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December 16, 2015 10:29
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void Main(string argument) { | |
CargoSystem cs = new CargoSystem(GridTerminalSystem); | |
cs.CollectOreInto("_base Fank Cargo Container 2"); | |
cs.CollectIngotInto("_base Fank Cargo Container 1"); | |
} | |
public class CargoSystem { | |
private IMyGridTerminalSystem _gridTerminalSystem = null; | |
public CargoSystem(IMyGridTerminalSystem GridTerminalSystem) { | |
_gridTerminalSystem = GridTerminalSystem; | |
} | |
public void CollectIngotInto(string cargoString) { | |
IMyCargoContainer cargoContainer = this._gridTerminalSystem.GetBlockWithName(cargoString) as IMyCargoContainer; | |
List<IMyInventory> inventories = this.GetInventories( | |
new List<IMyTerminalBlock>() { | |
cargoContainer | |
} | |
,new List<Type>() { | |
typeof(IMyCargoContainer) | |
,typeof(IMyCollector) | |
,typeof(IMyConveyorSorter) | |
,typeof(IMyShipConnector) | |
,typeof(IMyRefinery) | |
} | |
); | |
for (int i = 0; i < inventories.Count; i++) { | |
var items = inventories[i].GetItems(); | |
for (int j = items.Count - 1; j >= 0; j--) { | |
if (this.GetType(items[j]) == "Ingot") { | |
cargoContainer.GetInventory(0).TransferItemFrom(inventories[i], j); | |
} | |
} | |
} | |
} | |
public void CollectOreInto(string cargoString) { | |
IMyCargoContainer cargoContainer = this._gridTerminalSystem.GetBlockWithName(cargoString) as IMyCargoContainer; | |
List<IMyInventory> inventories = this.GetInventories( | |
new List<IMyTerminalBlock>() { | |
cargoContainer | |
} | |
,new List<Type>() { | |
typeof(IMyCargoContainer) | |
,typeof(IMyCollector) | |
,typeof(IMyConveyorSorter) | |
,typeof(IMyShipConnector) | |
} | |
); | |
for (int i = 0; i < inventories.Count; i++) { | |
var items = inventories[i].GetItems(); | |
for (int j = items.Count - 1; j >= 0; j--) { | |
if (this.GetType(items[j]) == "Ore") { | |
cargoContainer.GetInventory(0).TransferItemFrom(inventories[i], j); | |
} | |
} | |
} | |
} | |
private List<IMyInventory> GetInventories(List<IMyTerminalBlock> blockBlacklist, List<Type> typeWhitelist) { | |
List<IMyInventory> inventories = new List<IMyInventory>(); | |
List<IMyTerminalBlock> blocks = new List<IMyTerminalBlock>(); | |
this._gridTerminalSystem.GetBlocksOfType<IMyTerminalBlock>(blocks); | |
for (int type = 0; type < typeWhitelist.Count; type++) { | |
for (int block = 0; block < blocks.Count; block++) { | |
if (CompareTypes(typeWhitelist[type], blocks[block].GetType())) { | |
for (int inventory = 0; inventory < blocks[block].GetInventoryCount(); inventory++) { | |
inventories.Add(blocks[block].GetInventory(inventory)); | |
} | |
} | |
} | |
} | |
return inventories; | |
} | |
private string GetType(IMyInventoryItem Item) { | |
var type = Item.Content.TypeId.ToString(); | |
return type.Substring(type.LastIndexOf('_') + 1); | |
} | |
private Boolean CompareTypes(Type a, Type b) { | |
var aString = a.ToString(); | |
aString = aString.Substring(aString.LastIndexOf('.') + 2); | |
var bString = b.ToString(); | |
bString = bString.Substring(bString.LastIndexOf('.') + 1); | |
return aString == bString; | |
} | |
} |
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