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+ git log -n 1 | |
commit 9feb66fd1b4875d3f06a832084fc7093024c6b14 | |
Author: Jamie Snape <[email protected]> | |
Date: Tue Sep 5 10:27:00 2017 -0400 | |
Synchronize system dependencies using by Linux and Mac VTK packages | |
+ git status | |
On branch vtk-system-dependencies | |
Your branch is up-to-date with 'jamiesnape/vtk-system-dependencies'. | |
nothing to commit, working directory clean | |
+ export | |
declare -x DISPLAY=":1" | |
declare -x GUROBI_PATH="/home/eacousineau/local/opt/gurobi702/linux64" | |
declare -x HOME="/home/eacousineau" | |
declare -x OLDPWD | |
declare -x PATH="/usr/local/bin:/usr/bin:/bin" | |
declare -x PWD="/home/eacousineau/proj/tri/repo/branches/drake-distro/master" | |
declare -x SHELL="/bin/bash" | |
declare -x SHLVL="1" | |
declare -x TERM="screen" | |
declare -x USER="eacousineau" | |
+ bazel test //drake/systems/sensors:rgbd_camera_test | |
____Loading complete. Analyzing... | |
____Found 1 test target... | |
____Building... | |
____[0 / 2] BazelWorkspaceStatusAction stable-status.txt | |
FAIL: //drake/systems/sensors:rgbd_camera_test (see /home/eacousineau/.cache/bazel/_bazel_eacousineau/78f86b7b95b0ef2252566e27f0e9f796/execroot/drake/bazel-out/clang-3.9-linux-opt/testlogs/drake/systems/sensors/rgbd_camera_test/test.log) | |
____From Testing //drake/systems/sensors:rgbd_camera_test: | |
==================== Test output for //drake/systems/sensors:rgbd_camera_test: | |
Running main() from gmock_main.cc | |
[==========] Running 13 tests from 3 test cases. | |
[----------] Global test environment set-up. | |
[----------] 2 tests from RgbdCameraTest | |
[ RUN ] RgbdCameraTest.InstantiateTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x55880715b760): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x55880715b760): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071d5aa0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072f9340): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x55880715b760): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x55880715b760): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071d5aa0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071d5aa0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072f9340): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072f9340): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x55880715c870): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x55880715c870): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071809b0): Shader object was not initialized, cannot attach it. | |
[ OK ] RgbdCameraTest.InstantiateTest (257 ms) | |
[ RUN ] RgbdCameraTest.ColorAndDepthCameraPoseTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807180d40): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807180d40): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071e28b0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071e3050): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807180d40): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807180d40): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e28b0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e28b0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807180d40): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e3050): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e3050): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071f8090): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071f8090): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x558807416f70): Shader object was not initialized, cannot attach it. | |
[ OK ] RgbdCameraTest.ColorAndDepthCameraPoseTest (71 ms) | |
[----------] 2 tests from RgbdCameraTest (328 ms total) | |
[----------] 7 tests from ImageTest | |
[ RUN ] ImageTest.TerrainRenderingTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072b3870): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880715e260): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880715db10): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b3870): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b3870): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715e260): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715e260): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715db10): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715db10): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072b5e50): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b5e50): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b5e50): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b3870): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b3870): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715e260): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715e260): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715db10): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715db10): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b3870): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b3870): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715e260): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715e260): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715db10): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715db10): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b3870): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b3870): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715e260): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715e260): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715db10): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715db10): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x558807157790): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x558807157790): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b3870): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b3870): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715e260): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715e260): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x558807157790): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715db10): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715db10): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b5e50): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b5e50): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b5e50): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b5e50): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072f6da0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b5e50): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b5e50): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b5e50): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b5e50): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.TerrainRenderingTest (180 ms) | |
[ RUN ] ImageTest.BoxRenderingTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072dec80): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071df8f0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071e0ca0): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072dec80): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072dec80): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071df8f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071df8f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e0ca0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e0ca0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072c6660): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c6660): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c6660): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072dec80): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072dec80): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071df8f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071df8f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e0ca0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e0ca0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072dec80): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072dec80): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071df8f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071df8f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e0ca0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e0ca0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072dec80): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072dec80): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071df8f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071df8f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e0ca0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e0ca0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072dec80): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072dec80): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071df8f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071df8f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588071e20a0): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e0ca0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e0ca0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c6660): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c6660): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c6660): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c6660): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072fb3a0): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c6660): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c6660): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c6660): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c6660): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.BoxRenderingTest (177 ms) | |
[ RUN ] ImageTest.CylinderRenderingTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880714f130): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071dea20): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072e74d0): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880714f130): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880714f130): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071dea20): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071dea20): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e74d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e74d0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071deb40): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071deb40): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071deb40): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880714f130): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880714f130): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071dea20): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071dea20): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e74d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e74d0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880714f130): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880714f130): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071dea20): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071dea20): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e74d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e74d0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880714f130): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880714f130): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071dea20): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071dea20): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e74d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e74d0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880714f130): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880714f130): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071dea20): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071dea20): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e74d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e74d0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071deb40): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071deb40): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071deb40): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071deb40): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071deb40): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071deb40): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071deb40): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071deb40): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.CylinderRenderingTest (295 ms) | |
[ RUN ] ImageTest.SphereRenderingTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071775e0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071e04d0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072e31c0): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071775e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071775e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e04d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e04d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e31c0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e31c0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x558807302550): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x558807302550): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x558807302550): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071775e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071775e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e04d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e04d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e31c0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e31c0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071775e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071775e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e04d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e04d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e31c0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e31c0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071775e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071775e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e04d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e04d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e31c0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e31c0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071775e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071775e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e04d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e04d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072e31c0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072e31c0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x558807302550): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x558807302550): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x558807302550): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x558807302550): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x558807302550): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x558807302550): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x558807302550): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x558807302550): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.SphereRenderingTest (233 ms) | |
[ RUN ] ImageTest.CameraPoseUpdateTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880743e310): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072c0720): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880742dee0): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880743e310): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880743e310): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c0720): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c0720): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880742dee0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880742dee0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071523a0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071523a0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071523a0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c0720): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c0720): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880742dee0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880742dee0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c0720): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c0720): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880742dee0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880742dee0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c0720): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c0720): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880742dee0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880742dee0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072c0720): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072c0720): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880742dee0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880742dee0): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071523a0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071523a0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071523a0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071523a0): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.CameraPoseUpdateTest (221 ms) | |
[ RUN ] ImageTest.LabelRenderingTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071804d0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072bacd0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880741a360): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072bacd0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072bacd0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741a360): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741a360): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072ba280): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072bacd0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072bacd0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741a360): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741a360): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072bacd0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072bacd0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741a360): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741a360): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072bacd0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072bacd0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741a360): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741a360): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071804d0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: uniform mat4 MCVCMatrix; | |
56: | |
57: // Apple Bug | |
58: //VTK::PrimID::Dec | |
59: | |
60: // Value raster | |
61: //VTK::ValuePass::Dec | |
62: | |
63: void main() | |
64: { | |
65: //VTK::Color::Impl | |
66: | |
67: //VTK::Normal::Impl | |
68: | |
69: //VTK::TCoord::Impl | |
70: | |
71: //VTK::Clip::Impl | |
72: | |
73: //VTK::PrimID::Impl | |
74: | |
75: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
76: gl_Position = MCDCMatrix * vertexMC; | |
77: | |
78: | |
79: //VTK::ValuePass::Impl | |
80: | |
81: //VTK::Light::Impl | |
82: } | |
83: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071804d0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072bacd0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072bacd0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741a360): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741a360): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072ba280): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072ba280): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.LabelRenderingTest (252 ms) | |
[ RUN ] ImageTest.MultipleVisualsTest | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588071e20f0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880715b690): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x5588072b6170): Shader object was not initialized, cannot attach it. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715b690): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715b690): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b6170): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b6170): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453 | |
vtkShaderProgram (0x55880741e1e0): Shader object was not initialized, cannot attach it. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715b690): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715b690): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b6170): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b6170): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715b690): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715b690): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b6170): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b6170): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715b690): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715b690): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b6170): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b6170): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588071e20f0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: varying vec4 vertexVCVSOutput; | |
37: | |
38: // optional normal declaration | |
39: attribute vec3 normalMC; | |
40: uniform mat3 normalMatrix; | |
41: varying vec3 normalVCVSOutput; | |
42: | |
43: // extra lighting parameters | |
44: //VTK::Light::Dec | |
45: | |
46: // Texture coordinates | |
47: //VTK::TCoord::Dec | |
48: | |
49: // material property values | |
50: //VTK::Color::Dec | |
51: | |
52: // clipping plane vars | |
53: //VTK::Clip::Dec | |
54: | |
55: // camera and actor matrix values | |
56: uniform mat4 MCDCMatrix; | |
57: uniform mat4 MCVCMatrix; | |
58: | |
59: // Apple Bug | |
60: //VTK::PrimID::Dec | |
61: | |
62: // Value raster | |
63: //VTK::ValuePass::Dec | |
64: | |
65: void main() | |
66: { | |
67: //VTK::Color::Impl | |
68: | |
69: normalVCVSOutput = normalMatrix * normalMC; | |
70: | |
71: //VTK::TCoord::Impl | |
72: | |
73: //VTK::Clip::Impl | |
74: | |
75: //VTK::PrimID::Impl | |
76: | |
77: vertexVCVSOutput = MCVCMatrix * vertexMC; | |
78: gl_Position = MCDCMatrix * vertexMC; | |
79: | |
80: | |
81: //VTK::ValuePass::Impl | |
82: | |
83: //VTK::Light::Impl | |
84: } | |
85: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588071e20f0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880715b690): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880715b690): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858 | |
vtkXOpenGLRenderWindow (0x5588072b2e20): Hardware does not support the number of textures defined. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x5588072b6170): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: attribute vec4 ndCoordIn; | |
18: attribute vec2 texCoordIn; | |
19: varying vec2 texCoord; | |
20: void main() | |
21: { | |
22: gl_Position = ndCoordIn; | |
23: texCoord = texCoordIn; | |
24: } | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x5588072b6170): | |
Generic Warning: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderTimer.cxx, line 94 | |
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): failed to create offscreen window | |
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816 | |
vtkXOpenGLRenderWindow (0x5588071e0c20): GLEW could not be initialized. | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 408 | |
vtkShaderProgram (0x55880741e1e0): 1: #version 120 | |
2: #ifdef GL_ES | |
3: #if __VERSION__ == 300 | |
4: #define attribute in | |
5: #define varying out | |
6: #endif // 300 | |
7: #else // GL_ES | |
8: #define highp | |
9: #define mediump | |
10: #define lowp | |
11: #if __VERSION__ == 150 | |
12: #define attribute in | |
13: #define varying out | |
14: #endif | |
15: #endif // GL_ES | |
16: | |
17: | |
18: /*========================================================================= | |
19: | |
20: Program: Visualization Toolkit | |
21: Module: vtkPolyDataVS.glsl | |
22: | |
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | |
24: All rights reserved. | |
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | |
26: | |
27: This software is distributed WITHOUT ANY WARRANTY; without even | |
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
29: PURPOSE. See the above copyright notice for more information. | |
30: | |
31: =========================================================================*/ | |
32: | |
33: attribute vec4 vertexMC; | |
34: | |
35: // frag position in VC | |
36: //VTK::PositionVC::Dec | |
37: | |
38: // optional normal declaration | |
39: //VTK::Normal::Dec | |
40: | |
41: // extra lighting parameters | |
42: //VTK::Light::Dec | |
43: | |
44: // Texture coordinates | |
45: //VTK::TCoord::Dec | |
46: | |
47: // material property values | |
48: //VTK::Color::Dec | |
49: | |
50: // clipping plane vars | |
51: //VTK::Clip::Dec | |
52: | |
53: // camera and actor matrix values | |
54: uniform mat4 MCDCMatrix; | |
55: | |
56: // Apple Bug | |
57: //VTK::PrimID::Dec | |
58: | |
59: // Value raster | |
60: //VTK::ValuePass::Dec | |
61: | |
62: void main() | |
63: { | |
64: //VTK::Color::Impl | |
65: | |
66: //VTK::Normal::Impl | |
67: | |
68: //VTK::TCoord::Impl | |
69: | |
70: //VTK::Clip::Impl | |
71: | |
72: //VTK::PrimID::Impl | |
73: | |
74: gl_Position = MCDCMatrix * vertexMC; | |
75: | |
76: | |
77: //VTK::ValuePass::Impl | |
78: | |
79: //VTK::Light::Impl | |
80: } | |
81: | |
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 409 | |
vtkShaderProgram (0x55880741e1e0): | |
unknown file: Failure | |
C++ exception with description "_Map_base::at" thrown in the test body. | |
[ FAILED ] ImageTest.MultipleVisualsTest (233 ms) | |
[----------] 7 tests from ImageTest (1591 ms total) | |
[----------] 4 tests from DepthImageToPointCloudConversionTest | |
[ RUN ] DepthImageToPointCloudConversionTest.ValidValueTest | |
[ OK ] DepthImageToPointCloudConversionTest.ValidValueTest (0 ms) | |
[ RUN ] DepthImageToPointCloudConversionTest.NanValueTest | |
[ OK ] DepthImageToPointCloudConversionTest.NanValueTest (0 ms) | |
[ RUN ] DepthImageToPointCloudConversionTest.TooFarTest | |
[ OK ] DepthImageToPointCloudConversionTest.TooFarTest (0 ms) | |
[ RUN ] DepthImageToPointCloudConversionTest.TooCloseTest | |
[ OK ] DepthImageToPointCloudConversionTest.TooCloseTest (0 ms) | |
[----------] 4 tests from DepthImageToPointCloudConversionTest (0 ms total) | |
[----------] Global test environment tear-down | |
[==========] 13 tests from 3 test cases ran. (1919 ms total) | |
[ PASSED ] 6 tests. | |
[ FAILED ] 7 tests, listed below: | |
[ FAILED ] ImageTest.TerrainRenderingTest | |
[ FAILED ] ImageTest.BoxRenderingTest | |
[ FAILED ] ImageTest.CylinderRenderingTest | |
[ FAILED ] ImageTest.SphereRenderingTest | |
[ FAILED ] ImageTest.CameraPoseUpdateTest | |
[ FAILED ] ImageTest.LabelRenderingTest | |
[ FAILED ] ImageTest.MultipleVisualsTest | |
7 FAILED TESTS | |
Use --strategy=TestRunner=standalone to disable sandboxing for the failing actions. | |
================================================================================ | |
Target //drake/systems/sensors:rgbd_camera_test up-to-date: | |
bazel-bin/drake/systems/sensors/rgbd_camera_test | |
____Elapsed time: 2.461s, Critical Path: 2.07s | |
//drake/systems/sensors:rgbd_camera_test FAILED in 2.0s | |
/home/eacousineau/.cache/bazel/_bazel_eacousineau/78f86b7b95b0ef2252566e27f0e9f796/execroot/drake/bazel-out/clang-3.9-linux-opt/testlogs/drake/systems/sensors/rgbd_camera_test/test.log | |
Executed 1 out of 1 test: 1 fails locally. |
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