- minStack always stores the current minimum.
- push to minStack only if it’s a new minimum.
- pop from minStack only if ive removed the minimum.
-
Time complexity:O(1)
-
Space complexity:O(N)
class MinStack {
private stack: number[];
private minStack: number[];
constructor() {
this.stack = [];
this.minStack = [];
}
push(val: number): void {
this.stack.push(val)
if (
this.minStack.length === 0 ||
val <= this.minStack[this.minStack.length - 1]
) {
this.minStack.push(val);
}
}
pop(): void {
if ( this.stack.pop()=== this.minStack[this.minStack.length - 1]) {
this.minStack.pop();
}
}
top(): number {
return this.stack[this.stack.length - 1]
}
getMin(): number {
return this.minStack[this.minStack.length - 1]
}
}
/**
* Your MinStack object will be instantiated and called as such:
* var obj = new MinStack()
* obj.push(val)
* obj.pop()
* var param_3 = obj.top()
* var param_4 = obj.getMin()
*/