Created
September 29, 2017 00:59
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#include <SFML/Graphics.hpp> | |
static void loadXorTextureInto(sf::Texture& tex) | |
{ | |
sf::Image img; | |
img.create(256u, 256u); | |
for(unsigned x = 0u; x < img.getSize().x; ++x) | |
for(unsigned y = 0u; y < img.getSize().y; ++y) | |
img.setPixel(x, y, sf::Color(x ^ y, x ^ y, x ^ y)); | |
tex.loadFromImage(img); | |
} | |
int main(int argc, char ** argv) | |
{ | |
sf::Texture tex; | |
loadXorTextureInto(tex); | |
sf::Sprite spr(tex); | |
spr.move(sf::Vector2f(150.f, 0.f)); | |
sf::RectangleShape sha; | |
sha.setSize(sf::Vector2f(100.f, 100.f)); | |
sha.setFillColor(sf::Color::Yellow); | |
sf::Vertex ver[5u]; | |
sf::RenderWindow app(sf::VideoMode(640u, 480u), "Fullscreen"); | |
while(app.isOpen()) | |
{ | |
sf::Event eve; | |
while(app.pollEvent(eve)) | |
if(eve.type == sf::Event::Closed) | |
app.close(); | |
app.clear(sf::Color(0x7f0000ff)); | |
app.draw(ver, 5u, sf::Points, &tex); //one | |
app.draw(ver, 4u, sf::Points); //two | |
app.draw(spr); //tri | |
app.display(); | |
}//while app is open | |
} |
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