Created
March 14, 2025 08:46
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#!/usr/bin/env python3 | |
import ctypes | |
import threading | |
import time | |
import tkinter as tk | |
def _main() -> None: | |
done = False | |
h = b'P6 320 240 255 ' | |
hlen = len(h) | |
blen = hlen + 320 * 240 * 3 | |
b1 = ctypes.create_string_buffer(blen) | |
b2 = ctypes.create_string_buffer(blen) | |
b1[0:hlen] = h | |
b2[0:hlen] = h | |
root = tk.Tk() | |
def on_delete_window() -> None: | |
nonlocal done | |
root.destroy() | |
done = True | |
root.protocol('WM_DELETE_WINDOW', on_delete_window) | |
photo = tk.PhotoImage(data=b1.raw) | |
label = tk.Label(root, image=photo) | |
def render_loop() -> None: | |
b = b1 | |
worldMap = ( | |
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
1, 3, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 2, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 2, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 3, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 3, 0, 0, 0, 0, 0, 0, 0, 1, | |
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
) | |
worldMapWidth = 10 | |
posX = 5 | |
posY = 5 | |
dirX = -1 | |
dirY = 0 | |
planeX = 0 | |
planeY = 0.66 | |
newTime = 0 | |
oldTime = time.time() | |
while not done: | |
x = 0 | |
while x < 320: | |
cameraX = 2 * x / 320 - 1 | |
rayDirX = dirX + planeX * cameraX | |
rayDirY = dirY + planeY * cameraX | |
mapX = int(posX) | |
mapY = int(posY) | |
sideDistX = 0 | |
sideDistY = 0 | |
deltaDistX = abs(rayDirX and (1 / rayDirX) or 1e30) | |
deltaDistY = abs(rayDirY and (1 / rayDirY) or 1e30) | |
perpWallDist = 0 | |
stepX = 0 | |
stepY = 0 | |
hit = 0 | |
side = 0 | |
if rayDirX < 0: | |
stepX = -1 | |
sideDistX = (posX - mapX) * deltaDistX | |
else: | |
stepX = 1 | |
sideDistX = (mapX + 1 - posX) * deltaDistX | |
if rayDirY < 0: | |
stepY = -1 | |
sideDistY = (posY - mapY) * deltaDistY | |
else: | |
stepY = 1 | |
sideDistY = (mapY + 1 - posY) * deltaDistY | |
while hit == 0: | |
if sideDistX < sideDistY: | |
sideDistX += deltaDistX | |
mapX += stepX | |
side = 0 | |
else: | |
sideDistY += deltaDistY | |
mapY += stepY | |
side = 1 | |
if worldMap[mapY * worldMapWidth + mapX != 0]: | |
hit = worldMap[mapY * worldMapWidth + mapX] | |
if side == 0: | |
perpWallDist = sideDistX - deltaDistX | |
else: | |
perpWallDist = sideDistY - deltaDistY | |
lineHeight = int(perpWallDist and (240 / perpWallDist) or 0) | |
drawStart = -lineHeight // 2 + 240 // 2 | |
if drawStart < 0: | |
drawStart = 0 | |
drawEnd = lineHeight // 2 + 240 // 2 | |
if drawEnd >= 240: | |
drawEnd = 240 - 1 | |
# | |
# draw vertical line | |
# | |
y = 0 | |
while y < 240: | |
# this could probably be made to be more efficient | |
cr = 0 | |
cg = 0 | |
cb = 0 | |
if y >= drawStart and y <= drawEnd: | |
if hit == 1: | |
cr = 255 | |
elif hit == 2: | |
cg = 255 | |
elif hit == 3: | |
cb = 255 | |
if side == 1: | |
cr //= 2 | |
cg //= 2 | |
cb //= 2 | |
b[hlen+(y*320+x)*3] = cr | |
b[hlen+(y*320+x)*3+1] = cg | |
b[hlen+(y*320+x)*3+2] = cb | |
y += 1 | |
x += 1 | |
newTime = time.time() | |
frameTime = newTime - oldTime | |
oldTime = newTime | |
posY -= frameTime / 2 | |
# this does essentially <widget>.configure(data=<bytes>) but | |
# without unnecessary overhead | |
photo.tk.call((photo.name, 'config', '-data', b.raw)) | |
if b == b1: | |
b = b2 | |
else: | |
b = b1 | |
label.pack() | |
root.geometry('320x240') | |
t = threading.Thread(target=render_loop, daemon=True) | |
t.start() | |
root.mainloop() | |
if __name__ == '__main__': | |
_main() |
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