Created
October 16, 2012 20:18
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Javascript Fish Class
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// JavaScript Document | |
function Fish(na, im, w, h, sw, sh, sf) { | |
/* Private Var Declarations */ | |
var name = na; | |
var image = im; | |
var height = h; | |
var width = w; | |
var start_height = sh; | |
var start_width = sw; | |
var start_flipped = sf; | |
var going_right = true; | |
var going_down = true; | |
var object = null; | |
/* Public Var Declarations */ | |
this.container = $('#fish_cont'); | |
this.change = 6000; | |
this.speed = 50; | |
this.ymax = window.innerHeight; | |
this.xmax = window.innerWidth; | |
/* Private Method Declarations */ | |
var move_to = function move_to(obj, x, y) { | |
if (obj==null) { | |
obj = object; | |
} | |
obj.css('left', x + 'px'); | |
obj.css('top', y + 'px'); | |
} | |
var move_by = function move_by(obj, x, y) { | |
if (obj==null) { | |
obj = object; | |
} | |
obj.css('left', (parseInt(obj.css('left')) + x) + 'px'); | |
obj.css('top', (parseInt(obj.css('top')) + y) + 'px'); | |
} | |
var checkdir = function checkdir(obj) { | |
if ( going_right ) { | |
obj.addClass('flip'); | |
} else { | |
obj.removeClass('flip'); | |
} | |
} | |
/* Public Method Declarations */ | |
this.create = create; | |
this.bobble = bobble; | |
this.destroy = destroy; | |
this.obj = get_object; | |
/* Methods */ | |
function create() { | |
this.container.append('<img id="f_'+name+'" src="'+image+'" class="fish '+ (start_flipped?'flip':'') +'" style="height:'+height+';width:'+width+';top:'+start_height+';left:'+start_width+';">'); | |
object = $('#f_'+name); | |
} | |
function bobble() { | |
incrx = 0; | |
incry = 0; | |
incrx=Math.floor(Math.random() * (this.xmax - parseInt(width))); | |
incry=Math.floor(Math.random() * (this.ymax - parseInt(height))); | |
console.log(incrx); | |
console.log(incry); | |
going_right = (incrx <= parseInt(object.css('left')))?false:true; | |
checkdir(object); | |
object.animate({ | |
left: incrx + 'px', | |
top: incry + 'px' | |
}, 1000, function() { | |
bobble(); | |
}); | |
} | |
function destroy() { | |
} | |
function get_object() { | |
return object; | |
} | |
} |
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