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| package | |
| { | |
| import flash.display.*; | |
| import flash.events.*; | |
| import flash.utils.*; | |
| import flash.net.*; | |
| [SWF(width = "640", height = "480", backgroundColor="#000000")] | |
| public class Main extends Sprite | |
| { | |
| public var image:Bitmap; | |
| public function Main () | |
| { | |
| image = new Bitmap; | |
| addChild(image); | |
| stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); | |
| } | |
| public function onKeyDown (e:KeyboardEvent):void | |
| { | |
| if (e.keyCode == 27 || e.keyCode == 82) { | |
| // Escape or R = reset | |
| image.bitmapData = null; | |
| } else if (e.keyCode == 79) { | |
| // O = open | |
| load(); | |
| } else if (e.keyCode == 83) { | |
| // S = save | |
| new FileReference().save(PNGEncoder.encode(image.bitmapData)); | |
| } else if (e.keyCode >= 49 && e.keyCode <= 57) { | |
| // Numbers 1-9 | |
| var scaleAmount:int = e.keyCode - 48; | |
| scale(scaleAmount); | |
| } | |
| } | |
| public function load (): void | |
| { | |
| var file: FileReference = new FileReference(); | |
| file.addEventListener(Event.SELECT, fileSelect); | |
| file.browse([new FileFilter("Images", "*.jpg;*.jpeg;*.gif;*.png")]); | |
| function fileSelect (event:Event):void { | |
| file.addEventListener(Event.COMPLETE, loadComplete); | |
| file.load(); | |
| } | |
| function loadComplete (event:Event):void { | |
| load2(file.data); | |
| } | |
| } | |
| public function load2 (data:ByteArray):void | |
| { | |
| var loader: Loader = new Loader(); | |
| loader.loadBytes(data); | |
| loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); | |
| function complete (e: Event):void | |
| { | |
| image.bitmapData = Bitmap(loader.content).bitmapData; | |
| } | |
| } | |
| public function scale (scale:int):void | |
| { | |
| var bitmap:BitmapData = image.bitmapData; | |
| while ((scale % 2) == 0) { | |
| bitmap = ScaleX.scale2x(bitmap); | |
| scale /= 2; | |
| } | |
| while ((scale % 3) == 0) { | |
| bitmap = ScaleX.scale3x(bitmap); | |
| scale /= 3; | |
| } | |
| if (scale != 1) { | |
| throw new Error("Can only scale by multiples of 2 and 3 :("); | |
| } | |
| image.bitmapData = bitmap; | |
| } | |
| } | |
| } |
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| /* | |
| Copyright (c) 2008, Adobe Systems Incorporated | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are | |
| met: | |
| * Redistributions of source code must retain the above copyright notice, | |
| this list of conditions and the following disclaimer. | |
| * Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| * Neither the name of Adobe Systems Incorporated nor the names of its | |
| contributors may be used to endorse or promote products derived from | |
| this software without specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS | |
| IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | |
| THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | |
| CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | |
| NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| package | |
| { | |
| import flash.geom.*; | |
| import flash.display.Bitmap; | |
| import flash.display.BitmapData; | |
| import flash.utils.ByteArray; | |
| /** | |
| * Class that converts BitmapData into a valid PNG | |
| */ | |
| public class PNGEncoder | |
| { | |
| /** | |
| * Created a PNG image from the specified BitmapData | |
| * | |
| * @param image The BitmapData that will be converted into the PNG format. | |
| * @return a ByteArray representing the PNG encoded image data. | |
| * @langversion ActionScript 3.0 | |
| * @playerversion Flash 9.0 | |
| * @tiptext | |
| */ | |
| public static function encode(img:BitmapData):ByteArray { | |
| // Create output byte array | |
| var png:ByteArray = new ByteArray(); | |
| // Write PNG signature | |
| png.writeUnsignedInt(0x89504e47); | |
| png.writeUnsignedInt(0x0D0A1A0A); | |
| // Build IHDR chunk | |
| var IHDR:ByteArray = new ByteArray(); | |
| IHDR.writeInt(img.width); | |
| IHDR.writeInt(img.height); | |
| IHDR.writeUnsignedInt(0x08060000); // 32bit RGBA | |
| IHDR.writeByte(0); | |
| writeChunk(png,0x49484452,IHDR); | |
| // Build IDAT chunk | |
| var IDAT:ByteArray= new ByteArray(); | |
| for(var i:int=0;i < img.height;i++) { | |
| // no filter | |
| IDAT.writeByte(0); | |
| var p:uint; | |
| var j:int; | |
| if ( !img.transparent ) { | |
| for(j=0;j < img.width;j++) { | |
| p = img.getPixel(j,i); | |
| IDAT.writeUnsignedInt( | |
| uint(((p&0xFFFFFF) << 8)|0xFF)); | |
| } | |
| } else { | |
| for(j=0;j < img.width;j++) { | |
| p = img.getPixel32(j,i); | |
| IDAT.writeUnsignedInt( | |
| uint(((p&0xFFFFFF) << 8)| | |
| (p>>>24))); | |
| } | |
| } | |
| } | |
| IDAT.compress(); | |
| writeChunk(png,0x49444154,IDAT); | |
| // Build IEND chunk | |
| writeChunk(png,0x49454E44,null); | |
| // return PNG | |
| return png; | |
| } | |
| private static var crcTable:Array; | |
| private static var crcTableComputed:Boolean = false; | |
| private static function writeChunk(png:ByteArray, | |
| type:uint, data:ByteArray):void { | |
| if (!crcTableComputed) { | |
| crcTableComputed = true; | |
| crcTable = []; | |
| var c:uint; | |
| for (var n:uint = 0; n < 256; n++) { | |
| c = n; | |
| for (var k:uint = 0; k < 8; k++) { | |
| if (c & 1) { | |
| c = uint(uint(0xedb88320) ^ | |
| uint(c >>> 1)); | |
| } else { | |
| c = uint(c >>> 1); | |
| } | |
| } | |
| crcTable[n] = c; | |
| } | |
| } | |
| var len:uint = 0; | |
| if (data != null) { | |
| len = data.length; | |
| } | |
| png.writeUnsignedInt(len); | |
| var p:uint = png.position; | |
| png.writeUnsignedInt(type); | |
| if ( data != null ) { | |
| png.writeBytes(data); | |
| } | |
| var e:uint = png.position; | |
| png.position = p; | |
| c = 0xffffffff; | |
| for (var i:int = 0; i < (e-p); i++) { | |
| c = uint(crcTable[ | |
| (c ^ png.readUnsignedByte()) & | |
| uint(0xff)] ^ uint(c >>> 8)); | |
| } | |
| c = uint(c^uint(0xffffffff)); | |
| png.position = e; | |
| png.writeUnsignedInt(c); | |
| } | |
| } | |
| } |
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| package { | |
| /** | |
| * @author nicoptere | |
| */ | |
| import flash.display.BitmapData; | |
| public class ScaleX | |
| { | |
| static public function scale1x (bd:BitmapData):BitmapData | |
| { | |
| return bd; | |
| } | |
| static public function scale4x (bd:BitmapData):BitmapData | |
| { | |
| return scale2x(scale2x(bd)); | |
| } | |
| static public function scale2x( bd:BitmapData ):BitmapData | |
| { | |
| var dest:BitmapData = new BitmapData( bd.width*2, bd.height*2, true ); | |
| var E:uint; | |
| var E0:uint; | |
| var E1:uint; | |
| var E2:uint; | |
| var E3:uint; | |
| var B:uint; | |
| var D:uint; | |
| var F:uint; | |
| var H:uint; | |
| var i:int; | |
| var j:int; | |
| var i2:int; | |
| var j2:int; | |
| var w:int = bd.width; | |
| var h:int = bd.height; | |
| bd.lock(); | |
| dest.lock(); | |
| for ( i = 0; i < w; i+=1 ) | |
| { | |
| for ( j = 0; j < h; j+=1 ) | |
| { | |
| E = bd.getPixel32( i, j ); | |
| //on est sur un bord | |
| if( i==0 || j==0 || i == w-1 || j == h-1 ) | |
| { | |
| E0 = E; | |
| E1 = E; | |
| E2 = E; | |
| E3 = E; | |
| }else{ | |
| B = bd.getPixel32( i, j-1 ); | |
| D = bd.getPixel32( i-1, j ); | |
| F = bd.getPixel32( i+1, j ); | |
| H = bd.getPixel32( i, j+1 ); | |
| if (B != H && D != F ) | |
| { | |
| E0 = ( D == B ) ? D : E; | |
| E1 = ( B == F ) ? F : E; | |
| E2 = ( D == H ) ? D : E; | |
| E3 = ( H == F ) ? F : E; | |
| }else{ | |
| E0 = E; | |
| E1 = E; | |
| E2 = E; | |
| E3 = E; | |
| } | |
| } | |
| i2 = i*2; | |
| j2 = j*2; | |
| dest.setPixel32( i2, j2, E0 ); | |
| dest.setPixel32( i2+1, j2, E1 ); | |
| dest.setPixel32( i2, j2+1, E2 ); | |
| dest.setPixel32( i2+1, j2+1, E3 ); | |
| } | |
| } | |
| bd.lock(); | |
| dest.unlock(); | |
| return dest; | |
| } | |
| static public function scale3x( bd:BitmapData ):BitmapData | |
| { | |
| var dest:BitmapData = new BitmapData( bd.width*3, bd.height*3, true ); | |
| var E:uint; | |
| var E0:uint; | |
| var E1:uint; | |
| var E2:uint; | |
| var E3:uint; | |
| var E4:uint; | |
| var E5:uint; | |
| var E6:uint; | |
| var E7:uint; | |
| var E8:uint; | |
| var A:uint; | |
| var B:uint; | |
| var C:uint; | |
| var D:uint; | |
| var F:uint; | |
| var G:uint; | |
| var H:uint; | |
| var I:uint; | |
| var i:int; | |
| var j:int; | |
| var i3:int; | |
| var j3:int; | |
| var w:int = bd.width; | |
| var h:int = bd.height; | |
| bd.lock(); | |
| dest.lock(); | |
| for ( i = 0; i < w; i+=1 ) | |
| { | |
| for ( j = 0; j < h; j+=1 ) | |
| { | |
| E = bd.getPixel32( i, j ); | |
| //on est sur un bord | |
| if( i==0 || j==0 || i == w-1 || j == h-1 ) | |
| { | |
| E0 = E; | |
| E1 = E; | |
| E2 = E; | |
| E3 = E; | |
| E4 = E; | |
| E5 = E; | |
| E6 = E; | |
| E7 = E; | |
| E8 = E; | |
| }else{ | |
| A = bd.getPixel32( i-1, j-1 ); | |
| B = bd.getPixel32( i, j-1 ); | |
| C = bd.getPixel32( i, j+1 ); | |
| D = bd.getPixel32( i-1, j ); | |
| F = bd.getPixel32( i+1, j ); | |
| G = bd.getPixel32( i-1, j+1 ); | |
| H = bd.getPixel32( i, j+1 ); | |
| I = bd.getPixel32( i+1, j+1 ); | |
| if ( B != H && D != F ) | |
| { | |
| E0 = ( D == B ) ? D : E; | |
| E1 = ( ( D == B && E != C ) || ( B == F && E != A ) ) ? B : E; | |
| E2 = ( B == F )? F : E; | |
| E3 = ( ( D == B && E != G ) || ( D == H && E != A ) ) ? D : E; | |
| E4 = E; | |
| E5 = ( ( B == F && E != I ) || ( H == F && E != C ) ) ? F : E; | |
| E6 = ( D == H ) ? D : E; | |
| E7 = ( ( D == H && E != I ) || ( H == F && E != G ) ) ? H : E; | |
| E8 = ( H == F ) ? F : E; | |
| } else { | |
| E0 = E; | |
| E1 = E; | |
| E2 = E; | |
| E3 = E; | |
| E4 = E; | |
| E5 = E; | |
| E6 = E; | |
| E7 = E; | |
| E8 = E; | |
| } | |
| } | |
| i3 = i*3; | |
| j3 = j*3; | |
| dest.setPixel32( i3, j3, E0 ); | |
| dest.setPixel32( i3+1, j3, E1 ); | |
| dest.setPixel32( i3+2, j3, E2 ); | |
| dest.setPixel32( i3, j3+1, E3 ); | |
| dest.setPixel32( i3+1, j3+1, E4 ); | |
| dest.setPixel32( i3+2, j3+1, E5 ); | |
| dest.setPixel32( i3, j3+2, E6 ); | |
| dest.setPixel32( i3+1, j3+2, E7 ); | |
| dest.setPixel32( i3+2, j3+2, E8 ); | |
| } | |
| } | |
| bd.unlock(); | |
| dest.unlock(); | |
| return dest; | |
| } | |
| } | |
| } |
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