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using Harmony; | |
using ICities; | |
using System; | |
using System.Reflection; | |
using UnityEngine; | |
using UnityEngine.Rendering; | |
namespace ShadowSettingsAdjuster | |
{ | |
/// <summary> |
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// Natural Resource Texture Importer | |
// Imports a natural resource texture and applies the resource values to all cells on the map. | |
// Texture name and location must be gamefolder/textures/res.png | |
// Resolution is 512x512 | |
// | |
// Channel explanation: | |
// Default value for all channels is 128. | |
// | |
// Red (128-0) Oil (inverted) |