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September 8, 2024 22:17
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Strings for UI Tool Kit
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| using UnityEngine; | |
| namespace TC._UIToolkit { | |
| public static class ToolKitStrings { | |
| // USS Classes (commonly used) | |
| public static readonly string ScrollView = "__unity-scroll-view"; | |
| public static readonly string ListView = "__unity-list-view"; | |
| public static readonly string Button = "__unity-button"; | |
| public static readonly string Toggle = "__unity-toggle"; | |
| public static readonly string Label = "__unity-label"; | |
| public static readonly string TextField = "__unity-text-field"; | |
| public static readonly string Slider = "__unity-slider"; | |
| public static readonly string ProgressBar = "__unity-progress-bar"; | |
| public static readonly string PopupField = "__unity-popup-field"; | |
| public static readonly string EnumField = "__unity-enum-field"; | |
| public static readonly string Toolbar = "__unity-toolbar"; | |
| public static readonly string ToolbarButton = "__unity-toolbar-button"; | |
| public static readonly string ToolbarSpacer = "__unity-toolbar-spacer"; | |
| public static readonly string ToolbarToggle = "__unity-toolbar-toggle"; | |
| public static readonly string Foldout = "__unity-foldout"; | |
| public static readonly string ScrollViewContent = "__unity-scroll-view-content"; | |
| public static readonly string HorizontalScroller = "__unity-horizontal-scroller"; | |
| public static readonly string VerticalScroller = "__unity-vertical-scroller"; | |
| public static readonly string ScrollViewViewport = "__unity-scroll-view-viewport"; | |
| public static readonly string Window = "__unity-window"; | |
| public static readonly string WindowContent = "__unity-window-content"; | |
| public static readonly string Inspector = "__unity-inspector"; | |
| public static readonly string Border = "__unity-border"; | |
| public static readonly string Active = "__unity-active"; | |
| public static readonly string Inactive = "__unity-inactive"; | |
| public static readonly string Disabled = "__unity-disabled"; | |
| public static readonly string DropdownField = "__unity-dropdown-field"; | |
| public static readonly string DropdownFieldList = "__unity-dropdown-field-list"; | |
| public static readonly string Frame = "__unity-frame"; | |
| public static readonly string SubPanel = "__unity-sub-panel"; | |
| public static readonly string OverflowHidden = "__unity-overflow-hidden"; | |
| public static readonly string OverflowVisible = "__unity-overflow-visible"; | |
| public static readonly string FocusBorder = "__unity-focus-border"; | |
| public static readonly string AlignCenter = "__unity-align-center"; | |
| public static readonly string AlignLeft = "__unity-align-left"; | |
| public static readonly string AlignRight = "__unity-align-right"; | |
| // UXML Elements (commonly used) | |
| public static readonly string RootElement = "__unity-root-element"; | |
| public static readonly string Panel = "__unity-panel"; | |
| public static readonly string ToolbarUxml = "__unity-toolbar"; | |
| public static readonly string ToolbarButtonUxml = "__unity-toolbar-button"; | |
| public static readonly string Container = "__unity-container"; | |
| public static readonly string ContentContainer = "__unity-content-container"; | |
| public static readonly string ButtonUxml = "__unity-button"; | |
| public static readonly string LabelUxml = "__unity-label"; | |
| public static readonly string ToggleUxml = "__unity-toggle"; | |
| public static readonly string TextFieldUxml = "__unity-text-field"; | |
| public static readonly string VisualElement = "__unity-visual-element"; | |
| public static readonly string Image = "__unity-image"; | |
| public static readonly string ScrollViewUxml = "__unity-scroll-view"; | |
| public static readonly string ListViewUxml = "__unity-list-view"; | |
| public static readonly string Box = "__unity-box"; | |
| public static readonly string FoldoutUxml = "__unity-foldout"; | |
| public static readonly string ProgressBarUxml = "__unity-progress-bar"; | |
| public static readonly string SliderUxml = "__unity-slider"; | |
| public static readonly string RadioButton = "__unity-radio-button"; | |
| public static readonly string RadioButtonGroup = "__unity-radio-button-group"; | |
| public static readonly string Dropdown = "__unity-dropdown"; | |
| public static readonly string Splitter = "__unity-splitter"; | |
| public static readonly string TagField = "__unity-tag-field"; | |
| public static readonly string Minimap = "__unity-minimap"; | |
| public static readonly string ScrollBar = "__unity-scroll-bar"; | |
| public static readonly string ScrollViewHorizontal = "__unity-scroll-view-horizontal"; | |
| // Events and Actions (commonly used) | |
| public static readonly string ChangeEvent = "__unity-change-event"; | |
| public static readonly string MouseClick = "__unity-mouse-click"; | |
| public static readonly string KeyDown = "__unity-key-down"; | |
| public static readonly string FocusIn = "__unity-focus-in"; | |
| public static readonly string FocusOut = "__unity-focus-out"; | |
| public static readonly string MouseEnter = "__unity-mouse-enter"; | |
| public static readonly string MouseLeave = "__unity-mouse-leave"; | |
| public static readonly string MouseOver = "__unity-mouse-over"; | |
| public static readonly string MouseDown = "__unity-mouse-down"; | |
| public static readonly string MouseUp = "__unity-mouse-up"; | |
| public static readonly string MouseMove = "__unity-mouse-move"; | |
| public static readonly string MouseOut = "__unity-mouse-out"; | |
| public static readonly string PointerDown = "__unity-pointer-down"; | |
| public static readonly string PointerUp = "__unity-pointer-up"; | |
| public static readonly string DragStart = "__unity-drag-start"; | |
| public static readonly string DragEnd = "__unity-drag-end"; | |
| public static readonly string DragEnter = "__unity-drag-enter"; | |
| public static readonly string DragLeave = "__unity-drag-leave"; | |
| public static readonly string DragUpdate = "__unity-drag-update"; | |
| public static readonly string DragPerform = "__unity-drag-perform"; | |
| public static readonly string DragExited = "__unity-drag-exited"; | |
| public static readonly string PointerEnter = "__unity-pointer-enter"; | |
| public static readonly string PointerExit = "__unity-pointer-exit"; | |
| public static readonly string ResizeStart = "__unity-resize-start"; | |
| public static readonly string ResizeEnd = "__unity-resize-end"; | |
| public static readonly string FocusLost = "__unity-focus-lost"; | |
| // Editor-Specific Strings | |
| public static readonly string InspectorHeader = "__unity-inspector-header"; | |
| public static readonly string InspectorBody = "__unity-inspector-body"; | |
| public static readonly string EditorWindow = "__unity-editor-window"; | |
| public static readonly string PlayModeToolbar = "__unity-play-mode-toolbar"; | |
| public static readonly string ProjectBrowser = "__unity-project-browser"; | |
| public static readonly string SceneView = "__unity-scene-view"; | |
| public static readonly string HierarchyWindow = "__unity-hierarchy-window"; | |
| public static readonly string GameView = "__unity-game-view"; | |
| public static readonly string InspectorView = "__unity-inspector-view"; | |
| public static readonly string AssetStore = "__unity-asset-store"; | |
| public static readonly string PreferencesWindow = "__unity-preferences-window"; | |
| public static readonly string ConsoleWindow = "__unity-console-window"; | |
| public static readonly string SceneHierarchy = "__unity-scene-hierarchy"; | |
| public static readonly string ConsoleLogWarning = "__unity-console-log-warning"; | |
| public static readonly string ConsoleLogError = "__unity-console-log-error"; | |
| public static readonly string ScenePanel = "__unity-scene-panel"; | |
| public static readonly string GamePanel = "__unity-game-panel"; | |
| // Runtime UI Components | |
| public static readonly string HudPanel = "__unity-hud-panel"; | |
| public static readonly string ModalWindow = "__unity-modal-window"; | |
| public static readonly string DialogBox = "__unity-dialog-box"; | |
| public static readonly string Tooltip = "__unity-tooltip"; | |
| public static readonly string NotificationBanner = "__unity-notification-banner"; | |
| public static readonly string LoadingScreen = "__unity-loading-screen"; | |
| public static readonly string SettingsPanel = "__unity-settings-panel"; | |
| public static readonly string PauseMenu = "__unity-pause-menu"; | |
| public static readonly string InventoryPanel = "__unity-inventory-panel"; | |
| public static readonly string AchievementsPanel = "__unity-achievements-panel"; | |
| public static readonly string InGameNotification = "__unity-in-game-notification"; | |
| public static readonly string Scoreboard = "__unity-scoreboard"; | |
| public static readonly string Leaderboard = "__unity-leaderboard"; | |
| public static readonly string HealthBar = "__unity-health-bar"; | |
| public static readonly string SkillBar = "__unity-skill-bar"; | |
| public static readonly string ActionBar = "__unity-action-bar"; | |
| } | |
| } |
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