Created
November 6, 2015 09:02
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Sample
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# Conditions: | |
# 'enemy_pokemon': gets the current enemy pokemon | |
# 'your_pokemon': gets your current pokemon | |
# 'self': gets the move | |
# you can call properties on these ones | |
# enemy_pokemon[stats[hp]] gets the enemy_pokemon stat's hp | |
# | |
# Statements: | |
# | |
flare_blitz: | |
power: 120 | |
accuracy: 100 | |
recoil: 33.33 | |
pp: 15 | |
type: 'fire' | |
move_type: 'physical' | |
status: | |
poisoned: 10 | |
acid_armor: | |
power: 0 | |
accuracy: -1 | |
pp: 40 | |
type: 'poison' | |
move_type: 'nondamage' | |
your_stat: | |
defense: 2 | |
acrobatics: | |
power: 55 | |
accuracy: 100 | |
pp: 15 | |
type: 'flying' | |
move_type: 'physical' | |
before_apply: | |
if: | |
- '(enemy[held_item] == "")' | |
do: | |
- 'self[power] = self[power] * 2' | |
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