Created
June 6, 2019 01:47
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public static SmallInscriptionBOD CreateRandomFor(Mobile m) | |
{ | |
SmallBulkEntry[] entries; | |
double theirSkill = m.Skills[SkillName.Inscribe].Base; | |
entries = SmallBulkEntry.InscriptionSmalls; | |
if (entries.Length > 0) | |
{ | |
int amountMax; | |
if (theirSkill >= 70.1) | |
amountMax = Utility.RandomList(10, 15, 20, 20); | |
else if (theirSkill >= 50.1) | |
amountMax = Utility.RandomList(10, 15, 15, 20); | |
else | |
amountMax = Utility.RandomList(10, 10, 15, 20); | |
CraftSystem system = DefInscription.CraftSystem; | |
List<SmallBulkEntry> validEntries = new List<SmallBulkEntry>(); | |
for (int i = 0; i < entries.Length; ++i) | |
{ | |
CraftItem item = system.CraftItems.SearchFor(entries[i].Type); | |
if (item != null) | |
{ | |
bool allRequiredSkills = true; | |
double chance = item.GetSuccessChance(m, null, system, false, ref allRequiredSkills); | |
if (allRequiredSkills && chance >= 0.0) | |
{ | |
if (chance > 0.0) | |
validEntries.Add(entries[i]); | |
} | |
} | |
} | |
if (validEntries.Count > 0) | |
{ | |
SmallBulkEntry entry = validEntries[Utility.Random(validEntries.Count)]; | |
return new SmallInscriptionBOD(entry, amountMax); | |
} | |
} | |
return null; | |
} | |
} | |
} |
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