (Fairy)
- Oddish (Grass)
- Machop (Fighting)
- Slowpoke (Water)
- Slowbro (Water, Psychic)
- Drowzee (Psychic)
- Butterfree (Grass, Normal)
- Beedrill (Grass, Poison)
- Nidoqueen (Psychic, Fighting)
- Nidoking (Psychic, Fighting)
- Vileplume (Grass, Poison)
- Venomoth (Grass, Poison)
- Poliwrath (Water, Fighting)
- Victreebel (Grass, Poison)
- Tentacruel (Water, Poison)
- Slowbro (Water, Psychic)
- Gengar (Psychic, Poison)
- Venusaur (Grass) Sp. Attack +3.0
- Victreebel (Grass, Poison) Attack +2.0 Sp. Defense -5.0 (maybe bronze for this one)
- Vileplume (Grass, Poison) HP +50
- Paras (Grass) Defense +5, Critical-Hit Rate -1.0%
- Venonat (Grass) HP +50
- Venomoth (Grass, Poison) HP +50, Critical-Hit Rate -1.0%
- Zubat (Poison) Speed +35
- Grimer (Poison) HP +50
- Gengar (Psychic, Poison) Speed +35
- Tentacruel (Water, Poison) Sp. Defense +5.0, Critical-Hit Rate -1.0%
-
Sp. Attack +3
-
Attack +2
-
Defense +5
-
HP +200
-
Critical-Hit Rate -3% (so still 0% :P)
-
Speed +70
-
Tier 3 Grass: +4% Sp. Attack
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Tier 3 Poison: +8% Move Cooldown Reduction