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OGRE 2.2: Callstack for HlmsComputeJob crash in Tutorial_OpenVR (8579b3508300ab3450c556c3aae0a5a22f95468e) - "Case 1"
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#0 Ogre::HlmsCompute::findComputeJob (this=<optimized out>, datablockName=...) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/OgreHlmsCompute.cpp:553 | |
#1 0x00007ffff69a33da in Ogre::CompositorPassCompute::CompositorPassCompute (this=0x555556a02410, definition=0x5555567a2200, defaultCamera=0x5555568626c0, parentNode=0x5555569c02b0, rtv=<optimized out>) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/Pass/PassCompute/OgreCompositorPassCompute.cpp:112 | |
#2 0x00007ffff69885f7 in Ogre::CompositorNode::createPasses (this=0x5555569c02b0) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorNode.cpp:730 | |
#3 0x00007ffff6994cb8 in Ogre::CompositorWorkspace::connectAllNodes (this=this@entry=0x5555569b2690) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorWorkspace.cpp:344 | |
#4 0x00007ffff69956b2 in Ogre::CompositorWorkspace::recreateAllNodes (this=this@entry=0x5555569b2690) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorWorkspace.cpp:615 | |
#5 0x00007ffff6995a9a in Ogre::CompositorWorkspace::CompositorWorkspace (this=0x5555569b2690, id=<optimized out>, definition=0x5555567aacc0, externalRenderTargets=..., sceneManager=<optimized out>, defaultCam=<optimized out>, renderSys=0x555555a787a0, bEnabled=true, executionMask=255 '\377', viewportModifierMask=0 '\000', vpOffsetScale=..., uavBuffers=0x0, initialLayouts=0x0, initialUavAccess=0x0) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorWorkspace.cpp:100 | |
#6 0x00007ffff6983367 in Ogre::CompositorManager2::addWorkspace (this=this@entry=0x55555591ede0, sceneManager=sceneManager@entry=0x5555567ada00, externalRenderTargets=std::vector of length 1, capacity 1 = {...}, defaultCam=defaultCam@entry=0x5555568626c0, definitionName=..., bEnabled=bEnabled@entry=true, position=0, uavBuffers=0x0, initialLayouts=0x0, initialUavAccess=0x0, vpOffsetScale=..., vpModifierMask=0 '\000', executionMask=255 '\377') at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorManager2.cpp:508 | |
#7 0x00007ffff69835af in Ogre::CompositorManager2::addWorkspace (this=0x55555591ede0, sceneManager=0x5555567ada00, finalRenderTarget=<optimized out>, defaultCam=0x5555568626c0, definitionName=..., bEnabled=<optimized out>, position=0, uavBuffers=0x0, initialLayouts=0x0, initialUavAccess=0x0, vpOffsetScale=..., vpModifierMask=0 '\000', executionMask=255 '\377') at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/Compositor/OgreCompositorManager2.cpp:478 | |
#8 0x00005555555649d5 in Demo::Tutorial_OpenVRGraphicsSystem::initOpenVR (this=0x555555798a80) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Tutorials/Tutorial_OpenVR/Tutorial_OpenVR.cpp:158 | |
#9 0x0000555555564da4 in Demo::Tutorial_OpenVRGraphicsSystem::setupCompositor (this=0x555555798a80) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Tutorials/Tutorial_OpenVR/Tutorial_OpenVR.cpp:37 | |
#10 0x000055555556c018 in Demo::GraphicsSystem::initialize (this=this@entry=0x555555798a80, windowTitle="OpenVR Sample") at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Common/src/GraphicsSystem.cpp:296 | |
#11 0x0000555555571b4f in Demo::MainEntryPoints::mainAppSingleThreaded (argc=<optimized out>, argv=<optimized out>) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Common/src/System/Desktop/MainLoopSingleThreaded.cpp:63 | |
#12 0x0000555555561aab in mainApp (argv=<optimized out>, argc=<optimized out>) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Tutorials/Tutorial_OpenVR/Tutorial_OpenVR.cpp:27 | |
#13 main (argc=<optimized out>, argv=<optimized out>) at /home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/2.0/Common/include/MainEntryPointHelper.h:40 |
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23:53:28: Creating resource group General | |
23:53:28: Creating resource group Internal | |
23:53:28: Creating resource group Autodetect | |
23:53:28: SceneManagerFactory for type 'DefaultSceneManager' registered. | |
23:53:28: Registering ResourceManager for type Material | |
23:53:28: Registering ResourceManager for type Mesh | |
23:53:28: Registering ResourceManager for type Mesh2 | |
23:53:28: Registering ResourceManager for type OldSkeleton | |
23:53:28: MovableObjectFactory for type 'ParticleSystem' registered. | |
23:53:28: ArchiveFactory for archive type FileSystem registered. | |
23:53:28: ArchiveFactory for archive type Zip registered. | |
23:53:28: ArchiveFactory for archive type EmbeddedZip registered. | |
23:53:28: DDS codec registering | |
23:53:28: FreeImage version: 3.15.3 | |
23:53:28: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details | |
23:53:28: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic | |
23:53:28: ETC codec registering | |
23:53:28: OITD codec registering | |
23:53:28: Registering ResourceManager for type HighLevelGpuProgram | |
23:53:28: MovableObjectFactory for type 'Decal' registered. | |
23:53:28: MovableObjectFactory for type 'InternalCubemapProbe' registered. | |
23:53:28: MovableObjectFactory for type 'Entity' registered. | |
23:53:28: MovableObjectFactory for type 'Item' registered. | |
23:53:28: MovableObjectFactory for type 'Light' registered. | |
23:53:28: MovableObjectFactory for type 'Rectangle2Dv2' registered. | |
23:53:28: MovableObjectFactory for type 'BillboardSet' registered. | |
23:53:28: MovableObjectFactory for type 'ManualObject2' registered. | |
23:53:28: MovableObjectFactory for type 'BillboardChain' registered. | |
23:53:28: MovableObjectFactory for type 'RibbonTrail' registered. | |
23:53:28: MovableObjectFactory for type 'WireAabb' registered. | |
23:53:28: Loading library /home/dk/workspace/current/mccarthy/subprojects/ogre2/cbuild/lib/RenderSystem_GL3Plus | |
23:53:29: Installing plugin: GL 3+ RenderSystem | |
23:53:29: OpenGL 3+ Rendering Subsystem created. | |
23:53:29: Plugin successfully installed | |
23:53:29: Loading library /home/dk/workspace/current/mccarthy/subprojects/ogre2/cbuild/lib/Plugin_ParticleFX | |
23:53:29: Installing plugin: ParticleFX | |
23:53:29: Particle Emitter Type 'Point' registered | |
23:53:29: Particle Emitter Type 'Box' registered | |
23:53:29: Particle Emitter Type 'Ellipsoid' registered | |
23:53:29: Particle Emitter Type 'Cylinder' registered | |
23:53:29: Particle Emitter Type 'Ring' registered | |
23:53:29: Particle Emitter Type 'HollowEllipsoid' registered | |
23:53:29: Particle Affector Type 'LinearForce' registered | |
23:53:29: Particle Affector Type 'ColourFader' registered | |
23:53:29: Particle Affector Type 'ColourFader2' registered | |
23:53:29: Particle Affector Type 'ColourImage' registered | |
23:53:29: Particle Affector Type 'ColourInterpolator' registered | |
23:53:29: Particle Affector Type 'Scaler' registered | |
23:53:29: Particle Affector Type 'Rotator' registered | |
23:53:29: Particle Affector Type 'DirectionRandomiser' registered | |
23:53:29: Particle Affector Type 'DeflectorPlane' registered | |
23:53:29: Plugin successfully installed | |
23:53:29: *-*-* OGRE Initialising | |
23:53:29: *-*-* Version 2.2.0unstable (Cerberus) | |
23:53:30: CPU Identifier & Features | |
23:53:30: ------------------------- | |
23:53:30: * CPU ID: AuthenticAMD: AMD FX(tm)-8350 Eight-Core Processor | |
23:53:30: * Logical cores: 8 | |
23:53:30: * SSE: yes | |
23:53:30: * SSE2: yes | |
23:53:30: * SSE3: yes | |
23:53:30: * MMX: yes | |
23:53:30: * MMXEXT: yes | |
23:53:30: * 3DNOW: no | |
23:53:30: * 3DNOWEXT: no | |
23:53:30: * CMOV: yes | |
23:53:30: * TSC: yes | |
23:53:30: * FPU: yes | |
23:53:30: * PRO: yes | |
23:53:30: * HT: no | |
23:53:30: ------------------------- | |
23:53:30: ****************************** | |
*** Starting GLX Subsystem *** | |
****************************** | |
23:53:30: GL3PlusRenderSystem::_createRenderWindow "OpenVR Sample", 1920x1080 windowed miscParams: MSAA=0 gamma=Yes parentWindowHandle=73400328 reverse_depth=Yes title=OpenVR Sample vsync=No | |
23:53:30: Created GL 4.5 context | |
23:53:30: GLXWindow::create used FBConfigID = 165 | |
23:53:30: GL Version = 4.5.0.0 | |
23:53:30: GL_VERSION = 4.5.0 NVIDIA 435.21 | |
23:53:30: GL_VENDOR = NVIDIA Corporation | |
23:53:30: GL_RENDERER = GeForce GTX 1080/PCIe/SSE2 | |
23:53:30: GL_EXTENSIONS = | |
23:53:30: GL_AMD_multi_draw_indirect | |
23:53:30: GL_AMD_seamless_cubemap_per_texture | |
23:53:30: GL_AMD_vertex_shader_viewport_index | |
23:53:30: GL_AMD_vertex_shader_layer | |
23:53:30: GL_ARB_arrays_of_arrays | |
23:53:30: GL_ARB_base_instance | |
23:53:30: GL_ARB_bindless_texture | |
23:53:30: GL_ARB_blend_func_extended | |
23:53:30: GL_ARB_buffer_storage | |
23:53:30: GL_ARB_clear_buffer_object | |
23:53:30: GL_ARB_clear_texture | |
23:53:30: GL_ARB_clip_control | |
23:53:30: GL_ARB_color_buffer_float | |
23:53:30: GL_ARB_compressed_texture_pixel_storage | |
23:53:30: GL_ARB_conservative_depth | |
23:53:30: GL_ARB_compute_shader | |
23:53:30: GL_ARB_compute_variable_group_size | |
23:53:30: GL_ARB_conditional_render_inverted | |
23:53:30: GL_ARB_copy_buffer | |
23:53:30: GL_ARB_copy_image | |
23:53:30: GL_ARB_cull_distance | |
23:53:30: GL_ARB_debug_output | |
23:53:30: GL_ARB_depth_buffer_float | |
23:53:30: GL_ARB_depth_clamp | |
23:53:30: GL_ARB_depth_texture | |
23:53:30: GL_ARB_derivative_control | |
23:53:30: GL_ARB_direct_state_access | |
23:53:30: GL_ARB_draw_buffers | |
23:53:30: GL_ARB_draw_buffers_blend | |
23:53:30: GL_ARB_draw_indirect | |
23:53:30: GL_ARB_draw_elements_base_vertex | |
23:53:30: GL_ARB_draw_instanced | |
23:53:30: GL_ARB_enhanced_layouts | |
23:53:30: GL_ARB_ES2_compatibility | |
23:53:30: GL_ARB_ES3_compatibility | |
23:53:30: GL_ARB_ES3_1_compatibility | |
23:53:30: GL_ARB_ES3_2_compatibility | |
23:53:30: GL_ARB_explicit_attrib_location | |
23:53:30: GL_ARB_explicit_uniform_location | |
23:53:30: GL_ARB_fragment_coord_conventions | |
23:53:30: GL_ARB_fragment_layer_viewport | |
23:53:30: GL_ARB_fragment_program | |
23:53:30: GL_ARB_fragment_program_shadow | |
23:53:30: GL_ARB_fragment_shader | |
23:53:30: GL_ARB_fragment_shader_interlock | |
23:53:30: GL_ARB_framebuffer_no_attachments | |
23:53:30: GL_ARB_framebuffer_object | |
23:53:30: GL_ARB_framebuffer_sRGB | |
23:53:30: GL_ARB_geometry_shader4 | |
23:53:30: GL_ARB_get_program_binary | |
23:53:30: GL_ARB_get_texture_sub_image | |
23:53:30: GL_ARB_gl_spirv | |
23:53:30: GL_ARB_gpu_shader5 | |
23:53:30: GL_ARB_gpu_shader_fp64 | |
23:53:30: GL_ARB_gpu_shader_int64 | |
23:53:30: GL_ARB_half_float_pixel | |
23:53:30: GL_ARB_half_float_vertex | |
23:53:30: GL_ARB_imaging | |
23:53:30: GL_ARB_indirect_parameters | |
23:53:30: GL_ARB_instanced_arrays | |
23:53:30: GL_ARB_internalformat_query | |
23:53:30: GL_ARB_internalformat_query2 | |
23:53:30: GL_ARB_invalidate_subdata | |
23:53:30: GL_ARB_map_buffer_alignment | |
23:53:30: GL_ARB_map_buffer_range | |
23:53:30: GL_ARB_multi_bind | |
23:53:30: GL_ARB_multi_draw_indirect | |
23:53:30: GL_ARB_multisample | |
23:53:30: GL_ARB_multitexture | |
23:53:30: GL_ARB_occlusion_query | |
23:53:30: GL_ARB_occlusion_query2 | |
23:53:30: GL_ARB_parallel_shader_compile | |
23:53:30: GL_ARB_pipeline_statistics_query | |
23:53:30: GL_ARB_pixel_buffer_object | |
23:53:30: GL_ARB_point_parameters | |
23:53:30: GL_ARB_point_sprite | |
23:53:30: GL_ARB_polygon_offset_clamp | |
23:53:30: GL_ARB_post_depth_coverage | |
23:53:30: GL_ARB_program_interface_query | |
23:53:30: GL_ARB_provoking_vertex | |
23:53:30: GL_ARB_query_buffer_object | |
23:53:30: GL_ARB_robust_buffer_access_behavior | |
23:53:30: GL_ARB_robustness | |
23:53:30: GL_ARB_sample_locations | |
23:53:30: GL_ARB_sample_shading | |
23:53:30: GL_ARB_sampler_objects | |
23:53:30: GL_ARB_seamless_cube_map | |
23:53:30: GL_ARB_seamless_cubemap_per_texture | |
23:53:30: GL_ARB_separate_shader_objects | |
23:53:30: GL_ARB_shader_atomic_counter_ops | |
23:53:30: GL_ARB_shader_atomic_counters | |
23:53:30: GL_ARB_shader_ballot | |
23:53:30: GL_ARB_shader_bit_encoding | |
23:53:30: GL_ARB_shader_clock | |
23:53:30: GL_ARB_shader_draw_parameters | |
23:53:30: GL_ARB_shader_group_vote | |
23:53:30: GL_ARB_shader_image_load_store | |
23:53:30: GL_ARB_shader_image_size | |
23:53:30: GL_ARB_shader_objects | |
23:53:30: GL_ARB_shader_precision | |
23:53:30: GL_ARB_shader_storage_buffer_object | |
23:53:30: GL_ARB_shader_subroutine | |
23:53:30: GL_ARB_shader_texture_image_samples | |
23:53:30: GL_ARB_shader_texture_lod | |
23:53:30: GL_ARB_shading_language_100 | |
23:53:30: GL_ARB_shader_viewport_layer_array | |
23:53:30: GL_ARB_shading_language_420pack | |
23:53:30: GL_ARB_shading_language_include | |
23:53:30: GL_ARB_shading_language_packing | |
23:53:30: GL_ARB_shadow | |
23:53:30: GL_ARB_sparse_buffer | |
23:53:30: GL_ARB_sparse_texture | |
23:53:30: GL_ARB_sparse_texture2 | |
23:53:30: GL_ARB_sparse_texture_clamp | |
23:53:30: GL_ARB_spirv_extensions | |
23:53:30: GL_ARB_stencil_texturing | |
23:53:30: GL_ARB_sync | |
23:53:30: GL_ARB_tessellation_shader | |
23:53:30: GL_ARB_texture_barrier | |
23:53:30: GL_ARB_texture_border_clamp | |
23:53:30: GL_ARB_texture_buffer_object | |
23:53:30: GL_ARB_texture_buffer_object_rgb32 | |
23:53:30: GL_ARB_texture_buffer_range | |
23:53:30: GL_ARB_texture_compression | |
23:53:30: GL_ARB_texture_compression_bptc | |
23:53:30: GL_ARB_texture_compression_rgtc | |
23:53:30: GL_ARB_texture_cube_map | |
23:53:30: GL_ARB_texture_cube_map_array | |
23:53:30: GL_ARB_texture_env_add | |
23:53:30: GL_ARB_texture_env_combine | |
23:53:30: GL_ARB_texture_env_crossbar | |
23:53:30: GL_ARB_texture_env_dot3 | |
23:53:30: GL_ARB_texture_filter_anisotropic | |
23:53:30: GL_ARB_texture_filter_minmax | |
23:53:30: GL_ARB_texture_float | |
23:53:30: GL_ARB_texture_gather | |
23:53:30: GL_ARB_texture_mirror_clamp_to_edge | |
23:53:30: GL_ARB_texture_mirrored_repeat | |
23:53:30: GL_ARB_texture_multisample | |
23:53:30: GL_ARB_texture_non_power_of_two | |
23:53:30: GL_ARB_texture_query_levels | |
23:53:30: GL_ARB_texture_query_lod | |
23:53:30: GL_ARB_texture_rectangle | |
23:53:30: GL_ARB_texture_rg | |
23:53:30: GL_ARB_texture_rgb10_a2ui | |
23:53:30: GL_ARB_texture_stencil8 | |
23:53:30: GL_ARB_texture_storage | |
23:53:30: GL_ARB_texture_storage_multisample | |
23:53:30: GL_ARB_texture_swizzle | |
23:53:30: GL_ARB_texture_view | |
23:53:30: GL_ARB_timer_query | |
23:53:30: GL_ARB_transform_feedback2 | |
23:53:30: GL_ARB_transform_feedback3 | |
23:53:30: GL_ARB_transform_feedback_instanced | |
23:53:30: GL_ARB_transform_feedback_overflow_query | |
23:53:30: GL_ARB_transpose_matrix | |
23:53:30: GL_ARB_uniform_buffer_object | |
23:53:30: GL_ARB_vertex_array_bgra | |
23:53:30: GL_ARB_vertex_array_object | |
23:53:30: GL_ARB_vertex_attrib_64bit | |
23:53:30: GL_ARB_vertex_attrib_binding | |
23:53:30: GL_ARB_vertex_buffer_object | |
23:53:30: GL_ARB_vertex_program | |
23:53:30: GL_ARB_vertex_shader | |
23:53:30: GL_ARB_vertex_type_10f_11f_11f_rev | |
23:53:30: GL_ARB_vertex_type_2_10_10_10_rev | |
23:53:30: GL_ARB_viewport_array | |
23:53:30: GL_ARB_window_pos | |
23:53:30: GL_ATI_draw_buffers | |
23:53:30: GL_ATI_texture_float | |
23:53:30: GL_ATI_texture_mirror_once | |
23:53:30: GL_S3_s3tc | |
23:53:30: GL_EXT_texture_env_add | |
23:53:30: GL_EXT_abgr | |
23:53:30: GL_EXT_bgra | |
23:53:30: GL_EXT_bindable_uniform | |
23:53:30: GL_EXT_blend_color | |
23:53:30: GL_EXT_blend_equation_separate | |
23:53:30: GL_EXT_blend_func_separate | |
23:53:30: GL_EXT_blend_minmax | |
23:53:30: GL_EXT_blend_subtract | |
23:53:30: GL_EXT_compiled_vertex_array | |
23:53:30: GL_EXT_Cg_shader | |
23:53:30: GL_EXT_depth_bounds_test | |
23:53:30: GL_EXT_direct_state_access | |
23:53:30: GL_EXT_draw_buffers2 | |
23:53:30: GL_EXT_draw_instanced | |
23:53:30: GL_EXT_draw_range_elements | |
23:53:30: GL_EXT_fog_coord | |
23:53:30: GL_EXT_framebuffer_blit | |
23:53:30: GL_EXT_framebuffer_multisample | |
23:53:30: GL_EXTX_framebuffer_mixed_formats | |
23:53:30: GL_EXT_framebuffer_multisample_blit_scaled | |
23:53:30: GL_EXT_framebuffer_object | |
23:53:30: GL_EXT_framebuffer_sRGB | |
23:53:30: GL_EXT_geometry_shader4 | |
23:53:30: GL_EXT_gpu_program_parameters | |
23:53:30: GL_EXT_gpu_shader4 | |
23:53:30: GL_EXT_multi_draw_arrays | |
23:53:30: GL_EXT_multiview_texture_multisample | |
23:53:30: GL_EXT_multiview_timer_query | |
23:53:30: GL_EXT_packed_depth_stencil | |
23:53:30: GL_EXT_packed_float | |
23:53:30: GL_EXT_packed_pixels | |
23:53:30: GL_EXT_pixel_buffer_object | |
23:53:30: GL_EXT_point_parameters | |
23:53:30: GL_EXT_polygon_offset_clamp | |
23:53:30: GL_EXT_post_depth_coverage | |
23:53:30: GL_EXT_provoking_vertex | |
23:53:30: GL_EXT_raster_multisample | |
23:53:30: GL_EXT_rescale_normal | |
23:53:30: GL_EXT_secondary_color | |
23:53:30: GL_EXT_separate_shader_objects | |
23:53:30: GL_EXT_separate_specular_color | |
23:53:30: GL_EXT_shader_image_load_formatted | |
23:53:30: GL_EXT_shader_image_load_store | |
23:53:30: GL_EXT_shader_integer_mix | |
23:53:30: GL_EXT_shadow_funcs | |
23:53:30: GL_EXT_sparse_texture2 | |
23:53:30: GL_EXT_stencil_two_side | |
23:53:30: GL_EXT_stencil_wrap | |
23:53:30: GL_EXT_texture3D | |
23:53:30: GL_EXT_texture_array | |
23:53:30: GL_EXT_texture_buffer_object | |
23:53:30: GL_EXT_texture_compression_dxt1 | |
23:53:30: GL_EXT_texture_compression_latc | |
23:53:30: GL_EXT_texture_compression_rgtc | |
23:53:30: GL_EXT_texture_compression_s3tc | |
23:53:30: GL_EXT_texture_cube_map | |
23:53:30: GL_EXT_texture_edge_clamp | |
23:53:30: GL_EXT_texture_env_combine | |
23:53:30: GL_EXT_texture_env_dot3 | |
23:53:30: GL_EXT_texture_filter_anisotropic | |
23:53:30: GL_EXT_texture_filter_minmax | |
23:53:30: GL_EXT_texture_integer | |
23:53:30: GL_EXT_texture_lod | |
23:53:30: GL_EXT_texture_lod_bias | |
23:53:30: GL_EXT_texture_mirror_clamp | |
23:53:30: GL_EXT_texture_object | |
23:53:30: GL_EXT_texture_shared_exponent | |
23:53:30: GL_EXT_texture_sRGB | |
23:53:30: GL_EXT_texture_sRGB_R8 | |
23:53:30: GL_EXT_texture_sRGB_decode | |
23:53:30: GL_EXT_texture_storage | |
23:53:30: GL_EXT_texture_swizzle | |
23:53:30: GL_EXT_timer_query | |
23:53:30: GL_EXT_transform_feedback2 | |
23:53:30: GL_EXT_vertex_array | |
23:53:30: GL_EXT_vertex_array_bgra | |
23:53:30: GL_EXT_vertex_attrib_64bit | |
23:53:30: GL_EXT_window_rectangles | |
23:53:30: GL_EXT_x11_sync_object | |
23:53:30: GL_EXT_import_sync_object | |
23:53:30: GL_NV_robustness_video_memory_purge | |
23:53:30: GL_IBM_rasterpos_clip | |
23:53:30: GL_IBM_texture_mirrored_repeat | |
23:53:30: GL_KHR_context_flush_control | |
23:53:30: GL_KHR_debug | |
23:53:30: GL_EXT_memory_object | |
23:53:30: GL_EXT_memory_object_fd | |
23:53:30: GL_KHR_parallel_shader_compile | |
23:53:30: GL_KHR_no_error | |
23:53:30: GL_KHR_robust_buffer_access_behavior | |
23:53:30: GL_KHR_robustness | |
23:53:30: GL_EXT_semaphore | |
23:53:30: GL_EXT_semaphore_fd | |
23:53:30: GL_KHR_shader_subgroup | |
23:53:30: GL_KTX_buffer_region | |
23:53:30: GL_NV_alpha_to_coverage_dither_control | |
23:53:30: GL_NV_bindless_multi_draw_indirect | |
23:53:30: GL_NV_bindless_multi_draw_indirect_count | |
23:53:30: GL_NV_bindless_texture | |
23:53:30: GL_NV_blend_equation_advanced | |
23:53:30: GL_NV_blend_equation_advanced_coherent | |
23:53:30: GL_NVX_blend_equation_advanced_multi_draw_buffers | |
23:53:30: GL_NV_blend_minmax_factor | |
23:53:30: GL_NV_blend_square | |
23:53:30: GL_NV_clip_space_w_scaling | |
23:53:30: GL_NV_command_list | |
23:53:30: GL_NV_compute_program5 | |
23:53:30: GL_NV_conditional_render | |
23:53:30: GL_NV_conservative_raster | |
23:53:30: GL_NV_conservative_raster_dilate | |
23:53:30: GL_NV_conservative_raster_pre_snap_triangles | |
23:53:30: GL_NV_copy_depth_to_color | |
23:53:30: GL_NV_copy_image | |
23:53:30: GL_NV_depth_buffer_float | |
23:53:30: GL_NV_depth_clamp | |
23:53:30: GL_NV_draw_texture | |
23:53:30: GL_NV_draw_vulkan_image | |
23:53:30: GL_NV_ES1_1_compatibility | |
23:53:30: GL_NV_ES3_1_compatibility | |
23:53:30: GL_NV_explicit_multisample | |
23:53:30: GL_NV_feature_query | |
23:53:30: GL_NV_fence | |
23:53:30: GL_NV_fill_rectangle | |
23:53:30: GL_NV_float_buffer | |
23:53:30: GL_NV_fog_distance | |
23:53:30: GL_NV_fragment_coverage_to_color | |
23:53:30: GL_NV_fragment_program | |
23:53:30: GL_NV_fragment_program_option | |
23:53:30: GL_NV_fragment_program2 | |
23:53:30: GL_NV_fragment_shader_interlock | |
23:53:30: GL_NV_framebuffer_mixed_samples | |
23:53:30: GL_NV_framebuffer_multisample_coverage | |
23:53:30: GL_NV_geometry_shader4 | |
23:53:30: GL_NV_geometry_shader_passthrough | |
23:53:30: GL_NV_gpu_program4 | |
23:53:30: GL_NV_internalformat_sample_query | |
23:53:30: GL_NV_gpu_program4_1 | |
23:53:30: GL_NV_gpu_program5 | |
23:53:30: GL_NV_gpu_program5_mem_extended | |
23:53:30: GL_NV_gpu_program_fp64 | |
23:53:30: GL_NV_gpu_shader5 | |
23:53:30: GL_NV_half_float | |
23:53:30: GL_NV_light_max_exponent | |
23:53:30: GL_NV_memory_attachment | |
23:53:30: GL_NV_multisample_coverage | |
23:53:30: GL_NV_multisample_filter_hint | |
23:53:30: GL_NV_occlusion_query | |
23:53:30: GL_NV_packed_depth_stencil | |
23:53:30: GL_NV_parameter_buffer_object | |
23:53:30: GL_NV_parameter_buffer_object2 | |
23:53:30: GL_NV_path_rendering | |
23:53:30: GL_NV_path_rendering_shared_edge | |
23:53:30: GL_NV_pixel_data_range | |
23:53:30: GL_NV_point_sprite | |
23:53:30: GL_NV_primitive_restart | |
23:53:30: GL_NV_query_resource | |
23:53:30: GL_NV_query_resource_tag | |
23:53:30: GL_NV_register_combiners | |
23:53:30: GL_NV_register_combiners2 | |
23:53:30: GL_NV_sample_locations | |
23:53:30: GL_NV_sample_mask_override_coverage | |
23:53:30: GL_NV_shader_atomic_counters | |
23:53:30: GL_NV_shader_atomic_float | |
23:53:30: GL_NV_shader_atomic_float64 | |
23:53:30: GL_NV_shader_atomic_fp16_vector | |
23:53:30: GL_NV_shader_atomic_int64 | |
23:53:30: GL_NV_shader_buffer_load | |
23:53:30: GL_NV_shader_storage_buffer_object | |
23:53:30: GL_NV_shader_subgroup_partitioned | |
23:53:30: GL_NV_stereo_view_rendering | |
23:53:30: GL_NV_texgen_reflection | |
23:53:30: GL_NV_texture_barrier | |
23:53:30: GL_NV_texture_compression_vtc | |
23:53:30: GL_NV_texture_env_combine4 | |
23:53:30: GL_NV_texture_multisample | |
23:53:30: GL_NV_texture_rectangle | |
23:53:30: GL_NV_texture_rectangle_compressed | |
23:53:30: GL_NV_texture_shader | |
23:53:30: GL_NV_texture_shader2 | |
23:53:30: GL_NV_texture_shader3 | |
23:53:30: GL_NV_transform_feedback | |
23:53:30: GL_NV_transform_feedback2 | |
23:53:30: GL_NV_uniform_buffer_unified_memory | |
23:53:30: GL_NV_vdpau_interop | |
23:53:30: GL_NV_vdpau_interop2 | |
23:53:30: GL_NV_vertex_array_range | |
23:53:30: GL_NV_vertex_array_range2 | |
23:53:30: GL_NV_vertex_attrib_integer_64bit | |
23:53:30: GL_NV_vertex_buffer_unified_memory | |
23:53:30: GL_NV_vertex_program | |
23:53:30: GL_NV_vertex_program1_1 | |
23:53:30: GL_NV_vertex_program2 | |
23:53:30: GL_NV_vertex_program2_option | |
23:53:30: GL_NV_vertex_program3 | |
23:53:30: GL_NV_viewport_array2 | |
23:53:30: GL_NV_viewport_swizzle | |
23:53:30: GL_NVX_conditional_render | |
23:53:30: GL_NV_gpu_multicast | |
23:53:30: GL_NVX_progress_fence | |
23:53:30: GL_NVX_gpu_memory_info | |
23:53:30: GL_NVX_nvenc_interop | |
23:53:30: GL_NV_shader_thread_group | |
23:53:30: GL_NV_shader_thread_shuffle | |
23:53:30: GL_KHR_blend_equation_advanced | |
23:53:30: GL_KHR_blend_equation_advanced_coherent | |
23:53:30: GL_OVR_multiview | |
23:53:30: GL_OVR_multiview2 | |
23:53:30: GL_SGIS_generate_mipmap | |
23:53:30: GL_SGIS_texture_lod | |
23:53:30: GL_SGIX_depth_texture | |
23:53:30: GL_SGIX_shadow | |
23:53:30: GL_SUN_slice_accum | |
23:53:30: Supported GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address | |
23:53:30: ************************************** | |
23:53:30: *** OpenGL 3+ Renderer Started *** | |
23:53:30: ************************************** | |
23:53:30: Registering ResourceManager for type GpuProgram | |
23:53:30: RenderSystem capabilities | |
23:53:30: ------------------------- | |
23:53:30: RenderSystem Name: OpenGL 3+ Rendering Subsystem | |
23:53:30: GPU Vendor: nvidia | |
23:53:30: Device Name: GeForce GTX 1080/PCIe/SSE2 | |
23:53:30: Driver Version: 4.5.0.0 | |
23:53:30: * Fixed function pipeline: no | |
23:53:30: * Hardware generation of mipmaps: yes | |
23:53:30: * Texture blending: yes | |
23:53:30: * Anisotropic texture filtering: yes | |
23:53:30: * Dot product texture operation: yes | |
23:53:30: * Cube mapping: yes | |
23:53:30: * Hardware stencil buffer: yes | |
23:53:30: - Stencil depth: 8 | |
23:53:30: - Two sided stencil support: yes | |
23:53:30: - Wrap stencil values: yes | |
23:53:30: * Hardware vertex / index buffers: yes | |
23:53:30: * 32-bit index buffers: yes | |
23:53:30: * Vertex programs: yes | |
23:53:30: * Number of floating-point constants for vertex programs: 4096 | |
23:53:30: * Number of integer constants for vertex programs: 4096 | |
23:53:30: * Number of boolean constants for vertex programs: 4096 | |
23:53:30: * Fragment programs: yes | |
23:53:30: * Number of floating-point constants for fragment programs: 4096 | |
23:53:30: * Number of integer constants for fragment programs: 4096 | |
23:53:30: * Number of boolean constants for fragment programs: 4096 | |
23:53:30: * Geometry programs: yes | |
23:53:30: * Number of floating-point constants for geometry programs: 2048 | |
23:53:30: * Number of integer constants for geometry programs: 2048 | |
23:53:30: * Number of boolean constants for geometry programs: 2048 | |
23:53:30: * Tessellation Hull programs: yes | |
23:53:30: * Number of floating-point constants for tessellation hull programs: 2048 | |
23:53:30: * Number of integer constants for tessellation hull programs: 2048 | |
23:53:30: * Number of boolean constants for tessellation hull programs: 2048 | |
23:53:30: * Tessellation Domain programs: yes | |
23:53:30: * Number of floating-point constants for tessellation domain programs: 2048 | |
23:53:30: * Number of integer constants for tessellation domain programs: 2048 | |
23:53:30: * Number of boolean constants for tessellation domain programs: 2048 | |
23:53:30: * Compute programs: yes | |
23:53:30: * Number of floating-point constants for compute programs: 2048 | |
23:53:30: * Number of integer constants for compute programs: 2048 | |
23:53:30: * Number of boolean constants for compute programs: 2048 | |
23:53:30: * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430 glsl440 | |
23:53:30: * Texture Compression: yes | |
23:53:30: - DXT: yes | |
23:53:30: - VTC: yes | |
23:53:30: - PVRTC: no | |
23:53:30: - ATC: no | |
23:53:30: - ETC1: no | |
23:53:30: - ETC2: yes | |
23:53:30: - BC4/BC5: yes | |
23:53:30: - BC6H/BC7: yes | |
23:53:30: - ASTC: no | |
23:53:30: * Hardware Occlusion Query: yes | |
23:53:30: * User clip planes: yes | |
23:53:30: * VET_UBYTE4 vertex element type: yes | |
23:53:30: * Infinite far plane projection: yes | |
23:53:30: * Hardware render-to-texture: yes | |
23:53:30: * Floating point textures: yes | |
23:53:30: * Non-power-of-two textures: yes | |
23:53:30: * 1d textures: yes | |
23:53:30: * Volume textures: yes | |
23:53:30: * Max Texture resolution (2D) 32768 | |
23:53:30: * Max Texture resolution (3D) 16384 | |
23:53:30: * Max Texture resolution (Cubemaps) 32768 | |
23:53:30: * Multiple Render Targets: 8 | |
23:53:30: - With different bit depths: yes | |
23:53:30: * Point Sprites: yes | |
23:53:30: * Extended point parameters: yes | |
23:53:30: * Max Point Size: 2047 | |
23:53:30: * Vertex texture fetch: yes | |
23:53:30: * Number of world matrices: 0 | |
23:53:30: * Number of texture units: 16 | |
23:53:30: * Stencil buffer depth: 8 | |
23:53:30: * Number of vertex blend matrices: 0 | |
23:53:30: - Max vertex textures: 32 | |
23:53:30: - Vertex textures shared: yes | |
23:53:30: * Render to Vertex Buffer : yes | |
23:53:30: * Hardware Atomic Counters: yes | |
23:53:30: * Compute max threads per threadgroup per axis: 1024, 1024, 64 | |
23:53:30: * Compute max threads per threadgroup total: 1024 | |
23:53:30: * GL 1.5 without VBO workaround: no | |
23:53:30: * Frame Buffer objects: yes | |
23:53:30: * Frame Buffer objects (ARB extension): no | |
23:53:30: * Frame Buffer objects (ATI extension): no | |
23:53:30: * PBuffer support: no | |
23:53:30: * GL 1.5 without HW-occlusion workaround: no | |
23:53:30: * Vertex Array Objects: yes | |
23:53:30: * Separate shader objects: no | |
23:53:30: * Using Reverse Z: yes | |
23:53:30: DefaultWorkQueue('Root') initialising on thread main. | |
23:53:30: Particle Renderer Type 'billboard' registered | |
23:53:30: OverlayElementFactory for type Panel registered. | |
23:53:30: OverlayElementFactory for type BorderPanel registered. | |
23:53:30: OverlayElementFactory for type TextArea registered. | |
23:53:30: Registering ResourceManager for type Font | |
23:53:30: Creating resource group Essential | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/packs/DebugPack.zip' of type 'Zip' to resource group 'Essential' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/packs/CornellBox.zip' of type 'Zip' to resource group 'Essential' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common/Any' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common/GLSLES' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common/HLSL' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General' | |
23:53:30: Creating resource group Popular | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'Popular' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/models' of type 'FileSystem' to resource group 'Popular' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/materials/textures/Cubemaps' of type 'FileSystem' to resource group 'Popular' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Hlms/Common/GLSL' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Hlms/Common/HLSL' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Hlms/Common/Metal' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Compute/Tools/Any' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Compute/VR' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/Compute/VR/Foveated' of type 'FileSystem' to resource group 'General' | |
23:53:30: Added resource location '/home/dk/workspace/current/mccarthy/subprojects/ogre2/Samples/Media/2.0/scripts/materials/PbsMaterials' of type 'FileSystem' to resource group 'General' | |
23:53:30: Loading HlmsDiskCache from hlmsDiskCache1.bin | |
23:53:30: Applying HlmsDiskCache 1 | |
23:53:30: WARNING: The cached Hlms is out of date. The templates have changed. We will parse the templates again. If you experience crashes or shader compiler errors, delete the cache | |
23:53:30: Loading HlmsDiskCache from hlmsDiskCache3.bin | |
23:53:30: Applying HlmsDiskCache 3 | |
23:53:30: WARNING: The cached Hlms is out of date. The templates have changed. We will parse the templates again. If you experience crashes or shader compiler errors, delete the cache | |
23:53:30: Parsing scripts for resource group Autodetect | |
23:53:30: Finished parsing scripts for resource group Autodetect | |
23:53:30: Creating resources for group Autodetect | |
23:53:30: All done | |
23:53:30: Parsing scripts for resource group Essential | |
23:53:30: Parsing script Materials.material | |
23:53:30: Parsing script DebugFont.fontdef | |
23:53:30: Finished parsing scripts for resource group Essential | |
23:53:30: Creating resources for group Essential | |
23:53:30: All done | |
23:53:30: Parsing scripts for resource group General | |
23:53:30: Parsing script Quad.program | |
23:53:30: Parsing script HiddenAreaMeshVr.material | |
23:53:30: Parsing script Sky.material | |
23:53:30: Parsing script RadialDensityMask.material | |
23:53:30: Parsing script DPM.material | |
23:53:30: Parsing script PccDepthCompressor.material | |
23:53:30: Parsing script DPSM.material | |
23:53:30: Parsing script Copyback.material | |
23:53:30: Parsing script DepthUtils.material | |
23:53:30: Parsing script EsmGaussianBlurLogFilter.material | |
23:53:30: Parsing script PbsMaterials.material | |
23:53:30: Finished parsing scripts for resource group General | |
23:53:30: Creating resources for group General | |
23:53:30: All done | |
23:53:30: Parsing scripts for resource group Internal | |
23:53:30: Finished parsing scripts for resource group Internal | |
23:53:30: Creating resources for group Internal | |
23:53:30: All done | |
23:53:30: Parsing scripts for resource group Popular | |
23:53:30: Parsing script UvBaking.compositor | |
23:53:30: Parsing script InstancedStereo.compositor | |
23:53:30: Parsing script Tutorial_DynamicCubemap.compositor | |
23:53:30: Parsing script ScreenSpaceReflections.compositor | |
23:53:30: Parsing script TutorialUav02_Setup.compositor | |
23:53:30: Parsing script StencilTest.compositor | |
23:53:30: Parsing script TutorialUav01_Setup.compositor | |
23:53:30: Parsing script LocalCubemaps.compositor | |
23:53:30: Parsing script Tutorial_OpenVRWorkspace.compositor | |
23:53:30: Parsing script Tutorial_Terrain.compositor | |
23:53:30: Parsing script TutorialSky_Postprocess.compositor | |
23:53:30: Parsing script StereoRendering.compositor | |
23:53:30: Parsing script StaticShadowMaps.compositor | |
23:53:30: Parsing script PbsMaterials.compositor | |
23:53:30: Parsing script PlanarReflections.compositor | |
23:53:30: Parsing script ShadowMapDebugging.compositor | |
23:53:30: Parsing script Tutorial_ReconstructPosFromDepth.compositor | |
23:53:30: Finished parsing scripts for resource group Popular | |
23:53:30: Creating resources for group Popular | |
23:53:30: All done | |
23:53:33: OGRE EXCEPTION(5:ItemIdentityException): Compute Job with name [Hash 0x704694c7] not found in HlmsCompute::findComputeJob at /home/dk/workspace/current/mccarthy/subprojects/ogre2/OgreMain/src/OgreHlmsCompute.cpp (line 557) | |
23:53:33: WARNING: GraphicsSystem::deinitialize() not called!!! | |
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