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@DavidLudwig
Created November 24, 2017 18:27
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//
// ShowBitmap_Mac68k.cpp
// by David Ludwig <[email protected]>
//
// Shows a 1-bit, XBM bitmap on an emulated (via pce-macplus) 4 MB Mac Plus.
//
// Compiled with g++ flags:
// -Os -o romtest.o -fno-builtin -m68000 -nostdlib -mpcrel -Xlinker --oformat=binary
//
// Kudos to Jon Sharp, for blog post with details on useful gcc compiler flags:
// http://jonsharp.net/retrocomputing/bare-metal-macintosh-programming-part-2/
#include <stdint.h>
#include <algorithm>
// #include the picture-to-display, via use of a 1-bit XBM bitmap, a file
// format that encodes pictures as plain C code.
#include "Picture.xbm"
//
// Hardware-related variables
//
// ScrnBase: Points to the start of the display-buffer
// Credits here to http://www.osdata.com/system/physical/memmap.htm#MacPlusvideo
//
// uint8_t * ScrnBase = (uint8_t *) 0xFA700; // Mac Plus, 1 MB RAM, Main
// uint8_t * ScrnBase = (uint8_t *) 0xF2700; // Mac Plus, 1 MB RAM, Alternate
// uint8_t * ScrnBase = (uint8_t *) 0x1FA700; // Mac Plus, 2 MB RAM, Main
// uint8_t * ScrnBase = (uint8_t *) 0x1F2700; // Mac Plus, 2 MB RAM, Alternate
// uint8_t * ScrnBase = (uint8_t *) 0x27A700; // Mac Plus, 2.5 MB RAM, Main
// uint8_t * ScrnBase = (uint8_t *) 0x272700; // Mac Plus, 2.5 MB RAM, Alternate
uint8_t * ScrnBase = (uint8_t *) 0x3FA700; // Mac Plus, 4 MB RAM, Main
// uint8_t * ScrnBase = (uint8_t *) 0x3F2700; // Mac Plus, 4 MB RAM, Alternate
// Screen Dimensions
const int ScrnWidth = 512;
const int ScrnHeight = 342;
// VIA1 memory addresses and offsets
uint8_t * const vBase = (uint8_t *) 0xEFE1FE; // base address to VIA1
const int vDirA = 512 * 3; // offset from vBase, to VIA data register A
//
// Utility functions
//
// Reverses order of bits in a given byte
static uint8_t ReverseBits(uint8_t b) {
b = (b & 0xF0) >> 4 | (b & 0x0F) << 4;
b = (b & 0xCC) >> 2 | (b & 0x33) << 2;
b = (b & 0xAA) >> 1 | (b & 0x55) << 1;
return b;
}
//
// main() function
//
int main(int argc, char **argv) {
// Setup the 68k CPU's Stack Pointer (register "sp", aka. "a7")
__asm__ (
"movea.l #00100000,%%sp\n\t"
: /* outputs */
: /* inputs */
: "sp" /* clobbered regs */
);
// Setup VIA1 Data Register A. Not doing this causes the PCE emulator
// to not fully setup its internal, RAM-tracking, data structures.
vBase[vDirA] = 0x3F;
// Fill screen with white
for (int i = 0; i < ((ScrnWidth * ScrnHeight) >> 3); ++i) {
ScrnBase[i] = 0x00;
}
// Draw Picture at top-left of screen
const int drawHeight = std::min(Picture_height, ScrnHeight);
const int drawWidth = std::min(Picture_width, ScrnWidth);
for (int y = 0; y < drawHeight; ++y) {
for (int x = 0; x < (drawWidth >> 3); ++x) {
// The XBM image's bits are reversed. This may be an artifact of
// XBM itself, or by The Gimp's XBM exporter, or how Mac Plus's like
// its sits. Any which way, reversing the bits gets the correct
// value to display.
const uint8_t b = ReverseBits(Picture_bits[(y * (Picture_width >> 3)) + x]);
ScrnBase[(y * (ScrnWidth >> 3)) + x] = b;
}
}
// Sit in a no-op loop
while (1) {
__asm__ (
"nop\n\t"
);
}
return 0;
}
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