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Just a list of weapons from GTAV, with their labels
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-- Most label names yoinked from https://forum.cfx.re/t/complete-weapon-labels-list-1-49/1167039 | |
WEAPONLABELS = { | |
weapon_dagger = "WT_DAGGER", | |
weapon_bat = "WT_BAT", | |
weapon_bottle = "WT_BOTTLE", | |
weapon_crowbar = "WT_CROWBAR", | |
weapon_unarmed = "WT_UNARMED", | |
weapon_flashlight = "WT_FLASHLIGHT", | |
weapon_golfclub = "WT_GOLFCLUB", | |
weapon_hammer = "WT_HAMMER", | |
weapon_hatchet = "WT_HATCHET", | |
weapon_knuckle = "WT_KNUCKLE", | |
weapon_knife = "WT_KNIFE", | |
weapon_machete = "WT_MACHETE", | |
weapon_switchblade = "WT_SWBLADE", | |
weapon_nightstick = "WT_NGTSTK", | |
weapon_wrench = "WT_WRENCH", | |
weapon_battleaxe = "WT_BAXE", | |
weapon_poolcue = "WT_POOLQ", | |
weapon_stone_hatchet = "WT_SHATCHET", | |
weapon_candycane = "WT_CANDYCANE", | |
weapon_pistol = "WT_PIST", | |
weapon_pistol_mk2 = "WT_PIST2", | |
weapon_combatpistol = "WT_PIST_CBT", | |
weapon_appistol = "WT_PIST_AP", | |
weapon_stungun = "WT_STUN", | |
weapon_pistol50 = "WT_PIST_50", | |
weapon_snspistol = "WT_SNSPISTOL", | |
weapon_snspistol_mk2 = "WT_SNSPISTOL2", | |
weapon_heavypistol = "WT_HEAVYPSTL", | |
weapon_vintagepistol = "WT_VPISTOL", | |
weapon_flaregun = "WT_FLAREGUN", | |
weapon_marksmanpistol = "WT_MKPISTOL", | |
weapon_revolver = "WT_REVOLVER", | |
weapon_revolver_mk2 = "WT_REVOLVER2", | |
weapon_doubleaction = "WT_REV_DA", | |
weapon_raypistol = "WT_RAYPISTOL", | |
weapon_ceramicpistol = "WT_CERPST", | |
weapon_navyrevolver = "WT_REV_NV", | |
weapon_pistolxm3 = "WT_PISTOLXM3", | |
weapon_stungun_mp = "WT_STUN", | |
weapon_gadgetpistol = "WT_GDGTPST", | |
-- weapon_tranquilizer = "WT_STUN", -- Doesn't work? | |
weapon_microsmg = "WT_SMG_MCR", | |
weapon_smg = "WT_SMG", | |
weapon_smg_mk2 = "WT_SMG2", | |
weapon_assaultsmg = "WT_SMG_ASL", | |
weapon_combatpdw = "WT_COMBATPDW", | |
weapon_machinepistol = "WT_MCHPIST", | |
weapon_minismg = "WT_MINISMG", | |
weapon_raycarbine = "WT_RAYCARBINE", | |
weapon_tecpistol = "WT_TECPISTOL", | |
weapon_pumpshotgun = "WT_SG_PMP", | |
weapon_pumpshotgun_mk2 = "WT_SG_PMP2", | |
weapon_sawnoffshotgun = "WT_SG_SOF", | |
weapon_assaultshotgun = "WT_SG_ASL", | |
weapon_bullpupshotgun = "WT_SG_BLP", | |
weapon_musket = "WT_MUSKET", | |
weapon_heavyshotgun = "WT_HVYSHOT", | |
weapon_dbshotgun = "WT_DBSHGN", | |
weapon_autoshotgun = "WT_AUTOSHOT", | |
weapon_combatshotgun = "WT_CMBSHGN", | |
weapon_assaultrifle = "WT_RIFLE_ASL", | |
weapon_assaultrifle_mk2 = "WT_RIFLE_ASL2", | |
weapon_carbinerifle = "WT_RIFLE_CBN", | |
weapon_carbinerifle_mk2 = "WT_RIFLE_CBN2", | |
weapon_advancedrifle = "WT_RIFLE_ADV", | |
weapon_specialcarbine = "WT_RIFLE_SCBN", | |
weapon_specialcarbine_mk2 = "WT_SPCARBINE2", | |
weapon_bullpuprifle = "WT_BULLPUPRFL", | |
weapon_bullpuprifle_mk2 = "WT_BULLRIFLE2", | |
weapon_compactrifle = "WT_CMPRIFLE", | |
weapon_battlerifle = "WT_BATTLERIFLE", | |
weapon_tacticalrifle = "WT_TACRIFLE", | |
weapon_heavyrifle = "WT_HEAVYRIFLE", | |
weapon_militaryrifle = "WT_MLTRYRFL", | |
weapon_mg = "WT_MG", | |
weapon_combatmg = "WT_MG_CBT", | |
weapon_combatmg_mk2 = "WT_MG_CBT2", | |
weapon_gusenberg = "WT_GUSENBERG", | |
weapon_sniperrifle = "WT_SNIP_RIF", | |
weapon_heavysniper = "WT_SNIP_HVY", | |
weapon_heavysniper_mk2 = "WT_SNIP_HVY2", | |
weapon_marksmanrifle = "WT_MKRIFLE", | |
weapon_marksmanrifle_mk2 = "WT_MKRIFLE2", | |
weapon_precisionrifle = "WT_PRCSRIFLE", | |
weapon_rpg = "WT_RPG", | |
weapon_grenadelauncher = "WT_GL", | |
weapon_grenadelauncher_smoke = "WT_GL_SMOKE", | |
weapon_minigun = "WT_MINIGUN", | |
weapon_firework = "WT_FWRKLNCHR", | |
weapon_railgun = "WT_RAILGUN", | |
weapon_hominglauncher = "WT_HOMLNCH", | |
weapon_compactlauncher = "WT_CMPLAUNC", | |
weapon_rayminigun = "WT_RAYMINIGUN", | |
weapon_snowlauncher = "WT_SNOWLNCHR", | |
weapon_railgunxm3 = "WT_RAILGUNXM3", | |
weapon_emplauncher = "WT_EMPL", | |
weapon_grenade = "WT_GNADE", | |
weapon_bzgas = "WT_BZGAS", | |
weapon_smokegrenade = "WT_GNADE_SMK", | |
weapon_flare = "WT_FLARE", | |
weapon_molotov = "WT_MOLOTOV", | |
weapon_stickybomb = "WT_GNADE_STK", | |
weapon_proxmine = "WT_PRXMINE", | |
weapon_snowball = "WT_SNWBALL", | |
weapon_pipebomb = "WT_PIPE", | |
weapon_ball = "WT_BALL", | |
weapon_petrolcan = "WT_PETROL", | |
weapon_fireextinguisher = "WT_FIRE", | |
-- gadget_parachute = "WT_PARA", -- Not really a *weapon*, is it? | |
weapon_hazardcan = "WT_HAZARDCAN", | |
weapon_fertilizercan = "WT_FERTILIZERCAN", | |
} | |
local WeaponGroups = { | |
[-1212426201] = "Sniper", -- "GROUP_SNIPER", | |
[-1569042529] = "Heavy", -- "GROUP_HEAVY", | |
[-1609580060] = "Unarmed", -- "GROUP_UNARMED", | |
[-37788308] = "Fire extinguisher", -- "GROUP_FIREEXTINGUISHER", | |
[-728555052] = "Melee", -- "GROUP_MELEE", | |
[-957766203] = "SMG", -- "GROUP_SMG", | |
[1159398588] = "MG", -- "GROUP_MG", | |
[1548507267] = "Thrown", -- "GROUP_THROWN", | |
[1595662460] = "Petrolcan", -- "GROUP_PETROLCAN", | |
[416676503] = "Pistol", -- "GROUP_PISTOL", | |
[431593103] = "Parachute", -- "GROUP_PARACHUTE", | |
[690389602] = "Stungun", -- "GROUP_STUNGUN", | |
[860033945] = "Shotgun", -- "GROUP_SHOTGUN", | |
[970310034] = "Rifle", -- "GROUP_RIFLE", | |
} | |
function GetWeaponList() | |
local weaponList = {} | |
local weaponGroupList = {} | |
local weaponCount = 0 | |
local invalidCount = 0 | |
local ped = PlayerPedId() | |
for weapon, label in pairs(WEAPONLABELS) do | |
local hash = joaat(weapon) | |
if IsWeaponValid(hash) then | |
local groupHash = GetWeapontypeGroup(hash) | |
local group = WeaponGroups[groupHash] or ('UNKNOWN ' .. groupHash) | |
weaponCount += 1 | |
if not weaponList[group] then | |
table.insert(weaponGroupList, group) | |
weaponList[group] = {} | |
end | |
local text = GetLabelText(label) | |
if not text or text == "NULL" then | |
print( ("Invald text label %s for %s [%s]"):format(label, weapon, hash & 0xFFFFFFFF ) ) | |
text = label | |
end | |
local ok, ammo = GetMaxAmmo(ped, hash) | |
if not ok then | |
ammo = 1 | |
end | |
local clipsize = GetWeaponClipSize(hash) | |
table.insert(weaponList[group], { | |
text = text, | |
description = ("%s (Max ammo: %i, Magazine: %i)"):format(weapon, ammo, clipsize), | |
hash = hash, | |
}) | |
else | |
invalidCount += 1 | |
print(weapon,"is an invalid weapon!") | |
end | |
end | |
table.sort(weaponGroupList) | |
for _, group in ipairs(weaponGroupList) do | |
table.sort(weaponList[group], function(a, b) return a.text < b.text end) | |
end | |
print( ("Found %i valid, and %i invalid weapons"):format(weaponCount, invalidCount)) | |
return weaponList, weaponGroupList | |
end |
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