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@DinosaurXxX
Created February 17, 2020 10:03
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GasMask = true
xd = Instance.new("Tool")
xdd = Instance.new("Part")
xddd = Instance.new("Part")
xdddd = Instance.new("Part")
xddddd = Instance.new("Smoke")
xdddddd = Instance.new("Smoke")
xddddddd = Instance.new("Smoke")
xdddddddd = Instance.new("Part")
xddddddddd = Instance.new("Part")
xd0 = Instance.new("Part")
xd.Name = "Gas"
xd.Parent = game.Players.LocalPlayer.Backpack
xdd.Parent = xd
xdd.Material = Enum.Material.SmoothPlastic
xdd.BrickColor = BrickColor.new("Deep orange")
xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
xdd.Rotation = Vector3.new(-0, 0, -90)
xdd.CanCollide = false
xdd.Shape = Enum.PartType.Cylinder
xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.Color = Color3.new(1, 0.686275, 0)
xddd.Parent = xd
xddd.Material = Enum.Material.SmoothPlastic
xddd.BrickColor = BrickColor.new("Really black")
xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
xddd.Rotation = Vector3.new(-0, 0, 90)
xddd.CanCollide = false
xddd.Shape = Enum.PartType.Cylinder
xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
xdddd.Parent = xd
xdddd.Material = Enum.Material.SmoothPlastic
xdddd.BrickColor = BrickColor.new("Dark stone grey")
xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
xdddd.CanCollide = false
xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
xddddd.Parent = xdddd
xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddd.Opacity = 1
xddddd.RiseVelocity = 4
xdddddd.Parent = xdddd
xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xdddddd.Opacity = 1
xdddddd.RiseVelocity = 4
xddddddd.Parent = xdddd
xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddddd.Opacity = 1
xddddddd.RiseVelocity = 4
xdddddddd.Parent = xd
xdddddddd.Material = Enum.Material.SmoothPlastic
xdddddddd.BrickColor = BrickColor.new("Deep orange")
xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
xdddddddd.Rotation = Vector3.new(-0, 0, 90)
xdddddddd.CanCollide = false
xdddddddd.Shape = Enum.PartType.Cylinder
xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.Color = Color3.new(1, 0.686275, 0)
xddddddddd.Parent = xd
xddddddddd.Material = Enum.Material.SmoothPlastic
xddddddddd.BrickColor = BrickColor.new("Black")
xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
xddddddddd.Rotation = Vector3.new(-0, 0, 90)
xddddddddd.CanCollide = false
xddddddddd.Shape = Enum.PartType.Cylinder
xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
xd0.Name = "Handle"
xd0.Parent = xd
xd0.BrickColor = BrickColor.new("Earth green")
xd0.Transparency = 1
xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
xd0.Rotation = Vector3.new(0, 90, 0)
xd0.CanCollide = false
xd0.FormFactor = Enum.FormFactor.Custom
xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
xd0.BottomSurface = Enum.SurfaceType.Smooth
xd0.TopSurface = Enum.SurfaceType.Smooth
xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
KILLPART = Instance.new("Part")
KILLPART.Size = Vector3.new(16,16,16)
KILLPART.Name = "TOUCHPART"
KILLPART.Anchored = true
KILLPART.BrickColor = BrickColor.new("Black")
KILLPART.Transparency = 1
KILLPART.CanCollide = false
KILLPART.CFrame = xd0.CFrame
KILLPART.Parent = workspace
KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
Gas = Instance.new("Sound")
Gas.Parent = xd0
Gas.Volume = 0.8
Gas.Looped = true
Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
Gas.Pitch = 1
Gas.Name = "Sound"
ison = false
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end
function Get(A)
if A.className == "Part" then
Weld(xd.Handle, A)
A.Anchored = false
A.CanCollide = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end
function Finale()
Get(xd)
end
function XDdd ()
ison = true
end
function Xddd ()
ison = false
end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
function Posijew ()
KILLPART.CFrame = xd0.CFrame
end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
xdg = false
xd.Equipped:connect(XDdd)
xd.Unequipped:connect(Xddd)
xd.Equipped:connect(Finale)
xd.Equipped:connect(lol)
xd.Unequipped:connect(loln)
xd.Unequipped:connect(Finale)
Finale()
function Kill (Part)
for i,v in pairs(Part.Parent:GetChildren()) do
if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
game.ReplicatedStorage.axe:FireServer(v)
end end
end
KILLPART.Touched:connect(Kill)
if GasMask == true then
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("SpecialMesh")
o4 = Instance.new("Part")
o5 = Instance.new("Part")
o6 = Instance.new("Part")
o7 = Instance.new("SpecialMesh")
o8 = Instance.new("Part")
o9 = Instance.new("Part")
o10 = Instance.new("SpecialMesh")
o11 = Instance.new("Part")
o12 = Instance.new("Part")
o13 = Instance.new("SpecialMesh")
o14 = Instance.new("Part")
o15 = Instance.new("Part")
o16 = Instance.new("Part")
o17 = Instance.new("Part")
o1.Name = "MODEL"
o2.Name = "Middle"
o2.Parent = o1
o2.BrickColor = BrickColor.new("Pastel brown")
o2.Transparency = 1
o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
o2.Anchored = true
o2.FormFactor = Enum.FormFactor.Custom
o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
o2.BottomSurface = Enum.SurfaceType.Smooth
o2.TopSurface = Enum.SurfaceType.Smooth
o2.Color = Color3.new(1, 0.8, 0.6)
o3.Parent = o2
o3.Scale = Vector3.new(6.25, 6.25, 6.25)
o3.MeshType = Enum.MeshType.FileMesh
o4.Name = "Lense 1"
o4.Parent = o1
o4.Material = Enum.Material.Metal
o4.Transparency = 0.050000011920929
o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
o4.Anchored = true
o4.CanCollide = false
o4.FormFactor = Enum.FormFactor.Custom
o4.Shape = Enum.PartType.Cylinder
o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Name = "Lense2"
o5.Parent = o1
o5.Material = Enum.Material.Metal
o5.Transparency = 0.050000011920929
o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
o5.Anchored = true
o5.CanCollide = false
o5.FormFactor = Enum.FormFactor.Custom
o5.Shape = Enum.PartType.Cylinder
o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o6.Name = "Handle"
o6.Parent = o1
o6.Material = Enum.Material.Metal
o6.BrickColor = BrickColor.new("Really black")
o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
o6.Anchored = true
o6.CanCollide = false
o6.FormFactor = Enum.FormFactor.Plate
o6.Size = Vector3.new(1, 0.400000006, 1)
o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
o6.BottomSurface = Enum.SurfaceType.Weld
o6.TopSurface = Enum.SurfaceType.Smooth
o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o7.Parent = o6
o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
o7.MeshType = Enum.MeshType.FileMesh
o8.Name = "Straps"
o8.Parent = o1
o8.Material = Enum.Material.Fabric
o8.BrickColor = BrickColor.new("Really black")
o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o8.Anchored = true
o8.CanCollide = false
o8.FormFactor = Enum.FormFactor.Custom
o8.Shape = Enum.PartType.Cylinder
o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o9.Name = "Ring2"
o9.Parent = o1
o9.BrickColor = BrickColor.new("Dark stone grey")
o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
o9.Anchored = true
o9.CanCollide = false
o9.FormFactor = Enum.FormFactor.Custom
o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
o10.Parent = o9
o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o10.MeshType = Enum.MeshType.FileMesh
o11.Name = "Straps"
o11.Parent = o1
o11.Material = Enum.Material.Fabric
o11.BrickColor = BrickColor.new("Really black")
o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o11.Anchored = true
o11.CanCollide = false
o11.FormFactor = Enum.FormFactor.Custom
o11.Shape = Enum.PartType.Cylinder
o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o12.Name = "Ring1"
o12.Parent = o1
o12.BrickColor = BrickColor.new("Dark stone grey")
o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
o12.Anchored = true
o12.CanCollide = false
o12.FormFactor = Enum.FormFactor.Custom
o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
o13.Parent = o12
o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o13.MeshType = Enum.MeshType.FileMesh
o14.Name = "Breather"
o14.Parent = o1
o14.Material = Enum.Material.Metal
o14.BrickColor = BrickColor.new("Really black")
o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o14.Anchored = true
o14.CanCollide = false
o14.FormFactor = Enum.FormFactor.Custom
o14.Shape = Enum.PartType.Cylinder
o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o15.Name = "Breather"
o15.Parent = o1
o15.Material = Enum.Material.Metal
o15.BrickColor = BrickColor.new("Really black")
o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o15.Anchored = true
o15.CanCollide = false
o15.FormFactor = Enum.FormFactor.Custom
o15.Shape = Enum.PartType.Cylinder
o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o16.Name = "Breather"
o16.Parent = o1
o16.Material = Enum.Material.Metal
o16.BrickColor = BrickColor.new("Really black")
o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o16.Anchored = true
o16.CanCollide = false
o16.FormFactor = Enum.FormFactor.Custom
o16.Shape = Enum.PartType.Cylinder
o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o17.Name = "Breather"
o17.Parent = o1
o17.Material = Enum.Material.Metal
o17.BrickColor = BrickColor.new("Really black")
o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o17.Anchored = true
o17.CanCollide = false
o17.FormFactor = Enum.FormFactor.Custom
o17.Shape = Enum.PartType.Cylinder
o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
function onTouched(hit)
local d = hit.Parent:GetChildren()
for i=1, #d do
if (d[i].className == "Hat") then
d[i]:remove()
end
end
if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
local g = o1:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
g.Middle.Transparency = 1
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent.Head
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end
local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end
end
end
onTouched(game.Players.LocalPlayer.Character.Head)
end
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