Created
January 16, 2018 03:12
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-- haha you can only create sources in lua, python will never be allowed | |
-- because of its dumb global lock | |
obs = obslua | |
source_def = {} | |
source_def.id = "shitty_source" | |
source_def.output_flags = bit.bor(obs.OBS_SOURCE_VIDEO, obs.OBS_SOURCE_CUSTOM_DRAW) | |
source_def.get_name = function() | |
return "Demo Source" | |
end | |
source_def.create = function(source, settings) | |
local data = {} | |
data.chi = "adding to this number every two seconds:" | |
data.seconds = 0 | |
data.inc = 0 | |
return data | |
end | |
source_def.video_tick = function(data, seconds) | |
data.seconds = data.seconds + seconds | |
if data.seconds > 2.0 then | |
data.inc = data.inc + 1 | |
print(data.chi .. " " .. data.inc) | |
data.seconds = data.seconds - 2.0 | |
end | |
end | |
source_def.video_render = function(data, effect) | |
local solid = obs.obs_get_base_effect(obs.OBS_EFFECT_SOLID); | |
local color = obs.gs_effect_get_param_by_name(solid, "color"); | |
local tech = obs.gs_effect_get_technique(solid, "Solid"); | |
local colorVal = obs.vec4(); | |
obs.vec4_from_rgba(colorVal, 0xFFFFFFFF); | |
obs.gs_effect_set_vec4(color, colorVal); | |
obs.gs_technique_begin(tech); | |
obs.gs_technique_begin_pass(tech, 0); | |
obs.gs_draw_sprite(NULL, 0, 200, 200); | |
obs.gs_technique_end_pass(tech); | |
obs.gs_technique_end(tech); | |
end | |
source_def.get_width = function(data) | |
return 200 | |
end | |
source_def.get_height = function(data) | |
return 200 | |
end | |
obs.obs_register_source(source_def) |
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