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August 6, 2014 23:10
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// | |
// Author: John Carruthers ([email protected]) | |
// | |
// Copyright (C) 2014 John Carruthers | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining | |
// a copy of this software and associated documentation files (the | |
// "Software"), to deal in the Software without restriction, including | |
// without limitation the rights to use, copy, modify, merge, publish, | |
// distribute, sublicense, and/or sell copies of the Software, and to | |
// permit persons to whom the Software is furnished to do so, subject to | |
// the following conditions: | |
// | |
// The above copyright notice and this permission notice shall be | |
// included in all copies or substantial portions of the Software. | |
// | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | |
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | |
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
// | |
using System; | |
using System.Collections.Generic; | |
using System.Net; | |
using System.Net.NetworkInformation; | |
using System.Net.Sockets; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using AdjutantFramework.Diagnostics.Logging; | |
using AdjutantFramework.Modules.Domains; | |
namespace AdjutantFramework.Network.Discovery | |
{ | |
/// <summary> | |
/// Periodically broadcasts to the network to discover servers. | |
/// </summary> | |
public class UdpBroadcastClient : DomainShareObject, IDiscoveryClient | |
{ | |
/// <summary> | |
/// Gets the port number being pinged when using Locate. | |
/// </summary> | |
public int BroadcastPort { get; private set; } | |
/// <summary> | |
/// UDP socket used to broadcast a ping packet. | |
/// </summary> | |
private List<BroadcastSocket> _broadcastSockets = new List<BroadcastSocket>(); | |
/// <summary> | |
/// UDP socket used to receive a response from any servers found on the network. | |
/// </summary> | |
private Socket _recvSocket; | |
/// <summary> | |
/// UDP port the locator can receive replies on. | |
/// </summary> | |
private int _recvPort; | |
/// <summary> | |
/// Socket args for receiving. | |
/// </summary> | |
private SocketAsyncEventArgs _recvArgs; | |
private readonly TimeSpan _discoverTime; | |
private readonly IConnectionFactory _connectionFactory; | |
private CancellationTokenSource _cancellationTokenSource; | |
private CancellationToken _cancellationToken; | |
private Task _searchTask; | |
private Bundle _bundle; | |
/// <summary> | |
/// | |
/// </summary> | |
/// <param name="discoverTime">How often to try and locate a server.</param> | |
/// <param name="broadcastPort"></param> | |
/// <param name="connectionFactory"></param> | |
public UdpBroadcastClient(TimeSpan discoverTime, int broadcastPort, IConnectionFactory connectionFactory) | |
{ | |
if (connectionFactory == null) throw new ArgumentNullException("connectionFactory"); | |
_discoverTime = discoverTime; | |
_connectionFactory = connectionFactory; | |
BroadcastPort = broadcastPort; | |
SetupRecvSocket(); | |
} | |
private void SendComplete(object sender, SocketAsyncEventArgs socketAsyncEventArgs) | |
{ | |
} | |
private void SetupBroadcastSockets() | |
{ | |
var broadcastData = UdpBroadcastPackets.Ping; | |
var port = BitConverter.GetBytes(_recvPort); | |
Buffer.BlockCopy(port, 0, broadcastData, 4, 4); | |
foreach (var nic in NetworkInterface.GetAllNetworkInterfaces()) | |
{ | |
var addresses = nic.GetIPProperties().UnicastAddresses; | |
if (addresses.Count == 0) continue; | |
_bundle.Log.Write(LogLevel.Debug, "Locator binding to {0}", nic.Name); | |
foreach (var addrInfo in addresses) | |
{ | |
try | |
{ | |
var socket = new Socket(addrInfo.Address.AddressFamily, SocketType.Dgram, ProtocolType.Udp); | |
socket.EnableBroadcast = true; | |
socket.Bind(new IPEndPoint(addrInfo.Address, 0)); | |
var args = new SocketAsyncEventArgs(); | |
args.Completed += SendComplete; | |
args.SetBuffer(broadcastData, 0, broadcastData.Length); | |
args.RemoteEndPoint = new IPEndPoint(IPAddress.Broadcast, BroadcastPort); | |
_broadcastSockets.Add(new BroadcastSocket | |
{ | |
Socket = socket, | |
AsyncArgs = args | |
}); | |
_bundle.Log.Write(LogLevel.Debug, "Bound address {0}", addrInfo.Address); | |
} | |
catch (Exception) | |
{ | |
} | |
} | |
} | |
} | |
/// <summary> | |
/// Setup the receiving socket. | |
/// </summary> | |
private void SetupRecvSocket() | |
{ | |
_recvSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | |
var rand = new Random(); | |
while (true) | |
{ | |
try | |
{ | |
var port = rand.Next(1000, 65535); | |
_recvSocket.Bind(new IPEndPoint(IPAddress.Any, port)); | |
_recvPort = port; | |
break; | |
} | |
catch | |
{ | |
} | |
} | |
_recvArgs = new SocketAsyncEventArgs(); | |
_recvArgs.Completed += ReceivedResponse; | |
_recvArgs.SetBuffer(new byte[UdpBroadcastPackets.Response.Length], 0, UdpBroadcastPackets.Response.Length); | |
Receive(); | |
} | |
/// <summary> | |
/// Listen for a response on the receive socket. | |
/// </summary> | |
private void Receive() | |
{ | |
if (_recvArgs == null || _recvSocket == null) return; | |
_recvArgs.RemoteEndPoint = new IPEndPoint(IPAddress.Any, 0); | |
if (!_recvSocket.ReceiveFromAsync(_recvArgs)) | |
ReceivedResponse(_recvSocket, _recvArgs); | |
} | |
private void ReceivedResponse(object sender, SocketAsyncEventArgs socketAsyncEventArgs) | |
{ | |
if (socketAsyncEventArgs.SocketError != SocketError.Success || | |
socketAsyncEventArgs.BytesTransferred != UdpBroadcastPackets.Response.Length) return; | |
var receivedFrom = (IPEndPoint)socketAsyncEventArgs.RemoteEndPoint; | |
var headerOk = true; | |
for (var i = 0; i < 4; i++) | |
{ | |
if (socketAsyncEventArgs.Buffer[i] == UdpBroadcastPackets.Response[i]) continue; | |
headerOk = false; | |
break; | |
} | |
if (headerOk) | |
{ | |
var port = BitConverter.ToInt32(socketAsyncEventArgs.Buffer, 4); | |
var networkIdBytes = new byte[16]; | |
Buffer.BlockCopy(socketAsyncEventArgs.Buffer, 8, networkIdBytes, 0, 16); | |
var networkId = new Guid(networkIdBytes); | |
if (_cancellationTokenSource == null || _cancellationToken.IsCancellationRequested) | |
return; | |
StopAsync(); | |
var connection = _connectionFactory.CreateConnection(networkId, Guid.Empty, new IPEndPoint(receivedFrom.Address, port)); | |
if (connection == null) | |
{ | |
StartAsync(_bundle); | |
} | |
else | |
{ | |
connection.Disconnected += (o, args) => StartAsync(_bundle); | |
_bundle.Log.Write(LogLevel.Debug, "Connected to {0} via {1}", connection.RemoteAddress, connection.LocalAddress); | |
} | |
} | |
Receive(); | |
} | |
/// <summary> | |
/// Attempts to locate a device on the network. | |
/// One Locate pulse can cause multiple DeviceLocated events to fire. | |
/// </summary> | |
private void Locate() | |
{ | |
if (_isDisposed) | |
throw new ObjectDisposedException("BroadcastLocator"); | |
try | |
{ | |
foreach (var socket in _broadcastSockets) | |
{ | |
_bundle.Log.Write(LogLevel.Debug, "Searching for nodes on {0}", socket.Socket.LocalEndPoint); | |
socket.Socket.SendToAsync(socket.AsyncArgs); | |
} | |
} | |
catch | |
{ | |
} | |
} | |
private bool _isDisposed; | |
public void Dispose() | |
{ | |
if (_isDisposed) | |
throw new ObjectDisposedException("BroadcastLocator"); | |
_isDisposed = true; | |
foreach (var socket in _broadcastSockets) | |
{ | |
socket.Socket.Dispose(); | |
socket.AsyncArgs.Dispose(); | |
} | |
_broadcastSockets.Clear(); | |
_broadcastSockets = null; | |
_recvSocket.Close(); | |
_recvSocket.Dispose(); | |
_recvSocket = null; | |
_recvArgs.Dispose(); | |
_recvArgs = null; | |
} | |
public void StartAsync(Bundle bundle) | |
{ | |
if (bundle == null) throw new ArgumentNullException("bundle"); | |
_bundle = bundle; | |
if (_cancellationTokenSource != null) | |
{ | |
if (!_cancellationToken.IsCancellationRequested) | |
// todo: replace with proper Exception type | |
throw new Exception("Already started."); | |
else | |
_cancellationTokenSource.Dispose(); | |
} | |
if (_broadcastSockets.Count == 0) | |
SetupBroadcastSockets(); | |
_cancellationTokenSource = new CancellationTokenSource(); | |
_cancellationToken = _cancellationTokenSource.Token; | |
_searchTask = Task.Factory.StartNew(() => | |
{ | |
while (!_cancellationToken.IsCancellationRequested) | |
{ | |
Locate(); | |
Thread.Sleep(_discoverTime); | |
} | |
}, _cancellationToken, TaskCreationOptions.LongRunning, TaskScheduler.Current); | |
} | |
public void StopAsync() | |
{ | |
_cancellationTokenSource.Cancel(); | |
} | |
} | |
/// <summary> | |
/// Holds socket references in one logical place. | |
/// </summary> | |
internal class BroadcastSocket | |
{ | |
public Socket Socket { get; set; } | |
public SocketAsyncEventArgs AsyncArgs { get; set; } | |
} | |
} |
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