Skip to content

Instantly share code, notes, and snippets.

@DevJohnC
Created April 2, 2014 06:41
Show Gist options
  • Select an option

  • Save DevJohnC/9929009 to your computer and use it in GitHub Desktop.

Select an option

Save DevJohnC/9929009 to your computer and use it in GitHub Desktop.
//
// Author: John Carruthers (johnc@frag-labs.com)
//
// Copyright (C) 2013 John Carruthers
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Linq;
using System.Net;
using FragLabs.AdjutantOS.API;
using FragLabs.AdjutantOS.API.Devices;
using FragLabs.AdjutantOS.API.Services;
using FragLabs.AdjutantOS.API.Assets;
namespace FragLabs.AdjutantOS.Modules.RainyMood.Services
{
public class PlayService : ServiceBase<Play>
{
public override object Execute (Play request)
{
var computer = DeviceRepository.GetSingle<Computer>(request.ComputerDeviceId);
if (computer == null)
throw new Exception("Computer isn't known");
if (!computer.IsOnline)
throw new Exception("Computer is not online");
if (RainyMoodApp.Instance.PlayingComputers.Any(c => c.DeviceId.Equals(request.ComputerDeviceId)))
throw new Exception("Computer is already playing rainy mood");
var waveStream = new Wave.WaveStream(RainyMoodApp.Instance.WaveStream);
var assetServer = new TcpStreamServer(IPAddress.Any, waveStream, false);
assetServer.Closed += (sender, args) => RainyMoodApp.Instance.RemoveFromPlayingList(computer);
// note: any exceptions that occur on the client computer will propogate back to the PlayService caller
ServiceInvoker.CallSync<PlayAudioResponse>(computer, new PlayAudioRequest{
OutputDevice = request.OutputDeviceID,
Channels = waveStream.Channels,
BitDepth = waveStream.BitDepth,
SampleRate = waveStream.SampleRate,
StreamSourceUrl = assetServer.Url,
Decoder = AudioDecoder.Raw
});
RainyMoodApp.Instance.AddToPlayingList(computer);
return new PlayResponse();
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment