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@Edmundworks
Created December 31, 2020 23:16
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// Resizes a BMP file
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include "bmp.h"
// Use debug50 if confused
// check with check50
// look at style with style50
int main(int argc, char *argv[])
{
// ensure proper usage
if (argc != 4)
{
fprintf(stderr, "Usage: size-factor infile outfile\n");
return 1;
}
// Create size factor from input
// Note - have changed the below from int n and atoi to double n and atof
double n_double = atof(argv[1]);
// Check n is greater than 1 and less than 100
if (n_double < 0 || n_double > 100)
{
fprintf(stderr, "Usage: n needs to be positive number less than 100\n");
return 1;
}
// Save n
double n_save = n_double;
// Separate the integer part of n
int int_n = n_double;
// Separate the remainder part of n
double n_remain = n_double - int_n;
// Declare n and the special nx for use for floats less than 1
int n = 0;
double nx = 0;
// new triage
// floats between 0.5 and 0.999... are rounded up to one
// Idea - could increase this limit to 0.75, so 0.5 is still considered 0.5!
// floats between 0 and 0.5 are rounded to 0.5
// numbers 2.01 to 2.49 are rounded down to 2
// numbers like 2.5 to 2.99 are rounded up to 3
// for numbers between 0 and 1
if (int_n == 0)
{
// if over 0.5, round to 1
if (n_remain > 0.5)
{
n = 1;
}
// if 0.5 or less, round to 0.5
else if (n_remain <= 0.5)
{
nx = 0.5;
}
}
// if remainder is between 0 and 0.5, round down to whole number
else if (n_remain > 0 && n_remain < 0.5)
{
n = int_n;
}
// if remainder is equal to or over 0.5 round up to whole number
else if (n_remain >= 0.5)
{
n = int_n + 1;
}
// if no remainder, set n as whole number
else if (n_remain == 0)
{
n = int_n;
}
// remember filenames
char *infile = argv[2];
char *outfile = argv[3];
// open input file
FILE *inptr = fopen(infile, "r");
if (inptr == NULL)
{
fprintf(stderr, "Could not open %s.\n", infile);
return 2;
}
// open output file
FILE *outptr = fopen(outfile, "w");
if (outptr == NULL)
{
fclose(inptr);
fprintf(stderr, "Could not create %s.\n", outfile);
return 3;
}
// read infile's BITMAPFILEHEADER
BITMAPFILEHEADER bf;
fread(&bf, sizeof(BITMAPFILEHEADER), 1, inptr);
// read infile's BITMAPINFOHEADER
BITMAPINFOHEADER bi;
fread(&bi, sizeof(BITMAPINFOHEADER), 1, inptr);
// ensure infile is (likely) a 24-bit uncompressed BMP 4.0
if (bf.bfType != 0x4d42 || bf.bfOffBits != 54 || bi.biSize != 40 ||
bi.biBitCount != 24 || bi.biCompression != 0)
{
fclose(outptr);
fclose(inptr);
fprintf(stderr, "Unsupported file format.\n");
return 4;
}
// Save width and height (height saved as positive number)
int width_save = bi.biWidth;
int height_save = abs(bi.biHeight);
int sizeimage_save = bi.biSizeImage;
int size_save = bf.bfSize;
// Padding save
int padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
int padding_save = padding;
// Triage point
if (nx == 0)
{
// Change width and height based on n
bi.biWidth = bi.biWidth * n;
bi.biHeight = bi.biHeight * n;
// Adjust new padding using new bi.biWidth
padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
// Create new Size Image and size
bi.biSizeImage = ((sizeof(RGBTRIPLE) * bi.biWidth) + padding) * abs(bi.biHeight);
bf.bfSize = bi.biSizeImage + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
// write outfile's BITMAPFILEHEADER
fwrite(&bf, sizeof(BITMAPFILEHEADER), 1, outptr);
// write outfile's BITMAPINFOHEADER
fwrite(&bi, sizeof(BITMAPINFOHEADER), 1, outptr);
// iterate over infile's scanlines
// Change the limit in this condition from new height to height save
for (int i = 0; i < height_save; i++)
{
// iterate over pixels in scanline
// Use width_save as the limit rather than bi.biWidth
int loop_limit = n - 1;
for (int x = 0; x < loop_limit; x++)
{
for (int j = 0; j < width_save; j++)
{
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);
// write RGB triple to outfile
for (int l = 0; l < n; l++)
{
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
}
// Insert end of line padding
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
// Create offset, old width in pixels converted to bytes
int offset = -3 * width_save;
// Move cursor
fseek(inptr, offset, SEEK_CUR);
}
for (int j = 0; j < width_save; j++)
{
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);
// write RGB triple to outfile
for (int l = 0; l < n; l++)
{
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
}
// Insert end of line padding
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
// final row write
// skip over padding, if any
// Replace padding in fseek with padding_save
fseek(inptr, padding_save, SEEK_CUR);
}
}
// Branch for 0.5's etc
else if (n == 0)
{
// the pre-process triage for even or odd widths and heights
// even width
if (width_save % 2 == 0)
{
bi.biWidth = bi.biWidth * 0.5;
}
// odd width
else if (width_save % 2 != 0)
{
bi.biWidth = (bi.biWidth - 1) * 0.5;
}
// even height
if (height_save % 2 == 0)
{
bi.biHeight = bi.biHeight * 0.5;
}
// odd height
else if (height_save % 2 != 0)
{
// + rather than - because biheight is negative
bi.biHeight = (bi.biHeight + 1) * 0.5;
}
{
// The Process
// make height positive
int absolute_height_new = abs(bi.biHeight);
// Adjust new padding using new bi.biWidth
padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
// Create new Size Image and size
bi.biSizeImage = ((sizeof(RGBTRIPLE) * bi.biWidth) + padding) * abs(bi.biHeight);
bf.bfSize = bi.biSizeImage + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
// write outfile's BITMAPFILEHEADER
fwrite(&bf, sizeof(BITMAPFILEHEADER), 1, outptr);
// write outfile's BITMAPINFOHEADER
fwrite(&bi, sizeof(BITMAPINFOHEADER), 1, outptr);
// make offset, the distance (in bytes) the cursor has to move forward after store 2 and before store 3
int offset = (3 * (width_save - 2)) + padding_save;
// make reset, the distance (in bytes) the cursor has to move backwards after store 4 to be in position for the next loop
int reset = (3 * width_save) + padding_save;
// make deset, the distance in bytes the cursor has to move forward on the final turn of each row
int deset = reset + padding_save;
for (int x = 0; x < absolute_height_new; x++)
{
for (int i = 0; i < bi.biWidth; i++)
{
// temp storage for 1
RGBTRIPLE store1;
// read RGB triple from infile
fread(&store1, sizeof(RGBTRIPLE), 1, inptr);
RGBTRIPLE store2;
fread(&store2, sizeof(RGBTRIPLE), 1, inptr);
fseek(inptr, offset, SEEK_CUR);
RGBTRIPLE store3;
fread(&store3, sizeof(RGBTRIPLE), 1, inptr);
RGBTRIPLE store4;
fread(&store4, sizeof(RGBTRIPLE), 1, inptr);
// take average of store 1-4
RGBTRIPLE store_average;
store_average.rgbtBlue = (store1.rgbtBlue + store2.rgbtBlue + store3.rgbtBlue + store4.rgbtBlue) / 4;
store_average.rgbtGreen = (store1.rgbtGreen + store2.rgbtGreen + store3.rgbtGreen + store4.rgbtGreen) / 4;
store_average.rgbtRed = (store1.rgbtRed + store2.rgbtRed + store3.rgbtRed + store4.rgbtRed) / 4;
// write the pixel
fwrite(&store_average, sizeof(RGBTRIPLE), 1, outptr);
// put cursor to start of new position
fseek(inptr, - reset, SEEK_CUR);
}
// Insert end of line padding
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
// re-reset cursor
fseek(inptr, deset, SEEK_CUR);
}
}
}
// close infile
fclose(inptr);
// close outfile
fclose(outptr);
// success
return 0;
}
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