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手写防抖函数
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function debounce(fn, delay) { | |
// 定时器,保留上一个触发的定时器 | |
let timer = null; | |
const _debounce = function () { | |
// 没有达到延时,在次触发,清空上一次的定时器,不执行 fn | |
if (timer) clearTimeout(timer); | |
// 定时器 | |
timer = setTimeout(() => { | |
fn(); | |
}, delay); | |
}; | |
return _debounce; | |
} |
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function debounce(fn, delay) { | |
// 定时器,保留上一个触发的定时器 | |
let timer = null; | |
const _debounce = function (...args) { | |
// 没有达到延时,在次触发,清空上一次的定时器,不执行 fn | |
if (timer) clearTimeout(timer); | |
// 定时器 | |
timer = setTimeout(() => { | |
// this args | |
fn.apply(this, args); | |
}, delay); | |
}; | |
return _debounce; | |
} |
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function debounce(fn, delay, immediate = false) { | |
// 定时器,保留上一个触发的定时器 | |
let timer = null; | |
let isInvoke = false; // 是否立即执行 | |
const _debounce = function (...args) { | |
// 没有达到延时,在次触发,清空上一次的定时器,不执行 fn | |
if (timer) clearTimeout(timer); | |
// 立即执行 | |
if (immediate && !isInvoke) { | |
fn.apply(this, args); | |
isInvoke = true; | |
} else { | |
// 定时器 | |
timer = setTimeout(() => { | |
// this args | |
fn.apply(this, args); | |
isInvoke = false; | |
}, delay); | |
} | |
}; | |
return _debounce; | |
} |
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function debounce(fn, delay, immediate = false, resultCallback) { | |
// 定时器,保留上一个触发的定时器 | |
let timer = null; | |
let isInvoke = false; // 是否立即执行 | |
const _debounce = function (...args) { | |
return new Promise((resolve) => { | |
// 没有达到延时,在次触发,清空上一次的定时器,不执行 fn | |
if (timer) clearTimeout(timer); | |
// 立即执行 | |
if (immediate && !isInvoke) { | |
const result = fn.apply(this, args); | |
if (resultCallback && typeof resultCallback === 'function') | |
resultCallback(result); | |
resolve(result); | |
isInvoke = true; | |
} else { | |
// 定时器 | |
timer = setTimeout(() => { | |
// this args | |
const result = fn.apply(this, args); | |
if (resultCallback && typeof resultCallback === 'function') | |
resultCallback(result); | |
resolve(result); | |
isInvoke = false; | |
timer = null; | |
}, delay); | |
} | |
}); | |
}; | |
return _debounce; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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function debounce(fn, delay, immediate = false, resultCallback) { | |
// 定时器,保留上一个触发的定时器 | |
let timer = null; | |
let isInvoke = false; // 是否立即执行 | |
const _debounce = function (...args) { | |
return new Promise((resolve) => { | |
// 没有达到延时,在次触发,清空上一次的定时器,不执行 fn | |
if (timer) clearTimeout(timer); | |
// 立即执行 | |
if (immediate && !isInvoke) { | |
const result = fn.apply(this, args); | |
if (resultCallback && typeof resultCallback === 'function') | |
resultCallback(result); | |
resolve(result); | |
isInvoke = true; | |
} else { | |
// 定时器 | |
timer = setTimeout(() => { | |
// this args | |
const result = fn.apply(this, args); | |
if (resultCallback && typeof resultCallback === 'function') | |
resultCallback(result); | |
resolve(result); | |
isInvoke = false; | |
timer = null; | |
}, delay); | |
} | |
}); | |
}; | |
// 取消功能 | |
_debounce.cancel = function () { | |
if (timer) clearTimeout(timer); | |
timer = null; | |
isInvoke = false; | |
}; | |
return _debounce; | |
} |
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