-
-
Save DmitriyWebDev/6fe7c03040af70008d4ca1ad89789c6c to your computer and use it in GitHub Desktop.
Node.js chat frontend and server
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
$(function () { | |
"use strict"; | |
// for better performance - to avoid searching in DOM | |
var content = $('#content'); | |
var input = $('#input'); | |
var status = $('#status'); | |
// my color assigned by the server | |
var myColor = false; | |
// my name sent to the server | |
var myName = false; | |
// if user is running mozilla then use it's built-in WebSocket | |
window.WebSocket = window.WebSocket || window.MozWebSocket; | |
// if browser doesn't support WebSocket, just show some notification and exit | |
if (!window.WebSocket) { | |
content.html($('<p>', { text: 'Sorry, but your browser doesn\'t ' | |
+ 'support WebSockets.'} )); | |
input.hide(); | |
$('span').hide(); | |
return; | |
} | |
// open connection | |
var connection = new WebSocket('ws://127.0.0.1:1337'); | |
connection.onopen = function () { | |
// first we want users to enter their names | |
input.removeAttr('disabled'); | |
status.text('Choose name:'); | |
}; | |
connection.onerror = function (error) { | |
// just in there were some problems with conenction... | |
content.html($('<p>', { text: 'Sorry, but there\'s some problem with your ' | |
+ 'connection or the server is down.' } )); | |
}; | |
// most important part - incoming messages | |
connection.onmessage = function (message) { | |
// try to parse JSON message. Because we know that the server always returns | |
// JSON this should work without any problem but we should make sure that | |
// the massage is not chunked or otherwise damaged. | |
try { | |
var json = JSON.parse(message.data); | |
} catch (e) { | |
console.log('This doesn\'t look like a valid JSON: ', message.data); | |
return; | |
} | |
// NOTE: if you're not sure about the JSON structure | |
// check the server source code above | |
if (json.type === 'color') { // first response from the server with user's color | |
myColor = json.data; | |
status.text(myName + ': ').css('color', myColor); | |
input.removeAttr('disabled').focus(); | |
// from now user can start sending messages | |
} else if (json.type === 'history') { // entire message history | |
// insert every single message to the chat window | |
for (var i=0; i < json.data.length; i++) { | |
addMessage(json.data[i].author, json.data[i].text, | |
json.data[i].color, new Date(json.data[i].time)); | |
} | |
} else if (json.type === 'message') { // it's a single message | |
input.removeAttr('disabled'); // let the user write another message | |
addMessage(json.data.author, json.data.text, | |
json.data.color, new Date(json.data.time)); | |
} else { | |
console.log('Hmm..., I\'ve never seen JSON like this: ', json); | |
} | |
}; | |
/** | |
* Send mesage when user presses Enter key | |
*/ | |
input.keydown(function(e) { | |
if (e.keyCode === 13) { | |
var msg = $(this).val(); | |
if (!msg) { | |
return; | |
} | |
// send the message as an ordinary text | |
connection.send(msg); | |
$(this).val(''); | |
// disable the input field to make the user wait until server | |
// sends back response | |
input.attr('disabled', 'disabled'); | |
// we know that the first message sent from a user their name | |
if (myName === false) { | |
myName = msg; | |
} | |
} | |
}); | |
/** | |
* This method is optional. If the server wasn't able to respond to the | |
* in 3 seconds then show some error message to notify the user that | |
* something is wrong. | |
*/ | |
setInterval(function() { | |
if (connection.readyState !== 1) { | |
status.text('Error'); | |
input.attr('disabled', 'disabled').val('Unable to comminucate ' | |
+ 'with the WebSocket server.'); | |
} | |
}, 3000); | |
/** | |
* Add message to the chat window | |
*/ | |
function addMessage(author, message, color, dt) { | |
content.prepend('<p><span style="color:' + color + '">' + author + '</span> @ ' + | |
+ (dt.getHours() < 10 ? '0' + dt.getHours() : dt.getHours()) + ':' | |
+ (dt.getMinutes() < 10 ? '0' + dt.getMinutes() : dt.getMinutes()) | |
+ ': ' + message + '</p>'); | |
} | |
}); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// http://ejohn.org/blog/ecmascript-5-strict-mode-json-and-more/ | |
"use strict"; | |
// Optional. You will see this name in eg. 'ps' or 'top' command | |
process.title = 'node-chat'; | |
// Port where we'll run the websocket server | |
var webSocketsServerPort = 1337; | |
// websocket and http servers | |
var webSocketServer = require('websocket').server; | |
var http = require('http'); | |
/** | |
* Global variables | |
*/ | |
// latest 100 messages | |
var history = [ ]; | |
// list of currently connected clients (users) | |
var clients = [ ]; | |
/** | |
* Helper function for escaping input strings | |
*/ | |
function htmlEntities(str) { | |
return String(str).replace(/&/g, '&').replace(/</g, '<') | |
.replace(/>/g, '>').replace(/"/g, '"'); | |
} | |
// Array with some colors | |
var colors = [ 'red', 'green', 'blue', 'magenta', 'purple', 'plum', 'orange' ]; | |
// ... in random order | |
colors.sort(function(a,b) { return Math.random() > 0.5; } ); | |
/** | |
* HTTP server | |
*/ | |
var server = http.createServer(function(request, response) { | |
// Not important for us. We're writing WebSocket server, not HTTP server | |
}); | |
server.listen(webSocketsServerPort, function() { | |
console.log((new Date()) + " Server is listening on port " + webSocketsServerPort); | |
}); | |
/** | |
* WebSocket server | |
*/ | |
var wsServer = new webSocketServer({ | |
// WebSocket server is tied to a HTTP server. WebSocket request is just | |
// an enhanced HTTP request. For more info http://tools.ietf.org/html/rfc6455#page-6 | |
httpServer: server | |
}); | |
// This callback function is called every time someone | |
// tries to connect to the WebSocket server | |
wsServer.on('request', function(request) { | |
console.log((new Date()) + ' Connection from origin ' + request.origin + '.'); | |
// accept connection - you should check 'request.origin' to make sure that | |
// client is connecting from your website | |
// (http://en.wikipedia.org/wiki/Same_origin_policy) | |
var connection = request.accept(null, request.origin); | |
// we need to know client index to remove them on 'close' event | |
var index = clients.push(connection) - 1; | |
var userName = false; | |
var userColor = false; | |
console.log((new Date()) + ' Connection accepted.'); | |
// send back chat history | |
if (history.length > 0) { | |
connection.sendUTF(JSON.stringify( { type: 'history', data: history} )); | |
} | |
// user sent some message | |
connection.on('message', function(message) { | |
if (message.type === 'utf8') { // accept only text | |
if (userName === false) { // first message sent by user is their name | |
// remember user name | |
userName = htmlEntities(message.utf8Data); | |
// get random color and send it back to the user | |
userColor = colors.shift(); | |
connection.sendUTF(JSON.stringify({ type:'color', data: userColor })); | |
console.log((new Date()) + ' User is known as: ' + userName | |
+ ' with ' + userColor + ' color.'); | |
} else { // log and broadcast the message | |
console.log((new Date()) + ' Received Message from ' | |
+ userName + ': ' + message.utf8Data); | |
// we want to keep history of all sent messages | |
var obj = { | |
time: (new Date()).getTime(), | |
text: htmlEntities(message.utf8Data), | |
author: userName, | |
color: userColor | |
}; | |
history.push(obj); | |
history = history.slice(-100); | |
// broadcast message to all connected clients | |
var json = JSON.stringify({ type:'message', data: obj }); | |
for (var i=0; i < clients.length; i++) { | |
clients[i].sendUTF(json); | |
} | |
} | |
} | |
}); | |
// user disconnected | |
connection.on('close', function(connection) { | |
if (userName !== false && userColor !== false) { | |
console.log((new Date()) + " Peer " | |
+ connection.remoteAddress + " disconnected."); | |
// remove user from the list of connected clients | |
clients.splice(index, 1); | |
// push back user's color to be reused by another user | |
colors.push(userColor); | |
} | |
}); | |
}); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>WebSockets - Simple chat</title> | |
<style> | |
* { font-family:tahoma; font-size:12px; padding:0px; margin:0px; } | |
p { line-height:18px; } | |
div { width:500px; margin-left:auto; margin-right:auto;} | |
#content { padding:5px; background:#ddd; border-radius:5px; overflow-y: scroll; | |
border:1px solid #CCC; margin-top:10px; height: 160px; } | |
#input { border-radius:2px; border:1px solid #ccc; | |
margin-top:10px; padding:5px; width:400px; } | |
#status { width:88px; display:block; float:left; margin-top:15px; } | |
</style> | |
</head> | |
<body> | |
<div id="content"></div> | |
<div> | |
<span id="status">Connecting...</span> | |
<input type="text" id="input" disabled="disabled" /> | |
</div> | |
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script> | |
<script src="./frontend.js"></script> | |
</body> | |
</html> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment