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May 19, 2026 00:35
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| --// ANTI DUPLICATE | |
| if getgenv().CrowUI_Loaded then return end | |
| getgenv().CrowUI_Loaded = true | |
| -- SERVICES | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Lighting = game:GetService("Lighting") | |
| local Stats = game:GetService("Stats") | |
| local VirtualUser = game:GetService("VirtualUser") | |
| local UIS = game:GetService("UserInputService") | |
| local player = Players.LocalPlayer | |
| local playerGui = player:WaitForChild("PlayerGui") | |
| -- CLEAR OLD | |
| for _,v in pairs(playerGui:GetChildren()) do | |
| if v.Name == "CrowUI" then v:Destroy() end | |
| end | |
| -- GUI | |
| local gui = Instance.new("ScreenGui", playerGui) | |
| gui.Name = "CrowUI" | |
| gui.ResetOnSpawn = false | |
| -- VERSION | |
| local version = Instance.new("TextLabel", gui) | |
| version.Size = UDim2.new(0,120,0,20) | |
| version.Position = UDim2.new(1,-10,1,-10) | |
| version.AnchorPoint = Vector2.new(1,1) | |
| version.BackgroundTransparency = 1 | |
| version.Text = "Crow UI FINAL FIX" | |
| version.TextScaled = true | |
| version.TextColor3 = Color3.new(1,1,1) | |
| -- ================= NOTIFY ================= | |
| local function notify(text) | |
| local n = Instance.new("TextLabel", gui) | |
| n.Size = UDim2.new(0,180,0,35) | |
| n.Position = UDim2.new(0.5,-120,0.8,0) | |
| n.BackgroundColor3 = Color3.fromRGB(0,0,0) | |
| n.TextColor3 = Color3.fromRGB(1,1,1) | |
| n.TextScaled = true | |
| n.Text = text | |
| Instance.new("UICorner", n) | |
| task.delay(2,function() n:Destroy() end) | |
| end | |
| -- ================= DRAG ================= | |
| local function drag(frame) | |
| local dragging=false | |
| local startPos, startFrame | |
| frame.InputBegan:Connect(function(input) | |
| if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then | |
| dragging=true | |
| startPos=input.Position | |
| startFrame=frame.Position | |
| end | |
| end) | |
| frame.InputEnded:Connect(function() | |
| dragging=false | |
| end) | |
| UIS.InputChanged:Connect(function(input) | |
| if dragging and (input.UserInputType==Enum.UserInputType.MouseMovement or input.UserInputType==Enum.UserInputType.Touch) then | |
| local delta=input.Position-startPos | |
| frame.Position=UDim2.new( | |
| startFrame.X.Scale, | |
| startFrame.X.Offset+delta.X, | |
| startFrame.Y.Scale, | |
| startFrame.Y.Offset+delta.Y | |
| ) | |
| end | |
| end) | |
| end | |
| -- ================= OPEN BUTTON ================= | |
| local openBtn = Instance.new("TextButton", gui) | |
| openBtn.Size = UDim2.new(0,55,0,55) | |
| openBtn.Position = UDim2.new(0,20,0.5,-25) | |
| openBtn.Text = "≡" | |
| openBtn.TextScaled = true | |
| openBtn.BackgroundColor3 = Color3.fromRGB(255,255,255) | |
| Instance.new("UICorner", openBtn) | |
| drag(openBtn) | |
| -- ================= MENU ================= | |
| local menu = Instance.new("Frame", gui) | |
| menu.Size = UDim2.new(0,240,0,320) | |
| menu.Position = UDim2.new(0.5,-120,0.5,-160) | |
| menu.BackgroundColor3 = Color3.fromRGB(245,245,245) | |
| menu.Visible = false | |
| Instance.new("UICorner", menu) | |
| drag(menu) | |
| -- TITLE | |
| local title = Instance.new("TextLabel", menu) | |
| title.Size = UDim2.new(1,0,0,40) | |
| title.Text = "Setting ⚙️" | |
| title.TextScaled = true | |
| title.BackgroundTransparency = 1 | |
| title.TextColor3 = Color3.fromRGB(0,200,200) | |
| -- SCROLL | |
| local scroll = Instance.new("ScrollingFrame", menu) | |
| scroll.Size = UDim2.new(1,0,1,-45) | |
| scroll.Position = UDim2.new(0,0,0,45) | |
| scroll.BackgroundTransparency = 1 | |
| scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y | |
| local layout = Instance.new("UIListLayout", scroll) | |
| layout.Padding = UDim.new(0,8) | |
| -- ================= SWITCH (FIX REAL) ================= | |
| local function createSwitch(text,order) | |
| local btn = Instance.new("TextButton", scroll) | |
| btn.Size = UDim2.new(0.9,0,0,45) | |
| btn.LayoutOrder = order | |
| btn.BackgroundColor3 = Color3.fromRGB(230,230,230) | |
| btn.Text = text.." : OFF" | |
| btn.TextScaled = true | |
| btn.TextColor3 = Color3.new(0,0,0) | |
| Instance.new("UICorner", btn) | |
| local state = false | |
| btn:SetAttribute("State",false) | |
| btn.MouseButton1Click:Connect(function() | |
| state = not state | |
| btn:SetAttribute("State",state) | |
| btn.Text = text.." : "..(state and "ON" or "OFF") | |
| end) | |
| return btn | |
| end | |
| -- SWITCHES | |
| local fpsSw = createSwitch("FPS",1) | |
| local pingSw = createSwitch("Ping",2) | |
| local gfxSw = createSwitch("Graphics",3) | |
| local partSw = createSwitch("Part Reduce",4) | |
| local hideSw = createSwitch("Hide UI",5) | |
| local flySw = createSwitch("Fly",6) | |
| local afkSw = createSwitch("Anti AFK",7) | |
| -- ================= FPS ================= | |
| local fpsLabel = Instance.new("TextLabel", gui) | |
| fpsLabel.Position = UDim2.new(0,10,0,10) | |
| fpsLabel.Size = UDim2.new(0,120,0,25) | |
| fpsLabel.BackgroundTransparency = 1 | |
| RunService.RenderStepped:Connect(function(dt) | |
| fpsLabel.Text = fpsSw:GetAttribute("State") and ("FPS: "..math.floor(1/dt)) or "" | |
| end) | |
| -- ================= PING ================= | |
| local pingLabel = Instance.new("TextLabel", gui) | |
| pingLabel.Position = UDim2.new(0,10,0,35) | |
| pingLabel.Size = UDim2.new(0,120,0,25) | |
| pingLabel.BackgroundTransparency = 1 | |
| RunService.RenderStepped:Connect(function() | |
| if pingSw:GetAttribute("State") then | |
| local p=0 | |
| pcall(function() p=Stats.PerformanceStats.Ping:GetValue() end) | |
| pingLabel.Text = "Ping: "..math.floor(p) | |
| else | |
| pingLabel.Text="" | |
| end | |
| end) | |
| -- ================= GRAPHICS ================= | |
| local lightingBackup={} | |
| gfxSw:GetAttributeChangedSignal("State"):Connect(function() | |
| local s=gfxSw:GetAttribute("State") | |
| if s then | |
| lightingBackup={ | |
| Brightness=Lighting.Brightness, | |
| GlobalShadows=Lighting.GlobalShadows, | |
| FogEnd=Lighting.FogEnd | |
| } | |
| Lighting.Brightness=1 | |
| Lighting.GlobalShadows=false | |
| Lighting.FogEnd=100 | |
| for _,v in ipairs(Lighting:GetDescendants()) do | |
| if v:IsA("PostEffect") or v:IsA("Atmosphere") then | |
| pcall(function() v.Enabled=false end) | |
| end | |
| end | |
| else | |
| for k,v in pairs(lightingBackup) do Lighting[k]=v end | |
| for _,v in ipairs(Lighting:GetDescendants()) do | |
| if v:IsA("PostEffect") or v:IsA("Atmosphere") then | |
| pcall(function() v.Enabled=true end) | |
| end | |
| end | |
| end | |
| end) | |
| -- ================= PART REDUCE ================= | |
| local reduced={} | |
| local conn | |
| local function reduce(v) | |
| if v:IsA("BasePart") and not reduced[v] then | |
| reduced[v]={v.Material,v.Color} | |
| v.Material=Enum.Material.SmoothPlastic | |
| v.Color=Color3.fromRGB(120,120,120) | |
| v.CastShadow=false | |
| end | |
| if v:IsA("MeshPart") then pcall(function() v.TextureID="" end) end | |
| if v:IsA("UnionOperation") then pcall(function() v.UsePartColor=true end) end | |
| if v:IsA("Decal") or v:IsA("Texture") then v.Transparency=1 end | |
| end | |
| local function restore() | |
| for v,d in pairs(reduced) do | |
| if v then v.Material=d[1] v.Color=d[2] end | |
| end | |
| reduced={} | |
| end | |
| partSw:GetAttributeChangedSignal("State"):Connect(function() | |
| if partSw:GetAttribute("State") then | |
| for _,v in ipairs(workspace:GetDescendants()) do reduce(v) end | |
| conn=workspace.DescendantAdded:Connect(reduce) | |
| else | |
| restore() | |
| if conn then conn:Disconnect() end | |
| end | |
| end) | |
| -- ================= HIDE UI ================= | |
| local hidden={} | |
| hideSw:GetAttributeChangedSignal("State"):Connect(function() | |
| if hideSw:GetAttribute("State") then | |
| hidden={} | |
| for _,v in ipairs(playerGui:GetChildren()) do | |
| if v:IsA("ScreenGui") and v~=gui then | |
| hidden[v]=true | |
| v.Enabled=false | |
| end | |
| end | |
| else | |
| for v in pairs(hidden) do | |
| if v then v.Enabled=true end | |
| end | |
| end | |
| end) | |
| -- ================= FLY ================= | |
| flySw:GetAttributeChangedSignal("State"):Connect(function() | |
| if flySw:GetAttribute("State") then | |
| loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Fly-V3-X-132770"))() | |
| end | |
| end) | |
| -- ================= ANTI AFK ================= | |
| local anti=false | |
| afkSw:GetAttributeChangedSignal("State"):Connect(function() | |
| anti=afkSw:GetAttribute("State") | |
| notify(anti and "✅Anti AFK ON" or "❎Anti AFK OFF") | |
| end) | |
| player.Idled:Connect(function() | |
| if anti then | |
| VirtualUser:CaptureController() | |
| VirtualUser:Button2Down(Vector2.new(),workspace.CurrentCamera.CFrame) | |
| task.wait(1) | |
| VirtualUser:Button2Up(Vector2.new(),workspace.CurrentCamera.CFrame) | |
| end | |
| end) | |
| task.spawn(function() | |
| while true do | |
| task.wait(math.random(180,420)) | |
| if anti then | |
| local hum=player.Character and player.Character:FindFirstChildOfClass("Humanoid") | |
| if hum then hum.Jump=true end | |
| end | |
| end | |
| end) | |
| -- MENU | |
| openBtn.MouseButton1Click:Connect(function() | |
| menu.Visible = not menu.Visible | |
| end) |
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