Created
September 6, 2016 15:37
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LKGE Demo
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package logikers.lkge.test; | |
import logikers.lkge.components.SpriteRenderer; | |
import logikers.lkge.core.*; | |
import logikers.lkge.scenegraph.Entity; | |
import logikers.lkge.scenegraph.Scene; | |
class Rotator extends Component { | |
public float speed = 2f; | |
public void update(float dt) { | |
getOwner().setRotation(getOwner().getRotation() + dt * speed); | |
} | |
} | |
public class Test { | |
public static void main(String[] args) throws InterruptedException { | |
Game g = new Game(); | |
Scene sce = g.getCurrentScene(); | |
Entity box = sce.createEntity(-1); | |
box.getPosition().set(320, 240, 0); | |
box.addComponent(new Rotator()); | |
g.setAssetManagerCallback(new AssetManagerCallback() { | |
@Override | |
public void preload(AssetManager assets) { | |
assets.addTexture("box", "res://logikers/lkge/resources/box_d.png"); | |
} | |
@Override | |
public void finished(AssetManager assets) { | |
SpriteRenderer spriteRen = new SpriteRenderer(assets.getTexture("box")); | |
spriteRen.getOrigin().set(0.5f, 0.5f); | |
box.addComponent(spriteRen); | |
} | |
}); | |
App.setGame(g); | |
App.start("My Game", 640, 480); | |
} | |
} |
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