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Spooky Pumpkin Game (made in PuzzleScript)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Spooky Pumpkin Game | |
author Alan Hazelden | |
homepage www.draknek.org | |
realtime_interval 0.15 | |
(key_repeat_interval 0.25) | |
again_interval 0.1 | |
noaction | |
run_rules_on_level_start | |
======== | |
OBJECTS | |
======== | |
Background | |
DARKBLUE BLACK | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
Wall | |
GREY DarkGrey | |
00111 | |
11101 | |
01001 | |
11110 | |
10011 | |
Player | |
#f2a342 #eb8931 #e46f20 brown lightgreen | |
..4.. | |
30113 | |
31123 | |
.122. | |
.3.3. | |
EmptyPumpkin | |
#f2a342 #eb8931 #e46f20 #5e3714 | |
.001. | |
03132 | |
01122 | |
13332 | |
.222. | |
UnlitPumpkinAndCandle | |
#f2a342 #eb8931 #e46f20 #5e3714 white | |
.001. | |
03132 | |
01122 | |
13432 | |
.222. | |
LitPumpkin | |
#f2a342 #eb8931 #e46f20 yellow | |
.001. | |
03132 | |
01122 | |
13332 | |
.222. | |
UnlitWeb | |
White | |
0...0 | |
.00.0 | |
.0.0. | |
.0..0 | |
0.00. | |
LitWeb | |
Yellow | |
0...0 | |
.00.0 | |
.0.0. | |
.0..0 | |
0.00. | |
LitCandle1 | |
White Black Red Yellow | |
.333. | |
.323. | |
.303. | |
..0.. | |
.111. | |
LitCandle2 | |
White Black Orange Yellow | |
.333. | |
.323. | |
.303. | |
..0.. | |
.111. | |
LitCandle3 | |
White Black DarkRed Yellow | |
.333. | |
.323. | |
.303. | |
..0.. | |
.111. | |
UnlitCandle | |
White DarkBrown Grey | |
..... | |
..2.. | |
..0.. | |
..0.. | |
.111. | |
LightHere | |
#50533f #3c361a | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
LightL1 | |
#50533f #3c361a | |
....1 | |
...11 | |
...01 | |
....1 | |
....1 | |
LightL2 | |
#50533f #3c361a | |
....1 | |
....1 | |
...01 | |
...11 | |
....1 | |
LightR1 | |
#50533f #3c361a | |
1.... | |
0.... | |
11... | |
11... | |
1.... | |
LightR2 | |
#50533f #3c361a | |
1.... | |
01... | |
11... | |
1.... | |
1.... | |
LightLR1 | |
#50533f #3c361a | |
1...1 | |
01.11 | |
11.01 | |
1..11 | |
1...1 | |
LightLR2 | |
#50533f #3c361a | |
1...1 | |
01..1 | |
11.01 | |
11.11 | |
1...1 | |
LightU1 | |
#50533f #3c361a | |
..... | |
..... | |
..... | |
..11. | |
10111 | |
LightU2 | |
#50533f #3c361a | |
..... | |
..... | |
..... | |
.11.. | |
10111 | |
LightD1 | |
#50533f #3c361a | |
11111 | |
.11.. | |
..... | |
..... | |
..... | |
LightD2 | |
#50533f #3c361a | |
11111 | |
..11. | |
..... | |
..... | |
..... | |
LightUD1 | |
#50533f #3c361a | |
11111 | |
.11.. | |
..... | |
.111. | |
10111 | |
LightUD2 | |
#50533f #3c361a | |
11111 | |
.111. | |
..... | |
..11. | |
10111 | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = Player | |
* = LitCandle1 | |
| = UnlitCandle | |
O = EmptyPumpkin | |
@ = LitPumpkin | |
W = UnlitWeb | |
X = UnlitWeb and Wall | |
(LitPumpkin = LitPumpkin1 or LitPumpkin2 or LitPumpkin3) | |
LitCandle = LitCandle1 or LitCandle2 or LitCandle3 | |
Candle = UnlitCandle or LitCandle | |
Pumpkin = EmptyPumpkin or LitPumpkin or UnlitPumpkinAndCandle | |
Web = UnlitWeb or LitWeb | |
LitCandleOrWeb = LitCandle or LitWeb | |
Solid = Candle or Pumpkin or Wall | |
LightL = LightL1 or LightL2 | |
LightR = LightR1 or LightR2 | |
LightLR = LightLR1 or LightLR2 | |
LightU = LightU1 or LightU2 | |
LightD = LightD1 or LightD2 | |
LightUD = LightUD1 or LightUD2 | |
LightLayer1 = LightHere or LightL or LightR or LightLR | |
LightLayer2 = LightU or LightD or LightUD | |
Lighting = LightLayer1 or LightLayer2 | |
======= | |
SOUNDS | |
======= | |
Player MOVE 67518907 | |
Pumpkin MOVE 71614907 | |
LitWeb CREATE 46154308 | |
sfx0 46154308 | |
Candle MOVE 93617507 | |
sfx1 93617507 (candle moved) | |
sfx2 68280908 (pumpkin lit) | |
EndLevel 67922308 | |
(ghost? 17935308) | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
LightLayer1 | |
LightLayer2 | |
Player, Wall, Pumpkin, Candle | |
Web | |
====== | |
RULES | |
====== | |
[ > Player | EmptyPumpkin ] -> [ > Player | > EmptyPumpkin ] | |
[ > Player | Candle ] -> [ > Player | > Candle ] | |
[ > LitCandle | EmptyPumpkin ] -> [ | LitPumpkin ] sfx2 | |
[ > UnlitCandle | EmptyPumpkin ] -> [ | UnlitPumpkinAndCandle ] sfx1 | |
[ > EmptyPumpkin | Candle ] -> [ > EmptyPumpkin | > Candle ] | |
[ > Candle | stationary Candle ] -> [ > Candle | > Candle ] | |
[ > Player | LitPumpkin | no Solid ] -> [ Player | EmptyPumpkin | LitCandle1 ] sfx1 | |
[ > Player | UnlitPumpkinAndCandle | no Solid ] -> [ Player | EmptyPumpkin | UnlitCandle ] sfx1 | |
[ > Player | LitPumpkin | Solid ] -> cancel | |
[ > Player | UnlitPumpkinAndCandle | Solid ] -> cancel | |
[ > Solid | stationary Solid ] -> cancel | |
(spread fire) | |
[ LitCandleOrWeb | UnlitCandle ] -> [ LitCandleOrWeb | LitCandle1 ] sfx0 | |
late [ LitCandleOrWeb | UnlitCandle ] -> again | |
late [ LitCandleOrWeb | UnlitWeb ] -> again | |
random [ LitCandleOrWeb | UnlitWeb ] [ stationary Player ] -> [ LitCandleOrWeb | LitWeb ] [ action Player ] again | |
random [ stationary Player ] [ LitWeb ] -> [ Player ] [] again | |
(fancy lighting) | |
late [ Lighting ] -> [] | |
late [ LitPumpkin no LightHere ] -> [ LightHere random LitPumpkin ] | |
late [ LitCandle no LightHere ] -> [ LightHere random LitCandle ] | |
late [ LitWeb no LightHere ] -> [ LightHere random LitWeb ] | |
late up [ LightHere | no LightHere no LightU ] -> [ LightHere | random LightU ] | |
late down [ LightHere | no LightHere no LightU no LightD ] -> [ LightHere | random LightD ] | |
late down [ LightHere | LightU ] -> [ LightHere | random LightUD ] | |
late left [ LightHere | no LightHere no LightL ] -> [ LightHere | random LightL ] | |
late right [ LightHere | no LightHere no LightL no LightR ] -> [ LightHere | random LightR ] | |
late right [ LightHere | LightL ] -> [ LightHere | random LightLR ] | |
============== | |
WINCONDITIONS | |
============== | |
no EmptyPumpkin | |
no UnlitPumpkinAndCandle | |
======= | |
LEVELS | |
======= | |
######### | |
#..o#...# | |
#.....*.# | |
p.......# | |
#.....*.# | |
#..o#...# | |
######### | |
####### | |
#...### | |
p.o...# | |
###*#.# | |
###.#.# | |
###...# | |
####### | |
(######### | |
#...#...# | |
#.....#.# | |
p.o.#.*.# | |
#.....#.# | |
#...#...# | |
#########) | |
####### | |
#...### | |
#.#*.o# | |
p.....# | |
#.#*.o# | |
#...### | |
####### | |
###### | |
#.o..# | |
#.o..# | |
p.#.## | |
#.*..# | |
#.*..# | |
###### | |
###### | |
p....# | |
#.*..# | |
#.#### | |
#.o.## | |
#...## | |
#...## | |
###### | |
(first introduction of unlit candles) | |
######### | |
#...#...# | |
#o|.#...# | |
p.....@.# | |
#o|.#...# | |
#...#...# | |
######### | |
######### | |
#...##### | |
#.#[email protected]# | |
#.|...|.# | |
#...#...# | |
######p## | |
#p##### | |
#.@...# | |
#.....# | |
#.##### | |
#.o.|.# | |
#.....# | |
####### | |
##### | |
p..## | |
#@.## | |
#..## | |
#.### | |
#...# | |
#..o# | |
#.|.# | |
#...# | |
##### | |
####### | |
##...## | |
##.@.## | |
##...## | |
###.### | |
#..o..# | |
#.|.|.# | |
#..o..# | |
###p### | |
######## | |
p..#...# | |
#.|..|.# | |
#..oo.## | |
#..oo.## | |
#.|..*.# | |
#..#...# | |
######## | |
###p### | |
#.....# | |
#|@|@|# | |
#.....# | |
#.@.@.# | |
#o.o.o# | |
####### | |
####### | |
#..#### | |
#.o.|.# | |
p..#..# | |
#.*.o.# | |
#..#### | |
####### | |
########## | |
#o....#### | |
#....@#### | |
#...||...# | |
####@....# | |
####....o# | |
######p### | |
######## | |
####...# | |
#....|.# | |
#.o#...# | |
p..##### | |
#.@##### | |
#..##### | |
######## | |
####### | |
p..o..# | |
#.|.|.# | |
#[email protected]# | |
#.|.|.# | |
#..o..# | |
####### | |
message Thanks for playing :) | |
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