Created
June 9, 2023 16:45
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Playing around with swiftui animation
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import Foundation | |
import SwiftUI | |
struct CircleText: View { | |
@State var controlAnimation: Bool = false | |
let title: String = "Nathan & Dylan Games " | |
var body: some View { | |
ZStack{ | |
let characters = Array(title) | |
let spacer = 360 / characters.count | |
let angle = 45 | |
ForEach(0..<characters.count) { num in | |
Circle() | |
.stroke(style: StrokeStyle(lineWidth: 1.0, lineCap: .round, lineJoin: .miter, miterLimit: .infinity)) | |
.fill(.clear) | |
.background(content: { | |
Text(String(characters[num])) | |
.rotationEffect(Angle(degrees: Double(angle)) , anchor: .center) | |
.font(.callout).foregroundColor(.brown.opacity(0.7)) | |
}) | |
.rotationEffect(controlAnimation ? Angle(degrees: Double(-(spacer) * num)) : Angle(degrees: Double(-(spacer) * num)) , anchor: .topTrailing) | |
.rotationEffect( Angle(degrees: Double(18)) , anchor: .topTrailing) | |
.frame(width: 115) | |
.offset(x: -48, y:14.0) | |
} | |
} | |
.rotationEffect(controlAnimation ? Angle(degrees: 60) : Angle(degrees: Double(-10)) , anchor: .top) | |
.animation(.easeInOut.speed(0.2).repeatForever(autoreverses: true), value: controlAnimation) | |
.onAppear(){ | |
controlAnimation = true | |
} | |
.background(content: { | |
Image("logo", bundle: Bundle.main).resizable().frame(width: 140, height: 155).offset(x: controlAnimation ? -8 : 19,y:-18).opacity(0.8) | |
.offset(x:-4,y:-25) | |
}) .animation(.easeInOut.speed(0.2).repeatForever(autoreverses: true), value: controlAnimation) | |
} | |
} | |
struct CircleTextPreview: PreviewProvider { | |
static var previews: some View { | |
CircleText() | |
} | |
} |
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teddyLoading.mov
playing with directional text animation, rotation effects. and offset motion