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int FRAME = 0; | |
int ROWS = 50; | |
float SCALE = 50; | |
void setup() { | |
size(854, 480); | |
} | |
void draw() { |
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import java.util.Random; | |
public class RNG_Village_Finder { | |
static boolean stop; | |
static int radius = 23437; | |
static long worldSeed = 544L; | |
static Random randy = new Random(); | |
public static void main(String[] args) { seedLoop(); } |
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void setup() { | |
size(400, 400, P3D); | |
} | |
float deg = 3; | |
void draw() { | |
background(200); | |
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package edd; | |
import java.util.ArrayList; | |
import java.util.Random; | |
import net.minecraft.block.state.IBlockState; | |
import net.minecraft.client.Minecraft; | |
import net.minecraft.init.Blocks; | |
import net.minecraft.util.EnumFacing; | |
import net.minecraft.util.math.BlockPos; |
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import java.lang.reflect.Field; | |
import java.util.ArrayList; | |
import java.util.Random; | |
import java.util.concurrent.atomic.AtomicLong; | |
public final class TripleChestFinder | |
{ | |
static long seed; | |
static boolean stop, shouldStop; | |
static Random rng = new Random(); |
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