Created
February 3, 2019 19:18
-
-
Save Davisonpro/1fb3a445d978810ff5f2d1ffe863676a to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Materials | |
var blackMat = new THREE.MeshPhongMaterial({ | |
color: 0x100707, | |
shading: THREE.FlatShading, | |
}); | |
var brownMat = new THREE.MeshPhongMaterial({ | |
color: 0xb44b39, | |
shininess: 0, | |
shading: THREE.FlatShading, | |
}); | |
var greenMat = new THREE.MeshPhongMaterial({ | |
color: 0x7abf8e, | |
shininess: 0, | |
shading: THREE.FlatShading, | |
}); | |
var pinkMat = new THREE.MeshPhongMaterial({ | |
color: 0xdc5f45,//0xb43b29,//0xff5b49, | |
shininess: 0, | |
shading: THREE.FlatShading, | |
}); | |
var lightBrownMat = new THREE.MeshPhongMaterial({ | |
color: 0xe07a57, | |
shading: THREE.FlatShading, | |
}); | |
var whiteMat = new THREE.MeshPhongMaterial({ | |
color: 0xa49789, | |
shading: THREE.FlatShading, | |
}); | |
var skinMat = new THREE.MeshPhongMaterial({ | |
color: 0xff9ea5, | |
shading: THREE.FlatShading | |
}); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment