Created
February 17, 2019 01:35
-
-
Save EDDxample/da7ac60077b660351b7fcf4d52ac877b to your computer and use it in GitHub Desktop.
3D Fractal based on "The Moon is a Harsh Mistress", each cell (Group of 3 people), can talk with its leader (upper level), other 2 cells at the same level and each member leads its own Subcell
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void setup() { | |
size(400, 400, P3D); | |
} | |
float deg = 3; | |
void draw() { | |
background(200); | |
translate(width/2, height/20); | |
scale(1,-1,1); | |
rotateX(radians(10)); | |
rotateY(deg += 0.01); | |
rotateX(radians(142)); | |
rotateZ(radians(45)); | |
recursion(0, 0, 0, 120); | |
//if (deg < 5.1) saveFrame("frames/tetra_###"); | |
} | |
void recursion(float x, float y, float z, float size) { | |
// main tetrahedron | |
tetra(x, y, z, size); | |
if (size <= 5) return; | |
// child tetrahedra | |
float csize = size / 1.99f; | |
recursion(x + size, y + size, z, csize); | |
recursion(x, y + size, z + size, csize); | |
recursion(x + size, y, z + size, csize); | |
// connections | |
stroke(20); | |
line(x + size + csize, y + size, z + csize, | |
x + size + csize, y + csize, z + size); | |
line(x + size, y + size + csize, z + csize, | |
x + csize, y + size + csize, z + size); | |
line(x + size, y + csize, z + size + csize, | |
x + csize, y + size, z + size + csize); | |
} | |
void tetra(float x, float y, float z, float size) { | |
fill(255,100,100,50); | |
drawtetra(x,y,z,size); | |
hint(DISABLE_DEPTH_TEST); | |
noFill(); | |
stroke(0); | |
drawtetra(x,y,z,size); | |
} | |
void drawtetra(float x, float y, float z, float size) { | |
beginShape(TRIANGLE_STRIP); | |
vertex(x, y, z); // vertex 1 | |
vertex(x + size, y + size, z); // vertex 2 | |
vertex(x + size, y, z + size); // vertex 3 | |
vertex(x, y + size, z + size); // vertex 4 | |
vertex(x, y, z); // vertex 1 | |
vertex(x + size, y + size, z); // vertex 2 | |
vertex(x, y + size, z + size); // vertex 4 | |
vertex(x + size, y, z + size); // vertex 3 | |
vertex(x + size, y + size, z); // vertex 2 | |
endShape(CLOSE); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment