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Uh oh
Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 5B3E7DDC]
at Verse.DebugThingPlaceHelper.IsDebugSpawnable (Verse.ThingDef def, System.Boolean allowPlayerBuildable) [0x0007e] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at Verse.DebugThingPlaceHelper+<>c__DisplayClass2_0.<TryPlaceOptionsForStackCount>b__0 (Verse.ThingDef def) [0x00000] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.DebugThingPlaceHelper.TryPlaceOptionsForStackCount (System.Int32 stackCount, System.Boolean direct) [0x0007c] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at Verse.DebugToolsSpawning.TryPlaceNearThing () [0x00000] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.DebugActionNode.TrySetupChildren () [0x00010] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.DebugActionNode.Enter (LudeonTK.Dialog_Debug dialog) [0x00000] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.Dialog_Debug.DoButton (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x0003e] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.Dialog_Debug.DrawNode (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x00018] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.DebugTabMenu.ListOptions (System.Int32 highlightedIndex, System.Single columnWidth) [0x00065] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at LudeonTK.Dialog_Debug.DoWindowContents (UnityEngine.Rect inRect) [0x00208] in <2bfa0c274f854b5095bb30bd48706ce7>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <2bfa0c274f854b5095bb30bd48706ce7>:0
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
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