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final string is a CSV which you can import and use
celebrate automation 🎉
Pasting this for my own future usage / refinement for pulling the entire cast out.. good starting point and looking at the source should get you any details that are presented and have the copy/paste protection on the website
Felt like I was in both games because of good reads / just solid neutral but when we got down to last stock / kill situation I changed my playstyle and allowed him to comeback (recognized I was about to take a game off of him G1 and then proceeded to flub and remove my hands from the controller on his bair flash)
fighting his Palu like I did gave me some confidence and ideas in the MU. I didnt go into the fight thinking I had no chance. I knew I had to be solid and felt like I was for 90% of the game
Game vs Aka
Won G1 in a comeback fashion (lost an early stock when he had ~40%) and brought it back for a nice win. After the game he thought about switching to Fox which would have been a big mistake on his part (easiest spacie to fight for DH). G2 I was down to 1 stock to his 3 and decided to just download for the rest of the game since there was no chance.. I brought it back to 1 stock a piece and got him to 50+ before ten
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I'll do my best to keep all my disappointment out of this post but I am obviously a little upset that after X hours of work I didn't have a game to deliver. I think there are tons of things to take away from the entire experience even though technical tooling issues became too much.
What Ended Everything
I don't think it's fair to blame all the problems on a single extension but I will say that it was not smart on my part to try and use something I had never used (full cycle; dev -> deliverable .exe / HTML package).. I'm usually not the one to buy into the marketing hype but I was sold on the idea of having my draw functions be reloaded when I saved an object without having to recompile (was a huge save) without truly thinking about the potential consequences 3 days into the competition...
Not testing the tool (GMLive) adequately before jumping into a competition was a mistake.. should have / could have used a day before the Jam to create a small project that I had tested the
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters