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July 6, 2022 17:34
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Memory game in JavaFX
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package com.example.memorygame; | |
import javafx.fxml.FXMLLoader; | |
import javafx.scene.Scene; | |
import javafx.stage.Stage; | |
import java.io.IOException; | |
public class Application extends javafx.application.Application { | |
@Override | |
public void start(Stage stage) throws IOException { | |
FXMLLoader fxmlLoader = new FXMLLoader(Application.class.getResource("view.fxml")); | |
Scene scene = new Scene(fxmlLoader.load()); | |
stage.setTitle("Hello!"); | |
stage.setScene(scene); | |
stage.show(); | |
} | |
public static void main(String[] args) { | |
launch(); | |
} | |
} |
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import javafx.animation.KeyFrame; | |
import javafx.animation.PauseTransition; | |
import javafx.animation.Timeline; | |
import javafx.event.ActionEvent; | |
import javafx.fxml.FXML; | |
import javafx.fxml.Initializable; | |
import javafx.scene.control.Button; | |
import javafx.scene.control.Control; | |
import javafx.scene.text.Text; | |
import javafx.util.Duration; | |
import java.net.URL; | |
import java.util.ArrayList; | |
import java.util.Arrays; | |
import java.util.Random; | |
import java.util.ResourceBundle; | |
public class Controller implements Initializable { | |
ArrayList<String> possibleButtons = new ArrayList<>(Arrays.asList("button0", "button1", "button2", "button3", "button4", | |
"button5", "button6", "button7", "button8")); | |
ArrayList<Button> buttons = new ArrayList<>(); | |
ArrayList<String> pattern = new ArrayList<>(); | |
int patternOrder = 0; | |
Random random = new Random(); | |
int counter = 0; | |
int turn = 1; | |
@FXML | |
private Button button0; | |
@FXML | |
private Button button1; | |
@FXML | |
private Button button2; | |
@FXML | |
private Button button3; | |
@FXML | |
private Button button4; | |
@FXML | |
private Button button5; | |
@FXML | |
private Button button6; | |
@FXML | |
private Button button7; | |
@FXML | |
private Button button8; | |
@FXML | |
private Text text; | |
@Override | |
public void initialize(URL url, ResourceBundle resourceBundle) { | |
buttons.addAll(Arrays.asList(button0, button1, button2, button3, button4, | |
button5, button6, button7, button8)); | |
} | |
@FXML | |
void buttonClicked(ActionEvent event) { | |
if(((Control)event.getSource()).getId().equals(pattern.get(counter))){ | |
text.setText("Correct " + counter); | |
Button button = buttons.get(getIndexOfButton(event)); | |
changeButtonColor(button, "-fx-base: lightgreen"); | |
counter++; | |
} else { | |
Button button = buttons.get(getIndexOfButton(event)); | |
changeButtonColor(button, "-fx-base: red"); | |
text.setText("Wrong"); | |
return; | |
} | |
if(counter == turn){ | |
nextTurn(); | |
} | |
} | |
@FXML | |
void start(ActionEvent event) { | |
pattern.clear(); | |
pattern.add(possibleButtons.get(random.nextInt(possibleButtons.size()))); | |
showPattern(); | |
System.out.println(pattern); | |
counter = 0; | |
turn = 1; | |
} | |
private void nextTurn(){ | |
counter = 0; | |
turn++; | |
pattern.add(possibleButtons.get(random.nextInt(possibleButtons.size()))); | |
showPattern(); | |
System.out.println(pattern); | |
} | |
private int getIndexOfButton(ActionEvent event){ | |
String buttonId = ((Control)event.getSource()).getId(); | |
return Integer.parseInt(buttonId.substring(buttonId.length() -1)); | |
} | |
private int getIndexOfButton(String button){ | |
return Integer.parseInt(button.substring(button.length() -1)); | |
} | |
private void showPattern(){ | |
PauseTransition pause = new PauseTransition( | |
Duration.seconds(1)); | |
pause.setOnFinished(e -> { | |
Timeline timeline = new Timeline(new KeyFrame(Duration.seconds(1), event -> { | |
showNext(); | |
})); | |
timeline.setCycleCount(pattern.size()); | |
timeline.play(); | |
}); | |
pause.play(); | |
} | |
private void showNext(){ | |
Button button = buttons.get(getIndexOfButton(pattern.get(patternOrder))); | |
changeButtonColor(button, "-fx-base: gray"); | |
patternOrder++; | |
if(patternOrder == turn){ | |
patternOrder = 0; | |
} | |
} | |
private void changeButtonColor(Button button, String color){ | |
button.setStyle(color); | |
PauseTransition pause = new PauseTransition( | |
Duration.seconds(0.5)); | |
pause.setOnFinished(e -> { | |
button.setStyle(null); | |
}); | |
pause.play(); | |
} | |
} |
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<?xml version="1.0" encoding="UTF-8"?> | |
<?import javafx.scene.control.Button?> | |
<?import javafx.scene.layout.AnchorPane?> | |
<?import javafx.scene.layout.HBox?> | |
<?import javafx.scene.layout.VBox?> | |
<?import javafx.scene.text.Text?> | |
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/15.0.1" xmlns:fx="http://javafx.com/fxml/1" fx:controller="com.example.memorygame.Controller"> | |
<children> | |
<VBox layoutX="150.0" layoutY="50.0" prefHeight="300.0" prefWidth="300.0"> | |
<children> | |
<HBox prefHeight="100.0" prefWidth="300.0"> | |
<children> | |
<Button fx:id="button0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button1" layoutX="10.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button2" layoutX="235.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
</children> | |
</HBox> | |
<HBox layoutX="10.0" layoutY="10.0" prefHeight="100.0" prefWidth="300.0"> | |
<children> | |
<Button fx:id="button3" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button4" layoutX="10.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button5" layoutX="110.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
</children> | |
</HBox> | |
<HBox layoutX="10.0" layoutY="110.0" prefHeight="100.0" prefWidth="300.0"> | |
<children> | |
<Button fx:id="button6" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button7" layoutX="10.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
<Button fx:id="button8" layoutX="110.0" layoutY="10.0" mnemonicParsing="false" onAction="#buttonClicked" prefHeight="100.0" prefWidth="100.0" /> | |
</children> | |
</HBox> | |
</children> | |
</VBox> | |
<Button layoutX="280.0" layoutY="361.0" mnemonicParsing="false" onAction="#start" text="Start" /> | |
<Text fx:id="text" layoutX="55.0" layoutY="205.0" strokeType="OUTSIDE" strokeWidth="0.0" text="Text" /> | |
</children> | |
</AnchorPane> |
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