Created
January 26, 2020 16:48
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Legends Of Runeterra Auto-Surrender script for daily XP
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const robot = require("robotjs"); | |
function wait(ms, variability) { | |
return new Promise(resolve => { | |
setTimeout(resolve, ms + Math.random() * variability); | |
}); | |
} | |
let conf = { | |
waitBetweenSteps: { | |
timeout: 1000, | |
variability: 100 | |
}, | |
initialClick: [100, 100] | |
}; | |
let steps = [ | |
{ | |
message: "Start game", | |
position: [1500, 950], | |
timeout: 1000, | |
variability: 1000 | |
}, | |
{ | |
message: "Press OK", | |
position: [1650, 550], | |
timeout: 18000, | |
variability: 1000 | |
}, | |
{ | |
message: "Press Settings", | |
position: [1850, 50], | |
timeout: 3000, | |
variability: 500 | |
}, | |
{ | |
message: "Go to Surrender", | |
position: [900, 950], | |
timeout: 3000, | |
variability: 1000 | |
}, | |
{ | |
message: "Confirm Surrender", | |
position: [1050, 620], | |
timeout: 3000, | |
variability: 1000 | |
}, | |
{ | |
message: "Close Game", | |
position: [1200, 950], | |
timeout: 13000, | |
variability: 1000 | |
} | |
]; | |
let runStep = async step => { | |
console.log("Running step: " + step.message); | |
await wait(step.timeout, step.variability); | |
robot.moveMouse(step.position[0], step.position[1]); | |
await wait(200, 100); | |
robot.mouseClick(); | |
}; | |
let runGame = async () => { | |
for (const step of steps) { | |
await runStep(step); | |
await wait( | |
conf.waitBetweenSteps.timeout, | |
conf.waitBetweenSteps.variability | |
); | |
} | |
}; | |
(async () => { | |
robot.mouseClick(conf.initialClick[0], conf.initialClick[1]); | |
let timesToRun = 5; | |
while (--timesToRun > 0) { | |
console.log("Starting game " + (5 - timesToRun)); | |
await runGame(); | |
} | |
})(); |
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