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<meta name="viewport" content="width=device-width, initial-scale=1.0, | |
maximum-scale=1.0, user-scalable=no"> | |
<title i18n-content="title">No Internet</title> | |
<style>/* Copyright 2014 The Chromium Authors. All rights reserved. | |
Use of this source code is governed by a BSD-style license that can be | |
found in the LICENSE file. */ | |
a { | |
color: #585858; | |
} | |
.bad-clock .icon { | |
background-image: -webkit-image-set( | |
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} | |
body { | |
background-color: #f7f7f7; | |
color: #646464; | |
} | |
body.safe-browsing { | |
background-color: rgb(206, 52, 38); | |
color: white; | |
} | |
button { | |
background: rgb(76, 142, 250); | |
border: 0; | |
border-radius: 2px; | |
box-sizing: border-box; | |
color: #fff; | |
cursor: pointer; | |
float: right; | |
font-size: .875em; | |
margin: 0; | |
padding: 10px 24px; | |
transition: box-shadow 200ms cubic-bezier(0.4, 0, 0.2, 1); | |
} | |
[dir='rtl'] button { | |
float: left; | |
} | |
button:active { | |
background: rgb(50, 102, 213); | |
outline: 0; | |
} | |
button:hover { | |
box-shadow: 0 1px 3px rgba(0, 0, 0, .50); | |
} | |
#debugging { | |
display: inline; | |
overflow: auto; | |
} | |
.debugging-content { | |
line-height: 1em; | |
margin-bottom: 0; | |
margin-top: 1em; | |
} | |
.debugging-title { | |
font-weight: bold; | |
} | |
#details { | |
color: #696969; | |
margin: 45px 0 50px; | |
} | |
#details p:not(:first-of-type) { | |
margin-top: 20px; | |
} | |
#details-button { | |
background: inherit; | |
border: 0; | |
float: none; | |
margin: 0; | |
padding: 10px 0; | |
text-decoration: underline; | |
} | |
#details-button:hover { | |
box-shadow: inherit; | |
} | |
.error-code { | |
color: #777; | |
display: inline; | |
font-size: .86667em; | |
margin-top: 15px; | |
opacity: .5; | |
text-transform: uppercase; | |
} | |
#error-debugging-info { | |
font-size: 0.8em; | |
} | |
h1 { | |
color: #333; | |
font-size: 1.6em; | |
font-weight: normal; | |
line-height: 1.25em; | |
margin-bottom: 16px; | |
} | |
h2 { | |
font-size: 1.2em; | |
font-weight: normal; | |
} | |
.hidden { | |
display: none; | |
} | |
html { | |
-webkit-text-size-adjust: 100%; | |
font-size: 125%; | |
} | |
.icon { | |
background-repeat: no-repeat; | |
background-size: 100%; | |
height: 72px; | |
margin: 0 0 40px; | |
width: 72px; | |
} | |
input[type=checkbox] { | |
visibility: hidden; | |
} | |
.interstitial-wrapper { | |
box-sizing: border-box; | |
font-size: 1em; | |
line-height: 1.6em; | |
margin: 100px auto 0; | |
max-width: 600px; | |
width: 100%; | |
} | |
#main-message > p { | |
display: inline; | |
} | |
#malware-opt-in { | |
font-size: .875em; | |
margin-top: 39px; | |
} | |
.nav-wrapper { | |
margin-top: 51px; | |
} | |
.nav-wrapper::after { | |
clear: both; | |
content: ''; | |
display: table; | |
width: 100%; | |
} | |
#opt-in-label { | |
-webkit-margin-start: 32px; | |
} | |
.safe-browsing :-webkit-any( | |
a, #details, #details-button, h1, h2, p, .small-link) { | |
color: white; | |
} | |
.safe-browsing button { | |
background-color: rgba(255, 255, 255, .15); | |
} | |
.safe-browsing button:active { | |
background-color: rgba(255, 255, 255, .25); | |
} | |
.safe-browsing button:hover { | |
box-shadow: 0 2px 3px rgba(0, 0, 0, .5); | |
} | |
.safe-browsing .error-code { | |
display: none; | |
} | |
.safe-browsing .icon { | |
background-image: -webkit-image-set( | |
url(data:image/png;base64,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) 1x, | |
url(data:image/png;base64,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) 2x); | |
} | |
.small-link { | |
color: #696969; | |
font-size: .875em; | |
} | |
.ssl .icon { | |
background-image: -webkit-image-set( | |
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background-image: -webkit-image-set( | |
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url(data:image/png;base64,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) 2x); | |
} | |
.styled-checkbox { | |
float: left; | |
height: 16px; | |
margin-top: .36em; | |
position: relative; | |
width: 16px; | |
} | |
[dir='rtl'] .styled-checkbox { | |
float: right; | |
} | |
.styled-checkbox label { | |
background: transparent; | |
border: white solid 1px; | |
border-radius: 2px; | |
height: 14px; | |
left: 0; | |
position: absolute; | |
right: 0; | |
top: 0; | |
width: 14px; | |
} | |
.styled-checkbox .checkbox-tick { | |
background: transparent; | |
border: 2px solid white; | |
border-right-width: 0; | |
border-top-width: 0; | |
content: ''; | |
height: 4px; | |
left: 2px; | |
opacity: 0; | |
position: absolute; | |
top: 3px; | |
transform: rotate(-45deg); | |
width: 9px; | |
} | |
.styled-checkbox input[type=checkbox]:checked ~ .checkbox-tick { | |
opacity: 1; | |
} | |
@media (max-width: 700px) { | |
.interstitial-wrapper { | |
padding: 0 10%; | |
} | |
#error-debugging-info { | |
overflow: auto; | |
} | |
} | |
@media (max-height: 600px) { | |
.error-code { | |
margin-top: 10px; | |
} | |
.interstitial-wrapper { | |
margin-top: 13%; | |
} | |
} | |
@media (max-width: 420px) { | |
button, | |
[dir='rtl'] button, | |
.small-link { | |
float: none; | |
font-size: .825em; | |
font-weight: 400; | |
margin: 0; | |
text-transform: uppercase; | |
width: 100%; | |
} | |
#details { | |
margin: 20px 0 20px 0; | |
} | |
#details p:not(:first-of-type) { | |
margin-top: 10px; | |
} | |
#details-button { | |
display: block; | |
margin-top: 20px; | |
text-align: center; | |
width: 100%; | |
} | |
.interstitial-wrapper { | |
padding: 0 5%; | |
} | |
#malware-opt-in { | |
margin-top: 24px; | |
} | |
.nav-wrapper { | |
margin-top: 30px; | |
} | |
} | |
/** | |
* Mobile specific styling. | |
* Navigation buttons are anchored to the bottom of the screen. | |
* Details message replaces the top content in its own scrollable area. | |
*/ | |
@media (max-width: 420px) and (orientation: portrait) { | |
#details-button { | |
border: 0; | |
margin: 8px 0 0; | |
} | |
.secondary-button { | |
-webkit-margin-end: 0; | |
margin-top: 16px; | |
} | |
} | |
/* Fixed nav. */ | |
@media (min-width: 240px) and (max-width: 420px) and | |
(min-height: 401px) and (orientation:portrait), | |
(min-width: 421px) and (max-width: 736px) and (min-height: 240px) and | |
(max-height: 420px) and (orientation:landscape) { | |
body .nav-wrapper { | |
background: #f7f7f7; | |
bottom: 0; | |
left: 0; | |
margin: 0; | |
max-width: 736px; | |
position: fixed; | |
z-index: 1; | |
} | |
body.safe-browsing .nav-wrapper { | |
background: rgb(206, 52, 38); | |
} | |
.interstitial-wrapper { | |
max-width: 736px; | |
} | |
} | |
@media (max-width: 420px) and (orientation: portrait), | |
(max-width: 736px) and (max-height: 420px) and (orientation: landscape) { | |
body { | |
margin: 0 auto; | |
} | |
button, | |
[dir='rtl'] button, | |
button.small-link { | |
font-family: Roboto-Regular,Helvetica; | |
font-size: .933em; | |
font-weight: 600; | |
margin: 6px 0; | |
text-transform: uppercase; | |
} | |
.nav-wrapper { | |
box-sizing: border-box; | |
padding: 16px 24px 8px; | |
width: 100%; | |
} | |
.error-code { | |
margin-top: 0; | |
} | |
#details { | |
box-sizing: border-box; | |
height: auto; | |
margin: 0; | |
opacity: 1; | |
transition: opacity 250ms cubic-bezier(0.4, 0, 0.2, 1); | |
} | |
#details.hidden, | |
#main-content.hidden { | |
display: block; | |
height: 0; | |
opacity: 0; | |
overflow: hidden; | |
} | |
#details-button { | |
padding-bottom: 16px; | |
padding-top: 16px; | |
} | |
h1 { | |
font-size: 1.5em; | |
margin-bottom: 8px; | |
} | |
.icon { | |
margin-bottom: 12px; | |
} | |
.interstitial-wrapper { | |
box-sizing: border-box; | |
margin: 24px auto 12px; | |
padding: 0 24px; | |
position: relative; | |
} | |
.interstitial-wrapper p { | |
font-size: .95em; | |
line-height: 1.61em; | |
margin-top: 8px; | |
} | |
#main-content { | |
margin: 0; | |
transition: opacity 100ms cubic-bezier(0.4, 0, 0.2, 1); | |
} | |
.small-link { | |
border: 0; | |
} | |
.suggested-left > #control-buttons, | |
.suggested-right > #control-buttons { | |
float: none; | |
margin: 0; | |
} | |
} | |
@media (min-height: 400px) and (orientation:portrait) { | |
body:not(.safe-browsing-has-checkbox) .interstitial-wrapper { | |
margin-bottom: 145px; | |
} | |
} | |
@media (min-height: 299px) and (orientation:portrait) { | |
.nav-wrapper { | |
padding-bottom: 16px; | |
} | |
} | |
@media (min-height: 405px) and (orientation:portrait) { | |
.icon { | |
margin-bottom: 24px; | |
} | |
.interstitial-wrapper { | |
margin-top: 64px; | |
} | |
} | |
@media (min-height: 480px) and (max-width: 420px) and (orientation: portrait), | |
(min-height: 338px) and (max-height: 420px) and (max-width: 736px) and | |
(orientation: landscape) { | |
.icon { | |
margin-bottom: 24px; | |
} | |
.nav-wrapper { | |
padding: 16px 24px 24px; | |
} | |
} | |
@media (min-height: 500px) and (max-width: 414px) and (orientation: portrait) { | |
:not(.safe-browsing-has-checkbox) .interstitial-wrapper { | |
margin-top: 96px; | |
} | |
} | |
/* Phablet sizing */ | |
@media (min-width: 375px) and (min-height: 641px) and | |
(max-width: 414px) and (orientation: portrait) { | |
button, | |
[dir='rtl'] button, | |
.small-link { | |
font-size: 1em; | |
padding-bottom: 12px; | |
padding-top: 12px; | |
} | |
body:not(.offline) .icon { | |
height: 80px; | |
width: 80px; | |
} | |
#details-button { | |
margin-top: 28px; | |
} | |
h1 { | |
font-size: 1.7em; | |
} | |
.icon { | |
margin-bottom: 28px; | |
} | |
.interstitial-wrapper { | |
padding: 28px; | |
} | |
.interstitial-wrapper p { | |
font-size: 1.05em; | |
} | |
.nav-wrapper { | |
padding: 28px; | |
} | |
} | |
@media (min-width: 420px) and (max-width: 736px) and | |
(min-height: 240px) and (max-height: 298px) and | |
(orientation:landscape) { | |
body:not(.offline) .icon { | |
height: 50px; | |
width: 50px; | |
} | |
.icon { | |
padding-top: 0; | |
} | |
.interstitial-wrapper { | |
margin-top: 16px; | |
} | |
.nav-wrapper { | |
padding: 0 24px 8px; | |
} | |
} | |
@media (min-width: 420px) and (max-width: 736px) and | |
(min-height: 240px) and (max-height: 420px) and | |
(orientation:landscape) { | |
#details-button { | |
margin: 0; | |
} | |
.interstitial-wrapper { | |
margin-bottom: 70px; | |
} | |
.nav-wrapper { | |
margin-top: 0; | |
} | |
#malware-opt-in { | |
margin-top: 0; | |
} | |
} | |
/* Phablet landscape */ | |
@media (min-width: 680px) and (max-height: 414px) { | |
.interstitial-wrapper { | |
margin: 24px auto; | |
} | |
.nav-wrapper { | |
margin: 16px auto 0; | |
} | |
} | |
@media (max-height: 240px) and (orientation: landscape), | |
(max-height: 480px) and (orientation: portrait), | |
(max-width: 419px) and (max-height: 323px) { | |
body:not(.offline) .icon { | |
height: 56px; | |
width: 56px; | |
} | |
.icon { | |
margin-bottom: 16px; | |
} | |
} | |
/* Small mobile screens. No fixed nav. */ | |
@media (max-height: 400px) and (orientation: portrait), | |
(max-height: 239px) and (orientation: landscape), | |
(max-width: 419px) and (max-height: 360px) { | |
.interstitial-wrapper { | |
display: flex; | |
flex-direction: column; | |
margin-bottom: 0; | |
} | |
#details { | |
flex: 1 1 auto; | |
order: 0; | |
} | |
#main-content { | |
flex: 1 1 auto; | |
order: 0; | |
} | |
.nav-wrapper { | |
flex: 0 1 auto; | |
margin-top: 8px; | |
order: 1; | |
padding-left: 0; | |
padding-right: 0; | |
position: relative; | |
width: 100%; | |
} | |
} | |
/* Malware opt-in. No fixed nav. */ | |
@media (max-height: 600px) and (orientation: portrait), | |
(max-height: 360px) and (max-width: 680px) and (orientation: landscape) { | |
.safe-browsing-has-checkbox .interstitial-wrapper { | |
display: flex; | |
flex-direction: column; | |
margin-bottom: 0; | |
} | |
.safe-browsing-has-checkbox #details { | |
flex: 1 1 auto; | |
order: 0; | |
} | |
.safe-browsing-has-checkbox #main-content { | |
flex: 1 1 auto; | |
order: 0; | |
} | |
.safe-browsing-has-checkbox #malware-opt-in { | |
margin-bottom: 8px; | |
} | |
body.safe-browsing-has-checkbox .nav-wrapper { | |
flex: 0 1 auto; | |
margin-top: 0; | |
order: 1; | |
padding-left: 0; | |
padding-right: 0; | |
position: relative; | |
width: 100%; | |
} | |
} | |
</style> | |
<style>/* Copyright 2013 The Chromium Authors. All rights reserved. | |
* Use of this source code is governed by a BSD-style license that can be | |
* found in the LICENSE file. */ | |
/* Don't use the main frame div when the error is in a subframe. */ | |
html[subframe] #main-frame-error { | |
display: none; | |
} | |
/* Don't use the subframe error div when the error is in a main frame. */ | |
html:not([subframe]) #sub-frame-error { | |
display: none; | |
} | |
#diagnose-button { | |
-webkit-margin-start: 0; | |
float: none; | |
margin-bottom: 10px; | |
margin-top: 20px; | |
} | |
h1 { | |
margin-top: 0; | |
} | |
h2 { | |
color: #666; | |
font-size: 1.2em; | |
font-weight: normal; | |
margin: 10px 0; | |
} | |
a { | |
color: rgb(17, 85, 204); | |
text-decoration: none; | |
} | |
.icon { | |
-webkit-user-select: none; | |
content: ''; | |
} | |
.icon-generic { | |
/** | |
* Can't access chrome://theme/IDR_ERROR_NETWORK_GENERIC from an untrusted | |
* renderer process, so embed the resource manually. | |
*/ | |
content: -webkit-image-set( | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAENJREFUeF7tzbEJACEQRNGBLeAasBCza2lLEGx0CxFGG9hBMDDxRy/72O9FMnIFapGylsu1fgoBdkXfUHLrQgdfrlJN1BdYBjQQm3UAAAAASUVORK5CYII=) 1x, | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQAQMAAADdiHD7AAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAFJJREFUeF7t0cENgDAMQ9FwYgxG6WjpaIzCCAxQxVggFuDiCvlLOeRdHR9yzjncHVoq3npu+wQUrUuJHylSTmBaespJyJQoObUeyxDQb3bEm5Au81c0pSCD8HYAAAAASUVORK5CYII=) 2x); | |
padding-top: 20px; | |
} | |
.icon-offline { | |
content: -webkit-image-set( | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAGxJREFUeF7tyMEJwkAQRuFf5ipMKxYQiJ3Z2nSwrWwBA0+DQZcdxEOueaePp9+dQZFB7GpUcURSVU66yVNFj6LFICatThZB6r/ko/pbRpUgilY0Cbw5sNmb9txGXUKyuH7eV25x39DtJXUNPQGJtWFV+BT/QAAAAABJRU5ErkJggg==) 1x, | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQBAMAAAAVaP+LAAAAGFBMVEUAAABTU1NNTU1TU1NPT09SUlJSUlJTU1O8B7DEAAAAB3RSTlMAoArVKvVgBuEdKgAAAJ1JREFUeF7t1TEOwyAMQNG0Q6/UE+RMXD9d/tC6womIFSL9P+MnAYOXeTIzMzMzMzMzaz8J9Ri6HoITmuHXhISE8nEh9yxDh55aCEUoTGbbQwjqHwIkRAEiIaG0+0AA9VBMaE89Rogeoww936MQrWdBr4GN/z0IAdQ6nQ/FIpRXDwHcA+JIJcQowQAlFUA0MfQpXLlVQfkzR4igS6ENjknm/wiaGhsAAAAASUVORK5CYII=) 2x); | |
position: relative; | |
} | |
.error-code { | |
display: block; | |
} | |
#content-top { | |
margin: 20px; | |
} | |
#help-box-inner { | |
background-color: #f9f9f9; | |
border-top: 1px solid #EEE; | |
color: #444; | |
padding: 20px; | |
text-align: start; | |
} | |
#suggestion { | |
margin-top: 15px; | |
} | |
#short-suggestion { | |
margin-top: 5px; | |
} | |
#sub-frame-error-details { | |
color: #8F8F8F; | |
/* Not done on mobile for performance reasons. */ | |
text-shadow: 0 1px 0 rgba(255,255,255,0.3); | |
} | |
[jscontent=failedUrl] { | |
overflow-wrap: break-word; | |
} | |
#search-container { | |
/* Prevents a space between controls. */ | |
display: flex; | |
margin-top: 20px; | |
} | |
#search-box { | |
border: 1px solid #cdcdcd; | |
flex-grow: 1; | |
font-size: 16px; | |
height: 26px; | |
margin-right: 0; | |
padding: 1px 9px; | |
} | |
#search-box:focus { | |
border: 1px solid rgb(93, 154, 255); | |
outline: none; | |
} | |
#search-button { | |
border: none; | |
border-bottom-left-radius: 0; | |
border-top-left-radius: 0; | |
box-shadow: none; | |
display: flex; | |
height: 30px; | |
margin: 0; | |
padding: 0; | |
width: 60px; | |
} | |
#search-image { | |
content: | |
-webkit-image-set( | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAA4AAAAPCAQAAAB+HTb/AAAArElEQVR4Xn3NsUoCUBzG0XvB3U0chR4geo5qihpt6gkCx0bXFsMERWj2KWqIanAvmlUUoQapwU6g4l8H5bd9Z/iSPS0hu/RqZqrncBuzLl7U3Rn4cSpQFTeroejJl1Lgs7f4ceDPdeBMXYp86gaONYJkY83AnqHiGk9wHnjk16PKgo5N9BUCkzPf5j6M0PfuVg5MymoetFwoaKAlB26WdXAvJ7u5mezitqtkT//7Sv/u96CaLQAAAABJRU5ErkJggg==) 1x, | |
url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABwAAAAeCAQAAACVzLYUAAABYElEQVR4Xr3VMUuVURzH8XO98jgkGikENkRD0KRGDUVDQy0h2SiC4IuIiktL4AvQt1CDBJUJwo1KXXS6cWdHw7tcjWwoC5Hrx+UZgnNO5CXiO/75jD/+QZf9MzjskVU7DrU1zRv9G9ir5hsA4Nii83+GA9ZI1nI1D6tWAE1TRlQMuuuFDthzMQefgo4nKr+f3dIGDdUUHPYD1ISoMQdgJgUfgqaKEOcxWE/BVTArJBvwC0cGY7gNLgiZNsD1GP4EPVn4EtyLYRuczcJ34HYMP4E7GdajDS7FcB48z8AJ8FmI4TjouBkzZ2yBuRQMlsButIZ+dfDVUBqOaIHvavpLVHXfFmAqv45r9gEHNr3y3hcAfLSgSMPgiiZR+6Z9AMuKNAwqpjUcA2h55pxgAfBWkYRlQ254YMJloaxPHbCkiGCymL5RlLA7GnRDXyuC7uhicLoKdRyaDE5Pl00K//93nABqPgBDK8sfWgAAAABJRU5ErkJggg==) 2x); | |
margin: auto; | |
} | |
.secondary-button { | |
-webkit-margin-end: 16px; | |
background: #d9d9d9; | |
color: #696969; | |
} | |
.hidden { | |
display: none; | |
} | |
.suggestions { | |
margin-top: 18px; | |
} | |
.suggestion-header { | |
font-weight: bold; | |
margin-bottom: 4px; | |
} | |
.suggestion-body { | |
color: #777; | |
} | |
/* Increase line height at higher resolutions. */ | |
@media (min-width: 641px) and (min-height: 641px) { | |
#help-box-inner { | |
line-height: 18px; | |
} | |
} | |
/* Decrease padding at low sizes. */ | |
@media (max-width: 640px), (max-height: 640px) { | |
h1 { | |
margin: 0 0 15px; | |
} | |
#content-top { | |
margin: 15px; | |
} | |
#help-box-inner { | |
padding: 20px; | |
} | |
.suggestions { | |
margin-top: 10px; | |
} | |
.suggestion-header { | |
margin-bottom: 0; | |
} | |
.error-code { | |
margin-top: 10px; | |
} | |
} | |
/* Don't allow overflow when in a subframe. */ | |
html[subframe] body { | |
overflow: hidden; | |
} | |
#sub-frame-error { | |
-webkit-align-items: center; | |
background-color: #DDD; | |
display: -webkit-flex; | |
-webkit-flex-flow: column; | |
height: 100%; | |
-webkit-justify-content: center; | |
left: 0; | |
position: absolute; | |
top: 0; | |
transition: background-color .2s ease-in-out; | |
width: 100%; | |
} | |
#sub-frame-error:hover { | |
background-color: #EEE; | |
} | |
#sub-frame-error .icon-generic { | |
margin: 0 0 16px; | |
} | |
#sub-frame-error-details { | |
margin: 0 10px; | |
text-align: center; | |
visibility: hidden; | |
} | |
/* Show details only when hovering. */ | |
#sub-frame-error:hover #sub-frame-error-details { | |
visibility: visible; | |
} | |
/* If the iframe is too small, always hide the error code. */ | |
/* TODO(mmenke): See if overflow: no-display works better, once supported. */ | |
@media (max-width: 200px), (max-height: 95px) { | |
#sub-frame-error-details { | |
display: none; | |
} | |
} | |
/* Adjust icon for small embedded frames in apps. */ | |
@media (max-height: 100px) { | |
#sub-frame-error .icon-generic { | |
height: auto; | |
margin: 0; | |
padding-top: 0; | |
width: 25px; | |
} | |
} | |
/* details-button is special; it's a <button> element that looks like a link. */ | |
#details-button { | |
box-shadow: none; | |
min-width: 0; | |
} | |
/* Styles for platform dependent separation of controls and details button. */ | |
.suggested-left > #control-buttons, | |
.suggested-left #stale-load-button, | |
.suggested-right > #details-button { | |
float: left; | |
} | |
.suggested-right > #control-buttons, | |
.suggested-right #stale-load-button, | |
.suggested-left > #details-button { | |
float: right; | |
} | |
.suggested-left .secondary-button { | |
-webkit-margin-end: 0px; | |
-webkit-margin-start: 16px; | |
} | |
#details-button.singular { | |
float: none; | |
} | |
#buttons::after { | |
clear: both; | |
content: ''; | |
display: block; | |
width: 100%; | |
} | |
/* Offline page */ | |
.offline .interstitial-wrapper { | |
color: #2b2b2b; | |
font-size: 1em; | |
line-height: 1.55; | |
margin: 0 auto; | |
max-width: 600px; | |
padding-top: 100px; | |
width: 100%; | |
} | |
.offline .runner-container { | |
height: 150px; | |
max-width: 600px; | |
overflow: hidden; | |
position: absolute; | |
top: 35px; | |
width: 44px; | |
} | |
.offline .runner-canvas { | |
height: 150px; | |
max-width: 600px; | |
opacity: 1; | |
overflow: hidden; | |
position: absolute; | |
top: 0; | |
z-index: 2; | |
} | |
.offline .controller { | |
background: rgba(247,247,247, .1); | |
height: 100vh; | |
left: 0; | |
position: absolute; | |
top: 0; | |
width: 100vw; | |
z-index: 1; | |
} | |
#offline-resources { | |
display: none; | |
} | |
@media (max-width: 420px) { | |
.suggested-left > #control-buttons, | |
.suggested-right > #control-buttons { | |
float: none; | |
} | |
} | |
@media (max-height: 350px) { | |
h1 { | |
margin: 0 0 15px; | |
} | |
.icon-offline { | |
margin: 0 0 10px; | |
} | |
.interstitial-wrapper { | |
margin-top: 5%; | |
} | |
.nav-wrapper { | |
margin-top: 30px; | |
} | |
} | |
@media (min-width: 600px) and (max-width: 736px) and (orientation: landscape) { | |
.offline .interstitial-wrapper { | |
margin-left: 0; | |
margin-right: 0; | |
} | |
} | |
@media (min-height: 240px) and (orientation: landscape) { | |
.offline .interstitial-wrapper { | |
margin-bottom: 90px; | |
} | |
.icon-offline { | |
margin-bottom: 20px; | |
} | |
} | |
@media (max-height: 320px) and (orientation: landscape) { | |
.icon-offline { | |
margin-bottom: 0; | |
} | |
.offline .runner-container { | |
top: 10px; | |
} | |
} | |
@media (max-width: 240px) { | |
button { | |
padding-left: 12px; | |
padding-right: 12px; | |
} | |
.interstitial-wrapper { | |
overflow: inherit; | |
padding: 0 8px; | |
} | |
} | |
@media (max-width: 120px) { | |
button { | |
width: auto; | |
} | |
}</style> | |
<script>// Copyright 2015 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
var mobileNav = false; | |
/** | |
* For small screen mobile the navigation buttons are moved | |
* below the advanced text. | |
*/ | |
function onResize() { | |
var helpOuterBox = document.querySelector('#details'); | |
var mainContent = document.querySelector('#main-content'); | |
var mediaQuery = '(min-width: 240px) and (max-width: 420px) and ' + | |
'(orientation: portrait), (max-width: 736px) and ' + | |
'(max-height: 420px) and (orientation: landscape)'; | |
var detailsHidden = helpOuterBox.classList.contains('hidden'); | |
var runnerContainer = document.querySelector('.runner-container'); | |
// Check for change in nav status. | |
if (mobileNav != window.matchMedia(mediaQuery).matches) { | |
mobileNav = !mobileNav; | |
// Handle showing the top content / details sections according to state. | |
if (mobileNav) { | |
mainContent.classList.toggle('hidden', !detailsHidden); | |
helpOuterBox.classList.toggle('hidden', detailsHidden); | |
if (runnerContainer) { | |
runnerContainer.classList.toggle('hidden', !detailsHidden); | |
} | |
} else if (!detailsHidden) { | |
// Non mobile nav with visible details. | |
mainContent.classList.remove('hidden'); | |
helpOuterBox.classList.remove('hidden'); | |
if (runnerContainer) { | |
runnerContainer.classList.remove('hidden'); | |
} | |
} | |
} | |
} | |
function setupMobileNav() { | |
window.addEventListener('resize', onResize); | |
onResize(); | |
} | |
document.addEventListener('DOMContentLoaded', setupMobileNav); | |
</script> | |
<script>// Copyright 2013 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
function toggleHelpBox() { | |
var helpBoxOuter = document.getElementById('details'); | |
helpBoxOuter.classList.toggle('hidden'); | |
var detailsButton = document.getElementById('details-button'); | |
if (helpBoxOuter.classList.contains('hidden')) | |
detailsButton.innerText = detailsButton.detailsText; | |
else | |
detailsButton.innerText = detailsButton.hideDetailsText; | |
// Details appears over the main content on small screens. | |
if (mobileNav) { | |
document.getElementById('main-content').classList.toggle('hidden'); | |
var runnerContainer = document.querySelector('.runner-container'); | |
if (runnerContainer) { | |
runnerContainer.classList.toggle('hidden'); | |
} | |
} | |
} | |
function diagnoseErrors() { | |
var extensionId = 'idddmepepmjcgiedknnmlbadcokidhoa'; | |
var diagnoseFrame = document.getElementById('diagnose-frame'); | |
diagnoseFrame.innerHTML = | |
'<iframe src="chrome-extension://' + extensionId + | |
'/index.html"></iframe>'; | |
} | |
// Subframes use a different layout but the same html file. This is to make it | |
// easier to support platforms that load the error page via different | |
// mechanisms (Currently just iOS). | |
if (window.top.location != window.location) | |
document.documentElement.setAttribute('subframe', ''); | |
// Re-renders the error page using |strings| as the dictionary of values. | |
// Used by NetErrorTabHelper to update DNS error pages with probe results. | |
function updateForDnsProbe(strings) { | |
var context = new JsEvalContext(strings); | |
jstProcess(context, document.getElementById('t')); | |
} | |
// Given the classList property of an element, adds an icon class to the list | |
// and removes the previously- | |
function updateIconClass(classList, newClass) { | |
var oldClass; | |
if (classList.hasOwnProperty('last_icon_class')) { | |
oldClass = classList['last_icon_class']; | |
if (oldClass == newClass) | |
return; | |
} | |
classList.add(newClass); | |
if (oldClass !== undefined) | |
classList.remove(oldClass); | |
classList['last_icon_class'] = newClass; | |
if (newClass == 'icon-offline') { | |
document.body.classList.add('offline'); | |
new Runner('.interstitial-wrapper'); | |
} else { | |
document.body.classList.add('neterror'); | |
} | |
} | |
// Does a search using |baseSearchUrl| and the text in the search box. | |
function search(baseSearchUrl) { | |
var searchTextNode = document.getElementById('search-box'); | |
document.location = baseSearchUrl + searchTextNode.value; | |
return false; | |
} | |
// Use to track clicks on elements generated by the navigation correction | |
// service. If |trackingId| is negative, the element does not come from the | |
// correction service. | |
function trackClick(trackingId) { | |
// This can't be done with XHRs because XHRs are cancelled on navigation | |
// start, and because these are cross-site requests. | |
if (trackingId >= 0 && errorPageController) | |
errorPageController.trackClick(trackingId); | |
} | |
// Called when an <a> tag generated by the navigation correction service is | |
// clicked. Separate function from trackClick so the resources don't have to | |
// be updated if new data is added to jstdata. | |
function linkClicked(jstdata) { | |
trackClick(jstdata.trackingId); | |
} | |
// Implements button clicks. This function is needed during the transition | |
// between implementing these in trunk chromium and implementing them in | |
// iOS. | |
function reloadButtonClick(url) { | |
if (window.errorPageController) { | |
errorPageController.reloadButtonClick(); | |
} else { | |
location = url; | |
} | |
} | |
function loadStaleButtonClick() { | |
if (window.errorPageController) { | |
errorPageController.loadStaleButtonClick(); | |
} | |
} | |
function detailsButtonClick() { | |
if (window.errorPageController) | |
errorPageController.detailsButtonClick(); | |
} | |
var primaryControlOnLeft = true; | |
primaryControlOnLeft = false; | |
function onDocumentLoad() { | |
var buttonsDiv = document.getElementById('buttons'); | |
var controlButtonDiv = document.getElementById('control-buttons'); | |
var reloadButton = document.getElementById('reload-button'); | |
var detailsButton = document.getElementById('details-button'); | |
var staleLoadButton = document.getElementById('stale-load-button'); | |
var primaryButton = reloadButton; | |
var secondaryButton = staleLoadButton; | |
// Sets up the proper button layout for the current platform. | |
if (primaryControlOnLeft) { | |
buttons.classList.add('suggested-left'); | |
controlButtonDiv.insertBefore(primaryButton, secondaryButton); | |
} else { | |
buttons.classList.add('suggested-right'); | |
controlButtonDiv.insertBefore(secondaryButton, primaryButton); | |
} | |
if (reloadButton.style.display == 'none' && | |
staleLoadButton.style.display == 'none') { | |
detailsButton.classList.add('singular'); | |
} | |
// Hide the details button if there are no details to show. | |
if (loadTimeData.valueExists('summary') && | |
!loadTimeData.getValue('summary').msg) { | |
detailsButton.style.display = 'none'; | |
} | |
// Show control buttons. | |
if (loadTimeData.valueExists('reloadButton') && | |
loadTimeData.getValue('reloadButton').msg || | |
loadTimeData.valueExists('staleLoadButton') && | |
loadTimeData.getValue('staleLoadButton').msg) { | |
controlButtonDiv.hidden = false; | |
// Set the secondary button state in the cases of two call to actions. | |
// Reload is secondary to stale load. | |
if (loadTimeData.valueExists('staleLoadButton') && | |
loadTimeData.getValue('staleLoadButton').msg) { | |
reloadButton.classList.add('secondary-button'); | |
} | |
} | |
// Add a main message paragraph. | |
if (loadTimeData.valueExists('primaryParagraph')) { | |
var p = document.querySelector('#main-message p'); | |
p.innerHTML = loadTimeData.getString('primaryParagraph'); | |
p.hidden = false; | |
} | |
} | |
document.addEventListener('DOMContentLoaded', onDocumentLoad); | |
</script> | |
<script>// Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
(function() { | |
'use strict'; | |
/** | |
* T-Rex runner. | |
* @param {string} outerContainerId Outer containing element id. | |
* @param {object} opt_config | |
* @constructor | |
* @export | |
*/ | |
function Runner(outerContainerId, opt_config) { | |
// Singleton | |
if (Runner.instance_) { | |
return Runner.instance_; | |
} | |
Runner.instance_ = this; | |
this.outerContainerEl = document.querySelector(outerContainerId); | |
this.containerEl = null; | |
this.detailsButton = this.outerContainerEl.querySelector('#details-button'); | |
this.config = opt_config || Runner.config; | |
this.dimensions = Runner.defaultDimensions; | |
this.canvas = null; | |
this.canvasCtx = null; | |
this.tRex = null; | |
this.distanceMeter = null; | |
this.distanceRan = 0; | |
this.highestScore = 0; | |
this.time = 0; | |
this.runningTime = 0; | |
this.msPerFrame = 1000 / FPS; | |
this.currentSpeed = this.config.SPEED; | |
this.obstacles = []; | |
this.started = false; | |
this.activated = false; | |
this.crashed = false; | |
this.paused = false; | |
this.resizeTimerId_ = null; | |
this.playCount = 0; | |
// Sound FX. | |
this.audioBuffer = null; | |
this.soundFx = {}; | |
// Global web audio context for playing sounds. | |
this.audioContext = null; | |
// Images. | |
this.images = {}; | |
this.imagesLoaded = 0; | |
this.loadImages(); | |
} | |
window['Runner'] = Runner; | |
/** | |
* Default game width. | |
* @const | |
*/ | |
var DEFAULT_WIDTH = 600; | |
/** | |
* Frames per second. | |
* @const | |
*/ | |
var FPS = 60; | |
/** @const */ | |
var IS_HIDPI = window.devicePixelRatio > 1; | |
/** @const */ | |
var IS_IOS = | |
window.navigator.userAgent.indexOf('UIWebViewForStaticFileContent') > -1; | |
/** @const */ | |
var IS_MOBILE = window.navigator.userAgent.indexOf('Mobi') > -1 || IS_IOS; | |
/** @const */ | |
var IS_TOUCH_ENABLED = 'ontouchstart' in window; | |
/** | |
* Default game configuration. | |
* @enum {number} | |
*/ | |
Runner.config = { | |
ACCELERATION: 0.001, | |
BG_CLOUD_SPEED: 0.2, | |
BOTTOM_PAD: 10, | |
CLEAR_TIME: 3000, | |
CLOUD_FREQUENCY: 0.5, | |
GAMEOVER_CLEAR_TIME: 750, | |
GAP_COEFFICIENT: 0.6, | |
GRAVITY: 0.6, | |
INITIAL_JUMP_VELOCITY: 12, | |
MAX_CLOUDS: 6, | |
MAX_OBSTACLE_LENGTH: 3, | |
MAX_SPEED: 12, | |
MIN_JUMP_HEIGHT: 35, | |
MOBILE_SPEED_COEFFICIENT: 1.2, | |
RESOURCE_TEMPLATE_ID: 'audio-resources', | |
SPEED: 6, | |
SPEED_DROP_COEFFICIENT: 3 | |
}; | |
/** | |
* Default dimensions. | |
* @enum {string} | |
*/ | |
Runner.defaultDimensions = { | |
WIDTH: DEFAULT_WIDTH, | |
HEIGHT: 150 | |
}; | |
/** | |
* CSS class names. | |
* @enum {string} | |
*/ | |
Runner.classes = { | |
CANVAS: 'runner-canvas', | |
CONTAINER: 'runner-container', | |
CRASHED: 'crashed', | |
ICON: 'icon-offline', | |
TOUCH_CONTROLLER: 'controller' | |
}; | |
/** | |
* Image source urls. | |
* @enum {array<object>} | |
*/ | |
Runner.imageSources = { | |
LDPI: [ | |
{name: 'CACTUS_LARGE', id: '1x-obstacle-large'}, | |
{name: 'CACTUS_SMALL', id: '1x-obstacle-small'}, | |
{name: 'CLOUD', id: '1x-cloud'}, | |
{name: 'HORIZON', id: '1x-horizon'}, | |
{name: 'RESTART', id: '1x-restart'}, | |
{name: 'TEXT_SPRITE', id: '1x-text'}, | |
{name: 'TREX', id: '1x-trex'} | |
], | |
HDPI: [ | |
{name: 'CACTUS_LARGE', id: '2x-obstacle-large'}, | |
{name: 'CACTUS_SMALL', id: '2x-obstacle-small'}, | |
{name: 'CLOUD', id: '2x-cloud'}, | |
{name: 'HORIZON', id: '2x-horizon'}, | |
{name: 'RESTART', id: '2x-restart'}, | |
{name: 'TEXT_SPRITE', id: '2x-text'}, | |
{name: 'TREX', id: '2x-trex'} | |
] | |
}; | |
/** | |
* Sound FX. Reference to the ID of the audio tag on interstitial page. | |
* @enum {string} | |
*/ | |
Runner.sounds = { | |
BUTTON_PRESS: 'offline-sound-press', | |
HIT: 'offline-sound-hit', | |
SCORE: 'offline-sound-reached' | |
}; | |
/** | |
* Key code mapping. | |
* @enum {object} | |
*/ | |
Runner.keycodes = { | |
JUMP: {'38': 1, '32': 1}, // Up, spacebar | |
DUCK: {'40': 1}, // Down | |
RESTART: {'13': 1} // Enter | |
}; | |
/** | |
* Runner event names. | |
* @enum {string} | |
*/ | |
Runner.events = { | |
ANIM_END: 'webkitAnimationEnd', | |
CLICK: 'click', | |
KEYDOWN: 'keydown', | |
KEYUP: 'keyup', | |
MOUSEDOWN: 'mousedown', | |
MOUSEUP: 'mouseup', | |
RESIZE: 'resize', | |
TOUCHEND: 'touchend', | |
TOUCHSTART: 'touchstart', | |
VISIBILITY: 'visibilitychange', | |
BLUR: 'blur', | |
FOCUS: 'focus', | |
LOAD: 'load' | |
}; | |
Runner.prototype = { | |
/** | |
* Setting individual settings for debugging. | |
* @param {string} setting | |
* @param {*} value | |
*/ | |
updateConfigSetting: function(setting, value) { | |
if (setting in this.config && value != undefined) { | |
this.config[setting] = value; | |
switch (setting) { | |
case 'GRAVITY': | |
case 'MIN_JUMP_HEIGHT': | |
case 'SPEED_DROP_COEFFICIENT': | |
this.tRex.config[setting] = value; | |
break; | |
case 'INITIAL_JUMP_VELOCITY': | |
this.tRex.setJumpVelocity(value); | |
break; | |
case 'SPEED': | |
this.setSpeed(value); | |
break; | |
} | |
} | |
}, | |
/** | |
* Load and cache the image assets from the page. | |
*/ | |
loadImages: function() { | |
var imageSources = IS_HIDPI ? Runner.imageSources.HDPI : | |
Runner.imageSources.LDPI; | |
var numImages = imageSources.length; | |
for (var i = numImages - 1; i >= 0; i--) { | |
var imgSource = imageSources[i]; | |
this.images[imgSource.name] = document.getElementById(imgSource.id); | |
} | |
this.init(); | |
}, | |
/** | |
* Load and decode base 64 encoded sounds. | |
*/ | |
loadSounds: function() { | |
if (!IS_IOS) { | |
this.audioContext = new AudioContext(); | |
var resourceTemplate = | |
document.getElementById(this.config.RESOURCE_TEMPLATE_ID).content; | |
for (var sound in Runner.sounds) { | |
var soundSrc = | |
resourceTemplate.getElementById(Runner.sounds[sound]).src; | |
soundSrc = soundSrc.substr(soundSrc.indexOf(',') + 1); | |
var buffer = decodeBase64ToArrayBuffer(soundSrc); | |
// Async, so no guarantee of order in array. | |
this.audioContext.decodeAudioData(buffer, function(index, audioData) { | |
this.soundFx[index] = audioData; | |
}.bind(this, sound)); | |
} | |
} | |
}, | |
/** | |
* Sets the game speed. Adjust the speed accordingly if on a smaller screen. | |
* @param {number} opt_speed | |
*/ | |
setSpeed: function(opt_speed) { | |
var speed = opt_speed || this.currentSpeed; | |
// Reduce the speed on smaller mobile screens. | |
if (this.dimensions.WIDTH < DEFAULT_WIDTH) { | |
var mobileSpeed = speed * this.dimensions.WIDTH / DEFAULT_WIDTH * | |
this.config.MOBILE_SPEED_COEFFICIENT; | |
this.currentSpeed = mobileSpeed > speed ? speed : mobileSpeed; | |
} else if (opt_speed) { | |
this.currentSpeed = opt_speed; | |
} | |
}, | |
/** | |
* Game initialiser. | |
*/ | |
init: function() { | |
// Hide the static icon. | |
document.querySelector('.' + Runner.classes.ICON).style.visibility = | |
'hidden'; | |
this.adjustDimensions(); | |
this.setSpeed(); | |
this.containerEl = document.createElement('div'); | |
this.containerEl.className = Runner.classes.CONTAINER; | |
// Player canvas container. | |
this.canvas = createCanvas(this.containerEl, this.dimensions.WIDTH, | |
this.dimensions.HEIGHT, Runner.classes.PLAYER); | |
this.canvasCtx = this.canvas.getContext('2d'); | |
this.canvasCtx.fillStyle = '#f7f7f7'; | |
this.canvasCtx.fill(); | |
Runner.updateCanvasScaling(this.canvas); | |
// Horizon contains clouds, obstacles and the ground. | |
this.horizon = new Horizon(this.canvas, this.images, this.dimensions, | |
this.config.GAP_COEFFICIENT); | |
// Distance meter | |
this.distanceMeter = new DistanceMeter(this.canvas, | |
this.images.TEXT_SPRITE, this.dimensions.WIDTH); | |
// Draw t-rex | |
this.tRex = new Trex(this.canvas, this.images.TREX); | |
this.outerContainerEl.appendChild(this.containerEl); | |
if (IS_MOBILE) { | |
this.createTouchController(); | |
} | |
this.startListening(); | |
this.update(); | |
window.addEventListener(Runner.events.RESIZE, | |
this.debounceResize.bind(this)); | |
}, | |
/** | |
* Create the touch controller. A div that covers whole screen. | |
*/ | |
createTouchController: function() { | |
this.touchController = document.createElement('div'); | |
this.touchController.className = Runner.classes.TOUCH_CONTROLLER; | |
}, | |
/** | |
* Debounce the resize event. | |
*/ | |
debounceResize: function() { | |
if (!this.resizeTimerId_) { | |
this.resizeTimerId_ = | |
setInterval(this.adjustDimensions.bind(this), 250); | |
} | |
}, | |
/** | |
* Adjust game space dimensions on resize. | |
*/ | |
adjustDimensions: function() { | |
clearInterval(this.resizeTimerId_); | |
this.resizeTimerId_ = null; | |
var boxStyles = window.getComputedStyle(this.outerContainerEl); | |
var padding = Number(boxStyles.paddingLeft.substr(0, | |
boxStyles.paddingLeft.length - 2)); | |
this.dimensions.WIDTH = this.outerContainerEl.offsetWidth - padding * 2; | |
// Redraw the elements back onto the canvas. | |
if (this.canvas) { | |
this.canvas.width = this.dimensions.WIDTH; | |
this.canvas.height = this.dimensions.HEIGHT; | |
Runner.updateCanvasScaling(this.canvas); | |
this.distanceMeter.calcXPos(this.dimensions.WIDTH); | |
this.clearCanvas(); | |
this.horizon.update(0, 0, true); | |
this.tRex.update(0); | |
// Outer container and distance meter. | |
if (this.activated || this.crashed) { | |
this.containerEl.style.width = this.dimensions.WIDTH + 'px'; | |
this.containerEl.style.height = this.dimensions.HEIGHT + 'px'; | |
this.distanceMeter.update(0, Math.ceil(this.distanceRan)); | |
this.stop(); | |
} else { | |
this.tRex.draw(0, 0); | |
} | |
// Game over panel. | |
if (this.crashed && this.gameOverPanel) { | |
this.gameOverPanel.updateDimensions(this.dimensions.WIDTH); | |
this.gameOverPanel.draw(); | |
} | |
} | |
}, | |
/** | |
* Play the game intro. | |
* Canvas container width expands out to the full width. | |
*/ | |
playIntro: function() { | |
if (!this.started && !this.crashed) { | |
this.playingIntro = true; | |
this.tRex.playingIntro = true; | |
// CSS animation definition. | |
var keyframes = '@-webkit-keyframes intro { ' + | |
'from { width:' + Trex.config.WIDTH + 'px }' + | |
'to { width: ' + this.dimensions.WIDTH + 'px }' + | |
'}'; | |
document.styleSheets[0].insertRule(keyframes, 0); | |
this.containerEl.addEventListener(Runner.events.ANIM_END, | |
this.startGame.bind(this)); | |
this.containerEl.style.webkitAnimation = 'intro .4s ease-out 1 both'; | |
this.containerEl.style.width = this.dimensions.WIDTH + 'px'; | |
if (this.touchController) { | |
this.outerContainerEl.appendChild(this.touchController); | |
} | |
this.activated = true; | |
this.started = true; | |
} else if (this.crashed) { | |
this.restart(); | |
} | |
}, | |
/** | |
* Update the game status to started. | |
*/ | |
startGame: function() { | |
this.runningTime = 0; | |
this.playingIntro = false; | |
this.tRex.playingIntro = false; | |
this.containerEl.style.webkitAnimation = ''; | |
this.playCount++; | |
// Handle tabbing off the page. Pause the current game. | |
window.addEventListener(Runner.events.VISIBILITY, | |
this.onVisibilityChange.bind(this)); | |
window.addEventListener(Runner.events.BLUR, | |
this.onVisibilityChange.bind(this)); | |
window.addEventListener(Runner.events.FOCUS, | |
this.onVisibilityChange.bind(this)); | |
}, | |
clearCanvas: function() { | |
this.canvasCtx.clearRect(0, 0, this.dimensions.WIDTH, | |
this.dimensions.HEIGHT); | |
}, | |
/** | |
* Update the game frame. | |
*/ | |
update: function() { | |
this.drawPending = false; | |
var now = getTimeStamp(); | |
var deltaTime = now - (this.time || now); | |
this.time = now; | |
if (this.activated) { | |
this.clearCanvas(); | |
if (this.tRex.jumping) { | |
this.tRex.updateJump(deltaTime, this.config); | |
} | |
this.runningTime += deltaTime; | |
var hasObstacles = this.runningTime > this.config.CLEAR_TIME; | |
// First jump triggers the intro. | |
if (this.tRex.jumpCount == 1 && !this.playingIntro) { | |
this.playIntro(); | |
} | |
// The horizon doesn't move until the intro is over. | |
if (this.playingIntro) { | |
this.horizon.update(0, this.currentSpeed, hasObstacles); | |
} else { | |
deltaTime = !this.started ? 0 : deltaTime; | |
this.horizon.update(deltaTime, this.currentSpeed, hasObstacles); | |
} | |
// Check for collisions. | |
var collision = hasObstacles && | |
checkForCollision(this.horizon.obstacles[0], this.tRex); | |
if (!collision) { | |
this.distanceRan += this.currentSpeed * deltaTime / this.msPerFrame; | |
if (this.currentSpeed < this.config.MAX_SPEED) { | |
this.currentSpeed += this.config.ACCELERATION; | |
} | |
} else { | |
this.gameOver(); | |
} | |
if (this.distanceMeter.getActualDistance(this.distanceRan) > | |
this.distanceMeter.maxScore) { | |
this.distanceRan = 0; | |
} | |
var playAcheivementSound = this.distanceMeter.update(deltaTime, | |
Math.ceil(this.distanceRan)); | |
if (playAcheivementSound) { | |
this.playSound(this.soundFx.SCORE); | |
} | |
} | |
if (!this.crashed) { | |
this.tRex.update(deltaTime); | |
this.raq(); | |
} | |
}, | |
/** | |
* Event handler. | |
*/ | |
handleEvent: function(e) { | |
return (function(evtType, events) { | |
switch (evtType) { | |
case events.KEYDOWN: | |
case events.TOUCHSTART: | |
case events.MOUSEDOWN: | |
this.onKeyDown(e); | |
break; | |
case events.KEYUP: | |
case events.TOUCHEND: | |
case events.MOUSEUP: | |
this.onKeyUp(e); | |
break; | |
} | |
}.bind(this))(e.type, Runner.events); | |
}, | |
/** | |
* Bind relevant key / mouse / touch listeners. | |
*/ | |
startListening: function() { | |
// Keys. | |
document.addEventListener(Runner.events.KEYDOWN, this); | |
document.addEventListener(Runner.events.KEYUP, this); | |
if (IS_MOBILE) { | |
// Mobile only touch devices. | |
this.touchController.addEventListener(Runner.events.TOUCHSTART, this); | |
this.touchController.addEventListener(Runner.events.TOUCHEND, this); | |
this.containerEl.addEventListener(Runner.events.TOUCHSTART, this); | |
} else { | |
// Mouse. | |
document.addEventListener(Runner.events.MOUSEDOWN, this); | |
document.addEventListener(Runner.events.MOUSEUP, this); | |
} | |
}, | |
/** | |
* Remove all listeners. | |
*/ | |
stopListening: function() { | |
document.removeEventListener(Runner.events.KEYDOWN, this); | |
document.removeEventListener(Runner.events.KEYUP, this); | |
if (IS_MOBILE) { | |
this.touchController.removeEventListener(Runner.events.TOUCHSTART, this); | |
this.touchController.removeEventListener(Runner.events.TOUCHEND, this); | |
this.containerEl.removeEventListener(Runner.events.TOUCHSTART, this); | |
} else { | |
document.removeEventListener(Runner.events.MOUSEDOWN, this); | |
document.removeEventListener(Runner.events.MOUSEUP, this); | |
} | |
}, | |
/** | |
* Process keydown. | |
* @param {Event} e | |
*/ | |
onKeyDown: function(e) { | |
if (e.target != this.detailsButton) { | |
if (!this.crashed && (Runner.keycodes.JUMP[String(e.keyCode)] || | |
e.type == Runner.events.TOUCHSTART)) { | |
if (!this.activated) { | |
this.loadSounds(); | |
this.activated = true; | |
} | |
if (!this.tRex.jumping) { | |
this.playSound(this.soundFx.BUTTON_PRESS); | |
this.tRex.startJump(); | |
} | |
} | |
if (this.crashed && e.type == Runner.events.TOUCHSTART && | |
e.currentTarget == this.containerEl) { | |
this.restart(); | |
} | |
} | |
// Speed drop, activated only when jump key is not pressed. | |
if (Runner.keycodes.DUCK[e.keyCode] && this.tRex.jumping) { | |
e.preventDefault(); | |
this.tRex.setSpeedDrop(); | |
} | |
}, | |
/** | |
* Process key up. | |
* @param {Event} e | |
*/ | |
onKeyUp: function(e) { | |
var keyCode = String(e.keyCode); | |
var isjumpKey = Runner.keycodes.JUMP[keyCode] || | |
e.type == Runner.events.TOUCHEND || | |
e.type == Runner.events.MOUSEDOWN; | |
if (this.isRunning() && isjumpKey) { | |
this.tRex.endJump(); | |
} else if (Runner.keycodes.DUCK[keyCode]) { | |
this.tRex.speedDrop = false; | |
} else if (this.crashed) { | |
// Check that enough time has elapsed before allowing jump key to restart. | |
var deltaTime = getTimeStamp() - this.time; | |
if (Runner.keycodes.RESTART[keyCode] || | |
(e.type == Runner.events.MOUSEUP && e.target == this.canvas) || | |
(deltaTime >= this.config.GAMEOVER_CLEAR_TIME && | |
Runner.keycodes.JUMP[keyCode])) { | |
this.restart(); | |
} | |
} else if (this.paused && isjumpKey) { | |
this.play(); | |
} | |
}, | |
/** | |
* RequestAnimationFrame wrapper. | |
*/ | |
raq: function() { | |
if (!this.drawPending) { | |
this.drawPending = true; | |
this.raqId = requestAnimationFrame(this.update.bind(this)); | |
} | |
}, | |
/** | |
* Whether the game is running. | |
* @return {boolean} | |
*/ | |
isRunning: function() { | |
return !!this.raqId; | |
}, | |
/** | |
* Game over state. | |
*/ | |
gameOver: function() { | |
this.playSound(this.soundFx.HIT); | |
vibrate(200); | |
this.stop(); | |
this.crashed = true; | |
this.distanceMeter.acheivement = false; | |
this.tRex.update(100, Trex.status.CRASHED); | |
// Game over panel. | |
if (!this.gameOverPanel) { | |
this.gameOverPanel = new GameOverPanel(this.canvas, | |
this.images.TEXT_SPRITE, this.images.RESTART, | |
this.dimensions); | |
} else { | |
this.gameOverPanel.draw(); | |
} | |
// Update the high score. | |
if (this.distanceRan > this.highestScore) { | |
this.highestScore = Math.ceil(this.distanceRan); | |
this.distanceMeter.setHighScore(this.highestScore); | |
} | |
// Reset the time clock. | |
this.time = getTimeStamp(); | |
}, | |
stop: function() { | |
this.activated = false; | |
this.paused = true; | |
cancelAnimationFrame(this.raqId); | |
this.raqId = 0; | |
}, | |
play: function() { | |
if (!this.crashed) { | |
this.activated = true; | |
this.paused = false; | |
this.tRex.update(0, Trex.status.RUNNING); | |
this.time = getTimeStamp(); | |
this.update(); | |
} | |
}, | |
restart: function() { | |
if (!this.raqId) { | |
this.playCount++; | |
this.runningTime = 0; | |
this.activated = true; | |
this.crashed = false; | |
this.distanceRan = 0; | |
this.setSpeed(this.config.SPEED); | |
this.time = getTimeStamp(); | |
this.containerEl.classList.remove(Runner.classes.CRASHED); | |
this.clearCanvas(); | |
this.distanceMeter.reset(this.highestScore); | |
this.horizon.reset(); | |
this.tRex.reset(); | |
this.playSound(this.soundFx.BUTTON_PRESS); | |
this.update(); | |
} | |
}, | |
/** | |
* Pause the game if the tab is not in focus. | |
*/ | |
onVisibilityChange: function(e) { | |
if (document.hidden || document.webkitHidden || e.type == 'blur') { | |
this.stop(); | |
} else { | |
this.play(); | |
} | |
}, | |
/** | |
* Play a sound. | |
* @param {SoundBuffer} soundBuffer | |
*/ | |
playSound: function(soundBuffer) { | |
if (soundBuffer) { | |
var sourceNode = this.audioContext.createBufferSource(); | |
sourceNode.buffer = soundBuffer; | |
sourceNode.connect(this.audioContext.destination); | |
sourceNode.start(0); | |
} | |
} | |
}; | |
/** | |
* Updates the canvas size taking into | |
* account the backing store pixel ratio and | |
* the device pixel ratio. | |
* | |
* See article by Paul Lewis: | |
* http://www.html5rocks.com/en/tutorials/canvas/hidpi/ | |
* | |
* @param {HTMLCanvasElement} canvas | |
* @param {number} opt_width | |
* @param {number} opt_height | |
* @return {boolean} Whether the canvas was scaled. | |
*/ | |
Runner.updateCanvasScaling = function(canvas, opt_width, opt_height) { | |
var context = canvas.getContext('2d'); | |
// Query the various pixel ratios | |
var devicePixelRatio = Math.floor(window.devicePixelRatio) || 1; | |
var backingStoreRatio = Math.floor(context.webkitBackingStorePixelRatio) || 1; | |
var ratio = devicePixelRatio / backingStoreRatio; | |
// Upscale the canvas if the two ratios don't match | |
if (devicePixelRatio !== backingStoreRatio) { | |
var oldWidth = opt_width || canvas.width; | |
var oldHeight = opt_height || canvas.height; | |
canvas.width = oldWidth * ratio; | |
canvas.height = oldHeight * ratio; | |
canvas.style.width = oldWidth + 'px'; | |
canvas.style.height = oldHeight + 'px'; | |
// Scale the context to counter the fact that we've manually scaled | |
// our canvas element. | |
context.scale(ratio, ratio); | |
return true; | |
} else if (devicePixelRatio == 1) { | |
// Reset the canvas width / height. Fixes scaling bug when the page is | |
// zoomed and the devicePixelRatio changes accordingly. | |
canvas.style.width = canvas.width + 'px'; | |
canvas.style.height = canvas.height + 'px'; | |
} | |
return false; | |
}; | |
/** | |
* Get random number. | |
* @param {number} min | |
* @param {number} max | |
* @param {number} | |
*/ | |
function getRandomNum(min, max) { | |
return Math.floor(Math.random() * (max - min + 1)) + min; | |
} | |
/** | |
* Vibrate on mobile devices. | |
* @param {number} duration Duration of the vibration in milliseconds. | |
*/ | |
function vibrate(duration) { | |
if (IS_MOBILE && window.navigator.vibrate) { | |
window.navigator.vibrate(duration); | |
} | |
} | |
/** | |
* Create canvas element. | |
* @param {HTMLElement} container Element to append canvas to. | |
* @param {number} width | |
* @param {number} height | |
* @param {string} opt_classname | |
* @return {HTMLCanvasElement} | |
*/ | |
function createCanvas(container, width, height, opt_classname) { | |
var canvas = document.createElement('canvas'); | |
canvas.className = opt_classname ? Runner.classes.CANVAS + ' ' + | |
opt_classname : Runner.classes.CANVAS; | |
canvas.width = width; | |
canvas.height = height; | |
container.appendChild(canvas); | |
return canvas; | |
} | |
/** | |
* Decodes the base 64 audio to ArrayBuffer used by Web Audio. | |
* @param {string} base64String | |
*/ | |
function decodeBase64ToArrayBuffer(base64String) { | |
var len = (base64String.length / 4) * 3; | |
var str = atob(base64String); | |
var arrayBuffer = new ArrayBuffer(len); | |
var bytes = new Uint8Array(arrayBuffer); | |
for (var i = 0; i < len; i++) { | |
bytes[i] = str.charCodeAt(i); | |
} | |
return bytes.buffer; | |
} | |
/** | |
* Return the current timestamp. | |
* @return {number} | |
*/ | |
function getTimeStamp() { | |
return IS_IOS ? new Date().getTime() : performance.now(); | |
} | |
//****************************************************************************** | |
/** | |
* Game over panel. | |
* @param {!HTMLCanvasElement} canvas | |
* @param {!HTMLImage} textSprite | |
* @param {!HTMLImage} restartImg | |
* @param {!Object} dimensions Canvas dimensions. | |
* @constructor | |
*/ | |
function GameOverPanel(canvas, textSprite, restartImg, dimensions) { | |
this.canvas = canvas; | |
this.canvasCtx = canvas.getContext('2d'); | |
this.canvasDimensions = dimensions; | |
this.textSprite = textSprite; | |
this.restartImg = restartImg; | |
this.draw(); | |
}; | |
/** | |
* Dimensions used in the panel. | |
* @enum {number} | |
*/ | |
GameOverPanel.dimensions = { | |
TEXT_X: 0, | |
TEXT_Y: 13, | |
TEXT_WIDTH: 191, | |
TEXT_HEIGHT: 11, | |
RESTART_WIDTH: 36, | |
RESTART_HEIGHT: 32 | |
}; | |
GameOverPanel.prototype = { | |
/** | |
* Update the panel dimensions. | |
* @param {number} width New canvas width. | |
* @param {number} opt_height Optional new canvas height. | |
*/ | |
updateDimensions: function(width, opt_height) { | |
this.canvasDimensions.WIDTH = width; | |
if (opt_height) { | |
this.canvasDimensions.HEIGHT = opt_height; | |
} | |
}, | |
/** | |
* Draw the panel. | |
*/ | |
draw: function() { | |
var dimensions = GameOverPanel.dimensions; | |
var centerX = this.canvasDimensions.WIDTH / 2; | |
// Game over text. | |
var textSourceX = dimensions.TEXT_X; | |
var textSourceY = dimensions.TEXT_Y; | |
var textSourceWidth = dimensions.TEXT_WIDTH; | |
var textSourceHeight = dimensions.TEXT_HEIGHT; | |
var textTargetX = Math.round(centerX - (dimensions.TEXT_WIDTH / 2)); | |
var textTargetY = Math.round((this.canvasDimensions.HEIGHT - 25) / 3); | |
var textTargetWidth = dimensions.TEXT_WIDTH; | |
var textTargetHeight = dimensions.TEXT_HEIGHT; | |
var restartSourceWidth = dimensions.RESTART_WIDTH; | |
var restartSourceHeight = dimensions.RESTART_HEIGHT; | |
var restartTargetX = centerX - (dimensions.RESTART_WIDTH / 2); | |
var restartTargetY = this.canvasDimensions.HEIGHT / 2; | |
if (IS_HIDPI) { | |
textSourceY *= 2; | |
textSourceX *= 2; | |
textSourceWidth *= 2; | |
textSourceHeight *= 2; | |
restartSourceWidth *= 2; | |
restartSourceHeight *= 2; | |
} | |
// Game over text from sprite. | |
this.canvasCtx.drawImage(this.textSprite, | |
textSourceX, textSourceY, textSourceWidth, textSourceHeight, | |
textTargetX, textTargetY, textTargetWidth, textTargetHeight); | |
// Restart button. | |
this.canvasCtx.drawImage(this.restartImg, 0, 0, | |
restartSourceWidth, restartSourceHeight, | |
restartTargetX, restartTargetY, dimensions.RESTART_WIDTH, | |
dimensions.RESTART_HEIGHT); | |
} | |
}; | |
//****************************************************************************** | |
/** | |
* Check for a collision. | |
* @param {!Obstacle} obstacle | |
* @param {!Trex} tRex T-rex object. | |
* @param {HTMLCanvasContext} opt_canvasCtx Optional canvas context for drawing | |
* collision boxes. | |
* @return {Array<CollisionBox>} | |
*/ | |
function checkForCollision(obstacle, tRex, opt_canvasCtx) { | |
var obstacleBoxXPos = Runner.defaultDimensions.WIDTH + obstacle.xPos; | |
// Adjustments are made to the bounding box as there is a 1 pixel white | |
// border around the t-rex and obstacles. | |
var tRexBox = new CollisionBox( | |
tRex.xPos + 1, | |
tRex.yPos + 1, | |
tRex.config.WIDTH - 2, | |
tRex.config.HEIGHT - 2); | |
var obstacleBox = new CollisionBox( | |
obstacle.xPos + 1, | |
obstacle.yPos + 1, | |
obstacle.typeConfig.width * obstacle.size - 2, | |
obstacle.typeConfig.height - 2); | |
// Debug outer box | |
if (opt_canvasCtx) { | |
drawCollisionBoxes(opt_canvasCtx, tRexBox, obstacleBox); | |
} | |
// Simple outer bounds check. | |
if (boxCompare(tRexBox, obstacleBox)) { | |
var collisionBoxes = obstacle.collisionBoxes; | |
var tRexCollisionBoxes = Trex.collisionBoxes; | |
// Detailed axis aligned box check. | |
for (var t = 0; t < tRexCollisionBoxes.length; t++) { | |
for (var i = 0; i < collisionBoxes.length; i++) { | |
// Adjust the box to actual positions. | |
var adjTrexBox = | |
createAdjustedCollisionBox(tRexCollisionBoxes[t], tRexBox); | |
var adjObstacleBox = | |
createAdjustedCollisionBox(collisionBoxes[i], obstacleBox); | |
var crashed = boxCompare(adjTrexBox, adjObstacleBox); | |
// Draw boxes for debug. | |
if (opt_canvasCtx) { | |
drawCollisionBoxes(opt_canvasCtx, adjTrexBox, adjObstacleBox); | |
} | |
if (crashed) { | |
return [adjTrexBox, adjObstacleBox]; | |
} | |
} | |
} | |
} | |
return false; | |
}; | |
/** | |
* Adjust the collision box. | |
* @param {!CollisionBox} box The original box. | |
* @param {!CollisionBox} adjustment Adjustment box. | |
* @return {CollisionBox} The adjusted collision box object. | |
*/ | |
function createAdjustedCollisionBox(box, adjustment) { | |
return new CollisionBox( | |
box.x + adjustment.x, | |
box.y + adjustment.y, | |
box.width, | |
box.height); | |
}; | |
/** | |
* Draw the collision boxes for debug. | |
*/ | |
function drawCollisionBoxes(canvasCtx, tRexBox, obstacleBox) { | |
canvasCtx.save(); | |
canvasCtx.strokeStyle = '#f00'; | |
canvasCtx.strokeRect(tRexBox.x, tRexBox.y, | |
tRexBox.width, tRexBox.height); | |
canvasCtx.strokeStyle = '#0f0'; | |
canvasCtx.strokeRect(obstacleBox.x, obstacleBox.y, | |
obstacleBox.width, obstacleBox.height); | |
canvasCtx.restore(); | |
}; | |
/** | |
* Compare two collision boxes for a collision. | |
* @param {CollisionBox} tRexBox | |
* @param {CollisionBox} obstacleBox | |
* @return {boolean} Whether the boxes intersected. | |
*/ | |
function boxCompare(tRexBox, obstacleBox) { | |
var crashed = false; | |
var tRexBoxX = tRexBox.x; | |
var tRexBoxY = tRexBox.y; | |
var obstacleBoxX = obstacleBox.x; | |
var obstacleBoxY = obstacleBox.y; | |
// Axis-Aligned Bounding Box method. | |
if (tRexBox.x < obstacleBoxX + obstacleBox.width && | |
tRexBox.x + tRexBox.width > obstacleBoxX && | |
tRexBox.y < obstacleBox.y + obstacleBox.height && | |
tRexBox.height + tRexBox.y > obstacleBox.y) { | |
crashed = true; | |
} | |
return crashed; | |
}; | |
//****************************************************************************** | |
/** | |
* Collision box object. | |
* @param {number} x X position. | |
* @param {number} y Y Position. | |
* @param {number} w Width. | |
* @param {number} h Height. | |
*/ | |
function CollisionBox(x, y, w, h) { | |
this.x = x; | |
this.y = y; | |
this.width = w; | |
this.height = h; | |
}; | |
//****************************************************************************** | |
/** | |
* Obstacle. | |
* @param {HTMLCanvasCtx} canvasCtx | |
* @param {Obstacle.type} type | |
* @param {image} obstacleImg Image sprite. | |
* @param {Object} dimensions | |
* @param {number} gapCoefficient Mutipler in determining the gap. | |
* @param {number} speed | |
*/ | |
function Obstacle(canvasCtx, type, obstacleImg, dimensions, | |
gapCoefficient, speed) { | |
this.canvasCtx = canvasCtx; | |
this.image = obstacleImg; | |
this.typeConfig = type; | |
this.gapCoefficient = gapCoefficient; | |
this.size = getRandomNum(1, Obstacle.MAX_OBSTACLE_LENGTH); | |
this.dimensions = dimensions; | |
this.remove = false; | |
this.xPos = 0; | |
this.yPos = this.typeConfig.yPos; | |
this.width = 0; | |
this.collisionBoxes = []; | |
this.gap = 0; | |
this.init(speed); | |
}; | |
/** | |
* Coefficient for calculating the maximum gap. | |
* @const | |
*/ | |
Obstacle.MAX_GAP_COEFFICIENT = 1.5; | |
/** | |
* Maximum obstacle grouping count. | |
* @const | |
*/ | |
Obstacle.MAX_OBSTACLE_LENGTH = 3, | |
Obstacle.prototype = { | |
/** | |
* Initialise the DOM for the obstacle. | |
* @param {number} speed | |
*/ | |
init: function(speed) { | |
this.cloneCollisionBoxes(); | |
// Only allow sizing if we're at the right speed. | |
if (this.size > 1 && this.typeConfig.multipleSpeed > speed) { | |
this.size = 1; | |
} | |
this.width = this.typeConfig.width * this.size; | |
this.xPos = this.dimensions.WIDTH - this.width; | |
this.draw(); | |
// Make collision box adjustments, | |
// Central box is adjusted to the size as one box. | |
// ____ ______ ________ | |
// _| |-| _| |-| _| |-| | |
// | |<->| | | |<--->| | | |<----->| | | |
// | | 1 | | | | 2 | | | | 3 | | | |
// |_|___|_| |_|_____|_| |_|_______|_| | |
// | |
if (this.size > 1) { | |
this.collisionBoxes[1].width = this.width - this.collisionBoxes[0].width - | |
this.collisionBoxes[2].width; | |
this.collisionBoxes[2].x = this.width - this.collisionBoxes[2].width; | |
} | |
this.gap = this.getGap(this.gapCoefficient, speed); | |
}, | |
/** | |
* Draw and crop based on size. | |
*/ | |
draw: function() { | |
var sourceWidth = this.typeConfig.width; | |
var sourceHeight = this.typeConfig.height; | |
if (IS_HIDPI) { | |
sourceWidth = sourceWidth * 2; | |
sourceHeight = sourceHeight * 2; | |
} | |
// Sprite | |
var sourceX = (sourceWidth * this.size) * (0.5 * (this.size - 1)); | |
this.canvasCtx.drawImage(this.image, | |
sourceX, 0, | |
sourceWidth * this.size, sourceHeight, | |
this.xPos, this.yPos, | |
this.typeConfig.width * this.size, this.typeConfig.height); | |
}, | |
/** | |
* Obstacle frame update. | |
* @param {number} deltaTime | |
* @param {number} speed | |
*/ | |
update: function(deltaTime, speed) { | |
if (!this.remove) { | |
this.xPos -= Math.floor((speed * FPS / 1000) * deltaTime); | |
this.draw(); | |
if (!this.isVisible()) { | |
this.remove = true; | |
} | |
} | |
}, | |
/** | |
* Calculate a random gap size. | |
* - Minimum gap gets wider as speed increses | |
* @param {number} gapCoefficient | |
* @param {number} speed | |
* @return {number} The gap size. | |
*/ | |
getGap: function(gapCoefficient, speed) { | |
var minGap = Math.round(this.width * speed + | |
this.typeConfig.minGap * gapCoefficient); | |
var maxGap = Math.round(minGap * Obstacle.MAX_GAP_COEFFICIENT); | |
return getRandomNum(minGap, maxGap); | |
}, | |
/** | |
* Check if obstacle is visible. | |
* @return {boolean} Whether the obstacle is in the game area. | |
*/ | |
isVisible: function() { | |
return this.xPos + this.width > 0; | |
}, | |
/** | |
* Make a copy of the collision boxes, since these will change based on | |
* obstacle type and size. | |
*/ | |
cloneCollisionBoxes: function() { | |
var collisionBoxes = this.typeConfig.collisionBoxes; | |
for (var i = collisionBoxes.length - 1; i >= 0; i--) { | |
this.collisionBoxes[i] = new CollisionBox(collisionBoxes[i].x, | |
collisionBoxes[i].y, collisionBoxes[i].width, | |
collisionBoxes[i].height); | |
} | |
} | |
}; | |
/** | |
* Obstacle definitions. | |
* minGap: minimum pixel space betweeen obstacles. | |
* multipleSpeed: Speed at which multiples are allowed. | |
*/ | |
Obstacle.types = [ | |
{ | |
type: 'CACTUS_SMALL', | |
className: ' cactus cactus-small ', | |
width: 17, | |
height: 35, | |
yPos: 105, | |
multipleSpeed: 3, | |
minGap: 120, | |
collisionBoxes: [ | |
new CollisionBox(0, 7, 5, 27), | |
new CollisionBox(4, 0, 6, 34), | |
new CollisionBox(10, 4, 7, 14) | |
] | |
}, | |
{ | |
type: 'CACTUS_LARGE', | |
className: ' cactus cactus-large ', | |
width: 25, | |
height: 50, | |
yPos: 90, | |
multipleSpeed: 6, | |
minGap: 120, | |
collisionBoxes: [ | |
new CollisionBox(0, 12, 7, 38), | |
new CollisionBox(8, 0, 7, 49), | |
new CollisionBox(13, 10, 10, 38) | |
] | |
} | |
]; | |
//****************************************************************************** | |
/** | |
* T-rex game character. | |
* @param {HTMLCanvas} canvas | |
* @param {HTMLImage} image Character image. | |
* @constructor | |
*/ | |
function Trex(canvas, image) { | |
this.canvas = canvas; | |
this.canvasCtx = canvas.getContext('2d'); | |
this.image = image; | |
this.xPos = 0; | |
this.yPos = 0; | |
// Position when on the ground. | |
this.groundYPos = 0; | |
this.currentFrame = 0; | |
this.currentAnimFrames = []; | |
this.blinkDelay = 0; | |
this.animStartTime = 0; | |
this.timer = 0; | |
this.msPerFrame = 1000 / FPS; | |
this.config = Trex.config; | |
// Current status. | |
this.status = Trex.status.WAITING; | |
this.jumping = false; | |
this.jumpVelocity = 0; | |
this.reachedMinHeight = false; | |
this.speedDrop = false; | |
this.jumpCount = 0; | |
this.jumpspotX = 0; | |
this.init(); | |
}; | |
/** | |
* T-rex player config. | |
* @enum {number} | |
*/ | |
Trex.config = { | |
DROP_VELOCITY: -5, | |
GRAVITY: 0.6, | |
HEIGHT: 47, | |
INIITAL_JUMP_VELOCITY: -10, | |
INTRO_DURATION: 1500, | |
MAX_JUMP_HEIGHT: 30, | |
MIN_JUMP_HEIGHT: 30, | |
SPEED_DROP_COEFFICIENT: 3, | |
SPRITE_WIDTH: 262, | |
START_X_POS: 50, | |
WIDTH: 44 | |
}; | |
/** | |
* Used in collision detection. | |
* @type {Array<CollisionBox>} | |
*/ | |
Trex.collisionBoxes = [ | |
new CollisionBox(1, -1, 30, 26), | |
new CollisionBox(32, 0, 8, 16), | |
new CollisionBox(10, 35, 14, 8), | |
new CollisionBox(1, 24, 29, 5), | |
new CollisionBox(5, 30, 21, 4), | |
new CollisionBox(9, 34, 15, 4) | |
]; | |
/** | |
* Animation states. | |
* @enum {string} | |
*/ | |
Trex.status = { | |
CRASHED: 'CRASHED', | |
JUMPING: 'JUMPING', | |
RUNNING: 'RUNNING', | |
WAITING: 'WAITING' | |
}; | |
/** | |
* Blinking coefficient. | |
* @const | |
*/ | |
Trex.BLINK_TIMING = 7000; | |
/** | |
* Animation config for different states. | |
* @enum {object} | |
*/ | |
Trex.animFrames = { | |
WAITING: { | |
frames: [44, 0], | |
msPerFrame: 1000 / 3 | |
}, | |
RUNNING: { | |
frames: [88, 132], | |
msPerFrame: 1000 / 12 | |
}, | |
CRASHED: { | |
frames: [220], | |
msPerFrame: 1000 / 60 | |
}, | |
JUMPING: { | |
frames: [0], | |
msPerFrame: 1000 / 60 | |
} | |
}; | |
Trex.prototype = { | |
/** | |
* T-rex player initaliser. | |
* Sets the t-rex to blink at random intervals. | |
*/ | |
init: function() { | |
this.blinkDelay = this.setBlinkDelay(); | |
this.groundYPos = Runner.defaultDimensions.HEIGHT - this.config.HEIGHT - | |
Runner.config.BOTTOM_PAD; | |
this.yPos = this.groundYPos; | |
this.minJumpHeight = this.groundYPos - this.config.MIN_JUMP_HEIGHT; | |
this.draw(0, 0); | |
this.update(0, Trex.status.WAITING); | |
}, | |
/** | |
* Setter for the jump velocity. | |
* The approriate drop velocity is also set. | |
*/ | |
setJumpVelocity: function(setting) { | |
this.config.INIITAL_JUMP_VELOCITY = -setting; | |
this.config.DROP_VELOCITY = -setting / 2; | |
}, | |
/** | |
* Set the animation status. | |
* @param {!number} deltaTime | |
* @param {Trex.status} status Optional status to switch to. | |
*/ | |
update: function(deltaTime, opt_status) { | |
this.timer += deltaTime; | |
// Update the status. | |
if (opt_status) { | |
this.status = opt_status; | |
this.currentFrame = 0; | |
this.msPerFrame = Trex.animFrames[opt_status].msPerFrame; | |
this.currentAnimFrames = Trex.animFrames[opt_status].frames; | |
if (opt_status == Trex.status.WAITING) { | |
this.animStartTime = getTimeStamp(); | |
this.setBlinkDelay(); | |
} | |
} | |
// Game intro animation, T-rex moves in from the left. | |
if (this.playingIntro && this.xPos < this.config.START_X_POS) { | |
this.xPos += Math.round((this.config.START_X_POS / | |
this.config.INTRO_DURATION) * deltaTime); | |
} | |
if (this.status == Trex.status.WAITING) { | |
this.blink(getTimeStamp()); | |
} else { | |
this.draw(this.currentAnimFrames[this.currentFrame], 0); | |
} | |
// Update the frame position. | |
if (this.timer >= this.msPerFrame) { | |
this.currentFrame = this.currentFrame == | |
this.currentAnimFrames.length - 1 ? 0 : this.currentFrame + 1; | |
this.timer = 0; | |
} | |
}, | |
/** | |
* Draw the t-rex to a particular position. | |
* @param {number} x | |
* @param {number} y | |
*/ | |
draw: function(x, y) { | |
var sourceX = x; | |
var sourceY = y; | |
var sourceWidth = this.config.WIDTH; | |
var sourceHeight = this.config.HEIGHT; | |
if (IS_HIDPI) { | |
sourceX *= 2; | |
sourceY *= 2; | |
sourceWidth *= 2; | |
sourceHeight *= 2; | |
} | |
this.canvasCtx.drawImage(this.image, sourceX, sourceY, | |
sourceWidth, sourceHeight, | |
this.xPos, this.yPos, | |
this.config.WIDTH, this.config.HEIGHT); | |
}, | |
/** | |
* Sets a random time for the blink to happen. | |
*/ | |
setBlinkDelay: function() { | |
this.blinkDelay = Math.ceil(Math.random() * Trex.BLINK_TIMING); | |
}, | |
/** | |
* Make t-rex blink at random intervals. | |
* @param {number} time Current time in milliseconds. | |
*/ | |
blink: function(time) { | |
var deltaTime = time - this.animStartTime; | |
if (deltaTime >= this.blinkDelay) { | |
this.draw(this.currentAnimFrames[this.currentFrame], 0); | |
if (this.currentFrame == 1) { | |
// Set new random delay to blink. | |
this.setBlinkDelay(); | |
this.animStartTime = time; | |
} | |
} | |
}, | |
/** | |
* Initialise a jump. | |
*/ | |
startJump: function() { | |
if (!this.jumping) { | |
this.update(0, Trex.status.JUMPING); | |
this.jumpVelocity = this.config.INIITAL_JUMP_VELOCITY; | |
this.jumping = true; | |
this.reachedMinHeight = false; | |
this.speedDrop = false; | |
} | |
}, | |
/** | |
* Jump is complete, falling down. | |
*/ | |
endJump: function() { | |
if (this.reachedMinHeight && | |
this.jumpVelocity < this.config.DROP_VELOCITY) { | |
this.jumpVelocity = this.config.DROP_VELOCITY; | |
} | |
}, | |
/** | |
* Update frame for a jump. | |
* @param {number} deltaTime | |
*/ | |
updateJump: function(deltaTime) { | |
var msPerFrame = Trex.animFrames[this.status].msPerFrame; | |
var framesElapsed = deltaTime / msPerFrame; | |
// Speed drop makes Trex fall faster. | |
if (this.speedDrop) { | |
this.yPos += Math.round(this.jumpVelocity * | |
this.config.SPEED_DROP_COEFFICIENT * framesElapsed); | |
} else { | |
this.yPos += Math.round(this.jumpVelocity * framesElapsed); | |
} | |
this.jumpVelocity += this.config.GRAVITY * framesElapsed; | |
// Minimum height has been reached. | |
if (this.yPos < this.minJumpHeight || this.speedDrop) { | |
this.reachedMinHeight = true; | |
} | |
// Reached max height | |
if (this.yPos < this.config.MAX_JUMP_HEIGHT || this.speedDrop) { | |
this.endJump(); | |
} | |
// Back down at ground level. Jump completed. | |
if (this.yPos > this.groundYPos) { | |
this.reset(); | |
this.jumpCount++; | |
} | |
this.update(deltaTime); | |
}, | |
/** | |
* Set the speed drop. Immediately cancels the current jump. | |
*/ | |
setSpeedDrop: function() { | |
this.speedDrop = true; | |
this.jumpVelocity = 1; | |
}, | |
/** | |
* Reset the t-rex to running at start of game. | |
*/ | |
reset: function() { | |
this.yPos = this.groundYPos; | |
this.jumpVelocity = 0; | |
this.jumping = false; | |
this.update(0, Trex.status.RUNNING); | |
this.midair = false; | |
this.speedDrop = false; | |
this.jumpCount = 0; | |
} | |
}; | |
//****************************************************************************** | |
/** | |
* Handles displaying the distance meter. | |
* @param {!HTMLCanvasElement} canvas | |
* @param {!HTMLImage} spriteSheet Image sprite. | |
* @param {number} canvasWidth | |
* @constructor | |
*/ | |
function DistanceMeter(canvas, spriteSheet, canvasWidth) { | |
this.canvas = canvas; | |
this.canvasCtx = canvas.getContext('2d'); | |
this.image = spriteSheet; | |
this.x = 0; | |
this.y = 5; | |
this.currentDistance = 0; | |
this.maxScore = 0; | |
this.highScore = 0; | |
this.container = null; | |
this.digits = []; | |
this.acheivement = false; | |
this.defaultString = ''; | |
this.flashTimer = 0; | |
this.flashIterations = 0; | |
this.config = DistanceMeter.config; | |
this.init(canvasWidth); | |
}; | |
/** | |
* @enum {number} | |
*/ | |
DistanceMeter.dimensions = { | |
WIDTH: 10, | |
HEIGHT: 13, | |
DEST_WIDTH: 11 | |
}; | |
/** | |
* Y positioning of the digits in the sprite sheet. | |
* X position is always 0. | |
* @type {array<number>} | |
*/ | |
DistanceMeter.yPos = [0, 13, 27, 40, 53, 67, 80, 93, 107, 120]; | |
/** | |
* Distance meter config. | |
* @enum {number} | |
*/ | |
DistanceMeter.config = { | |
// Number of digits. | |
MAX_DISTANCE_UNITS: 5, | |
// Distance that causes achievement animation. | |
ACHIEVEMENT_DISTANCE: 100, | |
// Used for conversion from pixel distance to a scaled unit. | |
COEFFICIENT: 0.025, | |
// Flash duration in milliseconds. | |
FLASH_DURATION: 1000 / 4, | |
// Flash iterations for achievement animation. | |
FLASH_ITERATIONS: 3 | |
}; | |
DistanceMeter.prototype = { | |
/** | |
* Initialise the distance meter to '00000'. | |
* @param {number} width Canvas width in px. | |
*/ | |
init: function(width) { | |
var maxDistanceStr = ''; | |
this.calcXPos(width); | |
this.maxScore = this.config.MAX_DISTANCE_UNITS; | |
for (var i = 0; i < this.config.MAX_DISTANCE_UNITS; i++) { | |
this.draw(i, 0); | |
this.defaultString += '0'; | |
maxDistanceStr += '9'; | |
} | |
this.maxScore = parseInt(maxDistanceStr); | |
}, | |
/** | |
* Calculate the xPos in the canvas. | |
* @param {number} canvasWidth | |
*/ | |
calcXPos: function(canvasWidth) { | |
this.x = canvasWidth - (DistanceMeter.dimensions.DEST_WIDTH * | |
(this.config.MAX_DISTANCE_UNITS + 1)); | |
}, | |
/** | |
* Draw a digit to canvas. | |
* @param {number} digitPos Position of the digit. | |
* @param {number} value Digit value 0-9. | |
* @param {boolean} opt_highScore Whether drawing the high score. | |
*/ | |
draw: function(digitPos, value, opt_highScore) { | |
var sourceWidth = DistanceMeter.dimensions.WIDTH; | |
var sourceHeight = DistanceMeter.dimensions.HEIGHT; | |
var sourceX = DistanceMeter.dimensions.WIDTH * value; | |
var targetX = digitPos * DistanceMeter.dimensions.DEST_WIDTH; | |
var targetY = this.y; | |
var targetWidth = DistanceMeter.dimensions.WIDTH; | |
var targetHeight = DistanceMeter.dimensions.HEIGHT; | |
// For high DPI we 2x source values. | |
if (IS_HIDPI) { | |
sourceWidth *= 2; | |
sourceHeight *= 2; | |
sourceX *= 2; | |
} | |
this.canvasCtx.save(); | |
if (opt_highScore) { | |
// Left of the current score. | |
var highScoreX = this.x - (this.config.MAX_DISTANCE_UNITS * 2) * | |
DistanceMeter.dimensions.WIDTH; | |
this.canvasCtx.translate(highScoreX, this.y); | |
} else { | |
this.canvasCtx.translate(this.x, this.y); | |
} | |
this.canvasCtx.drawImage(this.image, sourceX, 0, | |
sourceWidth, sourceHeight, | |
targetX, targetY, | |
targetWidth, targetHeight | |
); | |
this.canvasCtx.restore(); | |
}, | |
/** | |
* Covert pixel distance to a 'real' distance. | |
* @param {number} distance Pixel distance ran. | |
* @return {number} The 'real' distance ran. | |
*/ | |
getActualDistance: function(distance) { | |
return distance ? | |
Math.round(distance * this.config.COEFFICIENT) : 0; | |
}, | |
/** | |
* Update the distance meter. | |
* @param {number} deltaTime | |
* @param {number} distance | |
* @return {boolean} Whether the acheivement sound fx should be played. | |
*/ | |
update: function(deltaTime, distance) { | |
var paint = true; | |
var playSound = false; | |
if (!this.acheivement) { | |
distance = this.getActualDistance(distance); | |
if (distance > 0) { | |
// Acheivement unlocked | |
if (distance % this.config.ACHIEVEMENT_DISTANCE == 0) { | |
// Flash score and play sound. | |
this.acheivement = true; | |
this.flashTimer = 0; | |
playSound = true; | |
} | |
// Create a string representation of the distance with leading 0. | |
var distanceStr = (this.defaultString + | |
distance).substr(-this.config.MAX_DISTANCE_UNITS); | |
this.digits = distanceStr.split(''); | |
} else { | |
this.digits = this.defaultString.split(''); | |
} | |
} else { | |
// Control flashing of the score on reaching acheivement. | |
if (this.flashIterations <= this.config.FLASH_ITERATIONS) { | |
this.flashTimer += deltaTime; | |
if (this.flashTimer < this.config.FLASH_DURATION) { | |
paint = false; | |
} else if (this.flashTimer > | |
this.config.FLASH_DURATION * 2) { | |
this.flashTimer = 0; | |
this.flashIterations++; | |
} | |
} else { | |
this.acheivement = false; | |
this.flashIterations = 0; | |
this.flashTimer = 0; | |
} | |
} | |
// Draw the digits if not flashing. | |
if (paint) { | |
for (var i = this.digits.length - 1; i >= 0; i--) { | |
this.draw(i, parseInt(this.digits[i])); | |
} | |
} | |
this.drawHighScore(); | |
return playSound; | |
}, | |
/** | |
* Draw the high score. | |
*/ | |
drawHighScore: function() { | |
this.canvasCtx.save(); | |
this.canvasCtx.globalAlpha = .8; | |
for (var i = this.highScore.length - 1; i >= 0; i--) { | |
this.draw(i, parseInt(this.highScore[i], 10), true); | |
} | |
this.canvasCtx.restore(); | |
}, | |
/** | |
* Set the highscore as a array string. | |
* Position of char in the sprite: H - 10, I - 11. | |
* @param {number} distance Distance ran in pixels. | |
*/ | |
setHighScore: function(distance) { | |
distance = this.getActualDistance(distance); | |
var highScoreStr = (this.defaultString + | |
distance).substr(-this.config.MAX_DISTANCE_UNITS); | |
this.highScore = ['10', '11', ''].concat(highScoreStr.split('')); | |
}, | |
/** | |
* Reset the distance meter back to '00000'. | |
*/ | |
reset: function() { | |
this.update(0); | |
this.acheivement = false; | |
} | |
}; | |
//****************************************************************************** | |
/** | |
* Cloud background item. | |
* Similar to an obstacle object but without collision boxes. | |
* @param {HTMLCanvasElement} canvas Canvas element. | |
* @param {Image} cloudImg | |
* @param {number} containerWidth | |
*/ | |
function Cloud(canvas, cloudImg, containerWidth) { | |
this.canvas = canvas; | |
this.canvasCtx = this.canvas.getContext('2d'); | |
this.image = cloudImg; | |
this.containerWidth = containerWidth; | |
this.xPos = containerWidth; | |
this.yPos = 0; | |
this.remove = false; | |
this.cloudGap = getRandomNum(Cloud.config.MIN_CLOUD_GAP, | |
Cloud.config.MAX_CLOUD_GAP); | |
this.init(); | |
}; | |
/** | |
* Cloud object config. | |
* @enum {number} | |
*/ | |
Cloud.config = { | |
HEIGHT: 14, | |
MAX_CLOUD_GAP: 400, | |
MAX_SKY_LEVEL: 30, | |
MIN_CLOUD_GAP: 100, | |
MIN_SKY_LEVEL: 71, | |
WIDTH: 46 | |
}; | |
Cloud.prototype = { | |
/** | |
* Initialise the cloud. Sets the Cloud height. | |
*/ | |
init: function() { | |
this.yPos = getRandomNum(Cloud.config.MAX_SKY_LEVEL, | |
Cloud.config.MIN_SKY_LEVEL); | |
this.draw(); | |
}, | |
/** | |
* Draw the cloud. | |
*/ | |
draw: function() { | |
this.canvasCtx.save(); | |
var sourceWidth = Cloud.config.WIDTH; | |
var sourceHeight = Cloud.config.HEIGHT; | |
if (IS_HIDPI) { | |
sourceWidth = sourceWidth * 2; | |
sourceHeight = sourceHeight * 2; | |
} | |
this.canvasCtx.drawImage(this.image, 0, 0, | |
sourceWidth, sourceHeight, | |
this.xPos, this.yPos, | |
Cloud.config.WIDTH, Cloud.config.HEIGHT); | |
this.canvasCtx.restore(); | |
}, | |
/** | |
* Update the cloud position. | |
* @param {number} speed | |
*/ | |
update: function(speed) { | |
if (!this.remove) { | |
this.xPos -= Math.ceil(speed); | |
this.draw(); | |
// Mark as removeable if no longer in the canvas. | |
if (!this.isVisible()) { | |
this.remove = true; | |
} | |
} | |
}, | |
/** | |
* Check if the cloud is visible on the stage. | |
* @return {boolean} | |
*/ | |
isVisible: function() { | |
return this.xPos + Cloud.config.WIDTH > 0; | |
} | |
}; | |
//****************************************************************************** | |
/** | |
* Horizon Line. | |
* Consists of two connecting lines. Randomly assigns a flat / bumpy horizon. | |
* @param {HTMLCanvasElement} canvas | |
* @param {HTMLImage} bgImg Horizon line sprite. | |
* @constructor | |
*/ | |
function HorizonLine(canvas, bgImg) { | |
this.image = bgImg; | |
this.canvas = canvas; | |
this.canvasCtx = canvas.getContext('2d'); | |
this.sourceDimensions = {}; | |
this.dimensions = HorizonLine.dimensions; | |
this.sourceXPos = [0, this.dimensions.WIDTH]; | |
this.xPos = []; | |
this.yPos = 0; | |
this.bumpThreshold = 0.5; | |
this.setSourceDimensions(); | |
this.draw(); | |
}; | |
/** | |
* Horizon line dimensions. | |
* @enum {number} | |
*/ | |
HorizonLine.dimensions = { | |
WIDTH: 600, | |
HEIGHT: 12, | |
YPOS: 127 | |
}; | |
HorizonLine.prototype = { | |
/** | |
* Set the source dimensions of the horizon line. | |
*/ | |
setSourceDimensions: function() { | |
for (var dimension in HorizonLine.dimensions) { | |
if (IS_HIDPI) { | |
if (dimension != 'YPOS') { | |
this.sourceDimensions[dimension] = | |
HorizonLine.dimensions[dimension] * 2; | |
} | |
} else { | |
this.sourceDimensions[dimension] = | |
HorizonLine.dimensions[dimension]; | |
} | |
this.dimensions[dimension] = HorizonLine.dimensions[dimension]; | |
} | |
this.xPos = [0, HorizonLine.dimensions.WIDTH]; | |
this.yPos = HorizonLine.dimensions.YPOS; | |
}, | |
/** | |
* Return the crop x position of a type. | |
*/ | |
getRandomType: function() { | |
return Math.random() > this.bumpThreshold ? this.dimensions.WIDTH : 0; | |
}, | |
/** | |
* Draw the horizon line. | |
*/ | |
draw: function() { | |
this.canvasCtx.drawImage(this.image, this.sourceXPos[0], 0, | |
this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT, | |
this.xPos[0], this.yPos, | |
this.dimensions.WIDTH, this.dimensions.HEIGHT); | |
this.canvasCtx.drawImage(this.image, this.sourceXPos[1], 0, | |
this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT, | |
this.xPos[1], this.yPos, | |
this.dimensions.WIDTH, this.dimensions.HEIGHT); | |
}, | |
/** | |
* Update the x position of an indivdual piece of the line. | |
* @param {number} pos Line position. | |
* @param {number} increment | |
*/ | |
updateXPos: function(pos, increment) { | |
var line1 = pos; | |
var line2 = pos == 0 ? 1 : 0; | |
this.xPos[line1] -= increment; | |
this.xPos[line2] = this.xPos[line1] + this.dimensions.WIDTH; | |
if (this.xPos[line1] <= -this.dimensions.WIDTH) { | |
this.xPos[line1] += this.dimensions.WIDTH * 2; | |
this.xPos[line2] = this.xPos[line1] - this.dimensions.WIDTH; | |
this.sourceXPos[line1] = this.getRandomType(); | |
} | |
}, | |
/** | |
* Update the horizon line. | |
* @param {number} deltaTime | |
* @param {number} speed | |
*/ | |
update: function(deltaTime, speed) { | |
var increment = Math.floor(speed * (FPS / 1000) * deltaTime); | |
if (this.xPos[0] <= 0) { | |
this.updateXPos(0, increment); | |
} else { | |
this.updateXPos(1, increment); | |
} | |
this.draw(); | |
}, | |
/** | |
* Reset horizon to the starting position. | |
*/ | |
reset: function() { | |
this.xPos[0] = 0; | |
this.xPos[1] = HorizonLine.dimensions.WIDTH; | |
} | |
}; | |
//****************************************************************************** | |
/** | |
* Horizon background class. | |
* @param {HTMLCanvasElement} canvas | |
* @param {Array<HTMLImageElement>} images | |
* @param {object} dimensions Canvas dimensions. | |
* @param {number} gapCoefficient | |
* @constructor | |
*/ | |
function Horizon(canvas, images, dimensions, gapCoefficient) { | |
this.canvas = canvas; | |
this.canvasCtx = this.canvas.getContext('2d'); | |
this.config = Horizon.config; | |
this.dimensions = dimensions; | |
this.gapCoefficient = gapCoefficient; | |
this.obstacles = []; | |
this.horizonOffsets = [0, 0]; | |
this.cloudFrequency = this.config.CLOUD_FREQUENCY; | |
// Cloud | |
this.clouds = []; | |
this.cloudImg = images.CLOUD; | |
this.cloudSpeed = this.config.BG_CLOUD_SPEED; | |
// Horizon | |
this.horizonImg = images.HORIZON; | |
this.horizonLine = null; | |
// Obstacles | |
this.obstacleImgs = { | |
CACTUS_SMALL: images.CACTUS_SMALL, | |
CACTUS_LARGE: images.CACTUS_LARGE | |
}; | |
this.init(); | |
}; | |
/** | |
* Horizon config. | |
* @enum {number} | |
*/ | |
Horizon.config = { | |
BG_CLOUD_SPEED: 0.2, | |
BUMPY_THRESHOLD: .3, | |
CLOUD_FREQUENCY: .5, | |
HORIZON_HEIGHT: 16, | |
MAX_CLOUDS: 6 | |
}; | |
Horizon.prototype = { | |
/** | |
* Initialise the horizon. Just add the line and a cloud. No obstacles. | |
*/ | |
init: function() { | |
this.addCloud(); | |
this.horizonLine = new HorizonLine(this.canvas, this.horizonImg); | |
}, | |
/** | |
* @param {number} deltaTime | |
* @param {number} currentSpeed | |
* @param {boolean} updateObstacles Used as an override to prevent | |
* the obstacles from being updated / added. This happens in the | |
* ease in section. | |
*/ | |
update: function(deltaTime, currentSpeed, updateObstacles) { | |
this.runningTime += deltaTime; | |
this.horizonLine.update(deltaTime, currentSpeed); | |
this.updateClouds(deltaTime, currentSpeed); | |
if (updateObstacles) { | |
this.updateObstacles(deltaTime, currentSpeed); | |
} | |
}, | |
/** | |
* Update the cloud positions. | |
* @param {number} deltaTime | |
* @param {number} currentSpeed | |
*/ | |
updateClouds: function(deltaTime, speed) { | |
var cloudSpeed = this.cloudSpeed / 1000 * deltaTime * speed; | |
var numClouds = this.clouds.length; | |
if (numClouds) { | |
for (var i = numClouds - 1; i >= 0; i--) { | |
this.clouds[i].update(cloudSpeed); | |
} | |
var lastCloud = this.clouds[numClouds - 1]; | |
// Check for adding a new cloud. | |
if (numClouds < this.config.MAX_CLOUDS && | |
(this.dimensions.WIDTH - lastCloud.xPos) > lastCloud.cloudGap && | |
this.cloudFrequency > Math.random()) { | |
this.addCloud(); | |
} | |
// Remove expired clouds. | |
this.clouds = this.clouds.filter(function(obj) { | |
return !obj.remove; | |
}); | |
} | |
}, | |
/** | |
* Update the obstacle positions. | |
* @param {number} deltaTime | |
* @param {number} currentSpeed | |
*/ | |
updateObstacles: function(deltaTime, currentSpeed) { | |
// Obstacles, move to Horizon layer. | |
var updatedObstacles = this.obstacles.slice(0); | |
for (var i = 0; i < this.obstacles.length; i++) { | |
var obstacle = this.obstacles[i]; | |
obstacle.update(deltaTime, currentSpeed); | |
// Clean up existing obstacles. | |
if (obstacle.remove) { | |
updatedObstacles.shift(); | |
} | |
} | |
this.obstacles = updatedObstacles; | |
if (this.obstacles.length > 0) { | |
var lastObstacle = this.obstacles[this.obstacles.length - 1]; | |
if (lastObstacle && !lastObstacle.followingObstacleCreated && | |
lastObstacle.isVisible() && | |
(lastObstacle.xPos + lastObstacle.width + lastObstacle.gap) < | |
this.dimensions.WIDTH) { | |
this.addNewObstacle(currentSpeed); | |
lastObstacle.followingObstacleCreated = true; | |
} | |
} else { | |
// Create new obstacles. | |
this.addNewObstacle(currentSpeed); | |
} | |
}, | |
/** | |
* Add a new obstacle. | |
* @param {number} currentSpeed | |
*/ | |
addNewObstacle: function(currentSpeed) { | |
var obstacleTypeIndex = | |
getRandomNum(0, Obstacle.types.length - 1); | |
var obstacleType = Obstacle.types[obstacleTypeIndex]; | |
var obstacleImg = this.obstacleImgs[obstacleType.type]; | |
this.obstacles.push(new Obstacle(this.canvasCtx, obstacleType, | |
obstacleImg, this.dimensions, this.gapCoefficient, currentSpeed)); | |
}, | |
/** | |
* Reset the horizon layer. | |
* Remove existing obstacles and reposition the horizon line. | |
*/ | |
reset: function() { | |
this.obstacles = []; | |
this.horizonLine.reset(); | |
}, | |
/** | |
* Update the canvas width and scaling. | |
* @param {number} width Canvas width. | |
* @param {number} height Canvas height. | |
*/ | |
resize: function(width, height) { | |
this.canvas.width = width; | |
this.canvas.height = height; | |
}, | |
/** | |
* Add a new cloud to the horizon. | |
*/ | |
addCloud: function() { | |
this.clouds.push(new Cloud(this.canvas, this.cloudImg, | |
this.dimensions.WIDTH)); | |
} | |
}; | |
})(); | |
</script> | |
</head> | |
<body id="t" i18n-values=".style.fontFamily:fontfamily;.style.fontSize:fontsize" class="offline" style="font-family: 'Helvetica Neue', 'Lucida Grande', sans-serif; font-size: 75%;"> | |
<div id="main-frame-error" class="interstitial-wrapper"> | |
<div id="main-content"> | |
<img class="icon icon-offline" jseval="updateIconClass(this.classList, iconClass)" style="visibility: hidden;"> | |
<div id="main-message"> | |
<h1 i18n-content="heading">My Own T-Rex Game YEY!!!!</h1> | |
<p>Try:</p> | |
<ul> | |
<li>Checking the network cables, modem, and router</li> | |
<li>Reconnecting to Wi-Fi</li> | |
<li>Running Diagnostics</li> | |
</ul> | |
<div class="error-code" jscontent="errorCode">THANKS GOOGLE FOR THIS GAME</div> | |
</div> | |
</div> | |
<div class="runner-container" style="width: 600px; height: 150px;"><canvas class="runner-canvas" width="1200" height="300" style="width: 600px; height: 150px;"></canvas></div></div> | |
<div id="sub-frame-error"> | |
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<div id="sub-frame-error-details" jsvalues=".innerHTML:errorDetails">The Internet connection has been lost.</div> | |
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<div id="offline-resources"> | |
<div id="offline-resources-1x"> | |
<img id="1x-obstacle-large" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJYAAAAyCAMAAACJUtIoAAAACVBMVEX////39/dTU1OabbyfAAAAAXRSTlMAQObYZgAAAXhJREFUeF7t2NGqAjEMANGM///RlwvaYQndULuFPJgHUYaEI6IPhgNAOA8HZ+3U6384F5y1U6YzAZTWG+dZamnFEstBFtCKJZSHWMADLJ18z+JqpQeLdKoDC8siC5iFCQs4znIxB5B1t6F3lQWkL4N0JsF+u6GXJdbI+FKW+yWr3lhgCZ2VSag3Nlk/FnRkIRbasLCO0oulikMsvmGpeiGLZ1jOMgtIP5bODivYYUXEIVbwFCt4khVssRgsgidZwQaLd2A8m7MYLGTl4KeQQs2y4kMAMGGlmQViDIb5O6xZnnLD485dIBzqDSE1yyFdL4Iqu4XJqUUWl/NVAFSZq1P6a5aqbAUM2epQbBioWflUBABiUyhYyZoCBev8XyMAObDNOhOAfiyxmHU0YNlldGAphGjFCjA3YkUn1o/1Y3EkZFZ5isCC6NUgwDBn1RuXH96doNfAhDXfsIyJ2AnolcCVhay0kcYbW0HvCO8OwIcJ3GzkORpkFuUP/1Ec8FW1qJkAAAAASUVORK5CYII="> | |
<img id="1x-obstacle-small" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGYAAAAjCAMAAABRlI+PAAAADFBMVEX////////39/dTU1PhglcSAAAAAXRSTlMAQObYZgAAAPNJREFUeF7tlkEKwzAMBLXr//+5iQhU7gRRQkyhZI+DhwH74jhmO+oIJBVwURljuAXagG5QqkSgBLqg3JnxJ1Cb8SmQ3o6gpO85owGlOB4m2BNKJ11BSd01owGlOHkcIAuHkz6UNpPKgozPM54dADHjJuNhZiJxdQCQgZJeBczgCAAy3yhPJvcnmdC9mZwBIsQMFV5AkzHBNknFgcKM+oyDIFcfCAoy03m+jSMIcmoVZkKqSjr1fghyahRmoKRUHYLiSI1SMlCq5CDgX6BXmKkfn+oQ0KEyyrzoy8GbXJ9xrM/YjhUZgl9nnsyTCe9rgSRdV15CwRcIEu8GGQAAAABJRU5ErkJggg=="> | |
<img id="1x-cloud" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAC4AAAAOCAQAAAD6HOaKAAAAU0lEQVR4XrWSsQkAQAgD3X9El/ELixQpJHCfdApnUCtXz7o49cgagaGPaq4rIwAP9s/C7R7UX3inJ0BDb6qWDC7ScOR/QWjRlFizuPwLtTLj+qkH6DjD2wLtikUAAAAASUVORK5CYII="> | |
<img id="1x-text" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAL8AAAAYAQMAAACRPb4TAAAABlBMVEX///9TU1NYzE1OAAAAAXRSTlMAQObYZgAAAPBJREFUeF6lzzFqwzAUx+F/0eBN7wIBXcGjQk3V2/QAHZohEAfv7nU6lUKGbD7DAxe62Soe6lAjtRLGiQOGQh8aHnyCHw+ZSD4dmUPntqpaO0yzIzo5Y46d86a5hAeSemV0IspaNzo9Q11gkz6ZCqvuGkQ/fJnWZt60/Rzs8IHWplt1Bcmb9Hmj+TmfNbqCDqV/CbCfwaMgUSb6F4p9dQmZak9Doo6Wd0qu3TL8YxRDAczwDIgeUoIcqF8GDdzm+GYwACnjiwuP3/8ONY/g8wj0GgLybsy+T43QB8gug+ZgPMGNjY0NVITzHbgHudBYgh9W5adHzknZVQAAAABJRU5ErkJggg=="> | |
<img id="1x-horizon" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAABLAAAAAMAgMAAAAPCKxBAAAABlBMVEX///9TU1NYzE1OAAAAAXRSTlMAQObYZgAAALJJREFUeF7t1EEKAyEMhtEvMNm7sPfJEVyY+1+ltLgYAsrQCtWhbxEhQvgxIJtSZypxa/WGshgzKdbq/UihMFMlt3o/CspEYoihIMaAb6mCvM6C+BTAeyo+wN4yykV/6pVfkdLpVyI1hh7GJ6QunUoLEQlQglNP2nkQkeF8+ei9cLxMue1qxVRfk1Ej0s6AEGWfVOk0QUtnK5Xo0Lac6wpdtnQqB6VxomPaz+dgF1PaqqmeWJlz1jYUaSIAAAAASUVORK5CYII="> | |
<img id="1x-trex" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQgAAAAvAgMAAABiRrxWAAAADFBMVEX///9TU1P39/f///+TS9URAAAAAXRSTlMAQObYZgAAAPpJREFUeF7d0jFKRkEMhdGLMM307itNLALyVmHvJuzTDMjdn72E95PGFEZSmeoU4YMMgxhskvQec8YSVFX1NhGcS5ywtbmC8khcZeKq+ZWJ4F8Sr2+ZCErjkJFEfcjAc/6/BMlfcz6xHdhRthYzIZhIHMcTVY1scUUiAphK8CMSPUbieTBhvD9Lj0vyV4wklEGzHpciKGOJoBp7XDcFs4kWxxM7Ey3iZ8JbzASAvMS7XLOJHTTvEkEZSeQl7DMuwVyCasqK5+XzQRYLUJlMbPXjFcn3m8eKBSjWZMJwvGIOvViAzCbUj1VEDoqFOEQGE3SyInJQLOQMJL4B7enP1UbLXJQAAAAASUVORK5CYII="> | |
<img id="1x-restart" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACQAAAAgCAQAAADQmBIFAAAAZklEQVR4Xu3WMQoAIAxDUe/Y+58jYwV1CwQJWQT5o/DAoaWjV2i/LRym/A5FjEsR41LPQchByEHwIVAEC4gZpghmSDP8egXpr/hQZaAKQFQe+pBOQAblDC336qrlPpSg0MEjInbWTLFFmwc8TpTAAAAAAElFTkSuQmCC"> | |
</div> | |
<div id="offline-resources-2x"> | |
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| |
</template> | |
</div> | |
<script>// Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
/** | |
* @fileoverview This file defines a singleton which provides access to all data | |
* that is available as soon as the page's resources are loaded (before DOM | |
* content has finished loading). This data includes both localized strings and | |
* any data that is important to have ready from a very early stage (e.g. things | |
* that must be displayed right away). | |
*/ | |
var loadTimeData; | |
// Expose this type globally as a temporary work around until | |
// https://github.com/google/closure-compiler/issues/544 is fixed. | |
/** @constructor */ | |
function LoadTimeData() {} | |
(function() { | |
'use strict'; | |
LoadTimeData.prototype = { | |
/** | |
* Sets the backing object. | |
* | |
* Note that there is no getter for |data_| to discourage abuse of the form: | |
* | |
* var value = loadTimeData.data()['key']; | |
* | |
* @param {Object} value The de-serialized page data. | |
*/ | |
set data(value) { | |
expect(!this.data_, 'Re-setting data.'); | |
this.data_ = value; | |
}, | |
/** | |
* Returns a JsEvalContext for |data_|. | |
* @returns {JsEvalContext} | |
*/ | |
createJsEvalContext: function() { | |
return new JsEvalContext(this.data_); | |
}, | |
/** | |
* @param {string} id An ID of a value that might exist. | |
* @return {boolean} True if |id| is a key in the dictionary. | |
*/ | |
valueExists: function(id) { | |
return id in this.data_; | |
}, | |
/** | |
* Fetches a value, expecting that it exists. | |
* @param {string} id The key that identifies the desired value. | |
* @return {*} The corresponding value. | |
*/ | |
getValue: function(id) { | |
expect(this.data_, 'No data. Did you remember to include strings.js?'); | |
var value = this.data_[id]; | |
expect(typeof value != 'undefined', 'Could not find value for ' + id); | |
return value; | |
}, | |
/** | |
* As above, but also makes sure that the value is a string. | |
* @param {string} id The key that identifies the desired string. | |
* @return {string} The corresponding string value. | |
*/ | |
getString: function(id) { | |
var value = this.getValue(id); | |
expectIsType(id, value, 'string'); | |
return /** @type {string} */ (value); | |
}, | |
/** | |
* Returns a formatted localized string where $1 to $9 are replaced by the | |
* second to the tenth argument. | |
* @param {string} id The ID of the string we want. | |
* @param {...string} var_args The extra values to include in the formatted | |
* output. | |
* @return {string} The formatted string. | |
*/ | |
getStringF: function(id, var_args) { | |
var value = this.getString(id); | |
if (!value) | |
return ''; | |
var varArgs = arguments; | |
return value.replace(/\$[$1-9]/g, function(m) { | |
return m == '$$' ? '$' : varArgs[m[1]]; | |
}); | |
}, | |
/** | |
* As above, but also makes sure that the value is a boolean. | |
* @param {string} id The key that identifies the desired boolean. | |
* @return {boolean} The corresponding boolean value. | |
*/ | |
getBoolean: function(id) { | |
var value = this.getValue(id); | |
expectIsType(id, value, 'boolean'); | |
return /** @type {boolean} */ (value); | |
}, | |
/** | |
* As above, but also makes sure that the value is an integer. | |
* @param {string} id The key that identifies the desired number. | |
* @return {number} The corresponding number value. | |
*/ | |
getInteger: function(id) { | |
var value = this.getValue(id); | |
expectIsType(id, value, 'number'); | |
expect(value == Math.floor(value), 'Number isn\'t integer: ' + value); | |
return /** @type {number} */ (value); | |
}, | |
/** | |
* Override values in loadTimeData with the values found in |replacements|. | |
* @param {Object} replacements The dictionary object of keys to replace. | |
*/ | |
overrideValues: function(replacements) { | |
expect(typeof replacements == 'object', | |
'Replacements must be a dictionary object.'); | |
for (var key in replacements) { | |
this.data_[key] = replacements[key]; | |
} | |
} | |
}; | |
/** | |
* Checks condition, displays error message if expectation fails. | |
* @param {*} condition The condition to check for truthiness. | |
* @param {string} message The message to display if the check fails. | |
*/ | |
function expect(condition, message) { | |
if (!condition) { | |
console.error('Unexpected condition on ' + document.location.href + ': ' + | |
message); | |
} | |
} | |
/** | |
* Checks that the given value has the given type. | |
* @param {string} id The id of the value (only used for error message). | |
* @param {*} value The value to check the type on. | |
* @param {string} type The type we expect |value| to be. | |
*/ | |
function expectIsType(id, value, type) { | |
expect(typeof value == type, '[' + value + '] (' + id + | |
') is not a ' + type); | |
} | |
expect(!loadTimeData, 'should only include this file once'); | |
loadTimeData = new LoadTimeData; | |
})(); | |
</script><script>loadTimeData.data = {"details":"Details","errorCode":"ERR_INTERNET_DISCONNECTED","errorDetails":"The Internet connection has been lost.","fontfamily":"'Helvetica Neue', 'Lucida Grande', sans-serif","fontsize":"75%","heading":"No Internet","hideDetails":"Hide details","iconClass":"icon-offline","language":"en","primaryParagraph":"Google Chrome can’t display the webpage because your computer isn’t connected to the Internet.","suggestions":[],"summary":{"failedUrl":"hi","hostName":"www.facebook.com","msg":"You can try to diagnose the problem by taking the following steps:\n \u003Cbr />\n Go to\n \u003Cstrong>\n Applications > System Preferences > Network > Assist me\n \u003C/strong>\n to test your connection.","productName":"Google Chrome"},"textdirection":"ltr","title":"https://www.facebook.com/ is not available"};</script><script>// Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
/** | |
* @fileoverview This is a simple template engine inspired by JsTemplates | |
* optimized for i18n. | |
* | |
* It currently supports three handlers: | |
* | |
* * i18n-content which sets the textContent of the element. | |
* | |
* <span i18n-content="myContent"></span> | |
* | |
* * i18n-options which generates <option> elements for a <select>. | |
* | |
* <select i18n-options="myOptionList"></select> | |
* | |
* * i18n-values is a list of attribute-value or property-value pairs. | |
* Properties are prefixed with a '.' and can contain nested properties. | |
* | |
* <span i18n-values="title:myTitle;.style.fontSize:fontSize"></span> | |
* | |
* This file is a copy of i18n_template.js, with minor tweaks to support using | |
* load_time_data.js. It should replace i18n_template.js eventually. | |
*/ | |
var i18nTemplate = (function() { | |
/** | |
* This provides the handlers for the templating engine. The key is used as | |
* the attribute name and the value is the function that gets called for every | |
* single node that has this attribute. | |
* @type {!Object} | |
*/ | |
var handlers = { | |
/** | |
* This handler sets the textContent of the element. | |
* @param {HTMLElement} element The node to modify. | |
* @param {string} key The name of the value in the dictionary. | |
* @param {LoadTimeData} dictionary The dictionary of strings to draw from. | |
*/ | |
'i18n-content': function(element, key, dictionary) { | |
element.textContent = dictionary.getString(key); | |
}, | |
/** | |
* This handler adds options to a <select> element. | |
* @param {HTMLElement} select The node to modify. | |
* @param {string} key The name of the value in the dictionary. It should | |
* identify an array of values to initialize an <option>. Each value, | |
* if a pair, represents [content, value]. Otherwise, it should be a | |
* content string with no value. | |
* @param {LoadTimeData} dictionary The dictionary of strings to draw from. | |
*/ | |
'i18n-options': function(select, key, dictionary) { | |
var options = dictionary.getValue(key); | |
options.forEach(function(optionData) { | |
var option = typeof optionData == 'string' ? | |
new Option(optionData) : | |
new Option(optionData[1], optionData[0]); | |
select.appendChild(option); | |
}); | |
}, | |
/** | |
* This is used to set HTML attributes and DOM properties. The syntax is: | |
* attributename:key; | |
* .domProperty:key; | |
* .nested.dom.property:key | |
* @param {HTMLElement} element The node to modify. | |
* @param {string} attributeAndKeys The path of the attribute to modify | |
* followed by a colon, and the name of the value in the dictionary. | |
* Multiple attribute/key pairs may be separated by semicolons. | |
* @param {LoadTimeData} dictionary The dictionary of strings to draw from. | |
*/ | |
'i18n-values': function(element, attributeAndKeys, dictionary) { | |
var parts = attributeAndKeys.replace(/\s/g, '').split(/;/); | |
parts.forEach(function(part) { | |
if (!part) | |
return; | |
var attributeAndKeyPair = part.match(/^([^:]+):(.+)$/); | |
if (!attributeAndKeyPair) | |
throw new Error('malformed i18n-values: ' + attributeAndKeys); | |
var propName = attributeAndKeyPair[1]; | |
var propExpr = attributeAndKeyPair[2]; | |
var value = dictionary.getValue(propExpr); | |
// Allow a property of the form '.foo.bar' to assign a value into | |
// element.foo.bar. | |
if (propName[0] == '.') { | |
var path = propName.slice(1).split('.'); | |
var targetObject = element; | |
while (targetObject && path.length > 1) { | |
targetObject = targetObject[path.shift()]; | |
} | |
if (targetObject) { | |
targetObject[path] = value; | |
// In case we set innerHTML (ignoring others) we need to | |
// recursively check the content. | |
if (path == 'innerHTML') | |
process(element, dictionary); | |
} | |
} else { | |
element.setAttribute(propName, /** @type {string} */(value)); | |
} | |
}); | |
} | |
}; | |
var attributeNames = Object.keys(handlers); | |
var selector = '[' + attributeNames.join('],[') + ']'; | |
/** | |
* Processes a DOM tree with the {@code dictionary} map. | |
* @param {HTMLElement} node The root of the DOM tree to process. | |
* @param {LoadTimeData} dictionary The dictionary to draw from. | |
*/ | |
function process(node, dictionary) { | |
var elements = node.querySelectorAll(selector); | |
for (var element, i = 0; element = elements[i]; i++) { | |
for (var j = 0; j < attributeNames.length; j++) { | |
var name = attributeNames[j]; | |
var attribute = element.getAttribute(name); | |
if (attribute != null) | |
handlers[name](element, attribute, dictionary); | |
} | |
} | |
} | |
return { | |
process: process | |
}; | |
}()); | |
i18nTemplate.process(document, loadTimeData); | |
</script><script>// Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// This file serves as a proxy to bring the included js file from /third_party | |
// into its correct location under the resources directory tree, whence it is | |
// delivered via a chrome://resources URL. See ../webui_resources.grd. | |
(function(){var i=null;function k(){return Function.prototype.call.apply(Array.prototype.slice,arguments)}function l(a,b){var c=k(arguments,2);return function(){return b.apply(a,c)}}function m(a,b){var c=new n(b);for(c.f=[a];c.f.length;){var e=c,d=c.f.shift();e.g(d);for(d=d.firstChild;d;d=d.nextSibling)d.nodeType==1&&e.f.push(d)}}function n(a){this.g=a}function o(a){a.style.display=""}function p(a){a.style.display="none"};var q=":",r=/\s*;\s*/;function s(){this.i.apply(this,arguments)}s.prototype.i=function(a,b){if(!this.a)this.a={};if(b){var c=this.a,e=b.a,d;for(d in e)c[d]=e[d]}else for(c in d=this.a,e=t,e)d[c]=e[c];this.a.$this=a;this.a.$context=this;this.d=typeof a!="undefined"&&a!=i?a:"";if(!b)this.a.$top=this.d};var t={$default:i},u=[];function v(a){for(var b in a.a)delete a.a[b];a.d=i;u.push(a)}function w(a,b,c){try{return b.call(c,a.a,a.d)}catch(e){return t.$default}} | |
function x(a,b,c,e){if(u.length>0){var d=u.pop();s.call(d,b,a);a=d}else a=new s(b,a);a.a.$index=c;a.a.$count=e;return a}var y="a_",z="b_",A="with (a_) with (b_) return ",D={};function E(a){if(!D[a])try{D[a]=new Function(y,z,A+a)}catch(b){}return D[a]}function F(a){for(var b=[],a=a.split(r),c=0,e=a.length;c<e;++c){var d=a[c].indexOf(q);if(!(d<0)){var f;f=a[c].substr(0,d).replace(/^\s+/,"").replace(/\s+$/,"");d=E(a[c].substr(d+1));b.push(f,d)}}return b};var G="jsinstance",H="jsts",I="*",J="div",K="id";function L(){}var M=0,N={0:{}},P={},Q={},R=[];function S(a){a.__jstcache||m(a,function(a){T(a)})}var U=[["jsselect",E],["jsdisplay",E],["jsvalues",F],["jsvars",F],["jseval",function(a){for(var b=[],a=a.split(r),c=0,e=a.length;c<e;++c)if(a[c]){var d=E(a[c]);b.push(d)}return b}],["transclude",function(a){return a}],["jscontent",E],["jsskip",E]]; | |
function T(a){if(a.__jstcache)return a.__jstcache;var b=a.getAttribute("jstcache");if(b!=i)return a.__jstcache=N[b];for(var b=R.length=0,c=U.length;b<c;++b){var e=U[b][0],d=a.getAttribute(e);Q[e]=d;d!=i&&R.push(e+"="+d)}if(R.length==0)return a.setAttribute("jstcache","0"),a.__jstcache=N[0];var f=R.join("&");if(b=P[f])return a.setAttribute("jstcache",b),a.__jstcache=N[b];for(var h={},b=0,c=U.length;b<c;++b){var d=U[b],e=d[0],g=d[1],d=Q[e];d!=i&&(h[e]=g(d))}b=""+ ++M;a.setAttribute("jstcache",b);N[b]= | |
h;P[f]=b;return a.__jstcache=h}function V(a,b){a.h.push(b);a.k.push(0)}function W(a){return a.c.length?a.c.pop():[]} | |
L.prototype.e=function(a,b){var c=X(b),e=c.transclude;if(e)(c=Y(e))?(b.parentNode.replaceChild(c,b),e=W(this),e.push(this.e,a,c),V(this,e)):b.parentNode.removeChild(b);else if(c=c.jsselect){var c=w(a,c,b),d=b.getAttribute(G),f=!1;d&&(d.charAt(0)==I?(d=parseInt(d.substr(1),10),f=!0):d=parseInt(d,10));var h=c!=i&&typeof c=="object"&&typeof c.length=="number",e=h?c.length:1,g=h&&e==0;if(h)if(g)d?b.parentNode.removeChild(b):(b.setAttribute(G,"*0"),p(b));else if(o(b),d===i||d===""||f&&d<e-1){f=W(this); | |
d=d||0;for(h=e-1;d<h;++d){var j=b.cloneNode(!0);b.parentNode.insertBefore(j,b);Z(j,c,d);g=x(a,c[d],d,e);f.push(this.b,g,j,v,g,i)}Z(b,c,d);g=x(a,c[d],d,e);f.push(this.b,g,b,v,g,i);V(this,f)}else d<e?(f=c[d],Z(b,c,d),g=x(a,f,d,e),f=W(this),f.push(this.b,g,b,v,g,i),V(this,f)):b.parentNode.removeChild(b);else c==i?p(b):(o(b),g=x(a,c,0,1),f=W(this),f.push(this.b,g,b,v,g,i),V(this,f))}else this.b(a,b)}; | |
L.prototype.b=function(a,b){var c=X(b),e=c.jsdisplay;if(e){if(!w(a,e,b)){p(b);return}o(b)}if(e=c.jsvars)for(var d=0,f=e.length;d<f;d+=2){var h=e[d],g=w(a,e[d+1],b);a.a[h]=g}if(e=c.jsvalues){d=0;for(f=e.length;d<f;d+=2)if(g=e[d],h=w(a,e[d+1],b),g.charAt(0)=="$")a.a[g]=h;else if(g.charAt(0)=="."){for(var g=g.substr(1).split("."),j=b,O=g.length,B=0,$=O-1;B<$;++B){var C=g[B];j[C]||(j[C]={});j=j[C]}j[g[O-1]]=h}else g&&(typeof h=="boolean"?h?b.setAttribute(g,g):b.removeAttribute(g):b.setAttribute(g,""+ | |
h))}if(e=c.jseval){d=0;for(f=e.length;d<f;++d)w(a,e[d],b)}e=c.jsskip;if(!e||!w(a,e,b))if(c=c.jscontent){if(c=""+w(a,c,b),b.innerHTML!=c){for(;b.firstChild;)e=b.firstChild,e.parentNode.removeChild(e);b.appendChild(this.j.createTextNode(c))}}else{c=W(this);for(e=b.firstChild;e;e=e.nextSibling)e.nodeType==1&&c.push(this.e,a,e);c.length&&V(this,c)}};function X(a){if(a.__jstcache)return a.__jstcache;var b=a.getAttribute("jstcache");if(b)return a.__jstcache=N[b];return T(a)} | |
function Y(a,b){var c=document;if(b){var e=c.getElementById(a);if(!e){var e=b(),d=H,f=c.getElementById(d);if(!f)f=c.createElement(J),f.id=d,p(f),f.style.position="absolute",c.body.appendChild(f);d=c.createElement(J);f.appendChild(d);d.innerHTML=e;e=c.getElementById(a)}c=e}else c=c.getElementById(a);return c?(S(c),c=c.cloneNode(!0),c.removeAttribute(K),c):i}function Z(a,b,c){c==b.length-1?a.setAttribute(G,I+c):a.setAttribute(G,""+c)};window.jstGetTemplate=Y;window.JsEvalContext=s;window.jstProcess=function(a,b){var c=new L;S(b);c.j=b?b.nodeType==9?b:b.ownerDocument||document:document;var e=l(c,c.e,a,b),d=c.h=[],f=c.k=[];c.c=[];e();for(var h,g,j;d.length;)h=d[d.length-1],e=f[f.length-1],e>=h.length?(e=c,g=d.pop(),g.length=0,e.c.push(g),f.pop()):(g=h[e++],j=h[e++],h=h[e++],f[f.length-1]=e,g.call(c,j,h))}; | |
})() | |
</script><script>var tp = document.getElementById('t');jstProcess(loadTimeData.createJsEvalContext(), tp);</script><script type="text/javascript">window.NREUM||(NREUM={});NREUM.info={"beacon":"bam-cell.nr-data.net","licenseKey":"ca07248735","applicationID":"797055187","transactionName":"YldTZxcHXUZSWxELXVsdZEEMSVBHVlkRB0BmV1JGFwN1XF9dSxJaRQ==","queueTime":0,"applicationTime":1,"atts":"ThBQEV8dTkg=","errorBeacon":"bam-cell.nr-data.net","agent":""}</script><script type="text/javascript">window.NREUM||(NREUM={});NREUM.info={"beacon":"bam-cell.nr-data.net","licenseKey":"ca07248735","applicationID":"797055187","transactionName":"YldTZxcHXUZSWxELXVsdZEEMSVBHVlkRB0BmV1JGFwN1XF9dSxJaRQ==","queueTime":0,"applicationTime":1,"atts":"ThBQEV8dTkg=","errorBeacon":"bam-cell.nr-data.net","agent":""}</script></body></html> |
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