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Pure WebSocket Node.js Server using Native HTTP Module
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// make a request | |
const options = { | |
port: 1337, | |
host: 'localhost', | |
headers: { | |
'Connection': 'Upgrade', | |
'Upgrade': 'websocket' | |
} | |
}; | |
const protocol = 'http' | |
// if your protocol is https you will need to require https module instead of http | |
const http = require(protocol) | |
const req = http.request(options); | |
req.end(); | |
req.on('upgrade', (res, socket, upgradeHead) => { | |
console.log('got upgraded!'); | |
socket.on('data', data => { | |
console.log('client received', data.toString()) | |
}) | |
// keep sending messages | |
setInterval(() => { | |
socket.write('Hello!') | |
}, 500) | |
}); |
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const http = require('http'); | |
const port = 1337 | |
// when curl http:localhost://1337 | |
const server = http.createServer((req, res) => { | |
res.writeHead(200, { 'Content-Type': 'text/plain' }); | |
res.end('hey there'); | |
}); | |
server.on('upgrade', (req, socket, head) => { | |
const id = Date.now() | |
const headers = [ | |
'HTTP/1.1 101 Web Socket Protocol Handshake', | |
'Upgrade: WebSocket', | |
'Connection: Upgrade', | |
'' | |
].map(line => line.concat('\r\n')).join('') | |
socket.write(headers); | |
socket.on('data', data => { | |
console.log('server!', data.toString()); | |
socket.write(`replying ${data.toString()} ${new Date().toISOString()}`) | |
}); | |
socket.on('end', _ => { console.log(`${id} disconnected!`) }) | |
}); | |
// Now that server is running | |
server.listen(port, () => console.log('server runnig at', port)); |
nice
It should be borne in mind that several websocket frames may arrive in the buffer, and the last of them may be cut off and you need to wait for the next buffer to process it. You might be interested to take a look at my implementation:
Please note that I am pausing the websocket during processing to prevent asynchronous handlers from executing competitively.
Thanks!
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this doesn't work