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<ngx-datatable #table class="material ml-0 mr-0 mb-5" [rows]="rows" [columnMode]="'flex'" [headerHeight]="50" [footerHeight]="50" | |
[limit]="10" [rowHeight]="'auto'" [sorts]="[{prop: 'name', dir: 'desc'}]" [loadingIndicator]="loadingIndicator"> | |
<ngx-datatable-column name="Avatar" prop="avatar" [flexGrow]="0.5"> | |
<ng-template ngx-datatable-cell-template let-rowIndex="rowIndex" let-row="row"> | |
<img src="{{row?.avatar}}" alt="" class="avatar-img"> | |
</ng-template> | |
</ngx-datatable-column> | |
<ngx-datatable-column name="Nome" prop="name" [flexGrow]="2"> | |
<ng-template ngx-datatable-cell-template let-rowIndex="rowIndex" let-row="row"> | |
{{ row?.name }} |
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<div fxLayout="row wrap"> | |
<div fxFlex="100" fxFlex.gt-sm="25" fxFlex.sm="50"> | |
<mat-card> | |
<mat-card-title> | |
<small class="text-muted">Despesas Fixas</small> | |
<span fxFlex></span> | |
<mat-chip class="icon-chip" color="accent" selected="true"> | |
<mat-icon>trending_up</mat-icon>10% | |
</mat-chip> | |
</mat-card-title> |
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import { Component, OnInit } from '@angular/core'; | |
import { MatSnackBar } from '@angular/material'; | |
@Component({ | |
selector: 'app-toast', | |
templateUrl: './toast.component.html', | |
styleUrls: ['./toast.component.scss'] | |
}) | |
export class Toast implements OnInit { |
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<div class="text-center"> | |
<img class="mb-05" src="{{ image }}" alt=""/> | |
<h6 class="m-0 pb-1">{{ title }}</h6> | |
</div> |
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openPopUp(data: any = {}, isNew?) { | |
this.isPopupOpened = true; | |
let title = isNew ? 'Adicionar Item' : 'Editar Item'; | |
let dialogRef: MatDialogRef<any> = this.dialog.open(PopUpComponent, { | |
width: '1024px', | |
disableClose: true, | |
data: { title: title, payload: data, editMode: !isNew } | |
}) | |
dialogRef.afterClosed().subscribe(res => { | |
this.getItems(); |
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import { Injectable } from '@angular/core'; | |
import { MatDialog,MatSnackBar } from '@angular/material'; | |
@Injectable() | |
export class AlertService { | |
constructor( | |
private snackBar: MatSnackBar | |
) { } |
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#built application files | |
*.apk | |
*.ap_ | |
*.aab | |
# Files for the ART/Dalvik VM | |
*.dex | |
# Java class files | |
*.class |
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class Activity : AppCompatActivity(), Controller.View { | |
private val controller: Controller = Controller() | |
override fun onCreate(savedInstanceState: Bundle?) { | |
super.onCreate(savedInstanceState) | |
setContentView(R.layout.activity_login) | |
controller.attachView(this) | |
} |
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using System; | |
using System.Collections; | |
using TMPro; | |
using UnityEngine; | |
using UnityEngine.Events; | |
[RequireComponent(typeof(TextMeshProUGUI))] | |
public class Timer : MonoBehaviour | |
{ | |
private TextMeshProUGUI textUI; |
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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
[RequireComponent(typeof(Image))] | |
public class ColorChanger : MonoBehaviour | |
{ | |
private Image _img; | |
private List<Color> _colors = Constants.Colors; | |
private int _minIndex; |