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board = """ fffff | |
fffffffff | |
fffffffff | |
fffffffff | |
fffffffff | |
fffffffffff | |
fffffff | |
fffffff | |
fffffff | |
""" |
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Game | Link | Authors | |
---|---|---|---|
Agent Aloe | https://itch.io/jam/love2d-jam-2024/rate/2549349 | @mehlerp | |
Back Window | https://itch.io/jam/love2d-jam-2024/rate/2548702 | @britdan | |
BangPong | https://itch.io/jam/love2d-jam-2024/rate/2549445 | @zhengying#5215 | |
Body is thirsty | https://itch.io/jam/love2d-jam-2024/rate/2550182 | undercoverDemoness | |
BrightBound | https://itch.io/jam/love2d-jam-2024/rate/2548448 | @coldchange | |
BuiLLET HELL | https://itch.io/jam/love2d-jam-2024/rate/2550565 | @the_syncr0 | |
Button Clicker | https://itch.io/jam/love2d-jam-2024/rate/2546495 | LolmanBruh | |
Catch the Interface | https://itch.io/jam/love2d-jam-2024/rate/2547097 | mitya | |
Click OK | https://itch.io/jam/love2d-jam-2024/rate/2550183 | @14rry. |
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namespace Alvornithms | |
{ | |
class Itertools | |
{ | |
static IEnumerable<T[]> Permutations<T>(T[] ts) where T : System.IComparable<T> | |
{ | |
Array.Sort(ts); | |
while (true) | |
{ | |
yield return (T[])ts.Clone(); |
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def check_faction_set_validity(factions): | |
# count the number of on bits in each position for our list of faction IDs. If they're all the same, then the faction list is valid. | |
return factions and len({sum((faction >> k) & 1 for faction in factions) for k in range(5)}) == 1 | |
def faction_string(faction): | |
return ''.join('WUBRG'[i] for i in range(5) if (faction >> i) & 1) | |
def faction_list_string(factions): | |
return ','.join(faction_string(faction) for faction in factions) |
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from collections import Counter | |
def abudhabi_greedy(target, candidates): | |
true_candidates = sorted(candidates + candidates, reverse=True) | |
signatures = set() | |
for result in greedy_algorithm(target, true_candidates): | |
count = Counter(result) | |
signature = tuple(count[k] for k in candidates) | |
if signature not in signatures: | |
yield signature |
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# random-fill testing: | |
def makes_sufficently_large_table(): | |
unittest.assertEqual(generate_choices([('a',2),('b',1),('c',2)]), ['a','a','b','c','c']) | |
# ... similar. Include, among others, things with fallbacks that don't get used. | |
def fills_small_table(): | |
choices = generate_choices([('a',2),('b',1),('c',0),('d',0)]) | |
# make sure the first part is all the ones with known frequencies | |
# this actually suggests that what we really want is to break this down into more functions: |
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from collections import Counter, defaultdict | |
from itertools import combinations_with_replacement, product | |
def sgn(x): | |
"""Return -1, 0, or 1, whichever matches the sign of x.""" | |
if x < 0: return -1 | |
if x > 0: return 1 | |
return 0 | |
# generate the layouts and make it easy to find the signatures. |
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function aStar_compare(a, b) { | |
return a.cost + a.estimate < b.cost + b.estimate || (a.cost + a.estimate == b.cost + b.estimate && a.cost < b.cost); | |
} | |
var Heap = function(compare) { | |
if (!compare) { | |
compare = function(a, b) {return a < b;}; | |
} | |
this.compare = compare; | |
this.heap = []; |
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#!/usr/bin/env/python3 | |
import random | |
gaps = [] | |
events = 0 | |
current_gap = 0 | |
for trial in range(1000000): | |
if random.random() < (1/500): | |
gaps.append(current_gap) | |
current_gap = 0 | |
events += 1 |
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do | |
local ArcGroup_class_table = {} | |
function ArcGroup(x, y) | |
-- construct an ArcGroup around the chosen point. The starting interval is a single arc, | |
-- containing the whole circle. | |
return setmetatable({x = x, y = y, intervals = {{0, 2*math.pi}}}, { __index = ArcGroup_class_table }) | |
end | |
function ArcGroup_class_table:width() |
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