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@Dinner1111
Created March 16, 2014 23:49
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<map proto="1.3.1">
<name>Aaeros</name>
<version>1.0.1</version>
<objective>Control the centre point in the middle.</objective>
<authors>
<author>_IQ</author>
</authors>
<contributors>
<contributor contribution="Building Help and Ideas">Cascoid</contributor>
<contributor contribution="Moral Support and Map Feedback">BlooKat</contributor>
<contributor contribution="XML help">orky48</contributor>
</contributors>
<include src="tutorial.xml"/>
<tutorial>
<stage title="KOTH">
<message>
<line>
`rThis is a `a`lKOTH`r map- King Of The Hill.
</line>
<line>
`rThe first team to `a`l350`r points will win!
</line>
<line>
`rTo gain points, you have to capture the `a`lControl Point`l in the middle.
</line>
</message>
</stage>
<stage title="The Hill">
<message>
<line>
`rThis is `a`lThe Hill`r, stand in the clay square in the middle to capture
</line>
<line>
`rOnce the hill is captured, you will start earning points for your team.
</line>
</message>
<teleport>
<point yaw="0">0.5 17 -13.5</point>
</teleport>
</stage>
<stage title="Gold Nuggets">
<message>
<line>
`rYou can get gold nuggets from the spawner under the main hill.
</line>
<line>
`rThere is also a spawner (underneith where nuggets spawn) that will give you strength, slowness and mining fatigue
</line>
<line>
`rYou can also obtain gold nuggets as a `a`lkill reward`r everytime you kill a member of the other team.
</line>
<line>
`rYou can use your nuggets to craft `a`lgold armour`r using the crafting tables in your spawn
</line>
</message>
<teleport>
<point yaw="90">6.5 7 0.5</point>
</teleport>
</stage>
</tutorial>
<teams>
<team color="dark red" max="20">Red Team</team>
<team color="blue" max="20">Blue Team</team>
</teams>
<spawns>
<spawn team="red" yaw="90" kit="red">
<cylinder base="59.5,13,0.5" radius="2" height="0"/>
</spawn>
<spawn team="blue" kit="blue" yaw="-90">
<cylinder base="-58.5,13,0.5" radius="2" height="0"/>
</spawn>
<default yaw="90">
<cylinder base="0,22,0" radius="2" height="0"/>
</default>
</spawns>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="28" amount="16">arrow</item>
<item slot="2" amount="16">cooked beef</item>
<item slot="3" amount="1">golden apple</item>
</kit>
<kit name="red" parents="spawn">
<helmet color="cd0000" damage="-3000">leather helmet</helmet>
<chestplate color="cd0000" damage="-3000">leather chestplate</chestplate>
<leggings color="cd0000" damage="-3000">leather leggings</leggings>
<boots color="cd0000" damage="-3000">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="0066cc" damage="-3000">leather helmet</helmet>
<chestplate color="0066cc" damage="-3000">leather chestplate</chestplate>
<leggings color="0066cc" damage="-3000">leather leggings</leggings>
<boots color="0066cc" damage="-3000">leather boots</boots>
</kit>
</kits>
<regions>
<apply block="deny-all">
<rectangle name="playable" min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<king>
<hills>
<hill name="Hill" capture-time="10s" ratio="1">
<capture>
<cuboid min="-2.5,15,-2.5" max="3.5,15,3.5"/>
</capture>
<progress>
<cuboid min="-2.5,14,-2.5" max="3.5,14,3.5"/>
</progress>
<capture>
<cuboid min="-3.5,18,-3.5" max="4.5,18,4.5"/>
</capture>
</hill>
</hills>
</king>
<score>
<limit>350</limit>
<king/>
</score>
<timelock>on</timelock>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>cooked beef</item>
</itemremove>
<killreward>
<item>golden apple</item>
<item>gold ingot</item>
</killreward>
</map>
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