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from tkinter import * | |
import time | |
import numpy as np | |
import math | |
tk=Tk() | |
WIDTH=500 | |
HEIGHT=400 | |
canvas=Canvas(tk,width=WIDTH,height=HEIGHT) | |
tk.title('Mesh') | |
canvas.pack() | |
LENGTH=70 | |
DIMEN=120 | |
ROWS=1 | |
COLUMNS=1 | |
k=300 | |
dt=.001 | |
class Particles: | |
def __init__(self,pos): | |
self.shape=canvas.create_rectangle(DIMEN*pos[0],DIMEN*pos[1],DIMEN*pos[0]+10,DIMEN*pos[1]+10,fill='blue') | |
self.vel=[0,0] | |
def move(self,above,below,left,right): | |
rel_pos=[above,below,left,right] | |
acc=[0,0] | |
for i in rel_pos: | |
if i=='none': | |
acc_i=[0,0] | |
else: | |
vec=[i[0]-pos[0],i[1]-pos[1]] | |
acc_i=(np.dot(((np.linalg.norm(vec)-LENGTH)*k/np.linalg.norm(vec)),(np.dot(vec,(1,0)),np.dot(vec,(0,1))))) | |
acc=[acc[0]+acc_i[0],acc[1]+acc_i[1]] | |
self.vel+=np.dot(acc,dt) | |
canvas.move(self.shape,self.vel[0]*dt,self.vel[1]*dt) | |
tk.update() | |
time.sleep(.01) | |
particles=[] | |
for x in range(COLUMNS): | |
particles.append([]) | |
for y in range(ROWS): | |
particles[x].append(Particles([x,y])) | |
for t in range(100): | |
for column in range (COLUMNS): | |
for particle in range (ROWS): | |
if particle==0: | |
above='none' | |
else: | |
above=canvas.coords(particles[column][particle-1].shape) | |
above=[above[0],above[1]] | |
if particle==ROWS-1: | |
below='none' | |
else: | |
below=canvas.coords(particles[column][particle+1].shape) | |
below=[below[0],below[1]] | |
if column==0: | |
left='none' | |
else: | |
left=canvas.coords(particles[column-1][particle].shape) | |
left=[left[0],left[1]] | |
if column==COLUMNS-1: | |
right='none' | |
else: | |
right=canvas.coords(particles[column+1][particle].shape) | |
right=[right[0],right[1]] | |
pos=canvas.coords(particles[column][particle].shape) | |
pos=[pos[0],pos[1]] | |
particles[column][particle].move(above,below,left,right) | |
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