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Last active December 25, 2015 00:39
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BipBeta Halloween XML
<?xml version="1.0"?>
<map proto="1.3.0">
<name>BipBeta Halloween</name>
<version>1.1.2</version>
<objective>Blitz | Eliminate the other team before 5 minutes are up</objective>
<authors>
<author>thegoodguy</author>
</authors>
<contributors>
<contributor contribution="Map Cleanup">YukonAppleGeek</contributor>
<contributor contribution="XML Fixing">RiceOpenOrange</contributor>
<contributor contribution="Map Testing">neseril</contributor>
<contributor contribution="XML">pat2424</contributor>
</contributors>
<rules>
<rule>Fall damage is disabled!</rule>
</rules>
<teams>
<team color="dark green" max="20">Zombies</team>
<team color="dark gray" max="20">Withers</team>
</teams>
<rage/>
<blitz>
<time>5m</time>
<lives>1</lives>
<title>Rage</title>
</blitz>
<kits>
<kit name="spawn">
<item slot="0" enchantment="damage all:10" lore="`5One hit kill!" name="`5`lSword">diamond sword</item>
<item slot="1" enchantment="arrow damage:10" lore="`5One shot kill!" name="`5`lInsta-Gun">bow</item>
<item slot="2" amount="1">arrow</item>
<boots enchantment="protection fall:10">diamond boots</boots>
<potion duration="oo" amplifier="2">speed</potion>
</kit>
<kit name="dark gray" parents="spawn">
<chestplate color="4C4C4C" name="Tunic">leather chestplate</chestplate>
<helmet damage="1">skull item</helmet>
</kit>
<kit name="dark green" parents="spawn">
<chestplate color="667F33" name="Tunic">leather chestplate</chestplate>
<helmet damage="2">skull item</helmet>
</kit>
<kit name="observer">
<potion duration="oo" amplifier="2">speed</potion>
</kit>
</kits>
<itemremove>
<item>golden apple</item>
<item>diamond boots</item>
<item>leather chestplate</item>
<item damage="2">skull item</item>
<item damage="1">skull item</item>
</itemremove>
<toolrepair>
<tool>diamond sword</tool>
<tool>bow</tool>
</toolrepair>
<killreward>
<item amount="1">arrow</item>
</killreward>
<disabledamage>
<damage>fall</damage>
</disabledamage>
<regions>
<apply velocity="@0,1.3,-0.3">
<cuboid name="jumppad-1" min="325,22,-684" max="328,25,-681"/>
</apply>
<apply velocity="@0.2,1.8,0">
<cuboid name="jumppad-2" min="318,11,-671" max="321,14,-668"/>
</apply>
<apply velocity="@0,1.8,0.2">
<cuboid name="jumppad-3" min="303,2,-699" max="306,5,-701"/>
<cuboid name="jumppad-4" min="313,16,-701" max="316,19,-698.5"/>
<cuboid name="jumppad-5" min="338,11,-689" max="341,14,-686"/>
</apply>
<apply block="deny-all">
<rectangle name="main-area" min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<playable>
<region name="main-area"/>
</playable>
<spawns>
<spawn team="Zombies" kit="dark green" yaw="90"><cylinder base="350,8,-686" radius="1.5" height="0"/></spawn>
<spawn team="Withers" kit="dark gray" yaw="-90"><cylinder base="291,14,-687" radius="1.5" height="0"/></spawn>
<default yaw="180" kit="observer"><cylinder base="319,36,-683" radius="2" height="0"/></default>
</spawns>
<timelock>on</timelock>
</map>
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