Created
January 2, 2022 07:39
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// ********** | |
// ServUO - CoilMob.cs | |
// ********** | |
namespace Server.Mobiles | |
{ | |
public class CoilMob : BaseCreature | |
{ | |
public int LastHitTimer { get; set; } | |
[Constructable] | |
public CoilMob() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) | |
{ | |
} | |
public CoilMob(Serial serial) : base(serial) | |
{ | |
} | |
public override void Serialize(GenericWriter writer) | |
{ | |
base.Serialize(writer); | |
writer.Write((int)0); | |
writer.Write(LastHitTimer); | |
} | |
public override void Deserialize(GenericReader reader) | |
{ | |
base.Deserialize(reader); | |
int version = reader.ReadInt(); | |
LastHitTimer = reader.ReadInt(); | |
} | |
public override void OnThink() | |
{ | |
if (Combatant != null && LastHitTimer + 5000 < Core.TickCount) | |
{ | |
LastHitTimer = Core.TickCount; | |
DoSpecialAbility(); | |
} | |
base.OnThink(); | |
} | |
void DoSpecialAbility() | |
{ | |
if (Utility.RandomDouble() < 0.1) | |
{ | |
Mobile target = this.Combatant; | |
if (target != null && target.Map == this.Map && this.InRange(target, 10)) | |
{ | |
this.Animate(12, 5, 1, true, false, 0); | |
this.PlaySound(0xEE); | |
int toDmg = Utility.RandomMinMax(10, 20); | |
target.Damage(toDmg, this); | |
if (target is BaseCreature) | |
{ | |
BaseCreature bc_Target = target as BaseCreature; | |
if (bc_Target.Controlled) | |
{ | |
bc_Target.ControlMaster.Damage(toDmg / 2, this); | |
} | |
} | |
} | |
} | |
} | |
} | |
} |
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