Created
April 6, 2010 15:20
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import gtk | |
class Player(object): | |
stack = 0 | |
bets = 0 | |
name = '' | |
room = None | |
fold = False | |
all_in = False | |
done = False | |
def __init__(self, n, r): | |
self.name = n | |
self.room = r | |
self.fold = False | |
self.all_in = False | |
def bet(self, amount, rs=True): | |
self.bets += amount | |
if rs: | |
for p in self.room.players: | |
p.done = False | |
self.done = True | |
def call(self): | |
self.bet(self.room.get_max_bet()-self.bets, False) | |
self.done = True | |
def do_all_in(self): | |
self.all_in = True | |
for p in self.room.players: | |
p.done = False | |
self.done = True | |
class Room(object): | |
players = None | |
big_blind = 0 | |
first_pl = 0 | |
turn = 0 | |
cur_round = 0 | |
BIG_BLIND = 100 | |
def __init__(self): | |
self.players = [] | |
def add_player(self, p): | |
self.players.append(p) | |
def win(self, n): | |
print "Player", self.players[n].name, "wins the pot" | |
s = 0 | |
for p in self.players: | |
if p.all_in: | |
p.bets = self.lowest_stack() | |
for p in self.players: | |
s += p.bets | |
p.stack -= p.bets | |
p.bets = 0 | |
self.players[n].stack += s | |
def next_round(self): | |
if len(self.players)==0: return | |
self.big_blind += 1 | |
self.big_blind %= len(self.players) | |
sm_blind = self.big_blind - 1 | |
sm_blind %= len(self.players) | |
self.first_pl = self.big_blind + 1 | |
self.turn = self.first_pl-1 | |
self.players[self.big_blind].bet(self.BIG_BLIND, False) | |
self.players[sm_blind].bet(self.BIG_BLIND/2, False) | |
for p in self.players: | |
p.fold = False | |
p.all_in = False | |
p.done = False | |
self.turn = self.big_blind + 1 | |
self.turn %= len(self.players) | |
self.cur_round = 0 | |
def next_turn(self): | |
self.turn += 1 | |
self.turn %= len(self.players) | |
rdy = True | |
for p in self.players: | |
if not p.fold: | |
rdy &= p.done | |
print self.all_ready(), rdy | |
if self.all_ready() and rdy: #(self.first_pl+len(self.players))%len(self.players) == self.turn: | |
self.cur_round += 1 | |
for p in self.players: | |
p.done = False | |
if self.cur_round==1: | |
print "\n!!! Deal three cards" | |
elif self.cur_round < 4: | |
print "\n!!! Deal one card" | |
else: | |
print "\n!!! Dealing is finished. Showtime!" | |
self.first_pl = self.big_blind + len(self.players) - 1 | |
self.first_pl %= len(self.players) | |
self.turn = self.first_pl | |
self.turn %= len(self.players) | |
self.all_ready() | |
c = 0 | |
for p in self.players: | |
if p.fold: | |
c += 1 | |
if c == len(self.players): | |
for p in self.players: | |
if p.fold: | |
self.win(self.players.index(p)) | |
return | |
while self.players[self.turn].fold: | |
self.turn += 1 | |
self.turn %= len(self.players) | |
def lowest_stack(self): | |
m = 1024*1024*1024 | |
for p in self.players: | |
if p.all_in: | |
m = min(m, p.stack) | |
return m | |
def all_ready(self): | |
for p in self.players: | |
if p.all_in: | |
p.bets = self.lowest_stack() | |
m = -1 | |
for p in self.players: | |
if not p.fold: | |
if m == -1: | |
m = p.bets | |
else: | |
if p.bets != m: | |
return False | |
return True | |
def get_pot(self): | |
s = 0 | |
for p in self.players: | |
s += p.bets | |
return s | |
def get_max_bet(self): | |
ai = True | |
for p in self.players: | |
ai &= p.all_in or p.fold | |
if ai: | |
return self.lowest_stack() | |
m = 0 | |
for p in self.players: | |
if p.bets > m: m = p.bets | |
return m | |
def add_stacks(self, a): | |
for p in self.players: | |
p.stack += a | |
#------------ | |
w = gtk.Window() | |
room = Room() | |
def info(r): | |
print "" | |
for i in range(1,len(r.players)+1): | |
print i, | |
if room.big_blind==i-1: | |
print "BIG ", | |
if room.big_blind==i: | |
print "SM ", | |
if room.big_blind==0 and i==len(room.players): | |
print "SM ", | |
print "\t", | |
print "" | |
for p in r.players: | |
s = '' | |
if not p.done: s = '*' | |
if r.players.index(p) == room.turn: | |
print s + '[' + p.name + ']', "\t", | |
else: | |
print s + p.name, "\t", | |
print "" | |
for p in r.players: | |
print p.stack, "\t", | |
print "" | |
for p in r.players: | |
print p.bets, "\t", | |
print "" | |
for p in r.players: | |
if p.fold: | |
print "FOLD\t", | |
elif p.all_in: | |
print "ALL-IN\t", | |
else: | |
print "\t", | |
print "" | |
pot = room.get_pot() | |
print pot, "in the pot at round #", (room.cur_round+1) | |
print "" | |
room.next_round() | |
while True: | |
info(room) | |
print '> ', | |
s = raw_input() | |
a = filter(lambda x: x!='', s.split(' ')) | |
for i in range(1,100): | |
print "" | |
if len(a)==0: continue | |
if a[0]=='a': | |
room.add_player(Player(a[1], room)) | |
elif a[0]=='b': | |
if len(a)==3: | |
room.players[int(a[1])-1].bet(int(a[2])) | |
else: | |
room.players[room.turn].bet(int(a[1])) | |
room.next_turn() | |
elif a[0]=='w': | |
room.win(int(a[1])-1) | |
room.next_round() | |
elif a[0]=='s': | |
room.players[int(a[1])-1].stack += int(a[2]) | |
elif a[0]=='n': | |
room.players[room.turn].done = True | |
room.next_turn() | |
elif a[0]=='c': | |
room.players[room.turn].call() | |
room.next_turn() | |
elif a[0]=='f': | |
room.players[room.turn].fold = True | |
room.next_turn() | |
elif a[0]=='ai': | |
room.players[room.turn].do_all_in() | |
room.next_turn() | |
elif a[0]=='ss': | |
room.add_stacks(int(a[1])) | |
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