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blueprint: | |
name: Sensor Light | |
description: > | |
# Sensor Light | |
**Version: 4.2** | |
The most common automation used for a sensor light. | |
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blueprint: | |
name: Another Light Blueprint-Script [Lone-Wolf] | |
source_url: https://gist.github.com/DefenestrateIT/b5a5830c5eb990e651622efda90b4600 | |
domain: script | |
description: "My Default Light Blueprint-Script v.1.3 with my take on Profiles.\n | |
Is my take on Light Profiles. This version has the following profiles: \n | |
- Bright - (For Day time & Events, I need to be Awake; Bright eyed & bushy tailed).\n | |
- Dimmed - (For after sunset & before sunrise when i'm (still) thinking about bed, but I will want to be able to read the Funny pages).\n | |
- Night-Light - (For bed/sleep time, & you don't want to wake everyone else up, but you still want to see in an emergency; how to get to the Fridge)\n | |
- Colour-Loop - (Was to be Aurora-Australis, but colour-loop is easier to remember).\n |
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blueprint: | |
name: Another Light Blueprint-Script [HAssNic's] V:1.3 | |
source_url: https://gist.github.com/DefenestrateIT/ed023905809a13684c7ac52520cbd4d9 | |
domain: script | |
description: "My Default Light Blueprint-Script with my take on Profiles.\n | |
Is my take on Light Profiles. This version has the following profiles: \n | |
- Bright - (For Day time & Events, I need to be Awake; Bright eyed & bushy tailed).\n | |
- Dimmed - (For after sunset & before sunrise when i'm (still) thinking about bed, but I will want to be able to read the Funny pages).\n | |
- Night-Light - (For bed/sleep time, & you don't want to wake everyone else up, but you still want to see in an emergency; how to get to the Fridge)\n | |
- Colour-Loop - (Was to be Aurora-Australis, but colour-loop is easier to remember).\n |
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blueprint: | |
domain: script | |
name: Light Turn_Off [HAssNic's] Profile Effect | |
source_url: https://gist.github.com/DefenestrateIT/7a1efad0d38a94908ce56d05180eb1a7 | |
description: > | |
#Light Turn_Off [HAssNic's] Profile Effect V.1\n | |
This blueprint is desghned to be part of A larger moduler script system.\n | |
External varbles excepted:\n | |
v_target - The variable for 'Target:'. | |
v_transition - Overrides the 'data:' variable 'Transition:'\n |
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blueprint: | |
domain: script | |
name: Random [HAssNic's] Light Profile Effect | |
description: > | |
#Random [HAssNic's] Light profile Effect V.1\n | |
This blueprint is desghned to be part of A larger moduler script system.\n | |
I normally use this blueprint to create 'Bright', 'Dimmed' & 'Night-Light' profiles.\n | |
External varbles excepted: | |
v_target - The variable for 'Target:'. | |
v_transition_override - boolean Override, the 'data:' variable 'Transition:'\n |
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blueprint: | |
domain: script | |
name: Aurora [HAssNic's] Light Profile Effect | |
description: > | |
#Random [HAssNic's] Light profile Effect V.1\n | |
This blueprint is desghned to be part of A larger moduler script system.\n | |
I normally use this blueprint to create 'Bright', 'Dimmed' & 'Night-Light' profiles.\n | |
External varbles excepted: | |
v_target - The variable for 'Target:'. | |
v_transition_override - boolean Override, the 'data:' variable 'Transition:'\n |
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blueprint: | |
name: Another [HAssNic's] Trigger Automation | |
domain: automation | |
source_url: https://gist.github.com/DefenestrateIT/444d1ceca1cf0eaa68b731b39caa154f | |
description: > | |
#Another [HAssNic's] Trigger Automation V.1 | |
This blueprint will pass the following variables to sub-scripts: | |
v_target: - The target selected for the Lights | |
v_lights: - The entity id's for the lights selected |
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blueprint: | |
name: Another Profile [HAssNic's] Selector | |
description: V.1 | |
domain: script | |
source_url: https://gist.github.com/DefenestrateIT/00312c6b9ed5a069c69faa9162f35d1b | |
input: | |
input_target_lights: | |
name: Targeted Lights | |
description: "Lights this Script is Targeted at (for testing)." |
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blueprint: | |
domain: script | |
name: Temperature & Brightness [HAssNic's] Light Effect | |
source_url: https://gist.github.com/DefenestrateIT/1664a59e72d78b4d9e1f7ae986b4cab6 | |
description: > | |
#Temperature & Brightness [HAssNic's] Light Effect Profile V.1\n | |
This blueprint is desghned to be part of A larger moduler scripting system.\n | |
I normally use this blueprint to create 'Bright', 'Dimmed' & 'Night-Light' profiles.\n | |
External varbles: | |
v_target - The variable for 'Target:'. |
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blueprint: | |
name: Optional_Motion Light Switch Blueprint Automation | |
description: "# Optional_Motion Light Switch Blueprint Automation V:1.3\n | |
Is my take on Light Profiles with Automations. This version has the following profiles;\n | |
- Bright - (For Day time & Events, I need to be Awake; Bright eyed & bushy tailed).\n | |
- Dimmed - (For after sunset & before sunrise when i'm (still) thinking about bed, but I will want to be able to read the Funny pages).\n | |
- Night-Light - (For bed/sleep time, & you don't want to wake everyone else up, but you still want to see in an emergency; how to get to the Fridge)\n | |
- Colour-Loop - (Was to be Aurora-Australis, but colour-loop is easier to remember).\n | |
- Circadian - (For the rest of the house at night, & to get everyone in sync @ night with you).\n | |
- Adaptive - (This works really well with a bed/sleep input_boolean).\n |
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