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July 15, 2019 10:08
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Command to swizzle RGBA vertex map components.
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#!/usr/bin/env python | |
import lx | |
import lxifc | |
import lxu.command | |
class ListMaps (lxifc.Visitor): | |
def __init__ (self, meshmap): | |
self.meshmap = meshmap | |
self.mapIDs = [] | |
def vis_Evaluate (self): | |
self.mapIDs.append (self.meshmap.ID ()) | |
class OptionPopupComponent(lxifc.UIValueHints): | |
def __init__(self): | |
self._items_i = ('r', 'g', 'b', 'a') | |
self._items_u = ('Red', 'Green', 'Blue', 'Alpha') | |
self._item_count = 4 | |
def uiv_Flags(self): | |
return lx.symbol.fVALHINT_POPUPS | |
def uiv_PopCount(self): | |
return self._item_count | |
def uiv_PopUserName(self,index): | |
return self._items_u[index] | |
def uiv_PopInternalName(self,index): | |
return self._items_i[index] | |
class SwizzleValues (lxifc.Visitor): | |
def __init__ (self, point, polygon, meshMapIDs, mode, R, G, B, A): | |
self.point = point | |
self.polygon = polygon | |
self.meshMapIDs = meshMapIDs | |
self.mode = mode | |
self.R = R | |
self.G = G | |
self.B = B | |
self.A = A | |
self.value = lx.object.storage ('f', 4) | |
self.value.set ((0.0,0.0,0.0,1.0)) | |
def swizzle (self): | |
v = self.value.get() | |
self.value.set((v[self.R], v[self.G], v[self.B], v[self.A])) | |
def vis_Evaluate (self): | |
pointID = self.point.ID () | |
polygonCount = self.point.PolygonCount () | |
polygonIDs = [] | |
for x in xrange(polygonCount): | |
polygonIDs.append (self.point.PolygonByIndex(x)) | |
for meshMapID in self.meshMapIDs: | |
self.point.MapEvaluate (meshMapID, self.value) | |
self.swizzle() | |
self.point.SetMapValue (meshMapID, self.value) | |
for polygonID in polygonIDs: | |
self.polygon.Select (polygonID) | |
if self.polygon.TestMarks (self.mode): | |
try: | |
self.polygon.MapValue (meshMapID, pointID, self.value) | |
except: | |
pass | |
else: | |
self.swizzle() | |
self.polygon.SetMapValue (pointID, meshMapID, self.value) | |
class SwizzleRGBA_Cmd(lxu.command.BasicCommand): | |
def __init__(self): | |
lxu.command.BasicCommand.__init__(self) | |
self.dyna_Add ('r', lx.symbol.sTYPE_STRING) | |
self.basic_SetFlags (0, lx.symbol.fCMDARG_OPTIONAL | lx.symbol.fCMDARG_QUERY) | |
self.dyna_Add ('g', lx.symbol.sTYPE_STRING) | |
self.basic_SetFlags (1, lx.symbol.fCMDARG_OPTIONAL | lx.symbol.fCMDARG_QUERY) | |
self.dyna_Add ('b', lx.symbol.sTYPE_STRING) | |
self.basic_SetFlags (2, lx.symbol.fCMDARG_OPTIONAL | lx.symbol.fCMDARG_QUERY) | |
self.dyna_Add ('a', lx.symbol.sTYPE_STRING) | |
self.basic_SetFlags (3, lx.symbol.fCMDARG_OPTIONAL | lx.symbol.fCMDARG_QUERY) | |
def cmd_UserName(self): | |
return 'Swizzle RGBA' | |
def cmd_Desc(self): | |
return 'Swizzle RGBA vertex map components' | |
def cmd_Tooltip(self): | |
return 'Swizzle RGBA vertex map components' | |
def cmd_Help(self): | |
return 'http://www.farfarer.com/' | |
def basic_ButtonName(self): | |
return 'Swizzle RGBA' | |
def cmd_Flags(self): | |
return lx.symbol.fCMD_MODEL | lx.symbol.fCMD_UNDO | lx.symbol.fCMD_MUSTSETARG | |
def basic_Enable(self, msg): | |
return True | |
def cmd_Interact(self): | |
pass | |
def arg_UIHints (self, index, hints): | |
if index == 0: | |
hints.Label ('Red') | |
elif index == 1: | |
hints.Label ('Green') | |
elif index == 2: | |
hints.Label ('Blue') | |
elif index == 3: | |
hints.Label ('Alpha') | |
def arg_UIValueHints(self, index): | |
if index == 0: | |
return OptionPopupComponent () | |
elif index == 1: | |
return OptionPopupComponent () | |
elif index == 2: | |
return OptionPopupComponent () | |
elif index == 3: | |
return OptionPopupComponent () | |
def cmd_Query(self,index,vaQuery): | |
va = lx.object.ValueArray () | |
va.set (vaQuery) | |
if index == 0: | |
va.AddString ('r') | |
elif index == 1: | |
va.AddString ('g') | |
elif index == 2: | |
va.AddString ('b') | |
elif index == 3: | |
va.AddString ('a') | |
return lx.result.OK | |
def toIndex(self, component): | |
indices = {'r': 0, 'g': 1, 'b': 2, 'a' : 3} | |
return indices[component.lower()] | |
def basic_Execute(self, msg, flags): | |
meshMapNames = [] | |
mesh_svc = lx.service.Mesh () | |
mode = mesh_svc.ModeCompose ('select', 'hide lock') | |
sel_svc = lx.service.Selection () | |
sel_type_vmap = sel_svc.LookupType (lx.symbol.sSELTYP_VERTEXMAP) | |
vmap_pkt_trans = lx.object.VMapPacketTranslation (sel_svc.Allocate (lx.symbol.sSELTYP_VERTEXMAP)) | |
sel_vmap_count = sel_svc.Count (sel_type_vmap) | |
for vmap_idx in xrange (sel_vmap_count): | |
pkt = sel_svc.ByIndex (sel_type_vmap, vmap_idx) | |
vmap_type = vmap_pkt_trans.Type (pkt) | |
if vmap_type == lx.symbol.i_VMAP_RGBA: | |
meshMapNames.append(vmap_pkt_trans.Name (pkt)) | |
allMaps = False | |
if len(meshMapNames) == 0: | |
allMaps = True | |
layer_svc = lx.service.Layer () | |
layer_scan = lx.object.LayerScan (layer_svc.ScanAllocate (lx.symbol.f_LAYERSCAN_EDIT)) | |
if not layer_scan.test (): | |
return | |
R = self.toIndex(self.dyna_String (0, 'r')) | |
G = self.toIndex(self.dyna_String (1, 'g')) | |
B = self.toIndex(self.dyna_String (2, 'b')) | |
A = self.toIndex(self.dyna_String (3, 'a')) | |
layer_scan_count = layer_scan.Count () | |
for l in xrange (layer_scan_count): | |
mesh_item = layer_scan.MeshItem (l) | |
mesh = lx.object.Mesh (layer_scan.MeshEdit (l)) | |
if not mesh.test (): | |
continue | |
if mesh.PolygonCount () == 0: | |
continue | |
point = lx.object.Point (mesh.PointAccessor ()) | |
polygon = lx.object.Polygon (mesh.PolygonAccessor ()) | |
meshmap = lx.object.MeshMap (mesh.MeshMapAccessor ()) | |
if not (point.test () and polygon.test () and meshmap.test()): | |
continue | |
# RGBA MAPS | |
meshMapIDs = [] | |
if not allMaps: | |
for meshMapName in meshMapNames: | |
try: | |
meshmap.SelectByName (lx.symbol.i_VMAP_RGBA, meshMapName) | |
except: | |
continue | |
else: | |
meshMapIDs.append (meshmap.ID ()) | |
else: | |
meshmap.FilterByType (lx.symbol.i_VMAP_RGBA) | |
mapVisitor = ListMaps (meshmap) | |
meshmap.Enumerate (lx.symbol.iMARK_ANY, mapVisitor, 0) | |
meshMapIDs = mapVisitor.mapIDs | |
meshmap.FilterByType (0) | |
visitor = SwizzleValues (point, polygon, meshMapIDs, mode, R, G, B, A) | |
point.Enumerate (mode, visitor, 0) | |
layer_scan.SetMeshChange (l, lx.symbol.f_MESHEDIT_MAP_OTHER | lx.symbol.f_MESHEDIT_MAP_CONTINUITY) | |
layer_scan.Apply () | |
lx.bless (SwizzleRGBA_Cmd, 'ffr.swizzleRGBA') |
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