Inspired by dannyfritz/commit-message-emoji
See also gitmoji.
| Commit type | Emoji |
|---|---|
| Initial commit | π :tada: |
| Version tag | π :bookmark: |
| New feature | β¨ :sparkles: |
| Bugfix | π :bug: |
| using UnityEngine; | |
| using System.Collections; | |
| using UnityEngine.VR; // we need this line here for InputTracking and VRSettings functions | |
| // USAGE: put this on a thing you want the player to look at! | |
| // this code will enable that thing to know if it is being looked at! | |
| [RequireComponent (typeof(Collider)) ] // this thing needs a collider if we should look at it | |
| public class RaycastTargetTrigger : MonoBehaviour { |
Inspired by dannyfritz/commit-message-emoji
See also gitmoji.
| Commit type | Emoji |
|---|---|
| Initial commit | π :tada: |
| Version tag | π :bookmark: |
| New feature | β¨ :sparkles: |
| Bugfix | π :bug: |
| git fetch --all | |
| git reset --hard origin/master | |
| git pull origin master |
People
:bowtie: |
π :smile: |
π :laughing: |
|---|---|---|
π :blush: |
π :smiley: |
:relaxed: |
π :smirk: |
π :heart_eyes: |
π :kissing_heart: |
π :kissing_closed_eyes: |
π³ :flushed: |
π :relieved: |
π :satisfied: |
π :grin: |
π :wink: |
π :stuck_out_tongue_winking_eye: |
π :stuck_out_tongue_closed_eyes: |
π :grinning: |
π :kissing: |
π :kissing_smiling_eyes: |
π :stuck_out_tongue: |
| # to generate your dhparam.pem file, run in the terminal | |
| openssl dhparam -out /etc/nginx/ssl/dhparam.pem 2048 |