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#include <iostream> | |
#include <array> | |
#include <string> | |
/* | |
an example of how to allocate an array of objects on the heap, | |
how to call the default constructor (the one without arguments), | |
and how to free that array of objects from memory afterwards | |
*/ | |
class Obj { | |
public: | |
int id; | |
int age; | |
std::string name; | |
Obj(int id, int age, std::string name) : id(id), age(age), name(name) { | |
} | |
Obj() : id(0), age(24), name("tozi") {} | |
~Obj() { | |
std::cout << "object freed" << std::endl; | |
} | |
}; | |
int main() { | |
std::array<Obj, 100> *ary = new std::array<Obj, 100>(); | |
std::array<Obj*, 101> *ary_new = new std::array<Obj*, 101>(); | |
Obj var = ary->at(5); | |
Obj *p = new Obj[50](); | |
Obj *pt = &p[5]; | |
std::cout << pt->name << std::endl; | |
delete[] p; | |
delete ary; | |
delete ary_new; | |
return 0; | |
} |
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