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Slime Swap
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Learn more about bidirectional Unicode characters
| title Slime Swap | |
| author Alan Hazelden | |
| homepage www.draknek.org | |
| (verbose_logging) | |
| background_color grey | |
| again_interval 0.1 | |
| realtime_interval 0.1 | |
| noaction | |
| run_rules_on_level_start | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| DARKGRAY GRAY | |
| 11111 | |
| 10111 | |
| 11111 | |
| 01111 | |
| 11101 | |
| Exit | |
| transparent (DarkBlue | |
| ..... | |
| .111. | |
| .1.1. | |
| .111. | |
| .....) | |
| Target | |
| DarkBlue | |
| 0...0 | |
| .000. | |
| .0.0. | |
| .000. | |
| 0...0 | |
| Hole | |
| black | |
| Wall | |
| #444 | |
| PlayerUD | |
| #a46422 #495e2b #493c2b #000000 | |
| ..0.. | |
| .111. | |
| 01110 | |
| 02220 | |
| .2.2. | |
| PlayerL | |
| #a46422 #495e2b #493c2b #000000 | |
| ..0.. | |
| .111. | |
| .110. | |
| .220. | |
| .2.2. | |
| PlayerR | |
| #a46422 #495e2b #493c2b #000000 | |
| ..0.. | |
| .111. | |
| .011. | |
| .022. | |
| .2.2. | |
| Crate | |
| #eb9141 #eb8931 #732930 #69262c | |
| .001. | |
| .011. | |
| .111. | |
| .223. | |
| .233. | |
| Slime | |
| #44891a #50a01e #306c0c #36770e | |
| 01001 | |
| 00100 | |
| 00000 | |
| 22222 | |
| 32232 | |
| SlimeAnim1_1 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim1_2 | |
| #44891a #50a01e #306c0c #36770e | |
| ....0 | |
| ....1 | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim1_3 | |
| #44891a #50a01e #306c0c #36770e | |
| ...10 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim2_1 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim2_2 | |
| #44891a #50a01e #306c0c #36770e | |
| 10... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim2_3 | |
| #44891a #50a01e #306c0c #36770e | |
| .0... | |
| 1.... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim3_1 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim3_2 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| SlimeAnim3_3 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..0.. | |
| .1... | |
| ..... | |
| ..... | |
| SlimeAnim4_1 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim4_2 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 23... | |
| SlimeAnim4_3 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| .3... | |
| 2.... | |
| SlimeAnim5_1 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| SlimeAnim5_2 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ...3. | |
| ...2. | |
| SlimeAnim5_3 | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ...23 | |
| U | |
| transparent | |
| D | |
| transparent | |
| L | |
| transparent | |
| R | |
| transparent | |
| BelowSlime | |
| #44891a #50a01e #306c0c #36770e | |
| 22222 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| AboveSlime | |
| #44891a #50a01e #306c0c #36770e | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| BelowFloor | |
| grey | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| AboveFloor | |
| black | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| BelowWall | |
| #444 | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| AboveWall | |
| #93815f | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| WallD | |
| #93815f #444 | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| 11111 | |
| WallL | |
| #93815f | |
| 0.... | |
| 0.... | |
| 0.... | |
| 0.... | |
| 0.... | |
| WallR | |
| #93815f | |
| ....0 | |
| ....0 | |
| ....0 | |
| ....0 | |
| ....0 | |
| WallLR | |
| #93815f | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| AboveWallL | |
| #93815f | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| 0.... | |
| AboveWallR | |
| #93815f | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| ....0 | |
| AboveWallLR | |
| #93815f | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| 0...0 | |
| SlimeDisappearing | |
| #224410 #285010 #183606 #184b09 | |
| ..... | |
| 00000 | |
| 01001 | |
| 00100 | |
| 00000 | |
| BelowSlimeDisappearing | |
| #224410 #285010 #183606 #184b09 | |
| 22222 | |
| 32232 | |
| 22322 | |
| ..... | |
| ..... | |
| BelowSlimeDisappearingCovered | |
| #224410 #285010 #183606 #184b09 | |
| 22222 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| CrateDisappearing | |
| #764921 #744821 #391418 #341418 | |
| ..... | |
| .001. | |
| .011. | |
| .111. | |
| .223. | |
| BelowCrateDisappearing | |
| #764921 #744821 #391418 #341418 | |
| .233. | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| PlayerDisappearing | |
| #523211 #283016 #241d18 | |
| ..... | |
| ..0.. | |
| .111. | |
| 01110 | |
| 02220 | |
| BelowPlayerDisappearing | |
| #523211 #283016 #241d18 | |
| .2.2. | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = Wall | |
| P = PlayerUD | |
| * = Crate | |
| ! = Exit | |
| O = Target | |
| % = Slime | |
| _ = Hole | |
| Player = PlayerUD or PlayerL or PlayerR | |
| Direction = L or R or U or D | |
| Swappable = Player or Crate | |
| Movable = Player or Crate or Slime | |
| Solid = Player or Crate or Wall or Slime | |
| AboveDecoration = AboveWall or AboveWallL or AboveWallR or WallL or WallR or WallLR | |
| BelowDecoration = BelowWall or BelowFloor or BelowSlime or BelowSlimeDisappearing or BelowSlimeDisappearingCovered or BelowCrateDisappearing or BelowPlayerDisappearing | |
| SlimeAnim1 = SlimeAnim1_1 or SlimeAnim1_2 or SlimeAnim1_3 | |
| SlimeAnim2 = SlimeAnim2_1 or SlimeAnim2_2 or SlimeAnim2_3 | |
| SlimeAnim3 = SlimeAnim3_1 or SlimeAnim3_2 or SlimeAnim3_3 | |
| SlimeAnim4 = SlimeAnim4_1 or SlimeAnim4_2 or SlimeAnim4_3 | |
| SlimeAnim5 = SlimeAnim5_1 or SlimeAnim5_2 or SlimeAnim5_3 | |
| SlimeAnim = SlimeAnim1 or SlimeAnim2 or SlimeAnim3 or SlimeAnim4 or SlimeAnim5 | |
| ======= | |
| SOUNDS | |
| ======= | |
| sfx0 81079707 (player move) | |
| sfx1 86898707 (crate push) | |
| sfx2 68847709 (slime swap) | |
| sfx3 74256309 | |
| (34029309) (12788109) (flying) | |
| sfx4 3314502 (fall into hole) | |
| Undo 8748307 | |
| (Cancel 1326707) | |
| Restart 28758302 | |
| EndLevel 63730508 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Hole | |
| BelowDecoration, AboveFloor | |
| Direction | |
| Target, Exit | |
| Slime, SlimeDisappearing | |
| SlimeAnim1 | |
| SlimeAnim2 | |
| SlimeAnim3 | |
| SlimeAnim4 | |
| SlimeAnim5 | |
| Player, Wall, Crate, CrateDisappearing, PlayerDisappearing | |
| AboveDecoration | |
| WallD, AboveWallLR | |
| AboveSlime | |
| ====== | |
| RULES | |
| ====== | |
| [ moving Player ] [ Slime ] -> [ moving Player ] [ action Slime ] | |
| [ stationary Slime ] -> [ action Slime random SlimeAnim ] | |
| [ action Slime ] -> [ Slime ] | |
| [ SlimeAnim1_2 SlimeAnim2_3 SlimeAnim3_1 ] -> [] | |
| [ SlimeAnim1_3 SlimeAnim2_1 SlimeAnim3_1 ] -> [] | |
| (fall down holes) | |
| [ SlimeDisappearing Hole ] -> [ Hole ] | |
| [ CrateDisappearing Hole ] -> [ Hole ] | |
| [ PlayerDisappearing Hole ] -> [ Hole ] | |
| late [ Slime Hole no Direction ] -> [ SlimeDisappearing Hole ] again sfx4 | |
| late [ Crate Hole no Direction ] -> [ CrateDisappearing Hole ] again sfx4 | |
| late [ Player Hole no Direction ] -> [ PlayerDisappearing Hole ] again sfx4 | |
| late [ Movable Hole no Direction ] -> [ Hole ] sfx4 | |
| late [ SlimeAnim no Slime ] -> [] | |
| (3D) | |
| down [ Wall | no Wall ] -> [ Wall WallD | BelowWall ] | |
| up [ Wall | no Wall ] -> [ Wall | AboveWall ] | |
| left [ Wall | no Wall ] -> [ Wall WallL | ] | |
| right [ Wall WallL | no Wall ] -> [ Wall WallLR | ] | |
| right [ Wall no AboveDecoration | no Wall ] -> [ Wall WallR | ] | |
| up [ WallL | Wall no AboveDecoration ] -> [ WallL | Wall AboveWallL ] | |
| up [ WallR | Wall no AboveDecoration ] -> [ WallR | Wall AboveWallR ] | |
| up [ WallLR | Wall ] -> [ WallLR | Wall AboveWallLR ] | |
| down [ no Hole no Wall | Hole ] -> [ | Hole BelowFloor ] | |
| up [ no Hole no Wall | Hole ] -> [ AboveFloor | Hole ] | |
| [ AboveSlime ] -> [] | |
| [ BelowSlime ] -> [] | |
| late down [ Slime | ] -> [ Slime | BelowSlime ] | |
| late up [ Slime | ] -> [ Slime | AboveSlime ] | |
| [BelowSlimeDisappearing ] -> [] | |
| [BelowCrateDisappearing ] -> [] | |
| [BelowPlayerDisappearing ] -> [] | |
| late down [ SlimeDisappearing | no AboveFloor] -> [ SlimeDisappearing | BelowSlimeDisappearing ] | |
| late down [ SlimeDisappearing | AboveFloor] -> [ SlimeDisappearing | BelowSlimeDisappearingCovered ] | |
| late down [ CrateDisappearing | no AboveFloor] -> [ CrateDisappearing | BelowCrateDisappearing ] | |
| late down [ PlayerDisappearing | no AboveFloor] -> [ PlayerDisappearing | BelowPlayerDisappearing ] | |
| (game) | |
| [ left Player ] -> [ left PlayerL ] sfx0 | |
| [ right Player ] -> [ right PlayerR ] sfx0 | |
| [ vertical Player ] -> [ vertical PlayerUD ] sfx0 | |
| [ > Player | Hole ] -> [ Player | Hole ] | |
| [ L Swappable ] -> [ L left Swappable ] sfx3 | |
| [ R Swappable ] -> [ R right Swappable ] sfx3 | |
| [ U Swappable ] -> [ U up Swappable ] sfx3 | |
| [ D Swappable ] -> [ D down Swappable ] sfx3 | |
| [ Direction > Swappable stationary Slime ] -> [ Direction > Swappable < Slime ] sfx2 | |
| [ L stationary Slime ] -> [ left Slime ] sfx3 | |
| [ R stationary Slime ] -> [ right Slime ] sfx3 | |
| [ U stationary Slime ] -> [ up Slime ] sfx3 | |
| [ D stationary Slime ] -> [ down Slime ] sfx3 | |
| [ | Player | Direction > Crate < Slime | Solid ] -> [ Player | Slime | Crate | Solid ] | |
| [ Direction > Swappable | Solid ] -> [ Swappable | Solid ] | |
| [ Direction > Swappable | ] -> [ | Direction Swappable ] | |
| [ > Slime | Solid ] -> [ Slime no Direction | Solid ] | |
| left [ > Slime | ] -> [ | L Slime ] | |
| right [ > Slime | ] -> [ | R Slime ] | |
| up [ > Slime | ] -> [ | U Slime ] | |
| down [ > Slime | ] -> [ | D Slime ] | |
| [ > Player | Crate ] -> [ > Player | > Crate ] sfx1 | |
| [ > Crate | no Solid ] -> [ | Crate ] | |
| [ > Player | no Solid ] -> [ | Player ] | |
| left [ > Swappable | Slime ] -> [ | L Swappable Slime ] | |
| right [ > Swappable | Slime ] -> [ | R Swappable Slime ] | |
| up [ > Swappable | Slime ] -> [ | U Swappable Slime ] | |
| down [ > Swappable | Slime ] -> [ | D Swappable Slime ] | |
| [ > Player | no Solid ] -> [ | Player ] | |
| [ moving Movable ] -> [ Movable no Direction ] | |
| [ Direction Player ] -> [ Direction PlayerUD ] | |
| [ Direction ] -> again | |
| [ Movable Hole ] -> again | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| All Player on Exit | |
| some Player | |
| ======= | |
| LEVELS | |
| ======= | |
| #p######## | |
| #.#...#### | |
| #..%..#### | |
| #__...#### | |
| #______..# | |
| #______..! | |
| #........# | |
| #........# | |
| ########## | |
| ##########!## | |
| #________...# | |
| #_######_...# | |
| #...#..._...# | |
| #.%.#..#_...# | |
| #......#_...# | |
| ##p########## | |
| ######!## | |
| #..._...# | |
| #%.._...# | |
| #..._...# | |
| #...____# | |
| #..._...# | |
| #.....*.# | |
| #..._...# | |
| #_____p_# | |
| ###########!## | |
| #_..._____...# | |
| #_%.._____...# | |
| #_..._____...# | |
| #__._________# | |
| #....________# | |
| #...._...____# | |
| #......*.____# | |
| #...._...____# | |
| #______p_____# | |
| ___!________ | |
| _#..._...___ | |
| _#..._.#.___ | |
| _#..._...___ | |
| ______...___ | |
| ____......._ | |
| ____..%.*#.p | |
| ____......._ | |
| ____.....___ | |
| ____________ | |
| _____________ | |
| #......______ | |
| #......._____ | |
| #...#.*._..._ | |
| #.%.#p.._.#.! | |
| #...#.*._..._ | |
| #......._____ | |
| #......______ | |
| _____________ | |
| _________ | |
| _..._..._ | |
| _..*_.#.! | |
| _..._..._ | |
| _..._____ | |
| _.....*._ | |
| _.%.....p | |
| _......._ | |
| _________ | |
| ############## | |
| #....._______# | |
| #....._______# | |
| p..%.._______# | |
| #.....__.....# | |
| #.....__.....# | |
| #_______.....! | |
| #_______.....# | |
| #.....__.....# | |
| #...*._______# | |
| #....._______# | |
| #.%..._______# | |
| #....._______# | |
| ############## | |
| #p######## | |
| #....____# | |
| #....____# | |
| ##%..____# | |
| ##...____# | |
| ##*..____# | |
| #...._...# | |
| #...._...! | |
| #_____...# | |
| ########## | |
| ##!####_____ | |
| #..._.._..._ | |
| #..._.%...._ | |
| #..._.._..._ | |
| ####_.._____ | |
| #..._.._..._ | |
| #..._.._..._ | |
| p.*........_ | |
| #..._.._..._ | |
| ____________ | |
| ############# | |
| #______.....# | |
| #______...%.# | |
| #______.....p | |
| #______.*...# | |
| #______.....# | |
| #___________# | |
| #....._.....# | |
| #....._.....# | |
| #....._....%# | |
| #....._.....# | |
| #....._.....# | |
| ###!######### | |
| _______!__ | |
| ______..._ | |
| _...__.#._ | |
| _.%.__..._ | |
| _...______ | |
| _.%.______ | |
| _....*..._ | |
| _........_ | |
| _....*..._ | |
| #######p## | |
| _________!__ | |
| ________...# | |
| __...___...# | |
| __.*.___...# | |
| _.....______ | |
| _.%.*.______ | |
| _.....______ | |
| __.#._______ | |
| __..._______ | |
| ___p________ | |
| _________ | |
| _____..._ | |
| _____.*.p | |
| _____..._ | |
| ____...._ | |
| _....%.._ | |
| _.*....._ | |
| _......__ | |
| _________ | |
| _..._____ | |
| !.#._____ | |
| _..._____ | |
| _________ | |
| #######!## | |
| #...##...# | |
| p...__...# | |
| #...__...# | |
| __._______ | |
| _........_ | |
| _.%....*._ | |
| _........_ | |
| _______.__ | |
| ___..._.__ | |
| ___.*...__ | |
| ___...____ | |
| __________ | |
| message Thanks for playing :) | |
| (################### | |
| #....._....._.....# | |
| #....._....._.....# | |
| #..*.._..%.._..%..# | |
| #....._....._.....# | |
| #....._....._.....# | |
| ######___.________# | |
| #....._....._.....# | |
| #....._..#.._..%..# | |
| #....._..#.._.....# | |
| #....._..#.._..#..# | |
| #....._....._.....# | |
| ##!###_______###p##) | |
| (########### | |
| #.....____# | |
| p.*...____# | |
| #.....____# | |
| ##...._...# | |
| ##.____...! | |
| ##...._...# | |
| #.....____# | |
| #.%...____# | |
| #.....____# | |
| ###########) | |
| (############ | |
| #....______# | |
| p..*.______# | |
| #....______# | |
| #....___...# | |
| #__.____...! | |
| #....___...# | |
| #....______# | |
| #..%.______# | |
| #....______# | |
| ############) | |
| (________# | |
| __._____# | |
| _..._...# | |
| _..*_.#.! | |
| _..._...# | |
| p...____# | |
| _....*._# | |
| _.%.....# | |
| _......_# | |
| ________#) | |
| (############ | |
| #....._____# | |
| #.....__...# | |
| #.....__...! | |
| #.....__...# | |
| #......____# | |
| #_____.____# | |
| #_____.____# | |
| #......____# | |
| #.%..._____# | |
| p....._____# | |
| #...*._____# | |
| #....._____# | |
| ############) | |
| (############ | |
| #...___##### | |
| #..p___##### | |
| #.%.___#...# | |
| #.*.___....# | |
| #...___#...# | |
| #...___#...! | |
| ############) | |
| ( | |
| ############ | |
| #.....#__..# | |
| #.#...#__..# | |
| #...#.#__..! | |
| ##%##..__..# | |
| ##.....__..# | |
| ###p########) | |
| (##.####### | |
| #...___..# | |
| #...___..# | |
| #%p.___..# | |
| #...####.# | |
| ########.! | |
| ##########) | |
| ( | |
| ############# | |
| ##..####__..# | |
| ##.%####__..! | |
| #...#...__..# | |
| #..##..#__..# | |
| #......#__..# | |
| #p########### | |
| ) |
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