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class Animal { | |
constructor(name) { | |
this.name = name | |
} | |
eat() { | |
console.log(`${this.name} is eating`); | |
} | |
} |
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var Animal = function (name) { | |
this.name = name; | |
} | |
Animal.prototype.eat = function () { | |
console.log(this.name + ' is eating!'); | |
} | |
var Dog = function (name) { | |
Animal.call(this, name); |
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(function () { | |
var gandalfQuote = 'You shall not pass!'; | |
})(); | |
console.log(gandalfQuote); |
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console.log(person); | |
var person = 'Jon Snow'; |
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var goodGuys = ['Frodo', 'Sam', 'Gandalf']; | |
for (var i = 0; i < goodGuys.length; i++) { | |
console.log(goodGuys[i]); | |
} | |
console.log(i); |
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person = 'Jon Snow'; | |
var person; | |
console.log(person); |