Created
March 16, 2014 23:49
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<map proto="1.3.1"> | |
<name>Aaeros</name> | |
<version>1.0.1</version> | |
<objective>Control the centre point in the middle.</objective> | |
<authors> | |
<author>_IQ</author> | |
</authors> | |
<contributors> | |
<contributor contribution="Building Help and Ideas">Cascoid</contributor> | |
<contributor contribution="Moral Support and Map Feedback">BlooKat</contributor> | |
<contributor contribution="XML help">orky48</contributor> | |
</contributors> | |
<include src="tutorial.xml"/> | |
<tutorial> | |
<stage title="KOTH"> | |
<message> | |
<line> | |
`rThis is a `a`lKOTH`r map- King Of The Hill. | |
</line> | |
<line> | |
`rThe first team to `a`l350`r points will win! | |
</line> | |
<line> | |
`rTo gain points, you have to capture the `a`lControl Point`l in the middle. | |
</line> | |
</message> | |
</stage> | |
<stage title="The Hill"> | |
<message> | |
<line> | |
`rThis is `a`lThe Hill`r, stand in the clay square in the middle to capture | |
</line> | |
<line> | |
`rOnce the hill is captured, you will start earning points for your team. | |
</line> | |
</message> | |
<teleport> | |
<point yaw="0">0.5 17 -13.5</point> | |
</teleport> | |
</stage> | |
<stage title="Gold Nuggets"> | |
<message> | |
<line> | |
`rYou can get gold nuggets from the spawner under the main hill. | |
</line> | |
<line> | |
`rThere is also a spawner (underneith where nuggets spawn) that will give you strength, slowness and mining fatigue | |
</line> | |
<line> | |
`rYou can also obtain gold nuggets as a `a`lkill reward`r everytime you kill a member of the other team. | |
</line> | |
<line> | |
`rYou can use your nuggets to craft `a`lgold armour`r using the crafting tables in your spawn | |
</line> | |
</message> | |
<teleport> | |
<point yaw="90">6.5 7 0.5</point> | |
</teleport> | |
</stage> | |
</tutorial> | |
<teams> | |
<team color="dark red" max="20">Red Team</team> | |
<team color="blue" max="20">Blue Team</team> | |
</teams> | |
<spawns> | |
<spawn team="red" yaw="90" kit="red"> | |
<cylinder base="59.5,13,0.5" radius="2" height="0"/> | |
</spawn> | |
<spawn team="blue" kit="blue" yaw="-90"> | |
<cylinder base="-58.5,13,0.5" radius="2" height="0"/> | |
</spawn> | |
<default yaw="90"> | |
<cylinder base="0,22,0" radius="2" height="0"/> | |
</default> | |
</spawns> | |
<kits> | |
<kit name="spawn"> | |
<item slot="0">stone sword</item> | |
<item slot="1">bow</item> | |
<item slot="28" amount="16">arrow</item> | |
<item slot="2" amount="16">cooked beef</item> | |
<item slot="3" amount="1">golden apple</item> | |
</kit> | |
<kit name="red" parents="spawn"> | |
<helmet color="cd0000" damage="-3000">leather helmet</helmet> | |
<chestplate color="cd0000" damage="-3000">leather chestplate</chestplate> | |
<leggings color="cd0000" damage="-3000">leather leggings</leggings> | |
<boots color="cd0000" damage="-3000">leather boots</boots> | |
</kit> | |
<kit name="blue" parents="spawn"> | |
<helmet color="0066cc" damage="-3000">leather helmet</helmet> | |
<chestplate color="0066cc" damage="-3000">leather chestplate</chestplate> | |
<leggings color="0066cc" damage="-3000">leather leggings</leggings> | |
<boots color="0066cc" damage="-3000">leather boots</boots> | |
</kit> | |
</kits> | |
<regions> | |
<apply block="deny-all"> | |
<rectangle name="playable" min="-oo,-oo" max="oo,oo"/> | |
</apply> | |
</regions> | |
<king> | |
<hills> | |
<hill name="Hill" capture-time="10s" ratio="1"> | |
<capture> | |
<cuboid min="-2.5,15,-2.5" max="3.5,15,3.5"/> | |
</capture> | |
<progress> | |
<cuboid min="-2.5,14,-2.5" max="3.5,14,3.5"/> | |
</progress> | |
<capture> | |
<cuboid min="-3.5,18,-3.5" max="4.5,18,4.5"/> | |
</capture> | |
</hill> | |
</hills> | |
</king> | |
<score> | |
<limit>350</limit> | |
<king/> | |
</score> | |
<timelock>on</timelock> | |
<toolrepair> | |
<tool>stone sword</tool> | |
<tool>bow</tool> | |
</toolrepair> | |
<itemremove> | |
<item>leather helmet</item> | |
<item>leather chestplate</item> | |
<item>leather leggings</item> | |
<item>leather boots</item> | |
<item>cooked beef</item> | |
</itemremove> | |
<killreward> | |
<item>golden apple</item> | |
<item>gold ingot</item> | |
</killreward> | |
</map> |
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